diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-16 15:07:42 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 18:51:28 +0300 |
commit | 159806140fd33e6ddab951c0f6f180cfbf927d38 (patch) | |
tree | da076be3baa4d987fb5935e220a3d901c926e0e7 /intern/moto/include/MT_CmMatrix4x4.h | |
parent | 28b996a9d2090efdd74115a653629ef9d7d871f7 (diff) |
Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine
This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.
Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
that we can wait until then to remove this.
Diffstat (limited to 'intern/moto/include/MT_CmMatrix4x4.h')
-rw-r--r-- | intern/moto/include/MT_CmMatrix4x4.h | 148 |
1 files changed, 0 insertions, 148 deletions
diff --git a/intern/moto/include/MT_CmMatrix4x4.h b/intern/moto/include/MT_CmMatrix4x4.h deleted file mode 100644 index 53fdd41fb28..00000000000 --- a/intern/moto/include/MT_CmMatrix4x4.h +++ /dev/null @@ -1,148 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file moto/include/MT_CmMatrix4x4.h - * \ingroup moto - */ - - -#ifndef INCLUDED_MT_CmMatrix4x4 -#define INCLUDED_MT_CmMatrix4x4 - -/** - * A 4x4 matrix. This is an OpenGl style matrix (column major) meaning - * that the vector {m[0][0],m[0][1],m[0][2],m[0][3]} is the first column of - * the matrix , the same as what you get if you transform {1,0,0,0}. - * This makes it easy to transform stuff to OpenGl. Please note that the - * the other MoTo matrices are row major. - * - * This class should be deprecated in favour of the more consistent - * MT_Matrix4x4. Please do not start using this class. - */ - -#include "MT_Scalar.h" - -class MT_Point3; -class MT_Vector3; - -class MT_CmMatrix4x4 -{ - -public : - - MT_CmMatrix4x4( - const MT_Scalar value[4][4] - ); - - MT_CmMatrix4x4( - ); - - - MT_CmMatrix4x4( - const MT_Scalar value[16] - ); - - MT_CmMatrix4x4( - const MT_CmMatrix4x4 & other - ); - - MT_CmMatrix4x4( - const MT_Point3& orig, - const MT_Vector3& dir, - const MT_Vector3 up - ); - - void - Identity( - ); - - void - SetMatrix( - const MT_CmMatrix4x4 & other - ); - - MT_Scalar* - getPointer( - ); - - const - MT_Scalar* - getPointer( - ) const; - - void - setElem( - int pos, - MT_Scalar newvalue - ); - - MT_Vector3 - GetRight( - ) const; - - MT_Vector3 - GetUp( - ) const; - - MT_Vector3 - GetDir( - ) const; - - MT_Point3 - GetPos( - ) const; - - void - SetPos( - const MT_Vector3 & v - ); - - MT_Scalar& - operator ( - ) (int row,int col) { return m_V[col][row]; } - - static - MT_CmMatrix4x4 - Perspective( - MT_Scalar inLeft, - MT_Scalar inRight, - MT_Scalar inBottom, - MT_Scalar inTop, - MT_Scalar inNear, - MT_Scalar inFar - ); - -protected: - union - { - MT_Scalar m_V[4][4]; - MT_Scalar m_Vflat[16]; - }; -}; - -#endif //MT_CmMatrix4x4 - |