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authorBastien Montagne <montagne29@wanadoo.fr>2016-07-25 20:33:55 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-07-25 20:33:55 +0300
commitbcc020b1bc1b60f6cbd6d2c9bf400744931e57e1 (patch)
treefef4d83d0e5addb59c8389adf125281a4c7e35f8 /intern/opensubdiv/opensubdiv_topology_refiner.h
parent99bb1accbbb8e1ba38f30b073b22deb107bf3220 (diff)
parent3f36cd3f33e52d53d82a3a221e2a576cf26390a5 (diff)
Merge branch 'asset-engine' into asset-experimentsasset-experiments
Conflicts: source/blender/blenloader/intern/readfile.c
Diffstat (limited to 'intern/opensubdiv/opensubdiv_topology_refiner.h')
-rw-r--r--intern/opensubdiv/opensubdiv_topology_refiner.h41
1 files changed, 41 insertions, 0 deletions
diff --git a/intern/opensubdiv/opensubdiv_topology_refiner.h b/intern/opensubdiv/opensubdiv_topology_refiner.h
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+++ b/intern/opensubdiv/opensubdiv_topology_refiner.h
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2016 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Sergey Sharybin.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __OPENSUBDIV_TOPOLOGY_REFINER_H__
+#define __OPENSUBDIV_TOPOLOGY_REFINER_H__
+
+#include <opensubdiv/far/topologyRefiner.h>
+
+typedef struct OpenSubdiv_TopologyRefinerDescr {
+ OpenSubdiv::Far::TopologyRefiner *osd_refiner;
+
+ /* TODO(sergey): For now only, need to find better place
+ * after revisiting whole OSD drawing pipeline and Blender
+ * integration.
+ */
+ std::vector<float> uvs;
+} OpenSubdiv_TopologyRefinerDescr;
+
+#endif /* __OPENSUBDIV_TOPOLOGY_REFINER_H__ */