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authorJulian Eisel <julian@blender.org>2022-07-20 18:25:31 +0300
committerJulian Eisel <julian@blender.org>2022-07-20 18:25:31 +0300
commit9dbcefb10e53cc809eb2e99333376b2a881c0863 (patch)
tree9ea058c2877c472aba82650e24e5927e3f03eded /intern/opensubdiv/internal
parente1ced645fa208b3b77e07c99cb289cf7fa659ad3 (diff)
parent85f0b2ef5d5bfb67c245da0a52aeec44e63445fa (diff)
Merge branch 'asset-browser-grid-view' into file-browser-grid-view
Diffstat (limited to 'intern/opensubdiv/internal')
-rw-r--r--intern/opensubdiv/internal/base/opensubdiv_capi.cc40
-rw-r--r--intern/opensubdiv/internal/device/device_context_cuda.cc39
-rw-r--r--intern/opensubdiv/internal/device/device_context_cuda.h38
-rw-r--r--intern/opensubdiv/internal/device/device_context_glsl_compute.cc40
-rw-r--r--intern/opensubdiv/internal/device/device_context_glsl_compute.h38
-rw-r--r--intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.cc40
-rw-r--r--intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.h38
-rw-r--r--intern/opensubdiv/internal/device/device_context_opencl.cc39
-rw-r--r--intern/opensubdiv/internal/device/device_context_opencl.h38
-rw-r--r--intern/opensubdiv/internal/device/device_context_openmp.cc42
-rw-r--r--intern/opensubdiv/internal/device/device_context_openmp.h38
-rw-r--r--intern/opensubdiv/internal/evaluator/eval_output.h36
-rw-r--r--intern/opensubdiv/internal/evaluator/eval_output_cpu.h2
-rw-r--r--intern/opensubdiv/internal/evaluator/eval_output_gpu.cc2
-rw-r--r--intern/opensubdiv/internal/evaluator/eval_output_gpu.h1
-rw-r--r--intern/opensubdiv/internal/evaluator/evaluator_cache_impl.cc2
-rw-r--r--intern/opensubdiv/internal/evaluator/evaluator_capi.cc18
-rw-r--r--intern/opensubdiv/internal/evaluator/evaluator_impl.cc29
-rw-r--r--intern/opensubdiv/internal/evaluator/evaluator_impl.h6
-rw-r--r--intern/opensubdiv/internal/evaluator/gl_compute_evaluator.cc8
20 files changed, 57 insertions, 477 deletions
diff --git a/intern/opensubdiv/internal/base/opensubdiv_capi.cc b/intern/opensubdiv/internal/base/opensubdiv_capi.cc
index 85f8120c76b..40d820836b9 100644
--- a/intern/opensubdiv/internal/base/opensubdiv_capi.cc
+++ b/intern/opensubdiv/internal/base/opensubdiv_capi.cc
@@ -21,55 +21,15 @@
#endif
#include "internal/base/util.h"
-#include "internal/device/device_context_cuda.h"
-#include "internal/device/device_context_glsl_compute.h"
-#include "internal/device/device_context_glsl_transform_feedback.h"
-#include "internal/device/device_context_opencl.h"
-#include "internal/device/device_context_openmp.h"
-
-using blender::opensubdiv::CUDADeviceContext;
-using blender::opensubdiv::GLSLComputeDeviceContext;
-using blender::opensubdiv::GLSLTransformFeedbackDeviceContext;
-using blender::opensubdiv::OpenCLDeviceContext;
-using blender::opensubdiv::OpenMPDeviceContext;
void openSubdiv_init()
{
- // Ensure all OpenGL strings are cached.
- openSubdiv_getAvailableEvaluators();
}
void openSubdiv_cleanup()
{
}
-int openSubdiv_getAvailableEvaluators()
-{
- int flags = OPENSUBDIV_EVALUATOR_CPU;
-
- if (OpenMPDeviceContext::isSupported()) {
- flags |= OPENSUBDIV_EVALUATOR_OPENMP;
- }
-
- if (OpenCLDeviceContext::isSupported()) {
- flags |= OPENSUBDIV_EVALUATOR_OPENCL;
- }
-
- if (CUDADeviceContext::isSupported()) {
- flags |= OPENSUBDIV_EVALUATOR_CUDA;
- }
-
- if (GLSLTransformFeedbackDeviceContext::isSupported()) {
- flags |= OPENSUBDIV_EVALUATOR_GLSL_TRANSFORM_FEEDBACK;
- }
-
- if (GLSLComputeDeviceContext::isSupported()) {
- flags |= OPENSUBDIV_EVALUATOR_GLSL_COMPUTE;
- }
-
- return flags;
-}
-
int openSubdiv_getVersionHex()
{
#if defined(OPENSUBDIV_VERSION_NUMBER)
diff --git a/intern/opensubdiv/internal/device/device_context_cuda.cc b/intern/opensubdiv/internal/device/device_context_cuda.cc
deleted file mode 100644
index cd4336265a5..00000000000
--- a/intern/opensubdiv/internal/device/device_context_cuda.cc
+++ /dev/null
@@ -1,39 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#include "internal/device/device_context_cuda.h"
-
-namespace blender {
-namespace opensubdiv {
-
-bool CUDADeviceContext::isSupported()
-{
- // TODO(sergey): Add CUDA device support, using CUDA-RT API.
- return false;
-}
-
-CUDADeviceContext::CUDADeviceContext()
-{
-}
-
-CUDADeviceContext::~CUDADeviceContext()
-{
-}
-
-} // namespace opensubdiv
-} // namespace blender
diff --git a/intern/opensubdiv/internal/device/device_context_cuda.h b/intern/opensubdiv/internal/device/device_context_cuda.h
deleted file mode 100644
index d1bfb15fbcb..00000000000
--- a/intern/opensubdiv/internal/device/device_context_cuda.h
+++ /dev/null
@@ -1,38 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#ifndef OPENSUBDIV_DEVICE_CONTEXT_CUDA_H_
-#define OPENSUBDIV_DEVICE_CONTEXT_CUDA_H_
-
-namespace blender {
-namespace opensubdiv {
-
-class CUDADeviceContext {
- public:
- // Stateless check to see whether CUDA functionality is available on this
- // platform.
- static bool isSupported();
-
- CUDADeviceContext();
- ~CUDADeviceContext();
-};
-
-} // namespace opensubdiv
-} // namespace blender
-
-#endif // _OPENSUBDIV_DEVICE_CONTEXT_CUDA_H_
diff --git a/intern/opensubdiv/internal/device/device_context_glsl_compute.cc b/intern/opensubdiv/internal/device/device_context_glsl_compute.cc
deleted file mode 100644
index 7b416976099..00000000000
--- a/intern/opensubdiv/internal/device/device_context_glsl_compute.cc
+++ /dev/null
@@ -1,40 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#include "internal/device/device_context_glsl_compute.h"
-
-#include <GL/glew.h>
-
-namespace blender {
-namespace opensubdiv {
-
-bool GLSLComputeDeviceContext::isSupported()
-{
- return GLEW_VERSION_4_3 || GLEW_ARB_compute_shader;
-}
-
-GLSLComputeDeviceContext::GLSLComputeDeviceContext()
-{
-}
-
-GLSLComputeDeviceContext::~GLSLComputeDeviceContext()
-{
-}
-
-} // namespace opensubdiv
-} // namespace blender
diff --git a/intern/opensubdiv/internal/device/device_context_glsl_compute.h b/intern/opensubdiv/internal/device/device_context_glsl_compute.h
deleted file mode 100644
index f64c7d1954b..00000000000
--- a/intern/opensubdiv/internal/device/device_context_glsl_compute.h
+++ /dev/null
@@ -1,38 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#ifndef OPENSUBDIV_DEVICE_CONTEXT_GLSL_COMPUTE_H_
-#define OPENSUBDIV_DEVICE_CONTEXT_GLSL_COMPUTE_H_
-
-namespace blender {
-namespace opensubdiv {
-
-class GLSLComputeDeviceContext {
- public:
- // Stateless check to see whether GLSL compute functionality is
- // available on this platform.
- static bool isSupported();
-
- GLSLComputeDeviceContext();
- ~GLSLComputeDeviceContext();
-};
-
-} // namespace opensubdiv
-} // namespace blender
-
-#endif // _OPENSUBDIV_DEVICE_CONTEXT_GLSL_COMPUTE_H_
diff --git a/intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.cc b/intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.cc
deleted file mode 100644
index ef897608b6e..00000000000
--- a/intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.cc
+++ /dev/null
@@ -1,40 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#include "internal/device/device_context_glsl_transform_feedback.h"
-
-#include <GL/glew.h>
-
-namespace blender {
-namespace opensubdiv {
-
-bool GLSLTransformFeedbackDeviceContext::isSupported()
-{
- return GLEW_VERSION_4_1;
-}
-
-GLSLTransformFeedbackDeviceContext::GLSLTransformFeedbackDeviceContext()
-{
-}
-
-GLSLTransformFeedbackDeviceContext::~GLSLTransformFeedbackDeviceContext()
-{
-}
-
-} // namespace opensubdiv
-} // namespace blender
diff --git a/intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.h b/intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.h
deleted file mode 100644
index 7bbbba1380f..00000000000
--- a/intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.h
+++ /dev/null
@@ -1,38 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#ifndef OPENSUBDIV_DEVICE_CONTEXT_GLSL_TRANSFORM_FEEDBACK_H_
-#define OPENSUBDIV_DEVICE_CONTEXT_GLSL_TRANSFORM_FEEDBACK_H_
-
-namespace blender {
-namespace opensubdiv {
-
-class GLSLTransformFeedbackDeviceContext {
- public:
- // Stateless check to see whether GLSL transform feedback functionality is
- // available on this platform.
- static bool isSupported();
-
- GLSLTransformFeedbackDeviceContext();
- ~GLSLTransformFeedbackDeviceContext();
-};
-
-} // namespace opensubdiv
-} // namespace blender
-
-#endif // _OPENSUBDIV_DEVICE_CONTEXT_GLSL_TRANSFORM_FEEDBACK_H_
diff --git a/intern/opensubdiv/internal/device/device_context_opencl.cc b/intern/opensubdiv/internal/device/device_context_opencl.cc
deleted file mode 100644
index 1670ea3c9d0..00000000000
--- a/intern/opensubdiv/internal/device/device_context_opencl.cc
+++ /dev/null
@@ -1,39 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#include "internal/device/device_context_opencl.h"
-
-namespace blender {
-namespace opensubdiv {
-
-bool OpenCLDeviceContext::isSupported()
-{
- // TODO(sergey): Add support of OpenCL devices.
- return false;
-}
-
-OpenCLDeviceContext::OpenCLDeviceContext()
-{
-}
-
-OpenCLDeviceContext::~OpenCLDeviceContext()
-{
-}
-
-} // namespace opensubdiv
-} // namespace blender
diff --git a/intern/opensubdiv/internal/device/device_context_opencl.h b/intern/opensubdiv/internal/device/device_context_opencl.h
deleted file mode 100644
index 57ec6ed3bb6..00000000000
--- a/intern/opensubdiv/internal/device/device_context_opencl.h
+++ /dev/null
@@ -1,38 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#ifndef OPENSUBDIV_DEVICE_CONTEXT_OPENCL_H_
-#define OPENSUBDIV_DEVICE_CONTEXT_OPENCL_H_
-
-namespace blender {
-namespace opensubdiv {
-
-class OpenCLDeviceContext {
- public:
- // Stateless check to see whether OpenCL functionality is available on this
- // platform.
- static bool isSupported();
-
- OpenCLDeviceContext();
- ~OpenCLDeviceContext();
-};
-
-} // namespace opensubdiv
-} // namespace blender
-
-#endif // _OPENSUBDIV_DEVICE_CONTEXT_OPENCL_H_
diff --git a/intern/opensubdiv/internal/device/device_context_openmp.cc b/intern/opensubdiv/internal/device/device_context_openmp.cc
deleted file mode 100644
index e01312fefaf..00000000000
--- a/intern/opensubdiv/internal/device/device_context_openmp.cc
+++ /dev/null
@@ -1,42 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#include "internal/device/device_context_openmp.h"
-
-namespace blender {
-namespace opensubdiv {
-
-bool OpenMPDeviceContext::isSupported()
-{
-#ifdef OPENSUBDIV_HAS_OPENMP
- return true;
-#else
- return false;
-#endif
-}
-
-OpenMPDeviceContext::OpenMPDeviceContext()
-{
-}
-
-OpenMPDeviceContext::~OpenMPDeviceContext()
-{
-}
-
-} // namespace opensubdiv
-} // namespace blender
diff --git a/intern/opensubdiv/internal/device/device_context_openmp.h b/intern/opensubdiv/internal/device/device_context_openmp.h
deleted file mode 100644
index 2bebbdf40bc..00000000000
--- a/intern/opensubdiv/internal/device/device_context_openmp.h
+++ /dev/null
@@ -1,38 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#ifndef OPENSUBDIV_DEVICE_CONTEXT_OPENMP_H_
-#define OPENSUBDIV_DEVICE_CONTEXT_OPENMP_H_
-
-namespace blender {
-namespace opensubdiv {
-
-class OpenMPDeviceContext {
- public:
- // Stateless check to see whether OpenMP functionality is available on this
- // platform.
- static bool isSupported();
-
- OpenMPDeviceContext();
- ~OpenMPDeviceContext();
-};
-
-} // namespace opensubdiv
-} // namespace blender
-
-#endif // _OPENSUBDIV_DEVICE_CONTEXT_OPENMP_H_
diff --git a/intern/opensubdiv/internal/evaluator/eval_output.h b/intern/opensubdiv/internal/evaluator/eval_output.h
index c0da108edca..e8480e8d816 100644
--- a/intern/opensubdiv/internal/evaluator/eval_output.h
+++ b/intern/opensubdiv/internal/evaluator/eval_output.h
@@ -27,6 +27,8 @@
#include "internal/base/type.h"
#include "internal/evaluator/evaluator_impl.h"
+#include "opensubdiv_evaluator_capi.h"
+
using OpenSubdiv::Far::PatchTable;
using OpenSubdiv::Far::StencilTable;
using OpenSubdiv::Osd::BufferDescriptor;
@@ -42,6 +44,8 @@ class EvalOutputAPI::EvalOutput {
public:
virtual ~EvalOutput() = default;
+ virtual void updateSettings(const OpenSubdiv_EvaluatorSettings *settings) = 0;
+
virtual void updateData(const float *src, int start_vertex, int num_vertices) = 0;
virtual void updateVaryingData(const float *src, int start_vertex, int num_vertices) = 0;
@@ -347,13 +351,13 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
const StencilTable *varying_stencils,
const vector<const StencilTable *> &all_face_varying_stencils,
const int face_varying_width,
- const int vertex_data_width,
const PatchTable *patch_table,
EvaluatorCache *evaluator_cache = NULL,
DEVICE_CONTEXT *device_context = NULL)
- : src_desc_(0, 3, 3),
+ : src_vertex_data_(NULL),
+ src_desc_(0, 3, 3),
src_varying_desc_(0, 3, 3),
- src_vertex_data_desc_(0, vertex_data_width, vertex_data_width),
+ src_vertex_data_desc_(0, 0, 0),
face_varying_width_(face_varying_width),
evaluator_cache_(evaluator_cache),
device_context_(device_context)
@@ -371,15 +375,6 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
varying_stencils_ = convertToCompatibleStencilTable<STENCIL_TABLE>(varying_stencils,
device_context_);
- // Optionally allocate additional data to be subdivided like vertex coordinates.
- if (vertex_data_width > 0) {
- src_vertex_data_ = SRC_VERTEX_BUFFER::Create(
- vertex_data_width, num_total_vertices, device_context_);
- }
- else {
- src_vertex_data_ = NULL;
- }
-
// Create evaluators for every face varying channel.
face_varying_evaluators_.reserve(all_face_varying_stencils.size());
int face_varying_channel = 0;
@@ -407,6 +402,23 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
}
}
+ void updateSettings(const OpenSubdiv_EvaluatorSettings *settings) override
+ {
+ // Optionally allocate additional data to be subdivided like vertex coordinates.
+ if (settings->num_vertex_data != src_vertex_data_desc_.length) {
+ delete src_vertex_data_;
+ if (settings->num_vertex_data > 0) {
+ src_vertex_data_ = SRC_VERTEX_BUFFER::Create(
+ settings->num_vertex_data, src_data_->GetNumVertices(), device_context_);
+ }
+ else {
+ src_vertex_data_ = NULL;
+ }
+ src_vertex_data_desc_ = BufferDescriptor(
+ 0, settings->num_vertex_data, settings->num_vertex_data);
+ }
+ }
+
// TODO(sergey): Implement binding API.
void updateData(const float *src, int start_vertex, int num_vertices) override
diff --git a/intern/opensubdiv/internal/evaluator/eval_output_cpu.h b/intern/opensubdiv/internal/evaluator/eval_output_cpu.h
index 35fd03f6158..42aa052863a 100644
--- a/intern/opensubdiv/internal/evaluator/eval_output_cpu.h
+++ b/intern/opensubdiv/internal/evaluator/eval_output_cpu.h
@@ -44,7 +44,6 @@ class CpuEvalOutput : public VolatileEvalOutput<CpuVertexBuffer,
const StencilTable *varying_stencils,
const vector<const StencilTable *> &all_face_varying_stencils,
const int face_varying_width,
- const int vertex_data_width,
const PatchTable *patch_table,
EvaluatorCache *evaluator_cache = NULL)
: VolatileEvalOutput<CpuVertexBuffer,
@@ -55,7 +54,6 @@ class CpuEvalOutput : public VolatileEvalOutput<CpuVertexBuffer,
varying_stencils,
all_face_varying_stencils,
face_varying_width,
- vertex_data_width,
patch_table,
evaluator_cache)
{
diff --git a/intern/opensubdiv/internal/evaluator/eval_output_gpu.cc b/intern/opensubdiv/internal/evaluator/eval_output_gpu.cc
index 274772b2c37..b85272008e6 100644
--- a/intern/opensubdiv/internal/evaluator/eval_output_gpu.cc
+++ b/intern/opensubdiv/internal/evaluator/eval_output_gpu.cc
@@ -45,7 +45,6 @@ GpuEvalOutput::GpuEvalOutput(const StencilTable *vertex_stencils,
const StencilTable *varying_stencils,
const vector<const StencilTable *> &all_face_varying_stencils,
const int face_varying_width,
- const int vertex_data_width,
const PatchTable *patch_table,
VolatileEvalOutput::EvaluatorCache *evaluator_cache)
: VolatileEvalOutput<GLVertexBuffer,
@@ -56,7 +55,6 @@ GpuEvalOutput::GpuEvalOutput(const StencilTable *vertex_stencils,
varying_stencils,
all_face_varying_stencils,
face_varying_width,
- vertex_data_width,
patch_table,
evaluator_cache)
{
diff --git a/intern/opensubdiv/internal/evaluator/eval_output_gpu.h b/intern/opensubdiv/internal/evaluator/eval_output_gpu.h
index 8a4950dd3bc..e65bd51cac0 100644
--- a/intern/opensubdiv/internal/evaluator/eval_output_gpu.h
+++ b/intern/opensubdiv/internal/evaluator/eval_output_gpu.h
@@ -40,7 +40,6 @@ class GpuEvalOutput : public VolatileEvalOutput<GLVertexBuffer,
const StencilTable *varying_stencils,
const vector<const StencilTable *> &all_face_varying_stencils,
const int face_varying_width,
- const int vertex_data_width,
const PatchTable *patch_table,
EvaluatorCache *evaluator_cache = NULL);
diff --git a/intern/opensubdiv/internal/evaluator/evaluator_cache_impl.cc b/intern/opensubdiv/internal/evaluator/evaluator_cache_impl.cc
index 2fffcefa460..efac0926fef 100644
--- a/intern/opensubdiv/internal/evaluator/evaluator_cache_impl.cc
+++ b/intern/opensubdiv/internal/evaluator/evaluator_cache_impl.cc
@@ -30,7 +30,7 @@ OpenSubdiv_EvaluatorCacheImpl::~OpenSubdiv_EvaluatorCacheImpl()
OpenSubdiv_EvaluatorCacheImpl *openSubdiv_createEvaluatorCacheInternal(
eOpenSubdivEvaluator evaluator_type)
{
- if (evaluator_type != eOpenSubdivEvaluator::OPENSUBDIV_EVALUATOR_GLSL_COMPUTE) {
+ if (evaluator_type != eOpenSubdivEvaluator::OPENSUBDIV_EVALUATOR_GPU) {
return nullptr;
}
OpenSubdiv_EvaluatorCacheImpl *evaluator_cache;
diff --git a/intern/opensubdiv/internal/evaluator/evaluator_capi.cc b/intern/opensubdiv/internal/evaluator/evaluator_capi.cc
index 5a3a2ff131c..7f30e0e5660 100644
--- a/intern/opensubdiv/internal/evaluator/evaluator_capi.cc
+++ b/intern/opensubdiv/internal/evaluator/evaluator_capi.cc
@@ -28,6 +28,12 @@
namespace {
+void setSettings(struct OpenSubdiv_Evaluator *evaluator,
+ const OpenSubdiv_EvaluatorSettings *settings)
+{
+ evaluator->impl->eval_output->setSettings(settings);
+}
+
void setCoarsePositions(OpenSubdiv_Evaluator *evaluator,
const float *positions,
const int start_vertex_index,
@@ -233,6 +239,8 @@ bool hasVertexData(struct OpenSubdiv_Evaluator *evaluator)
void assignFunctionPointers(OpenSubdiv_Evaluator *evaluator)
{
+ evaluator->setSettings = setSettings;
+
evaluator->setCoarsePositions = setCoarsePositions;
evaluator->setVertexData = setVertexData;
evaluator->setVaryingData = setVaryingData;
@@ -272,16 +280,12 @@ void assignFunctionPointers(OpenSubdiv_Evaluator *evaluator)
OpenSubdiv_Evaluator *openSubdiv_createEvaluatorFromTopologyRefiner(
OpenSubdiv_TopologyRefiner *topology_refiner,
eOpenSubdivEvaluator evaluator_type,
- OpenSubdiv_EvaluatorCache *evaluator_cache,
- const OpenSubdiv_EvaluatorSettings *settings)
+ OpenSubdiv_EvaluatorCache *evaluator_cache)
{
OpenSubdiv_Evaluator *evaluator = MEM_new<OpenSubdiv_Evaluator>(__func__);
assignFunctionPointers(evaluator);
- evaluator->impl = openSubdiv_createEvaluatorInternal(topology_refiner,
- evaluator_type,
- evaluator_cache ? evaluator_cache->impl :
- nullptr,
- settings);
+ evaluator->impl = openSubdiv_createEvaluatorInternal(
+ topology_refiner, evaluator_type, evaluator_cache ? evaluator_cache->impl : nullptr);
evaluator->type = evaluator->impl ? evaluator_type : static_cast<eOpenSubdivEvaluator>(0);
return evaluator;
}
diff --git a/intern/opensubdiv/internal/evaluator/evaluator_impl.cc b/intern/opensubdiv/internal/evaluator/evaluator_impl.cc
index a5273cad13a..262b418169d 100644
--- a/intern/opensubdiv/internal/evaluator/evaluator_impl.cc
+++ b/intern/opensubdiv/internal/evaluator/evaluator_impl.cc
@@ -166,6 +166,11 @@ EvalOutputAPI::~EvalOutputAPI()
delete implementation_;
}
+void EvalOutputAPI::setSettings(const OpenSubdiv_EvaluatorSettings *settings)
+{
+ implementation_->updateSettings(settings);
+}
+
void EvalOutputAPI::setCoarsePositions(const float *positions,
const int start_vertex_index,
const int num_vertices)
@@ -435,14 +440,8 @@ OpenSubdiv_EvaluatorImpl::~OpenSubdiv_EvaluatorImpl()
OpenSubdiv_EvaluatorImpl *openSubdiv_createEvaluatorInternal(
OpenSubdiv_TopologyRefiner *topology_refiner,
eOpenSubdivEvaluator evaluator_type,
- OpenSubdiv_EvaluatorCacheImpl *evaluator_cache_descr,
- const OpenSubdiv_EvaluatorSettings *settings)
+ OpenSubdiv_EvaluatorCacheImpl *evaluator_cache_descr)
{
- // Only CPU and GLCompute are implemented at the moment.
- if (evaluator_type != OPENSUBDIV_EVALUATOR_CPU &&
- evaluator_type != OPENSUBDIV_EVALUATOR_GLSL_COMPUTE) {
- return NULL;
- }
using blender::opensubdiv::vector;
TopologyRefiner *refiner = topology_refiner->impl->topology_refiner;
if (refiner == NULL) {
@@ -455,7 +454,6 @@ OpenSubdiv_EvaluatorImpl *openSubdiv_createEvaluatorInternal(
const bool has_face_varying_data = (num_face_varying_channels != 0);
const int level = topology_refiner->getSubdivisionLevel(topology_refiner);
const bool is_adaptive = topology_refiner->getIsAdaptive(topology_refiner);
- const int vertex_data_width = settings->num_vertex_data;
// Common settings for stencils and patches.
const bool stencil_generate_intermediate_levels = is_adaptive;
const bool stencil_generate_offsets = true;
@@ -548,8 +546,8 @@ OpenSubdiv_EvaluatorImpl *openSubdiv_createEvaluatorInternal(
// Create OpenSubdiv's CPU side evaluator.
blender::opensubdiv::EvalOutputAPI::EvalOutput *eval_output = nullptr;
- const bool use_gl_evaluator = evaluator_type == OPENSUBDIV_EVALUATOR_GLSL_COMPUTE;
- if (use_gl_evaluator) {
+ const bool use_gpu_evaluator = evaluator_type == OPENSUBDIV_EVALUATOR_GPU;
+ if (use_gpu_evaluator) {
blender::opensubdiv::GpuEvalOutput::EvaluatorCache *evaluator_cache = nullptr;
if (evaluator_cache_descr) {
evaluator_cache = static_cast<blender::opensubdiv::GpuEvalOutput::EvaluatorCache *>(
@@ -560,17 +558,12 @@ OpenSubdiv_EvaluatorImpl *openSubdiv_createEvaluatorInternal(
varying_stencils,
all_face_varying_stencils,
2,
- vertex_data_width,
patch_table,
evaluator_cache);
}
else {
- eval_output = new blender::opensubdiv::CpuEvalOutput(vertex_stencils,
- varying_stencils,
- all_face_varying_stencils,
- 2,
- vertex_data_width,
- patch_table);
+ eval_output = new blender::opensubdiv::CpuEvalOutput(
+ vertex_stencils, varying_stencils, all_face_varying_stencils, 2, patch_table);
}
blender::opensubdiv::PatchMap *patch_map = new blender::opensubdiv::PatchMap(*patch_table);
@@ -581,7 +574,7 @@ OpenSubdiv_EvaluatorImpl *openSubdiv_createEvaluatorInternal(
evaluator_descr->eval_output = new blender::opensubdiv::EvalOutputAPI(eval_output, patch_map);
evaluator_descr->patch_map = patch_map;
evaluator_descr->patch_table = patch_table;
- // TOOD(sergey): Look into whether we've got duplicated stencils arrays.
+ // TODO(sergey): Look into whether we've got duplicated stencils arrays.
delete vertex_stencils;
delete varying_stencils;
for (const StencilTable *table : all_face_varying_stencils) {
diff --git a/intern/opensubdiv/internal/evaluator/evaluator_impl.h b/intern/opensubdiv/internal/evaluator/evaluator_impl.h
index df8ef70cc01..a7e3d5dff59 100644
--- a/intern/opensubdiv/internal/evaluator/evaluator_impl.h
+++ b/intern/opensubdiv/internal/evaluator/evaluator_impl.h
@@ -57,6 +57,9 @@ class EvalOutputAPI {
~EvalOutputAPI();
+ // Set settings for data buffers.
+ void setSettings(const OpenSubdiv_EvaluatorSettings *settings);
+
// Set coarse positions from a continuous array of coordinates.
void setCoarsePositions(const float *positions,
const int start_vertex_index,
@@ -210,8 +213,7 @@ struct OpenSubdiv_EvaluatorImpl {
OpenSubdiv_EvaluatorImpl *openSubdiv_createEvaluatorInternal(
struct OpenSubdiv_TopologyRefiner *topology_refiner,
eOpenSubdivEvaluator evaluator_type,
- OpenSubdiv_EvaluatorCacheImpl *evaluator_cache_descr,
- const OpenSubdiv_EvaluatorSettings *settings);
+ OpenSubdiv_EvaluatorCacheImpl *evaluator_cache_descr);
void openSubdiv_deleteEvaluatorInternal(OpenSubdiv_EvaluatorImpl *evaluator);
diff --git a/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.cc b/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.cc
index acf628c7035..c2ab2a522d2 100644
--- a/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.cc
+++ b/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.cc
@@ -396,6 +396,8 @@ bool GLComputeEvaluator::EvalStencils(GLuint srcBuffer,
if (dvvWeightsBuffer)
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 15, dvvWeightsBuffer);
+ GLint activeProgram;
+ glGetIntegerv(GL_CURRENT_PROGRAM, &activeProgram);
glUseProgram(_stencilKernel.program);
glUniform1i(_stencilKernel.uniformStart, start);
@@ -420,7 +422,7 @@ bool GLComputeEvaluator::EvalStencils(GLuint srcBuffer,
DispatchCompute(count);
- glUseProgram(0);
+ glUseProgram(activeProgram);
glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT);
for (int i = 0; i < 16; ++i) {
@@ -501,6 +503,8 @@ bool GLComputeEvaluator::EvalPatches(GLuint srcBuffer,
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 6, patchIndexBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 7, patchParamsBuffer);
+ GLint activeProgram;
+ glGetIntegerv(GL_CURRENT_PROGRAM, &activeProgram);
glUseProgram(_patchKernel.program);
glUniform1i(_patchKernel.uniformSrcOffset, srcDesc.offset);
@@ -534,7 +538,7 @@ bool GLComputeEvaluator::EvalPatches(GLuint srcBuffer,
DispatchCompute(numPatchCoords);
- glUseProgram(0);
+ glUseProgram(activeProgram);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, 0);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, 0);