diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-16 15:07:42 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 18:51:28 +0300 |
commit | 159806140fd33e6ddab951c0f6f180cfbf927d38 (patch) | |
tree | da076be3baa4d987fb5935e220a3d901c926e0e7 /intern/moto/include/MT_assert.h | |
parent | 28b996a9d2090efdd74115a653629ef9d7d871f7 (diff) |
Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine
This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.
Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
that we can wait until then to remove this.
Diffstat (limited to 'intern/moto/include/MT_assert.h')
-rw-r--r-- | intern/moto/include/MT_assert.h | 103 |
1 files changed, 0 insertions, 103 deletions
diff --git a/intern/moto/include/MT_assert.h b/intern/moto/include/MT_assert.h deleted file mode 100644 index 256397036de..00000000000 --- a/intern/moto/include/MT_assert.h +++ /dev/null @@ -1,103 +0,0 @@ -/* -* ***** BEGIN GPL LICENSE BLOCK ***** -* -* This program is free software; you can redistribute it and/or -* modify it under the terms of the GNU General Public License -* as published by the Free Software Foundation; either version 2 -* of the License, or (at your option) any later version. -* -* This program is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with this program; if not, write to the Free Software Foundation, -* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -* -* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. -* All rights reserved. -* -* The Original Code is: all of this file. -* -* Contributor(s): none yet. -* -* ***** END GPL LICENSE BLOCK ***** -*/ - -/** \file moto/include/MT_assert.h - * \ingroup moto - */ - - -#ifndef MT_ASSERT_H -#define MT_ASSERT_H - -#include <signal.h> -#include <stdlib.h> -#include <assert.h> - - -// So it can be used from C -#ifdef __cplusplus -#define MT_CDECL extern "C" -#else -#define MT_CDECL -#endif - -// Ask the user if they wish to abort/break, ignore, or ignore for good. -// file, line, predicate form the message to ask, *do_assert should be set -// to 0 to ignore. -// returns 1 to break, false to ignore -MT_CDECL int MT_QueryAssert(const char *file, int line, const char *predicate, int *do_assert); - - -#if !defined(DEBUG) -#define MT_assert(predicate) ((void)0) -#define BREAKPOINT() ((void)0) -#else - -// BREAKPOINT() will cause a break into the debugger -#if defined(__i386) && defined(__GNUC__) -// gcc on intel... -#define BREAKPOINT() \ -asm("int $3") -#elif defined(_MSC_VER) -// Visual C++ (on Intel) -#define BREAKPOINT() \ -{ _asm int 3 } -#elif defined(SIGTRAP) -// POSIX compatible... -#define BREAKPOINT() \ -raise(SIGTRAP); -#else -// FIXME: Don't know how to do a decent break! -// Add some code for your cpu type, or get a posix -// system. -// abort instead -#define BREAKPOINT() \ -abort(); -#endif /* breakpoint */ - - -#if defined(_WIN32) && !defined(__GNUC__) -#define MT_assert(predicate) assert(predicate) -#else - - - -// Abort the program if predicate is not true -#define MT_assert(predicate) \ -{ \ - static int do_assert = 1; \ - if (!(predicate) && MT_QueryAssert(__FILE__, __LINE__, #predicate, &do_assert)) \ - { \ - BREAKPOINT(); \ - } \ -} -#endif /* windows */ - -#endif /* !defined(DEBUG) */ - -#endif - |