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authorPablo Dobarro <pablodp606@gmail.com>2019-08-14 18:46:20 +0300
committerPablo Dobarro <pablodp606@gmail.com>2019-08-14 19:13:56 +0300
commit9ac3964be198a9bcbbcf2cda2ecd99047eae560f (patch)
tree714d82a675e228e2da4cafa73956d0da60e5f0ca /intern/openvdb
parent5ca5357e08f25b1fcda95c084ac24722c5177b5e (diff)
OpenVDB: mesh/level set conversion, filters and CSG operations
This code is needed to implement the Voxel Remesher as well as other features like a better remesh modifier with filters and CSG operations. Done by Martin Felke and Pablo Dobarro Reviewed By: brecht Differential Revision: https://developer.blender.org/D5364
Diffstat (limited to 'intern/openvdb')
-rw-r--r--intern/openvdb/CMakeLists.txt5
-rw-r--r--intern/openvdb/intern/openvdb_level_set.cc176
-rw-r--r--intern/openvdb/intern/openvdb_level_set.h60
-rw-r--r--intern/openvdb/intern/openvdb_transform.cc43
-rw-r--r--intern/openvdb/intern/openvdb_transform.h37
-rw-r--r--intern/openvdb/openvdb_capi.cc152
-rw-r--r--intern/openvdb/openvdb_capi.h107
7 files changed, 570 insertions, 10 deletions
diff --git a/intern/openvdb/CMakeLists.txt b/intern/openvdb/CMakeLists.txt
index bcb1d545c94..412dade0f1a 100644
--- a/intern/openvdb/CMakeLists.txt
+++ b/intern/openvdb/CMakeLists.txt
@@ -21,6 +21,7 @@
set(INC
.
intern
+ ../guardedalloc
)
set(INC_SYS
@@ -56,12 +57,16 @@ if(WITH_OPENVDB)
intern/openvdb_dense_convert.cc
intern/openvdb_reader.cc
intern/openvdb_writer.cc
+ intern/openvdb_level_set.cc
+ intern/openvdb_transform.cc
openvdb_capi.cc
openvdb_util.cc
intern/openvdb_dense_convert.h
intern/openvdb_reader.h
intern/openvdb_writer.h
+ intern/openvdb_level_set.h
+ intern/openvdb_transform.h
openvdb_util.h
)
diff --git a/intern/openvdb/intern/openvdb_level_set.cc b/intern/openvdb/intern/openvdb_level_set.cc
new file mode 100644
index 00000000000..a850aae2be5
--- /dev/null
+++ b/intern/openvdb/intern/openvdb_level_set.cc
@@ -0,0 +1,176 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 Blender Foundation.
+ * All rights reserved.
+ */
+
+#include "openvdb_level_set.h"
+#include "openvdb_util.h"
+#include "openvdb_capi.h"
+#include "MEM_guardedalloc.h"
+#include "openvdb/tools/Composite.h"
+
+OpenVDBLevelSet::OpenVDBLevelSet()
+{
+ openvdb::initialize();
+}
+
+OpenVDBLevelSet::~OpenVDBLevelSet()
+{
+}
+
+void OpenVDBLevelSet::mesh_to_level_set(const float *vertices,
+ const unsigned int *faces,
+ const unsigned int totvertices,
+ const unsigned int totfaces,
+ const openvdb::math::Transform::Ptr &xform)
+{
+ std::vector<openvdb::Vec3s> points(totvertices);
+ std::vector<openvdb::Vec3I> triangles(totfaces);
+ std::vector<openvdb::Vec4I> quads;
+
+ for (unsigned int i = 0; i < totvertices; i++) {
+ points[i] = openvdb::Vec3s(vertices[i * 3], vertices[i * 3 + 1], vertices[i * 3 + 2]);
+ }
+
+ for (unsigned int i = 0; i < totfaces; i++) {
+ triangles[i] = openvdb::Vec3I(faces[i * 3], faces[i * 3 + 1], faces[i * 3 + 2]);
+ }
+
+ this->grid = openvdb::tools::meshToLevelSet<openvdb::FloatGrid>(
+ *xform, points, triangles, quads, 1);
+}
+
+void OpenVDBLevelSet::volume_to_mesh(OpenVDBVolumeToMeshData *mesh,
+ const double isovalue,
+ const double adaptivity,
+ const bool relax_disoriented_triangles)
+{
+ std::vector<openvdb::Vec3s> out_points;
+ std::vector<openvdb::Vec4I> out_quads;
+ std::vector<openvdb::Vec3I> out_tris;
+ openvdb::tools::volumeToMesh<openvdb::FloatGrid>(*this->grid,
+ out_points,
+ out_tris,
+ out_quads,
+ isovalue,
+ adaptivity,
+ relax_disoriented_triangles);
+ mesh->vertices = (float *)MEM_malloc_arrayN(
+ out_points.size(), 3 * sizeof(float), "openvdb remesher out verts");
+ mesh->quads = (unsigned int *)MEM_malloc_arrayN(
+ out_quads.size(), 4 * sizeof(unsigned int), "openvdb remesh out quads");
+ mesh->triangles = NULL;
+ if (out_tris.size() > 0) {
+ mesh->triangles = (unsigned int *)MEM_malloc_arrayN(
+ out_tris.size(), 3 * sizeof(unsigned int), "openvdb remesh out tris");
+ }
+
+ mesh->totvertices = out_points.size();
+ mesh->tottriangles = out_tris.size();
+ mesh->totquads = out_quads.size();
+
+ for (size_t i = 0; i < out_points.size(); i++) {
+ mesh->vertices[i * 3] = out_points[i].x();
+ mesh->vertices[i * 3 + 1] = out_points[i].y();
+ mesh->vertices[i * 3 + 2] = out_points[i].z();
+ }
+
+ for (size_t i = 0; i < out_quads.size(); i++) {
+ mesh->quads[i * 4] = out_quads[i].x();
+ mesh->quads[i * 4 + 1] = out_quads[i].y();
+ mesh->quads[i * 4 + 2] = out_quads[i].z();
+ mesh->quads[i * 4 + 3] = out_quads[i].w();
+ }
+
+ for (size_t i = 0; i < out_tris.size(); i++) {
+ mesh->triangles[i * 3] = out_tris[i].x();
+ mesh->triangles[i * 3 + 1] = out_tris[i].y();
+ mesh->triangles[i * 3 + 2] = out_tris[i].z();
+ }
+}
+
+void OpenVDBLevelSet::filter(OpenVDBLevelSet_FilterType filter_type,
+ int width,
+ float distance,
+ OpenVDBLevelSet_FilterBias filter_bias)
+{
+
+ if (!this->grid) {
+ return;
+ }
+
+ if (this->grid->getGridClass() != openvdb::GRID_LEVEL_SET) {
+ return;
+ }
+
+ openvdb::tools::LevelSetFilter<openvdb::FloatGrid> filter(*this->grid);
+ filter.setSpatialScheme((openvdb::math::BiasedGradientScheme)filter_bias);
+ switch (filter_type) {
+ case OPENVDB_LEVELSET_FILTER_GAUSSIAN:
+ filter.gaussian(width);
+ break;
+ case OPENVDB_LEVELSET_FILTER_MEDIAN:
+ filter.median(width);
+ break;
+ case OPENVDB_LEVELSET_FILTER_MEAN:
+ filter.mean(width);
+ break;
+ case OPENVDB_LEVELSET_FILTER_MEAN_CURVATURE:
+ filter.meanCurvature();
+ break;
+ case OPENVDB_LEVELSET_FILTER_LAPLACIAN:
+ filter.laplacian();
+ break;
+ case OPENVDB_LEVELSET_FILTER_DILATE:
+ filter.offset(distance);
+ break;
+ case OPENVDB_LEVELSET_FILTER_ERODE:
+ filter.offset(distance);
+ break;
+ case OPENVDB_LEVELSET_FILTER_NONE:
+ break;
+ }
+}
+openvdb::FloatGrid::Ptr OpenVDBLevelSet::CSG_operation_apply(
+ const openvdb::FloatGrid::Ptr &gridA,
+ const openvdb::FloatGrid::Ptr &gridB,
+ OpenVDBLevelSet_CSGOperation operation)
+{
+ switch (operation) {
+ case OPENVDB_LEVELSET_CSG_UNION:
+ openvdb::tools::csgUnion(*gridA, *gridB);
+ break;
+ case OPENVDB_LEVELSET_CSG_DIFFERENCE:
+ openvdb::tools::csgDifference(*gridA, *gridB);
+ break;
+ case OPENVDB_LEVELSET_CSG_INTERSECTION:
+ openvdb::tools::csgIntersection(*gridA, *gridB);
+ break;
+ }
+
+ return gridA;
+}
+
+const openvdb::FloatGrid::Ptr &OpenVDBLevelSet::get_grid()
+{
+ return this->grid;
+}
+
+void OpenVDBLevelSet::set_grid(const openvdb::FloatGrid::Ptr &grid)
+{
+ this->grid = grid;
+}
diff --git a/intern/openvdb/intern/openvdb_level_set.h b/intern/openvdb/intern/openvdb_level_set.h
new file mode 100644
index 00000000000..c2e1e582fff
--- /dev/null
+++ b/intern/openvdb/intern/openvdb_level_set.h
@@ -0,0 +1,60 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 Blender Foundation.
+ * All rights reserved.
+ */
+
+#ifndef __OPENVDB_LEVEL_SET_H__
+#define __OPENVDB_LEVEL_SET_H__
+
+#include <openvdb/openvdb.h>
+#include <openvdb/math/FiniteDifference.h>
+#include <openvdb/tools/MeshToVolume.h>
+#include <openvdb/tools/VolumeToMesh.h>
+#include <openvdb/tools/LevelSetFilter.h>
+#include <openvdb/tools/GridTransformer.h>
+#include "openvdb_capi.h"
+
+struct OpenVDBLevelSet {
+ private:
+ openvdb::FloatGrid::Ptr grid;
+
+ public:
+ OpenVDBLevelSet();
+ ~OpenVDBLevelSet();
+ const openvdb::FloatGrid::Ptr &get_grid();
+ void set_grid(const openvdb::FloatGrid::Ptr &grid);
+
+ void mesh_to_level_set(const float *vertices,
+ const unsigned int *faces,
+ const unsigned int totvertices,
+ const unsigned int totfaces,
+ const openvdb::math::Transform::Ptr &transform);
+
+ void volume_to_mesh(struct OpenVDBVolumeToMeshData *mesh,
+ const double isovalue,
+ const double adaptivity,
+ const bool relax_disoriented_triangles);
+ void filter(OpenVDBLevelSet_FilterType filter_type,
+ int width,
+ float distance,
+ OpenVDBLevelSet_FilterBias filter_bias);
+ openvdb::FloatGrid::Ptr CSG_operation_apply(const openvdb::FloatGrid::Ptr &gridA,
+ const openvdb::FloatGrid::Ptr &gridB,
+ OpenVDBLevelSet_CSGOperation operation);
+};
+
+#endif /* __OPENVDB_LEVEL_SET_H__ */
diff --git a/intern/openvdb/intern/openvdb_transform.cc b/intern/openvdb/intern/openvdb_transform.cc
new file mode 100644
index 00000000000..4bfcf43f81a
--- /dev/null
+++ b/intern/openvdb/intern/openvdb_transform.cc
@@ -0,0 +1,43 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 Blender Foundation.
+ * All rights reserved.
+ */
+
+#include "openvdb_transform.h"
+
+OpenVDBTransform::OpenVDBTransform()
+{
+}
+
+OpenVDBTransform::~OpenVDBTransform()
+{
+}
+
+void OpenVDBTransform::create_linear_transform(double voxel_size)
+{
+ this->transform = openvdb::math::Transform::createLinearTransform(voxel_size);
+}
+
+const openvdb::math::Transform::Ptr &OpenVDBTransform::get_transform()
+{
+ return this->transform;
+}
+
+void OpenVDBTransform::set_transform(const openvdb::math::Transform::Ptr &transform)
+{
+ this->transform = transform;
+}
diff --git a/intern/openvdb/intern/openvdb_transform.h b/intern/openvdb/intern/openvdb_transform.h
new file mode 100644
index 00000000000..e2528cd0192
--- /dev/null
+++ b/intern/openvdb/intern/openvdb_transform.h
@@ -0,0 +1,37 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 Blender Foundation.
+ * All rights reserved.
+ */
+
+#ifndef OPENVDB_TRANSFORM_H
+#define OPENVDB_TRANSFORM_H
+
+#include <openvdb/openvdb.h>
+
+struct OpenVDBTransform {
+ private:
+ openvdb::math::Transform::Ptr transform;
+
+ public:
+ OpenVDBTransform();
+ ~OpenVDBTransform();
+ void create_linear_transform(double voxel_size);
+ const openvdb::math::Transform::Ptr &get_transform();
+ void set_transform(const openvdb::math::Transform::Ptr &transform);
+};
+
+#endif // OPENVDB_TRANSFORM_H
diff --git a/intern/openvdb/openvdb_capi.cc b/intern/openvdb/openvdb_capi.cc
index aff27ee6c62..22d0d20ea4e 100644
--- a/intern/openvdb/openvdb_capi.cc
+++ b/intern/openvdb/openvdb_capi.cc
@@ -20,16 +20,8 @@
#include "openvdb_capi.h"
#include "openvdb_dense_convert.h"
#include "openvdb_util.h"
-
-struct OpenVDBFloatGrid {
- int unused;
-};
-struct OpenVDBIntGrid {
- int unused;
-};
-struct OpenVDBVectorGrid {
- int unused;
-};
+#include "openvdb_level_set.h"
+#include "openvdb_transform.h"
int OpenVDB_getVersionHex()
{
@@ -238,3 +230,143 @@ void OpenVDBReader_get_meta_mat4(OpenVDBReader *reader, const char *name, float
{
reader->mat4sMeta(name, value);
}
+
+OpenVDBLevelSet *OpenVDBLevelSet_create(bool initGrid, OpenVDBTransform *xform)
+{
+ OpenVDBLevelSet *level_set = new OpenVDBLevelSet();
+ if (initGrid) {
+ openvdb::FloatGrid::Ptr grid = openvdb::FloatGrid::create();
+ grid->setGridClass(openvdb::GRID_LEVEL_SET);
+ if (xform) {
+ grid->setTransform(xform->get_transform());
+ }
+ level_set->set_grid(grid);
+ }
+ return level_set;
+}
+
+OpenVDBTransform *OpenVDBTransform_create()
+{
+ return new OpenVDBTransform();
+}
+
+void OpenVDBTransform_free(OpenVDBTransform *transform)
+{
+ delete transform;
+}
+
+void OpenVDBTransform_create_linear_transform(OpenVDBTransform *transform, double voxel_size)
+{
+ transform->create_linear_transform(voxel_size);
+}
+
+void OpenVDBLevelSet_free(OpenVDBLevelSet *level_set)
+{
+ delete level_set;
+}
+
+void OpenVDBLevelSet_mesh_to_level_set(struct OpenVDBLevelSet *level_set,
+ const float *vertices,
+ const unsigned int *faces,
+ const unsigned int totvertices,
+ const unsigned int totfaces,
+ OpenVDBTransform *xform)
+{
+ level_set->mesh_to_level_set(vertices, faces, totvertices, totfaces, xform->get_transform());
+}
+
+void OpenVDBLevelSet_mesh_to_level_set_transform(struct OpenVDBLevelSet *level_set,
+ const float *vertices,
+ const unsigned int *faces,
+ const unsigned int totvertices,
+ const unsigned int totfaces,
+ OpenVDBTransform *transform)
+{
+ level_set->mesh_to_level_set(vertices, faces, totvertices, totfaces, transform->get_transform());
+}
+
+void OpenVDBLevelSet_volume_to_mesh(struct OpenVDBLevelSet *level_set,
+ struct OpenVDBVolumeToMeshData *mesh,
+ const double isovalue,
+ const double adaptivity,
+ const bool relax_disoriented_triangles)
+{
+ level_set->volume_to_mesh(mesh, isovalue, adaptivity, relax_disoriented_triangles);
+}
+
+void OpenVDBLevelSet_filter(struct OpenVDBLevelSet *level_set,
+ OpenVDBLevelSet_FilterType filter_type,
+ int width,
+ float distance,
+ OpenVDBLevelSet_FilterBias bias)
+{
+ level_set->filter(filter_type, width, distance, bias);
+}
+
+void OpenVDBLevelSet_CSG_operation(struct OpenVDBLevelSet *out,
+ struct OpenVDBLevelSet *gridA,
+ struct OpenVDBLevelSet *gridB,
+ OpenVDBLevelSet_CSGOperation operation)
+{
+ openvdb::FloatGrid::Ptr grid = out->CSG_operation_apply(
+ gridA->get_grid(), gridB->get_grid(), operation);
+ out->set_grid(grid);
+}
+
+OpenVDBLevelSet *OpenVDBLevelSet_transform_and_resample(struct OpenVDBLevelSet *level_setA,
+ struct OpenVDBLevelSet *level_setB,
+ char sampler,
+ float isolevel)
+{
+ openvdb::FloatGrid::Ptr sourceGrid = level_setA->get_grid();
+ openvdb::FloatGrid::Ptr targetGrid = level_setB->get_grid()->deepCopy();
+
+ const openvdb::math::Transform &sourceXform = sourceGrid->transform(),
+ &targetXform = targetGrid->transform();
+
+ // Compute a source grid to target grid transform.
+ // (For this example, we assume that both grids' transforms are linear,
+ // so that they can be represented as 4 x 4 matrices.)
+ openvdb::Mat4R xform = sourceXform.baseMap()->getAffineMap()->getMat4() *
+ targetXform.baseMap()->getAffineMap()->getMat4().inverse();
+
+ // Create the transformer.
+ openvdb::tools::GridTransformer transformer(xform);
+
+ switch (sampler) {
+ case OPENVDB_LEVELSET_GRIDSAMPLER_POINT:
+ // Resample using nearest-neighbor interpolation.
+ transformer.transformGrid<openvdb::tools::PointSampler, openvdb::FloatGrid>(*sourceGrid,
+ *targetGrid);
+ // Prune the target tree for optimal sparsity.
+ targetGrid->tree().prune();
+ break;
+
+ case OPENVDB_LEVELSET_GRIDSAMPLER_BOX:
+ // Resample using trilinear interpolation.
+ transformer.transformGrid<openvdb::tools::BoxSampler, openvdb::FloatGrid>(*sourceGrid,
+ *targetGrid);
+ // Prune the target tree for optimal sparsity.
+ targetGrid->tree().prune();
+ break;
+
+ case OPENVDB_LEVELSET_GRIDSAMPLER_QUADRATIC:
+ // Resample using triquadratic interpolation.
+ transformer.transformGrid<openvdb::tools::QuadraticSampler, openvdb::FloatGrid>(*sourceGrid,
+ *targetGrid);
+ // Prune the target tree for optimal sparsity.
+ targetGrid->tree().prune();
+ break;
+
+ case OPENVDB_LEVELSET_GRIDSAMPLER_NONE:
+ break;
+ }
+
+ targetGrid = openvdb::tools::levelSetRebuild(*targetGrid, isolevel, 1.0f);
+ openvdb::tools::pruneLevelSet(targetGrid->tree());
+
+ OpenVDBLevelSet *level_set = OpenVDBLevelSet_create(false, NULL);
+ level_set->set_grid(targetGrid);
+
+ return level_set;
+}
diff --git a/intern/openvdb/openvdb_capi.h b/intern/openvdb/openvdb_capi.h
index 236bceea3e2..826481bde34 100644
--- a/intern/openvdb/openvdb_capi.h
+++ b/intern/openvdb/openvdb_capi.h
@@ -24,12 +24,80 @@
extern "C" {
#endif
+/* Level Set Filters */
+typedef enum OpenVDBLevelSet_FilterType {
+ OPENVDB_LEVELSET_FILTER_NONE = 0,
+ OPENVDB_LEVELSET_FILTER_GAUSSIAN = 1,
+ OPENVDB_LEVELSET_FILTER_MEAN = 2,
+ OPENVDB_LEVELSET_FILTER_MEDIAN = 3,
+ OPENVDB_LEVELSET_FILTER_MEAN_CURVATURE = 4,
+ OPENVDB_LEVELSET_FILTER_LAPLACIAN = 5,
+ OPENVDB_LEVELSET_FILTER_DILATE = 6,
+ OPENVDB_LEVELSET_FILTER_ERODE = 7,
+} OpenVDBLevelSet_FilterType;
+
+typedef enum OpenVDBLevelSet_FilterBias {
+ OPENVDB_LEVELSET_FIRST_BIAS = 0,
+ OPENVDB_LEVELSET_SECOND_BIAS,
+ OPENVDB_LEVELSET_THIRD_BIAS,
+ OPENVDB_LEVELSET_WENO5_BIAS,
+ OPENVDB_LEVELSET_HJWENO5_BIAS,
+} OpenVDBLevelSet_FilterBias;
+
+/* Level Set CSG Operations */
+typedef enum OpenVDBLevelSet_CSGOperation {
+ OPENVDB_LEVELSET_CSG_UNION = 0,
+ OPENVDB_LEVELSET_CSG_DIFFERENCE = 1,
+ OPENVDB_LEVELSET_CSG_INTERSECTION = 2,
+} OpenVDBLevelSet_CSGOperation;
+
+typedef enum OpenVDBLevelSet_GridSampler {
+ OPENVDB_LEVELSET_GRIDSAMPLER_NONE = 0,
+ OPENVDB_LEVELSET_GRIDSAMPLER_POINT = 1,
+ OPENVDB_LEVELSET_GRIDSAMPLER_BOX = 2,
+ OPENVDB_LEVELSET_GRIDSAMPLER_QUADRATIC = 3,
+} OpenVDBLevelSet_Gridsampler;
+
struct OpenVDBReader;
struct OpenVDBWriter;
+struct OpenVDBTransform;
+struct OpenVDBLevelSet;
struct OpenVDBFloatGrid;
struct OpenVDBIntGrid;
struct OpenVDBVectorGrid;
+struct OpenVDBVolumeToMeshData {
+ int tottriangles;
+ int totquads;
+ int totvertices;
+
+ float *vertices;
+ unsigned int *quads;
+ unsigned int *triangles;
+};
+
+struct OpenVDBRemeshData {
+ float *verts;
+ unsigned int *faces;
+ int totfaces;
+ int totverts;
+
+ float *out_verts;
+ unsigned int *out_faces;
+ unsigned int *out_tris;
+ int out_totverts;
+ int out_totfaces;
+ int out_tottris;
+ int filter_type;
+ enum OpenVDBLevelSet_FilterType filter_bias;
+ enum OpenVDBLevelSet_FilterBias filter_width; /* Parameter for gaussian, median, mean*/
+
+ float voxel_size;
+ float isovalue;
+ float adaptivity;
+ int relax_disoriented_triangles;
+};
+
int OpenVDB_getVersionHex(void);
enum {
@@ -112,6 +180,45 @@ void OpenVDBReader_get_meta_mat4(struct OpenVDBReader *reader,
const char *name,
float value[4][4]);
+struct OpenVDBTransform *OpenVDBTransform_create(void);
+void OpenVDBTransform_free(struct OpenVDBTransform *transform);
+void OpenVDBTransform_create_linear_transform(struct OpenVDBTransform *transform,
+ double voxel_size);
+
+struct OpenVDBLevelSet *OpenVDBLevelSet_create(bool initGrid, struct OpenVDBTransform *xform);
+void OpenVDBLevelSet_free(struct OpenVDBLevelSet *level_set);
+void OpenVDBLevelSet_mesh_to_level_set(struct OpenVDBLevelSet *level_set,
+ const float *vertices,
+ const unsigned int *faces,
+ const unsigned int totvertices,
+ const unsigned int totfaces,
+ struct OpenVDBTransform *xform);
+void OpenVDBLevelSet_mesh_to_level_set_transform(struct OpenVDBLevelSet *level_set,
+ const float *vertices,
+ const unsigned int *faces,
+ const unsigned int totvertices,
+ const unsigned int totfaces,
+ struct OpenVDBTransform *transform);
+void OpenVDBLevelSet_volume_to_mesh(struct OpenVDBLevelSet *level_set,
+ struct OpenVDBVolumeToMeshData *mesh,
+ const double isovalue,
+ const double adaptivity,
+ const bool relax_disoriented_triangles);
+void OpenVDBLevelSet_filter(struct OpenVDBLevelSet *level_set,
+ OpenVDBLevelSet_FilterType filter_type,
+ int width,
+ float distance,
+ OpenVDBLevelSet_FilterBias bias);
+void OpenVDBLevelSet_CSG_operation(struct OpenVDBLevelSet *out,
+ struct OpenVDBLevelSet *gridA,
+ struct OpenVDBLevelSet *gridB,
+ OpenVDBLevelSet_CSGOperation operation);
+
+struct OpenVDBLevelSet *OpenVDBLevelSet_transform_and_resample(struct OpenVDBLevelSet *level_setA,
+ struct OpenVDBLevelSet *level_setB,
+ char sampler,
+ float isolevel);
+
#ifdef __cplusplus
}
#endif