diff options
author | Joseph Gilbert <ascotan@gmail.com> | 2005-02-21 00:33:11 +0300 |
---|---|---|
committer | Joseph Gilbert <ascotan@gmail.com> | 2005-02-21 00:33:11 +0300 |
commit | 61767b4f483613f4060524abd9cb7e74aae355ea (patch) | |
tree | 943f75c63f971117cedaa0351d01eb77500ab203 /intern/opennl | |
parent | 7ad68dd4a6486fdafb94480485eed1702a2b5646 (diff) |
MSVC7 update and freetype2 source
- Added correct .libs to be linked to GP_Ghost
- Fixed incorrect library extensions for the linker (*.lib and not unix *.a)
- Projects have been set to be multi-threaded - projects were being linked to different versions of the CRT
- All projects are now linking to python 2.3 (this fixes an error regarding struct sizes in python)
- Removed invalid source paths from inclusion for the compiler
- Fix dependency issues with the GP_Ghost module
- Proper .dll's are now being copied to their respective locations for debug and release version of blender/blenderplayer
- Warnings have been set to level 2
- Import paths have been updated and organized for the compiler
- Duplicate import paths for the compiler have been removed
- Removed silly silly silly silly unix path-separators from window paths
- Post-Build scripts have been updated where neccessary (XCOPY is retatined)
- Fixed the output of various .lib files (PHY_Sumo and Yafray)
- PHY_Sumo now uses a .pch
- Removed #undef _DEBUG from debug builds :p
- FTF_Font is now contains a debug build and is being set to it's correct output path
- Blender/Blenderplayer/3DPlugin all linkto Debug libs where appropriate (instead of static release libs to avoid conflicts with the CRT)
- Python23_d.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- msvcrtd.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- Post-builds now clean up their mess
- ActiveX controller now builds
- BlenderPlayer now builds
- Internal libs now using .pch
- Moved the build directory from /blender/obj to ../build/msvc_7/ to follow precedence with scons builds
- Builds are now organized to follow precedence with scons builds with a /libs and a /intern /extern /source obj folders
- Set the proper build path for opennl
- Forcing BLO_loader source files to follow project defaults
- Added an 'extern' project that mimics the /make build of the 'intern' project
- Extern build includes solid and it's associated builds, ftgl, and freetype
- Added .vcproj files to /extern directory
- Added new extern.sln file to /extern directory
- All project now link to the built solid.lib from the extern project instead of lib/windows
- Removed uneeded XCOPYs commands from post-builds
- Added conditional Directory building to post-builds
- Freetype2 source commit (this is need for the building of a correct MFC linked version of the activeX controller as well as a correct release and debug build of the blender project)
- Ftgl is built and linked by the 'extern' project
- Intern/Extern project are now exporting their proper header files
- PHY_Physics is now linking to the correct set of header files (in build path not source)
- Makesdna builds object files into build directory now
- Projects are now ignoring the CORRECT versions of the CRT's :)
- Renderconverter is now outputting it's obj file to it's own directory instead of /render
- Gen_system is now being built to ../kernel
- BL_src_cre is now being built to /creator
- *.exp and *.ilk are now being cleaned up from linkers
- Libpng.dll and zlib.dll are now being copied to the /bin
- MTDLL build are now available for the correct projects
- ActiveX 3D Plugin now links correctly to solid and freetype2
- Corrected the Preprocessor #define that was labeled incorrectly in FTF_Font and Blender that was causing the FTGL libs to export dll calling conventions.
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for internal and external librarys
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for blender and added 2 new solutions configurations BlenderPlayer Release, Debug
-
Diffstat (limited to 'intern/opennl')
-rw-r--r-- | intern/opennl/make/msvc_7_0/opennl.vcproj | 426 |
1 files changed, 370 insertions, 56 deletions
diff --git a/intern/opennl/make/msvc_7_0/opennl.vcproj b/intern/opennl/make/msvc_7_0/opennl.vcproj index 5db90be871f..881fdf5c566 100644 --- a/intern/opennl/make/msvc_7_0/opennl.vcproj +++ b/intern/opennl/make/msvc_7_0/opennl.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="opennl" ProjectGUID="{8B8D4FC3-3234-4E54-8376-5AB83D00D164}" Keyword="Win32Proj"> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\intern\opennl\debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\intern\opennl\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\intern\opennl\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\opennl\debug" ConfigurationType="4" CharacterSet="2"> <Tool @@ -22,26 +22,30 @@ AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" MinimalRebuild="FALSE" - BasicRuntimeChecks="0" + BasicRuntimeChecks="3" RuntimeLibrary="1" BufferSecurityCheck="TRUE" - UsePrecompiledHeader="0" - WarningLevel="1" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\opennl\debug\OpenNL.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\opennl\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\intern\opennl\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\opennl\debug\" + WarningLevel="2" Detect64BitPortabilityProblems="TRUE" - DebugInformationFormat="4"/> + DebugInformationFormat="3"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="..\..\..\..\obj\windows\intern\opennl\debug\libopennl.lib"/> + OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\debug\libopennl.lib"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool" + Description="Copying OpenNL files library (debug target) to lib tree." CommandLine="ECHO Copying header files -XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\lib\windows\opennl\include\ -ECHO Copying lib -XCOPY /Y ..\..\..\..\obj\windows\intern\opennl\debug\*.lib ..\..\..\..\..\lib\windows\opennl\lib\debug\*.lib +IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_7\intern\opennl\include +XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_7\intern\opennl\include ECHO Done "/> <Tool @@ -52,11 +56,17 @@ ECHO Done Name="VCResourceCompilerTool"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\intern\opennl" - IntermediateDirectory=".\..\..\..\..\obj\windows\intern\opennl" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\intern\opennl" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\opennl" ConfigurationType="4" CharacterSet="2"> <Tool @@ -70,11 +80,12 @@ ECHO Done RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="0" - AssemblerListingLocation=".\..\..\..\..\obj\windows\intern\opennl\" - ObjectFile=".\..\..\..\..\obj\windows\intern\opennl" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\intern\opennl\" - WarningLevel="1" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\opennl\OpenNL.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\opennl\" + ObjectFile="..\..\..\..\..\build\msvc_7\intern\opennl\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\opennl\" + WarningLevel="2" Detect64BitPortabilityProblems="TRUE" DebugInformationFormat="3" CompileAs="1"/> @@ -82,15 +93,15 @@ ECHO Done Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="..\..\..\..\obj\windows\intern\opennl\libopennl.lib"/> + OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\libopennl.lib"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool" + Description="Copying OpenNL files library to lib tree." CommandLine="ECHO Copying header files -XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\lib\windows\opennl\include\ -ECHO Copying lib -XCOPY /Y ..\..\..\..\obj\windows\intern\opennl\*.lib ..\..\..\..\..\lib\windows\opennl\lib\*.lib +IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_7\intern\opennl\include +XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_7\intern\opennl\include ECHO Done "/> <Tool @@ -102,8 +113,125 @@ ECHO Done PreprocessorDefinitions="NDEBUG"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3DPlugin Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + InlineFunctionExpansion="1" + OmitFramePointers="TRUE" + AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="2" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\OpenNL.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\" + ObjectFile="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\" + WarningLevel="2" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3" + CompileAs="1"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\mtdll\libopennl.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool" + Description="Copying OpenNL files library to lib tree." + CommandLine="ECHO Copying header files +IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_7\intern\opennl\include +XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_7\intern\opennl\include +ECHO Done +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3DPlugin Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\debug" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + MinimalRebuild="FALSE" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + BufferSecurityCheck="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\debug\OpenNL.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\opennl\mtdll\debug\" + WarningLevel="2" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\mtdll\debug\libopennl.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool" + Description="Copying OpenNL files library (debug target) to lib tree." + CommandLine="ECHO Copying header files +IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_7\intern\opennl\include +XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_7\intern\opennl\include +ECHO Done +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" @@ -111,7 +239,13 @@ ECHO Done <File RelativePath="..\..\superlu\colamd.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -120,7 +254,13 @@ ECHO Done <File RelativePath="..\..\superlu\get_perm_c.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -129,7 +269,13 @@ ECHO Done <File RelativePath="..\..\superlu\heap_relax_snode.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -138,7 +284,13 @@ ECHO Done <File RelativePath="..\..\superlu\lsame.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -147,7 +299,13 @@ ECHO Done <File RelativePath="..\..\superlu\memory.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -156,7 +314,13 @@ ECHO Done <File RelativePath="..\..\superlu\mmd.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -168,7 +332,13 @@ ECHO Done <File RelativePath="..\..\superlu\relax_snode.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -177,7 +347,13 @@ ECHO Done <File RelativePath="..\..\superlu\scolumn_bmod.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -186,7 +362,13 @@ ECHO Done <File RelativePath="..\..\superlu\scolumn_dfs.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -195,7 +377,13 @@ ECHO Done <File RelativePath="..\..\superlu\scopy_to_ucol.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -204,7 +392,13 @@ ECHO Done <File RelativePath="..\..\superlu\sgssv.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -213,7 +407,13 @@ ECHO Done <File RelativePath="..\..\superlu\sgstrf.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -222,7 +422,13 @@ ECHO Done <File RelativePath="..\..\superlu\sgstrs.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -231,7 +437,13 @@ ECHO Done <File RelativePath="..\..\superlu\smemory.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -240,7 +452,13 @@ ECHO Done <File RelativePath="..\..\superlu\smyblas2.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -249,7 +467,13 @@ ECHO Done <File RelativePath="..\..\superlu\sp_coletree.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -258,7 +482,13 @@ ECHO Done <File RelativePath="..\..\superlu\sp_ienv.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -267,7 +497,13 @@ ECHO Done <File RelativePath="..\..\superlu\sp_preorder.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -276,7 +512,13 @@ ECHO Done <File RelativePath="..\..\superlu\spanel_bmod.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -285,7 +527,13 @@ ECHO Done <File RelativePath="..\..\superlu\spanel_dfs.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -294,7 +542,13 @@ ECHO Done <File RelativePath="..\..\superlu\spivotL.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -303,7 +557,13 @@ ECHO Done <File RelativePath="..\..\superlu\spruneL.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -312,7 +572,13 @@ ECHO Done <File RelativePath="..\..\superlu\ssnode_bmod.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -321,7 +587,13 @@ ECHO Done <File RelativePath="..\..\superlu\ssnode_dfs.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -330,7 +602,13 @@ ECHO Done <File RelativePath="..\..\superlu\ssp_blas2.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -339,7 +617,13 @@ ECHO Done <File RelativePath="..\..\superlu\ssp_blas3.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -348,7 +632,13 @@ ECHO Done <File RelativePath="..\..\superlu\strsv.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -357,7 +647,13 @@ ECHO Done <File RelativePath="..\..\superlu\superlu_timer.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -366,7 +662,13 @@ ECHO Done <File RelativePath="..\..\superlu\sutil.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -375,7 +677,13 @@ ECHO Done <File RelativePath="..\..\superlu\util.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> @@ -384,7 +692,13 @@ ECHO Done <File RelativePath="..\..\superlu\xerbla.c"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3DPlugin Release|Win32"> <Tool Name="VCCLCompilerTool" ObjectFile="$(IntDir)/$(InputName)1.obj"/> |