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authorSergey Sharybin <sergey.vfx@gmail.com>2018-07-16 10:28:05 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-07-16 10:52:37 +0300
commitd9203820467665ba19e1956e035de663849e695c (patch)
tree62d01753cafe31ac739c27f45272e2e4c0938c80 /intern/opensubdiv/opensubdiv_evaluator_capi.cc
parentb29b73a67eca3e5ac71c4b7c89f25bf3fb694cc3 (diff)
OpenSubdiv: Re-work C-API integration
Main goal is to make API simpler to follow (at least ion terms what is defined/declared where, as opposite of handful big headers which includes all the declarations), and also avoid a big set of long and obscure functions. Now C-API files are split into smaller ones, following OpenSubdiv behavior more closely, and also function pointers in structures used a lot more, which shortens functions names, UV integration part in GL Mesh is mainly stripped away, it needs to be done differently. On a related topic, UV coordinates API in converter needs to be removed as well, we do not need coordinates, only island connectivity information there. Additional changes: - Varying interpolation in evaluator API are temporarily disabled, need to extend API somewhere (probably, evaluator's API) to inform layout information of vertex data (whether it contains varying data, width, stride and such). - Evaluator now can interpolate face-varying data. Only works for adaptive refiner, since some issues in OpenSubdiv itself. Planned changes: - Remove uv coordinates from TopologyConverter. - Support evaluation of patches (as opposite to individual coordinates as it happens currently). - Support more flexible layout of varying and face-varying data. It is stupid to assume varying is 3 floats and face-varying 2 floats. - Support of second order derivatives. - Everything else what i'm missing in this list.
Diffstat (limited to 'intern/opensubdiv/opensubdiv_evaluator_capi.cc')
-rw-r--r--intern/opensubdiv/opensubdiv_evaluator_capi.cc516
1 files changed, 0 insertions, 516 deletions
diff --git a/intern/opensubdiv/opensubdiv_evaluator_capi.cc b/intern/opensubdiv/opensubdiv_evaluator_capi.cc
deleted file mode 100644
index fb5313b8501..00000000000
--- a/intern/opensubdiv/opensubdiv_evaluator_capi.cc
+++ /dev/null
@@ -1,516 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2015 Blender Foundation.
- * All rights reserved.
- *
- * Contributor(s): Sergey Sharybin.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include "opensubdiv_capi.h"
-
-#include <cstdio>
-#include <vector>
-
-#ifdef _MSC_VER
-# include "iso646.h"
-#endif
-
-#include <opensubdiv/far/patchMap.h>
-#include <opensubdiv/far/patchTable.h>
-#include <opensubdiv/far/patchTableFactory.h>
-#include <opensubdiv/osd/cpuEvaluator.h>
-#include <opensubdiv/osd/cpuPatchTable.h>
-#include <opensubdiv/osd/cpuVertexBuffer.h>
-#include <opensubdiv/osd/mesh.h>
-#include <opensubdiv/osd/types.h>
-
-#include "opensubdiv_intern.h"
-#include "opensubdiv_topology_refiner.h"
-
-#include "MEM_guardedalloc.h"
-
-using OpenSubdiv::Osd::BufferDescriptor;
-using OpenSubdiv::Osd::PatchCoord;
-using OpenSubdiv::Far::PatchMap;
-using OpenSubdiv::Far::PatchTable;
-using OpenSubdiv::Far::PatchTableFactory;
-using OpenSubdiv::Far::StencilTable;
-using OpenSubdiv::Far::StencilTableFactory;
-using OpenSubdiv::Far::TopologyRefiner;
-
-namespace {
-
-/* Helper class to wrap numerous of patch coords into a buffer.
- * Used to pass coordinates to the CPU evaluator. Other evaluators
- * are not supported.
- */
-class PatchCoordBuffer : public std::vector<PatchCoord> {
-public:
- static PatchCoordBuffer *Create(int size)
- {
- PatchCoordBuffer *buffer = new PatchCoordBuffer();
- buffer->resize(size);
- return buffer;
- }
- PatchCoord *BindCpuBuffer() {
- return (PatchCoord*)&(*this)[0];
- }
- int GetNumVertices() {
- return size();
- }
- void UpdateData(const PatchCoord *patch_coords,
- int num_patch_coords)
- {
- memcpy(&(*this)[0],
- (void*)patch_coords,
- num_patch_coords * sizeof(PatchCoord));
- }
-};
-
-/* Helper class to wrap single of patch coord into a buffer.
- * Used to pass coordinates to the CPU evaluator. Other evaluators
- * are not supported.
- */
-class SinglePatchCoordBuffer {
-public:
- SinglePatchCoordBuffer() {
- }
- SinglePatchCoordBuffer(const PatchCoord& patch_coord)
- : patch_coord_(patch_coord){
- }
- static SinglePatchCoordBuffer *Create()
- {
- SinglePatchCoordBuffer *buffer = new SinglePatchCoordBuffer();
- return buffer;
- }
- PatchCoord *BindCpuBuffer() {
- return (PatchCoord*)&patch_coord_;
- }
- int GetNumVertices() {
- return 1;
- }
- void UpdateData(const PatchCoord& patch_coord)
- {
- patch_coord_ = patch_coord;
- }
-protected:
- PatchCoord patch_coord_;
-};
-
-/* Helper class which is aimed to be used in cases when buffer
- * is small enough and better to be allocated in stack rather
- * than in heap.
- *
- * TODO(sergey): Check if bare arrays could be used by CPU evaluator.
- */
-template <int element_size, int num_verts>
-class StackAllocatedBuffer {
-public:
- static PatchCoordBuffer *Create(int /*size*/)
- {
- StackAllocatedBuffer<element_size, num_verts> *buffer =
- new StackAllocatedBuffer<element_size, num_verts>();
- return buffer;
- }
- float *BindCpuBuffer() {
- return &data_[0];
- }
- int GetNumVertices() {
- return num_verts;
- }
- /* TODO(sergey): Support UpdateData(). */
-protected:
- float data_[element_size * num_verts];
-};
-
-/* Volatile evaluator which can be used from threads.
- *
- * TODO(sergey): Make it possible to evaluate coordinates in chunks.
- */
-template<typename SRC_VERTEX_BUFFER,
- typename EVAL_VERTEX_BUFFER,
- typename STENCIL_TABLE,
- typename PATCH_TABLE,
- typename EVALUATOR,
- typename DEVICE_CONTEXT = void>
-class VolatileEvalOutput {
-public:
- typedef OpenSubdiv::Osd::EvaluatorCacheT<EVALUATOR> EvaluatorCache;
-
- VolatileEvalOutput(const StencilTable *vertex_stencils,
- const StencilTable *varying_stencils,
- int num_coarse_verts,
- int num_total_verts,
- const PatchTable *patch_table,
- EvaluatorCache *evaluator_cache = NULL,
- DEVICE_CONTEXT *device_context = NULL)
- : src_desc_( /*offset*/ 0, /*length*/ 3, /*stride*/ 3),
- src_varying_desc_(/*offset*/ 0, /*length*/ 3, /*stride*/ 3),
- num_coarse_verts_(num_coarse_verts),
- evaluator_cache_ (evaluator_cache),
- device_context_(device_context)
- {
- using OpenSubdiv::Osd::convertToCompatibleStencilTable;
- src_data_ = SRC_VERTEX_BUFFER::Create(3, num_total_verts, device_context_);
- src_varying_data_ = SRC_VERTEX_BUFFER::Create(3, num_total_verts, device_context_);
- patch_table_ = PATCH_TABLE::Create(patch_table, device_context_);
- patch_coords_ = NULL;
- vertex_stencils_ = convertToCompatibleStencilTable<STENCIL_TABLE>(vertex_stencils,
- device_context_);
- varying_stencils_ = convertToCompatibleStencilTable<STENCIL_TABLE>(varying_stencils,
- device_context_);
- }
-
- ~VolatileEvalOutput()
- {
- delete src_data_;
- delete src_varying_data_;
- delete patch_table_;
- delete vertex_stencils_;
- delete varying_stencils_;
- }
-
- void UpdateData(const float *src, int start_vertex, int num_vertices)
- {
- src_data_->UpdateData(src, start_vertex, num_vertices, device_context_);
- }
-
- void UpdateVaryingData(const float *src, int start_vertex, int num_vertices)
- {
- src_varying_data_->UpdateData(src,
- start_vertex,
- num_vertices,
- device_context_);
- }
-
- void Refine()
- {
- BufferDescriptor dst_desc = src_desc_;
- dst_desc.offset += num_coarse_verts_ * src_desc_.stride;
-
- const EVALUATOR *eval_instance =
- OpenSubdiv::Osd::GetEvaluator<EVALUATOR>(evaluator_cache_,
- src_desc_,
- dst_desc,
- device_context_);
-
- EVALUATOR::EvalStencils(src_data_, src_desc_,
- src_data_, dst_desc,
- vertex_stencils_,
- eval_instance,
- device_context_);
-
- dst_desc = src_varying_desc_;
- dst_desc.offset += num_coarse_verts_ * src_varying_desc_.stride;
- eval_instance =
- OpenSubdiv::Osd::GetEvaluator<EVALUATOR>(evaluator_cache_,
- src_varying_desc_,
- dst_desc,
- device_context_);
-
- EVALUATOR::EvalStencils(src_varying_data_, src_varying_desc_,
- src_varying_data_, dst_desc,
- varying_stencils_,
- eval_instance,
- device_context_);
- }
-
- void EvalPatchCoord(PatchCoord& patch_coord, float P[3])
- {
- StackAllocatedBuffer<6, 1> vertex_data;
- BufferDescriptor vertex_desc(0, 3, 6);
- SinglePatchCoordBuffer patch_coord_buffer(patch_coord);
- const EVALUATOR *eval_instance =
- OpenSubdiv::Osd::GetEvaluator<EVALUATOR>(evaluator_cache_,
- src_desc_,
- vertex_desc,
- device_context_);
- EVALUATOR::EvalPatches(src_data_, src_desc_,
- &vertex_data, vertex_desc,
- patch_coord_buffer.GetNumVertices(),
- &patch_coord_buffer,
- patch_table_, eval_instance, device_context_);
- float *refined_verts = vertex_data.BindCpuBuffer();
- memcpy(P, refined_verts, sizeof(float) * 3);
- }
-
- void EvalPatchesWithDerivatives(PatchCoord& patch_coord,
- float P[3],
- float dPdu[3],
- float dPdv[3])
- {
- StackAllocatedBuffer<6, 1> vertex_data, derivatives;
- BufferDescriptor vertex_desc(0, 3, 6),
- du_desc(0, 3, 6),
- dv_desc(3, 3, 6);
- SinglePatchCoordBuffer patch_coord_buffer(patch_coord);
- const EVALUATOR *eval_instance =
- OpenSubdiv::Osd::GetEvaluator<EVALUATOR>(evaluator_cache_,
- src_desc_,
- vertex_desc,
- du_desc,
- dv_desc,
- device_context_);
- EVALUATOR::EvalPatches(src_data_, src_desc_,
- &vertex_data, vertex_desc,
- &derivatives, du_desc,
- &derivatives, dv_desc,
- patch_coord_buffer.GetNumVertices(),
- &patch_coord_buffer,
- patch_table_, eval_instance, device_context_);
- float *refined_verts = vertex_data.BindCpuBuffer();
- memcpy(P, refined_verts, sizeof(float) * 3);
- if (dPdu != NULL || dPdv != NULL) {
- float *refined_drivatives = derivatives.BindCpuBuffer();
- if (dPdu) {
- memcpy(dPdu, refined_drivatives, sizeof(float) * 3);
- }
- if (dPdv) {
- memcpy(dPdv, refined_drivatives + 3, sizeof(float) * 3);
- }
- }
- }
-
- void EvalPatchVarying(PatchCoord& patch_coord,
- float varying[3]) {
- StackAllocatedBuffer<3, 1> varying_data;
- BufferDescriptor varying_desc(0, 3, 3);
- SinglePatchCoordBuffer patch_coord_buffer(patch_coord);
- EVALUATOR const *eval_instance =
- OpenSubdiv::Osd::GetEvaluator<EVALUATOR>(evaluator_cache_,
- src_varying_desc_,
- varying_desc,
- device_context_);
-
- EVALUATOR::EvalPatches(src_varying_data_, src_varying_desc_,
- &varying_data, varying_desc,
- patch_coord_buffer.GetNumVertices(),
- &patch_coord_buffer,
- patch_table_, eval_instance, device_context_);
- float *refined_varying = varying_data.BindCpuBuffer();
- memcpy(varying, refined_varying, sizeof(float) * 3);
- }
-private:
- SRC_VERTEX_BUFFER *src_data_;
- SRC_VERTEX_BUFFER *src_varying_data_;
- PatchCoordBuffer *patch_coords_;
- PATCH_TABLE *patch_table_;
- BufferDescriptor src_desc_;
- BufferDescriptor src_varying_desc_;
- int num_coarse_verts_;
-
- const STENCIL_TABLE *vertex_stencils_;
- const STENCIL_TABLE *varying_stencils_;
-
- EvaluatorCache *evaluator_cache_;
- DEVICE_CONTEXT *device_context_;
-};
-
-} /* namespace */
-
-typedef VolatileEvalOutput<OpenSubdiv::Osd::CpuVertexBuffer,
- OpenSubdiv::Osd::CpuVertexBuffer,
- OpenSubdiv::Far::StencilTable,
- OpenSubdiv::Osd::CpuPatchTable,
- OpenSubdiv::Osd::CpuEvaluator> CpuEvalOutput;
-
-typedef struct OpenSubdiv_EvaluatorDescr {
- CpuEvalOutput *eval_output;
- const PatchMap *patch_map;
- const PatchTable *patch_table;
-} OpenSubdiv_EvaluatorDescr;
-
-OpenSubdiv_EvaluatorDescr *openSubdiv_createEvaluatorDescr(
- OpenSubdiv_TopologyRefinerDescr *topology_refiner,
- int subsurf_level)
-{
- /* TODO(sergey): Look into re-using refiner with GLMesh. */
- TopologyRefiner *refiner = topology_refiner->osd_refiner;
- if(refiner == NULL) {
- /* Happens on bad topology. */
- return NULL;
- }
- /* Apply uniform refinement to the mesh so that we can use the
- * limit evaluation API features.
- */
- TopologyRefiner::UniformOptions options(subsurf_level);
- refiner->RefineUniform(options);
- /* Generate stencil table to update the bi-cubic patches control
- * vertices after they have been re-posed (both for vertex & varying
- * interpolation).
- */
- StencilTableFactory::Options vertex_stencil_options;
- vertex_stencil_options.generateOffsets = true;
- vertex_stencil_options.generateIntermediateLevels = false;
- const StencilTable *vertex_stencils =
- StencilTableFactory::Create(*refiner, vertex_stencil_options);
- StencilTableFactory::Options varying_stencil_options;
- varying_stencil_options.generateOffsets = true;
- varying_stencil_options.generateIntermediateLevels = false;
- varying_stencil_options.interpolationMode =
- StencilTableFactory::INTERPOLATE_VARYING;
- const StencilTable *varying_stencils =
- StencilTableFactory::Create(*refiner, varying_stencil_options);
- /* Generate bi-cubic patch table for the limit surface. */
- PatchTableFactory::Options poptions;
- poptions.SetEndCapType(PatchTableFactory::Options::ENDCAP_BSPLINE_BASIS);
- const PatchTable *patch_table =
- PatchTableFactory::Create(*refiner, poptions);
- /* Append local points stencils. */
- const StencilTable *local_point_stencil_table =
- patch_table->GetLocalPointStencilTable();
- if (local_point_stencil_table != NULL) {
- const StencilTable *table =
- StencilTableFactory::AppendLocalPointStencilTable(
- *refiner,
- vertex_stencils,
- local_point_stencil_table);
- delete vertex_stencils;
- vertex_stencils = table;
- }
- const StencilTable *local_point_varying_stencil_table =
- patch_table->GetLocalPointVaryingStencilTable();
- if (local_point_varying_stencil_table != NULL) {
- const StencilTable *table =
- StencilTableFactory::AppendLocalPointStencilTable(
- *refiner,
- varying_stencils,
- local_point_varying_stencil_table);
- delete varying_stencils;
- varying_stencils = table;
- }
-
- /* Total number of vertices = coarse verts + refined verts + gregory
- * basis verts.
- */
- const int num_total_verts = vertex_stencils->GetNumControlVertices() +
- vertex_stencils->GetNumStencils();
- const int num_coarse_verts = refiner->GetLevel(0).GetNumVertices();
- /* Create OpenSubdiv's CPU side evaluator. */
- CpuEvalOutput *eval_output = new CpuEvalOutput(vertex_stencils,
- varying_stencils,
- num_coarse_verts,
- num_total_verts,
- patch_table);
- OpenSubdiv::Far::PatchMap *patch_map = new PatchMap(*patch_table);
- /* Wrap everything we need into an object which we control from our
- * side.
- */
- OpenSubdiv_EvaluatorDescr *evaluator_descr;
- evaluator_descr = OBJECT_GUARDED_NEW(OpenSubdiv_EvaluatorDescr);
- evaluator_descr->eval_output = eval_output;
- evaluator_descr->patch_map = patch_map;
- evaluator_descr->patch_table = patch_table;
- /* TOOD(sergey): Look into whether we've got duplicated stencils arrays. */
- delete varying_stencils;
- delete vertex_stencils;
- return evaluator_descr;
-}
-
-void openSubdiv_deleteEvaluatorDescr(OpenSubdiv_EvaluatorDescr *evaluator_descr)
-{
- delete evaluator_descr->eval_output;
- delete evaluator_descr->patch_map;
- delete evaluator_descr->patch_table;
- OBJECT_GUARDED_DELETE(evaluator_descr, OpenSubdiv_EvaluatorDescr);
-}
-
-void openSubdiv_setEvaluatorCoarsePositions(
- OpenSubdiv_EvaluatorDescr *evaluator_descr,
- const float *positions,
- int start_vertex_index,
- int num_vertices)
-{
- /* TODO(sergey): Add sanity check on indices. */
- evaluator_descr->eval_output->UpdateData(positions,
- start_vertex_index,
- num_vertices);
-}
-
-void openSubdiv_setEvaluatorVaryingData(
- OpenSubdiv_EvaluatorDescr *evaluator_descr,
- const float *varying_data,
- int start_vertex_index,
- int num_vertices)
-{
- /* TODO(sergey): Add sanity check on indices. */
- evaluator_descr->eval_output->UpdateVaryingData(varying_data,
- start_vertex_index,
- num_vertices);
-}
-
-void openSubdiv_setEvaluatorCoarsePositionsFromBuffer(
- OpenSubdiv_EvaluatorDescr *evaluator_descr,
- const void *buffer,
- int start_offset,
- int stride,
- int start_vertex_index,
- int num_vertices)
-{
- const unsigned char *current_buffer = (unsigned char *)buffer;
- current_buffer += start_offset;
- /* TODO(sergey): Add sanity check on indices. */
- for (int i = 0; i < num_vertices; ++i) {
- const int current_vertex_index = start_vertex_index + i;
- evaluator_descr->eval_output->UpdateData((float *)current_buffer,
- current_vertex_index,
- 1);
- current_buffer += stride;
- }
-}
-
-void openSubdiv_refineEvaluator(OpenSubdiv_EvaluatorDescr *evaluator_descr)
-{
- evaluator_descr->eval_output->Refine();
-}
-
-void openSubdiv_evaluateLimit(OpenSubdiv_EvaluatorDescr *evaluator_descr,
- int osd_face_index,
- float face_u, float face_v,
- float P[3],
- float dPdu[3],
- float dPdv[3])
-{
- assert((face_u >= 0.0f) && (face_u <= 1.0f) && (face_v >= 0.0f) && (face_v <= 1.0f));
- const PatchTable::PatchHandle *handle =
- evaluator_descr->patch_map->FindPatch(osd_face_index, face_u, face_v);
- PatchCoord patch_coord(*handle, face_u, face_v);
- if (dPdu != NULL || dPdv != NULL) {
- evaluator_descr->eval_output->EvalPatchesWithDerivatives(patch_coord,
- P,
- dPdu,
- dPdv);
- }
- else {
- evaluator_descr->eval_output->EvalPatchCoord(patch_coord, P);
- }
-}
-
-void openSubdiv_evaluateVarying(OpenSubdiv_EvaluatorDescr *evaluator_descr,
- int osd_face_index,
- float face_u, float face_v,
- float varying[3])
-{
- assert((face_u >= 0.0f) && (face_u <= 1.0f) && (face_v >= 0.0f) && (face_v <= 1.0f));
- const PatchTable::PatchHandle *handle =
- evaluator_descr->patch_map->FindPatch(osd_face_index, face_u, face_v);
- PatchCoord patch_coord(*handle, face_u, face_v);
- evaluator_descr->eval_output->EvalPatchVarying(patch_coord, varying);
-}