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authorSergey Sharybin <sergey.vfx@gmail.com>2013-10-09 19:57:32 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-10-09 19:57:32 +0400
commit6e1fe4ddd9209aa1b5bc562d92f82a6bfb743513 (patch)
treef81ee4356da9246609b4e25202f2aa13d3a14abd /intern/opencolorio/fallback_impl.cc
parentd917bdb095573161522194449fc22f6809e5b5b2 (diff)
Implementation of curve mapping in GLSL
The title says it all, now having curve mapping enabled in color management settings wouldn't force fallback from GLSL to CPU based color space conversion.
Diffstat (limited to 'intern/opencolorio/fallback_impl.cc')
-rw-r--r--intern/opencolorio/fallback_impl.cc3
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/opencolorio/fallback_impl.cc b/intern/opencolorio/fallback_impl.cc
index 36dac689287..ca999eab569 100644
--- a/intern/opencolorio/fallback_impl.cc
+++ b/intern/opencolorio/fallback_impl.cc
@@ -418,7 +418,8 @@ bool FallbackImpl::supportGLSLDraw(void)
return false;
}
-bool FallbackImpl::setupGLSLDraw(struct OCIO_GLSLDrawState ** /*state_r*/, OCIO_ConstProcessorRcPtr * /*processor*/, bool /*predivide*/)
+bool FallbackImpl::setupGLSLDraw(struct OCIO_GLSLDrawState ** /*state_r*/, OCIO_ConstProcessorRcPtr * /*processor*/,
+ OCIO_CurveMappingSettings * /*curve_mapping_settings*/, bool /*predivide*/)
{
return false;
}