diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-05-18 17:45:14 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-05-18 18:06:48 +0300 |
commit | 2ad5131f77c76576cfb3def7218aa893d8783337 (patch) | |
tree | f3033641275f5a3c8b4c8701255694ae4c708c7f /intern/opensubdiv/CMakeLists.txt | |
parent | 22f68f85a458903d40111d083578485a7bf3e787 (diff) |
OpenSubdiv: Cleanyp, remove old GPU code
All parts of drawing (shaders, GL mesh descriptor, material partitioner
and so on) needs to be redone for the draw manager and new OpenSubdiv
library.
Removing untested code which is doomed to be replaced to make localized
refactoring easier.
Diffstat (limited to 'intern/opensubdiv/CMakeLists.txt')
-rw-r--r-- | intern/opensubdiv/CMakeLists.txt | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/intern/opensubdiv/CMakeLists.txt b/intern/opensubdiv/CMakeLists.txt index d68013b3e07..ffebdd93492 100644 --- a/intern/opensubdiv/CMakeLists.txt +++ b/intern/opensubdiv/CMakeLists.txt @@ -31,7 +31,6 @@ set(SRC opensubdiv_capi_type.h opensubdiv_converter_capi.h opensubdiv_evaluator_capi.h - opensubdiv_gl_mesh_capi.h opensubdiv_topology_refiner_capi.h ) @@ -58,10 +57,6 @@ if(WITH_OPENSUBDIV) internal/opensubdiv_device_context_opencl.cc internal/opensubdiv_evaluator.cc internal/opensubdiv_evaluator_internal.cc - internal/opensubdiv_gl_mesh.cc - internal/opensubdiv_gl_mesh_draw.cc - internal/opensubdiv_gl_mesh_fvar.cc - internal/opensubdiv_gl_mesh_internal.cc internal/opensubdiv_topology_refiner.cc internal/opensubdiv_topology_refiner_internal.cc internal/opensubdiv_util.cc @@ -72,9 +67,6 @@ if(WITH_OPENSUBDIV) internal/opensubdiv_device_context_opencl.h internal/opensubdiv_edge_map.h internal/opensubdiv_evaluator_internal.h - internal/opensubdiv_gl_mesh_draw.h - internal/opensubdiv_gl_mesh_fvar.h - internal/opensubdiv_gl_mesh_internal.h internal/opensubdiv_internal.h internal/opensubdiv_topology_refiner_internal.h internal/opensubdiv_util.h @@ -98,10 +90,6 @@ if(WITH_OPENSUBDIV) OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_GLSL_TRANSFORM_FEEDBACK) OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_GLSL_COMPUTE) - data_to_c_simple(shader/gpu_shader_opensubdiv_vertex.glsl SRC) - data_to_c_simple(shader/gpu_shader_opensubdiv_geometry.glsl SRC) - data_to_c_simple(shader/gpu_shader_opensubdiv_fragment.glsl SRC) - add_definitions(-DGLEW_STATIC) add_definitions(-DOSD_USES_GLEW) @@ -128,7 +116,6 @@ else() list(APPEND SRC stub/opensubdiv_stub.cc stub/opensubdiv_evaluator_stub.cc - stub/opensubdiv_gl_mesh_stub.cc stub/opensubdiv_topology_refiner_stub.cc ) endif() |