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author | Harley Acheson <harley.acheson@gmail.com> | 2020-10-19 18:12:33 +0300 |
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committer | Harley Acheson <harley.acheson@gmail.com> | 2020-10-19 18:12:33 +0300 |
commit | 3a7fd309fce89213b0224b3c6807adb2d1fe7ca8 (patch) | |
tree | 20e6064201939368650509d758c7187df74416a6 /intern/opencolorio | |
parent | d2bf71b412233160a52775f29799a2c1331c92f4 (diff) |
Spelling: It's Versus Its
Corrects incorrect usage of contraction for 'it is', when possessive 'its' was required.
Differential Revision: https://developer.blender.org/D9250
Reviewed by Campbell Barton
Diffstat (limited to 'intern/opencolorio')
-rw-r--r-- | intern/opencolorio/ocio_impl_glsl.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/opencolorio/ocio_impl_glsl.cc b/intern/opencolorio/ocio_impl_glsl.cc index a23d90a9ce9..0213646345c 100644 --- a/intern/opencolorio/ocio_impl_glsl.cc +++ b/intern/opencolorio/ocio_impl_glsl.cc @@ -471,7 +471,7 @@ bool OCIOImpl::supportGLSLDraw() * using regular 2D texture. * * When all drawing is finished, finishGLSLDraw shall be called to - * restore OpenGL context to it's pre-GLSL draw state. + * restore OpenGL context to its pre-GLSL draw state. */ bool OCIOImpl::setupGLSLDraw(OCIO_GLSLDrawState **state_r, OCIO_ConstProcessorRcPtr *ocio_processor_scene_to_ui, |