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author | Nathan Letwory <nathan@letworyinteractive.com> | 2004-07-13 21:01:58 +0400 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2004-07-13 21:01:58 +0400 |
commit | 9f8eea7882d1407951d5fc60e32d29b2c5554de2 (patch) | |
tree | e23308df90f1000fee5bc4840efcd2b1f8663469 /intern/opennl | |
parent | e0773281220c5af56585b0e07ccdbfc6ee485b4f (diff) |
* Added a release target to SConstruct -> 'scons release':
- after building blender and blenderplayer an archive is created in bin/ containing all necessary files
- you'll need now python2.3 or newer for SConstruct to go through correctly. This is not a problem,
since Blender requires python2.3 now anyway.
- the release target has been done for linux, win32 and os x, other platforms get a
warning message after blender has been built, just no package. See warning message for instructions
- for linux, osx and win32 the blenderplayer target has been enabled for default
- the build is logged to build.log for all platforms except win32. If you want it, you'll need tee.exe from
http://unxutils.sf.net in your path (I put it in C:\\windows) and change the first if check in the
SConstruct accordingly
Diffstat (limited to 'intern/opennl')
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