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authorSergey Sharybin <sergey.vfx@gmail.com>2013-10-09 19:57:32 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-10-09 19:57:32 +0400
commit6e1fe4ddd9209aa1b5bc562d92f82a6bfb743513 (patch)
treef81ee4356da9246609b4e25202f2aa13d3a14abd /intern/opencolorio/CMakeLists.txt
parentd917bdb095573161522194449fc22f6809e5b5b2 (diff)
Implementation of curve mapping in GLSL
The title says it all, now having curve mapping enabled in color management settings wouldn't force fallback from GLSL to CPU based color space conversion.
Diffstat (limited to 'intern/opencolorio/CMakeLists.txt')
-rw-r--r--intern/opencolorio/CMakeLists.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/opencolorio/CMakeLists.txt b/intern/opencolorio/CMakeLists.txt
index 30a74baa646..3a139dc64cf 100644
--- a/intern/opencolorio/CMakeLists.txt
+++ b/intern/opencolorio/CMakeLists.txt
@@ -62,6 +62,8 @@ if(WITH_OPENCOLORIO)
${BOOST_INCLUDE_DIR}
)
endif()
+
+ data_to_c_simple(gpu_shader_display_transform.glsl SRC)
endif()