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author | Campbell Barton <ideasman42@gmail.com> | 2019-10-20 17:47:16 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-10-20 18:47:07 +0300 |
commit | 71538eaad66b0d2a532df4b1f82e983fb6aed088 (patch) | |
tree | 6c644806bddd679c75246e44a89efe42ebd75fe1 /intern/quadriflow | |
parent | 98ab0f173c8c5c9f34af22f9e8748e0101cc6dd1 (diff) |
Fix T70864: Separate loose parts runs indefinitely
Large objects with many separate pieces became unstably slow
(run for hours and not finish).
The entire original mesh was being duplicated twice per loose part.
In own tests, millions of vertices and thousands of loose parts
now run in around 5-15 seconds.
Diffstat (limited to 'intern/quadriflow')
0 files changed, 0 insertions, 0 deletions