diff options
author | Harley Acheson <harley.acheson@gmail.com> | 2020-10-19 18:12:33 +0300 |
---|---|---|
committer | Harley Acheson <harley.acheson@gmail.com> | 2020-10-19 18:12:33 +0300 |
commit | 3a7fd309fce89213b0224b3c6807adb2d1fe7ca8 (patch) | |
tree | 20e6064201939368650509d758c7187df74416a6 /intern/opensubdiv | |
parent | d2bf71b412233160a52775f29799a2c1331c92f4 (diff) |
Spelling: It's Versus Its
Corrects incorrect usage of contraction for 'it is', when possessive 'its' was required.
Differential Revision: https://developer.blender.org/D9250
Reviewed by Campbell Barton
Diffstat (limited to 'intern/opensubdiv')
-rw-r--r-- | intern/opensubdiv/internal/topology/topology_refiner_factory.cc | 2 | ||||
-rw-r--r-- | intern/opensubdiv/opensubdiv_converter_capi.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/intern/opensubdiv/internal/topology/topology_refiner_factory.cc b/intern/opensubdiv/internal/topology/topology_refiner_factory.cc index 877c62b83ac..deab5f0644f 100644 --- a/intern/opensubdiv/internal/topology/topology_refiner_factory.cc +++ b/intern/opensubdiv/internal/topology/topology_refiner_factory.cc @@ -250,7 +250,7 @@ inline bool TopologyRefinerFactory<TopologyRefinerData>::assignComponentTags( base_mesh_topology->setVertexSharpness(vertex_index, sharpness); } - // If it's vertex where 2 non-manifold edges meet adjust vertex sharpness to + // If its vertex where 2 non-manifold edges meet adjust vertex sharpness to // the edges. // This way having a plane with all 4 edges set to be sharp produces sharp // corners in the subdivided result. diff --git a/intern/opensubdiv/opensubdiv_converter_capi.h b/intern/opensubdiv/opensubdiv_converter_capi.h index 2f3850665c2..6f914a20bf5 100644 --- a/intern/opensubdiv/opensubdiv_converter_capi.h +++ b/intern/opensubdiv/opensubdiv_converter_capi.h @@ -107,7 +107,7 @@ typedef struct OpenSubdiv_Converter { bool (*isInfiniteSharpVertex)(const struct OpenSubdiv_Converter *converter, const int vertex_index); - // If vertex is not infinitely sharp, this is it's actual sharpness. + // If vertex is not infinitely sharp, this is its actual sharpness. float (*getVertexSharpness)(const struct OpenSubdiv_Converter *converter, const int vertex_index); |