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authorSergey Sharybin <sergey.vfx@gmail.com>2016-09-16 13:25:40 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-09-16 13:28:35 +0300
commita27b54f6e29fbf37aa21f7fe7dca41804d3f4442 (patch)
tree016790c3c5571733a4a35ce5338944ed33c331ad /intern/opensubdiv/CMakeLists.txt
parent98af4023574170f8cc1e3bbbdaa41282ef30446e (diff)
OpenSubdiv: Split shader source files
Was a bit annoying to do tweaks in a file which contained all vertex, geometry and fragment shaders.
Diffstat (limited to 'intern/opensubdiv/CMakeLists.txt')
-rw-r--r--intern/opensubdiv/CMakeLists.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/intern/opensubdiv/CMakeLists.txt b/intern/opensubdiv/CMakeLists.txt
index f8e80de7f8f..876b5c0181f 100644
--- a/intern/opensubdiv/CMakeLists.txt
+++ b/intern/opensubdiv/CMakeLists.txt
@@ -64,7 +64,9 @@ OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_OPENMP)
OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_GLSL_TRANSFORM_FEEDBACK)
OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_GLSL_COMPUTE)
-data_to_c_simple(gpu_shader_opensubd_display.glsl SRC)
+data_to_c_simple(gpu_shader_opensubdiv_vertex.glsl SRC)
+data_to_c_simple(gpu_shader_opensubdiv_geometry.glsl SRC)
+data_to_c_simple(gpu_shader_opensubdiv_fragment.glsl SRC)
add_definitions(-DGLEW_STATIC)