diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-05-01 13:40:58 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-05-01 13:41:33 +0300 |
commit | 649e5fb9554488d657489fca53d28348987e1abd (patch) | |
tree | c5605810135506afd9b02e4b6b6f467468fd0af3 /intern/mikktspace/mikktspace.c | |
parent | a91717d2adcd8088533e2d86a5ff9a23b3aea2ef (diff) |
Cleanup: comments (long lines) in mikktspace
Diffstat (limited to 'intern/mikktspace/mikktspace.c')
-rw-r--r-- | intern/mikktspace/mikktspace.c | 59 |
1 files changed, 30 insertions, 29 deletions
diff --git a/intern/mikktspace/mikktspace.c b/intern/mikktspace/mikktspace.c index 26e12081f80..ab58c8f48e4 100644 --- a/intern/mikktspace/mikktspace.c +++ b/intern/mikktspace/mikktspace.c @@ -306,9 +306,9 @@ tbool genTangSpace(const SMikkTSpaceContext *pContext, const float fAngularThres iNrTSPaces = GenerateInitialVerticesIndexList(pTriInfos, piTriListIn, pContext, iNrTrianglesIn); // make a welded index list of identical positions and attributes (pos, norm, texc) - //printf("gen welded index list begin\n"); + // printf("gen welded index list begin\n"); GenerateSharedVerticesIndexList(piTriListIn, pContext, iNrTrianglesIn); - //printf("gen welded index list end\n"); + // printf("gen welded index list end\n"); // Mark all degenerate triangles iTotTris = iNrTrianglesIn; @@ -336,9 +336,9 @@ tbool genTangSpace(const SMikkTSpaceContext *pContext, const float fAngularThres DegenPrologue(pTriInfos, piTriListIn, iNrTrianglesIn, iTotTris); // evaluate triangle level attributes and neighbor list - //printf("gen neighbors list begin\n"); + // printf("gen neighbors list begin\n"); InitTriInfo(pTriInfos, piTriListIn, pContext, iNrTrianglesIn); - //printf("gen neighbors list end\n"); + // printf("gen neighbors list end\n"); // based on the 4 rules, identify groups based on connectivity iNrMaxGroups = iNrTrianglesIn * 3; @@ -353,10 +353,10 @@ tbool genTangSpace(const SMikkTSpaceContext *pContext, const float fAngularThres free(pTriInfos); return TFALSE; } - //printf("gen 4rule groups begin\n"); + // printf("gen 4rule groups begin\n"); iNrActiveGroups = Build4RuleGroups( pTriInfos, pGroups, piGroupTrianglesBuffer, piTriListIn, iNrTrianglesIn); - //printf("gen 4rule groups end\n"); + // printf("gen 4rule groups end\n"); // @@ -383,10 +383,10 @@ tbool genTangSpace(const SMikkTSpaceContext *pContext, const float fAngularThres // make tspaces, each group is split up into subgroups if necessary // based on fAngularThreshold. Finally a tangent space is made for // every resulting subgroup - //printf("gen tspaces begin\n"); + // printf("gen tspaces begin\n"); bRes = GenerateTSpaces( psTspace, pTriInfos, pGroups, iNrActiveGroups, piTriListIn, fThresCos, pContext); - //printf("gen tspaces end\n"); + // printf("gen tspaces end\n"); // clean up free(pGroups); @@ -458,7 +458,7 @@ tbool genTangSpace(const SMikkTSpaceContext *pContext, const float fAngularThres return TTRUE; } -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////////////////////////// typedef struct { float vert[3]; @@ -512,10 +512,10 @@ static void radixsort_pair(uint *comp, int *data, uint *comp2, int *data2, int n } /* Merge identical vertices. - * To find vertices with identical position, normal and texcoord, we calculate a hash of the 9 values. - * Then, by sorting based on that hash, identical elements (having identical hashes) will be moved next to each other. - * Since there might be hash collisions, the elements of each block are then compared with each other and duplicates - * are merged. + * To find vertices with identical position, normal and texcoord, we calculate a hash of the 9 + * values. Then, by sorting based on that hash, identical elements (having identical hashes) will + * be moved next to each other. Since there might be hash collisions, the elements of each block + * are then compared with each other and duplicates are merged. */ static void GenerateSharedVerticesIndexList(int piTriList_in_and_out[], const SMikkTSpaceContext *pContext, @@ -803,8 +803,8 @@ MIKK_INLINE SVec3 GetTexCoord(const SMikkTSpaceContext *pContext, const int inde return res; } -///////////////////////////////////////////////////////////////////////////////////////////////////// -///////////////////////////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////////////////////////// typedef union { struct { @@ -844,7 +844,8 @@ static void InitTriInfo(STriInfo pTriInfos[], const int iNrTrianglesIn) { int f = 0, i = 0, t = 0; - // pTriInfos[f].iFlag is cleared in GenerateInitialVerticesIndexList() which is called before this function. + // pTriInfos[f].iFlag is cleared in GenerateInitialVerticesIndexList() + // which is called before this function. // generate neighbor info list for (f = 0; f < iNrTrianglesIn; f++) @@ -883,7 +884,7 @@ static void InitTriInfo(STriInfo pTriInfos[], const SVec3 d2 = vsub(v3, v1); const float fSignedAreaSTx2 = t21x * t31y - t21y * t31x; - //assert(fSignedAreaSTx2!=0); + // assert(fSignedAreaSTx2!=0); SVec3 vOs = vsub(vscale(t31y, d1), vscale(t21y, d2)); // eq 18 SVec3 vOt = vadd(vscale(-t31x, d1), vscale(t21x, d2)); // eq 19 @@ -925,7 +926,7 @@ static void InitTriInfo(STriInfo pTriInfos[], const tbool bOrientB = (pTriInfos[t + 1].iFlag & ORIENT_PRESERVING) != 0 ? TTRUE : TFALSE; // if this happens the quad has extremely bad mapping!! if (bOrientA != bOrientB) { - //printf("found quad with bad mapping\n"); + // printf("found quad with bad mapping\n"); tbool bChooseOrientFirstTri = TFALSE; if ((pTriInfos[t + 1].iFlag & GROUP_WITH_ANY) != 0) bChooseOrientFirstTri = TTRUE; @@ -961,8 +962,8 @@ static void InitTriInfo(STriInfo pTriInfos[], } } -///////////////////////////////////////////////////////////////////////////////////////////////////// -///////////////////////////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////////////////////////// static tbool AssignRecur(const int piTriListIn[], STriInfo psTriInfos[], @@ -1097,8 +1098,8 @@ static tbool AssignRecur(const int piTriListIn[], return TTRUE; } -///////////////////////////////////////////////////////////////////////////////////////////////////// -///////////////////////////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////////////////////////// static tbool CompareSubGroups(const SSubGroup *pg1, const SSubGroup *pg2); static void QuickSort(int *pSortBuffer, int iLeft, int iRight, unsigned int uSeed); @@ -1219,7 +1220,7 @@ static tbool GenerateTSpaces(STSpace psTspace[], // assign tangent space index assert(bFound || l == iUniqueSubGroups); - //piTempTangIndices[f*3+index] = iUniqueTspaces+l; + // piTempTangIndices[f*3+index] = iUniqueTspaces+l; // if no match was found we allocate a new subgroup if (!bFound) { @@ -1458,7 +1459,7 @@ static void BuildNeighborsFast(STriInfo pTriInfos[], if (pEdges[iCurStartIndex].i0 != pEdges[i].i0) { const int iL = iCurStartIndex; const int iR = i - 1; - //const int iElems = i-iL; + // const int iElems = i-iL; iCurStartIndex = i; QuickSortEdges(pEdges, iL, iR, 1, uSeed); // sort channel 1 which is i1 } @@ -1472,7 +1473,7 @@ static void BuildNeighborsFast(STriInfo pTriInfos[], if (pEdges[iCurStartIndex].i0 != pEdges[i].i0 || pEdges[iCurStartIndex].i1 != pEdges[i].i1) { const int iL = iCurStartIndex; const int iR = i - 1; - //const int iElems = i-iL; + // const int iElems = i-iL; iCurStartIndex = i; QuickSortEdges(pEdges, iL, iR, 2, uSeed); // sort channel 2 which is f } @@ -1510,7 +1511,7 @@ static void BuildNeighborsFast(STriInfo pTriInfos[], &piTriListIn[t * 3], pEdges[j].i0, pEdges[j].i1); // resolve index ordering and edge_num - //assert(!(i0_A==i1_B && i1_A==i0_B)); + // assert(!(i0_A==i1_B && i1_A==i0_B)); bUnassigned_B = pTriInfos[t].FaceNeighbors[edgenum_B] == -1 ? TTRUE : TFALSE; if (i0_A == i0_B && i1_A == i1_B && bUnassigned_B) bNotFound = TFALSE; @@ -1521,7 +1522,7 @@ static void BuildNeighborsFast(STriInfo pTriInfos[], if (!bNotFound) { int t = pEdges[j].f; pTriInfos[f].FaceNeighbors[edgenum_A] = t; - //assert(pTriInfos[t].FaceNeighbors[edgenum_B]==-1); + // assert(pTriInfos[t].FaceNeighbors[edgenum_B]==-1); pTriInfos[t].FaceNeighbors[edgenum_B] = f; } } @@ -1550,7 +1551,7 @@ static void BuildNeighborsSlow(STriInfo pTriInfos[], // in rev order const int i1_B = piTriListIn[t * 3 + j]; const int i0_B = piTriListIn[t * 3 + (j < 2 ? (j + 1) : 0)]; - //assert(!(i0_A==i1_B && i1_A==i0_B)); + // assert(!(i0_A==i1_B && i1_A==i0_B)); if (i0_A == i0_B && i1_A == i1_B) bFound = TTRUE; else @@ -1565,7 +1566,7 @@ static void BuildNeighborsSlow(STriInfo pTriInfos[], // assign neighbors if (bFound) { pTriInfos[f].FaceNeighbors[i] = t; - //assert(pTriInfos[t].FaceNeighbors[j]==-1); + // assert(pTriInfos[t].FaceNeighbors[j]==-1); pTriInfos[t].FaceNeighbors[j] = f; } } |