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authorJoseph Gilbert <ascotan@gmail.com>2005-02-21 00:33:11 +0300
committerJoseph Gilbert <ascotan@gmail.com>2005-02-21 00:33:11 +0300
commit61767b4f483613f4060524abd9cb7e74aae355ea (patch)
tree943f75c63f971117cedaa0351d01eb77500ab203 /intern/opennl
parent7ad68dd4a6486fdafb94480485eed1702a2b5646 (diff)
MSVC7 update and freetype2 source
- Added correct .libs to be linked to GP_Ghost - Fixed incorrect library extensions for the linker (*.lib and not unix *.a) - Projects have been set to be multi-threaded - projects were being linked to different versions of the CRT - All projects are now linking to python 2.3 (this fixes an error regarding struct sizes in python) - Removed invalid source paths from inclusion for the compiler - Fix dependency issues with the GP_Ghost module - Proper .dll's are now being copied to their respective locations for debug and release version of blender/blenderplayer - Warnings have been set to level 2 - Import paths have been updated and organized for the compiler - Duplicate import paths for the compiler have been removed - Removed silly silly silly silly unix path-separators from window paths - Post-Build scripts have been updated where neccessary (XCOPY is retatined) - Fixed the output of various .lib files (PHY_Sumo and Yafray) - PHY_Sumo now uses a .pch - Removed #undef _DEBUG from debug builds :p - FTF_Font is now contains a debug build and is being set to it's correct output path - Blender/Blenderplayer/3DPlugin all linkto Debug libs where appropriate (instead of static release libs to avoid conflicts with the CRT) - Python23_d.dll is now loaded into a true debug output of both blenderplayer and blender debug builds - msvcrtd.dll is now loaded into a true debug output of both blenderplayer and blender debug builds - Post-builds now clean up their mess - ActiveX controller now builds - BlenderPlayer now builds - Internal libs now using .pch - Moved the build directory from /blender/obj to ../build/msvc_7/ to follow precedence with scons builds - Builds are now organized to follow precedence with scons builds with a /libs and a /intern /extern /source obj folders - Set the proper build path for opennl - Forcing BLO_loader source files to follow project defaults - Added an 'extern' project that mimics the /make build of the 'intern' project - Extern build includes solid and it's associated builds, ftgl, and freetype - Added .vcproj files to /extern directory - Added new extern.sln file to /extern directory - All project now link to the built solid.lib from the extern project instead of lib/windows - Removed uneeded XCOPYs commands from post-builds - Added conditional Directory building to post-builds - Freetype2 source commit (this is need for the building of a correct MFC linked version of the activeX controller as well as a correct release and debug build of the blender project) - Ftgl is built and linked by the 'extern' project - Intern/Extern project are now exporting their proper header files - PHY_Physics is now linking to the correct set of header files (in build path not source) - Makesdna builds object files into build directory now - Projects are now ignoring the CORRECT versions of the CRT's :) - Renderconverter is now outputting it's obj file to it's own directory instead of /render - Gen_system is now being built to ../kernel - BL_src_cre is now being built to /creator - *.exp and *.ilk are now being cleaned up from linkers - Libpng.dll and zlib.dll are now being copied to the /bin - MTDLL build are now available for the correct projects - ActiveX 3D Plugin now links correctly to solid and freetype2 - Corrected the Preprocessor #define that was labeled incorrectly in FTF_Font and Blender that was causing the FTGL libs to export dll calling conventions. - Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for internal and external librarys - Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for blender and added 2 new solutions configurations BlenderPlayer Release, Debug -
Diffstat (limited to 'intern/opennl')
-rw-r--r--intern/opennl/make/msvc_7_0/opennl.vcproj426
1 files changed, 370 insertions, 56 deletions
diff --git a/intern/opennl/make/msvc_7_0/opennl.vcproj b/intern/opennl/make/msvc_7_0/opennl.vcproj
index 5db90be871f..881fdf5c566 100644
--- a/intern/opennl/make/msvc_7_0/opennl.vcproj
+++ b/intern/opennl/make/msvc_7_0/opennl.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="opennl"
ProjectGUID="{8B8D4FC3-3234-4E54-8376-5AB83D00D164}"
Keyword="Win32Proj">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\intern\opennl\debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\intern\opennl\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\intern\opennl\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\opennl\debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
@@ -22,26 +22,30 @@
AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
MinimalRebuild="FALSE"
- BasicRuntimeChecks="0"
+ BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="TRUE"
- UsePrecompiledHeader="0"
- WarningLevel="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\opennl\debug\OpenNL.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\opennl\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\intern\opennl\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\opennl\debug\"
+ WarningLevel="2"
Detect64BitPortabilityProblems="TRUE"
- DebugInformationFormat="4"/>
+ DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="..\..\..\..\obj\windows\intern\opennl\debug\libopennl.lib"/>
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\debug\libopennl.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"
+ Description="Copying OpenNL files library (debug target) to lib tree."
CommandLine="ECHO Copying header files
-XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\lib\windows\opennl\include\
-ECHO Copying lib
-XCOPY /Y ..\..\..\..\obj\windows\intern\opennl\debug\*.lib ..\..\..\..\..\lib\windows\opennl\lib\debug\*.lib
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_7\intern\opennl\include
+XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_7\intern\opennl\include
ECHO Done
"/>
<Tool
@@ -52,11 +56,17 @@ ECHO Done
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\intern\opennl"
- IntermediateDirectory=".\..\..\..\..\obj\windows\intern\opennl"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\intern\opennl"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\opennl"
ConfigurationType="4"
CharacterSet="2">
<Tool
@@ -70,11 +80,12 @@ ECHO Done
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
- UsePrecompiledHeader="0"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\intern\opennl\"
- ObjectFile=".\..\..\..\..\obj\windows\intern\opennl"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\intern\opennl\"
- WarningLevel="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\opennl\OpenNL.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\opennl\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\intern\opennl\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\opennl\"
+ WarningLevel="2"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"
CompileAs="1"/>
@@ -82,15 +93,15 @@ ECHO Done
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="..\..\..\..\obj\windows\intern\opennl\libopennl.lib"/>
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\libopennl.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"
+ Description="Copying OpenNL files library to lib tree."
CommandLine="ECHO Copying header files
-XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\lib\windows\opennl\include\
-ECHO Copying lib
-XCOPY /Y ..\..\..\..\obj\windows\intern\opennl\*.lib ..\..\..\..\..\lib\windows\opennl\lib\*.lib
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_7\intern\opennl\include
+XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_7\intern\opennl\include
ECHO Done
"/>
<Tool
@@ -102,8 +113,125 @@ ECHO Done
PreprocessorDefinitions="NDEBUG"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll"
+ ConfigurationType="4"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OmitFramePointers="TRUE"
+ AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\OpenNL.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="1"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\mtdll\libopennl.lib"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying OpenNL files library to lib tree."
+ CommandLine="ECHO Copying header files
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_7\intern\opennl\include
+XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_7\intern\opennl\include
+ECHO Done
+"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\debug"
+ ConfigurationType="4"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ MinimalRebuild="FALSE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\debug\OpenNL.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\debug\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\mtdll\debug\libopennl.lib"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying OpenNL files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_7\intern\opennl\include
+XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_7\intern\opennl\include
+ECHO Done
+"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
@@ -111,7 +239,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\colamd.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -120,7 +254,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\get_perm_c.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -129,7 +269,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\heap_relax_snode.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -138,7 +284,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\lsame.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -147,7 +299,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\memory.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -156,7 +314,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\mmd.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -168,7 +332,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\relax_snode.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -177,7 +347,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\scolumn_bmod.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -186,7 +362,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\scolumn_dfs.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -195,7 +377,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\scopy_to_ucol.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -204,7 +392,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\sgssv.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -213,7 +407,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\sgstrf.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -222,7 +422,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\sgstrs.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -231,7 +437,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\smemory.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -240,7 +452,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\smyblas2.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -249,7 +467,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\sp_coletree.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -258,7 +482,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\sp_ienv.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -267,7 +497,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\sp_preorder.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -276,7 +512,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\spanel_bmod.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -285,7 +527,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\spanel_dfs.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -294,7 +542,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\spivotL.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -303,7 +557,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\spruneL.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -312,7 +572,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\ssnode_bmod.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -321,7 +587,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\ssnode_dfs.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -330,7 +602,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\ssp_blas2.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -339,7 +617,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\ssp_blas3.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -348,7 +632,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\strsv.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -357,7 +647,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\superlu_timer.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -366,7 +662,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\sutil.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -375,7 +677,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\util.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
@@ -384,7 +692,13 @@ ECHO Done
<File
RelativePath="..\..\superlu\xerbla.c">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>