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authorClément Foucault <foucault.clem@gmail.com>2020-09-05 03:55:22 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-05 18:49:14 +0300
commit8e4c0efbe36a1470efea2919053b58096e662f2b (patch)
tree5ca301084701f9c9093a543d67c489f451b6aafb /intern/opencolorio
parentab95cdaba970a30127d804bd1e66ad25ab021ec1 (diff)
Cleanup: GPUTexture: Move debug messages outside of creation function
# Conflicts: # source/blender/gpu/intern/gpu_framebuffer.cc
Diffstat (limited to 'intern/opencolorio')
-rw-r--r--intern/opencolorio/ocio_impl_glsl.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/opencolorio/ocio_impl_glsl.cc b/intern/opencolorio/ocio_impl_glsl.cc
index 1461be42578..c6e194a2ea9 100644
--- a/intern/opencolorio/ocio_impl_glsl.cc
+++ b/intern/opencolorio/ocio_impl_glsl.cc
@@ -184,7 +184,7 @@ static void updateGLSLShader(OCIO_GLSLShader *shader,
NULL,
NULL,
NULL,
- __func__);
+ "OCIOShader");
if (shader->shader) {
shader->dither_loc = GPU_shader_get_uniform(shader->shader, "dither");