diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2005-07-27 13:30:53 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2005-07-27 13:30:53 +0400 |
commit | 411123b2502388c9082886be48db93836ceacea8 (patch) | |
tree | 2d37fe8fc95b71b603a9e2fdf76580768a134313 /intern/moto | |
parent | b8142515ce762107a186fac501d73a2dbe42047a (diff) |
- added debug line drawing in gameengine (handy for debugging physics problems)
- added #ifdef for a visual studio 8 crashing problems
- added scaling and tolerances to triangle meshes
Diffstat (limited to 'intern/moto')
-rwxr-xr-x | intern/moto/include/MT_Scalar.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/moto/include/MT_Scalar.h b/intern/moto/include/MT_Scalar.h index 6ee0948f244..5cf9f76e592 100755 --- a/intern/moto/include/MT_Scalar.h +++ b/intern/moto/include/MT_Scalar.h @@ -52,7 +52,8 @@ #include "MT_random.h" #include "NM_Scalar.h" -typedef double MT_Scalar; +typedef double MT_Scalar; //this should be float ! + const MT_Scalar MT_DEGS_PER_RAD(57.29577951308232286465); const MT_Scalar MT_RADS_PER_DEG(0.01745329251994329547); |