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authorSergey Sharybin <sergey.vfx@gmail.com>2020-05-18 17:45:14 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2020-05-18 18:06:48 +0300
commit2ad5131f77c76576cfb3def7218aa893d8783337 (patch)
treef3033641275f5a3c8b4c8701255694ae4c708c7f /intern/opensubdiv/CMakeLists.txt
parent22f68f85a458903d40111d083578485a7bf3e787 (diff)
OpenSubdiv: Cleanyp, remove old GPU code
All parts of drawing (shaders, GL mesh descriptor, material partitioner and so on) needs to be redone for the draw manager and new OpenSubdiv library. Removing untested code which is doomed to be replaced to make localized refactoring easier.
Diffstat (limited to 'intern/opensubdiv/CMakeLists.txt')
-rw-r--r--intern/opensubdiv/CMakeLists.txt13
1 files changed, 0 insertions, 13 deletions
diff --git a/intern/opensubdiv/CMakeLists.txt b/intern/opensubdiv/CMakeLists.txt
index d68013b3e07..ffebdd93492 100644
--- a/intern/opensubdiv/CMakeLists.txt
+++ b/intern/opensubdiv/CMakeLists.txt
@@ -31,7 +31,6 @@ set(SRC
opensubdiv_capi_type.h
opensubdiv_converter_capi.h
opensubdiv_evaluator_capi.h
- opensubdiv_gl_mesh_capi.h
opensubdiv_topology_refiner_capi.h
)
@@ -58,10 +57,6 @@ if(WITH_OPENSUBDIV)
internal/opensubdiv_device_context_opencl.cc
internal/opensubdiv_evaluator.cc
internal/opensubdiv_evaluator_internal.cc
- internal/opensubdiv_gl_mesh.cc
- internal/opensubdiv_gl_mesh_draw.cc
- internal/opensubdiv_gl_mesh_fvar.cc
- internal/opensubdiv_gl_mesh_internal.cc
internal/opensubdiv_topology_refiner.cc
internal/opensubdiv_topology_refiner_internal.cc
internal/opensubdiv_util.cc
@@ -72,9 +67,6 @@ if(WITH_OPENSUBDIV)
internal/opensubdiv_device_context_opencl.h
internal/opensubdiv_edge_map.h
internal/opensubdiv_evaluator_internal.h
- internal/opensubdiv_gl_mesh_draw.h
- internal/opensubdiv_gl_mesh_fvar.h
- internal/opensubdiv_gl_mesh_internal.h
internal/opensubdiv_internal.h
internal/opensubdiv_topology_refiner_internal.h
internal/opensubdiv_util.h
@@ -98,10 +90,6 @@ if(WITH_OPENSUBDIV)
OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_GLSL_TRANSFORM_FEEDBACK)
OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_GLSL_COMPUTE)
- data_to_c_simple(shader/gpu_shader_opensubdiv_vertex.glsl SRC)
- data_to_c_simple(shader/gpu_shader_opensubdiv_geometry.glsl SRC)
- data_to_c_simple(shader/gpu_shader_opensubdiv_fragment.glsl SRC)
-
add_definitions(-DGLEW_STATIC)
add_definitions(-DOSD_USES_GLEW)
@@ -128,7 +116,6 @@ else()
list(APPEND SRC
stub/opensubdiv_stub.cc
stub/opensubdiv_evaluator_stub.cc
- stub/opensubdiv_gl_mesh_stub.cc
stub/opensubdiv_topology_refiner_stub.cc
)
endif()