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authorCampbell Barton <ideasman42@gmail.com>2012-09-16 03:05:34 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-16 03:05:34 +0400
commit518c80fc94b21929538095258d7cf1540db2f1a1 (patch)
treee26beccfb64b385d2dded2884012ef4e7e167f0c /intern/raskter/raskter.c
parentd9788e4fa4cf43c140d1a7ac6bad2c6bb0501ba9 (diff)
remove unused parts of raskter module.
Diffstat (limited to 'intern/raskter/raskter.c')
-rw-r--r--intern/raskter/raskter.c1194
1 files changed, 66 insertions, 1128 deletions
diff --git a/intern/raskter/raskter.c b/intern/raskter/raskter.c
index 875dfc8a63b..af58c2aca4d 100644
--- a/intern/raskter/raskter.c
+++ b/intern/raskter/raskter.c
@@ -30,22 +30,67 @@
#include <stdlib.h>
#include "raskter.h"
-//#define __PLX__FAKE_AA__
-//#define __PLX_KD_TREE__
-#ifdef __PLX_KD_TREE__
-#include "kdtree.h"
-#endif
+/* from BLI_utildefines.h */
+#define MIN2(x, y) ( (x) < (y) ? (x) : (y) )
+#define MAX2(x, y) ( (x) > (y) ? (x) : (y) )
+#define ABS(a) ( (a) < 0 ? (-(a)) : (a) )
-// this is needed for inlining behavior
-#if defined _MSC_VER
-# define DO_INLINE __inline
-#elif defined (__sun) || defined (__sun__)
-# define DO_INLINE
-#else
-# define DO_INLINE static inline
-#endif
+struct poly_vert {
+ int x;
+ int y;
+};
+
+struct scan_line {
+ int xstart;
+ int xend;
+};
+struct scan_line_batch {
+ int num;
+ int ystart;
+ struct scan_line *slines;
+};
+
+struct e_status {
+ int x;
+ int ybeg;
+ int xshift;
+ int xdir;
+ int drift;
+ int drift_inc;
+ int drift_dec;
+ int num;
+ struct e_status *e_next;
+};
+
+struct r_buffer_stats {
+ float *buf;
+ int sizex;
+ int sizey;
+ int ymin;
+ int ymax;
+ int xmin;
+ int xmax;
+};
+
+struct r_fill_context {
+ struct e_status *all_edges, *possible_edges;
+ struct r_buffer_stats rb;
+ struct scan_line *bounds;
+ void *kdo; //only used with kd tree
+ void *kdi; //only used with kd tree
+ int *bound_indexes;
+ int bounds_length;
+};
+
+struct layer_init_data {
+ struct poly_vert *imask;
+ struct poly_vert *omask;
+ struct scan_line *bounds;
+ int *bound_indexes;
+ int bounds_length;
+};
/*
* Sort all the edges of the input polygon by Y, then by X, of the "first" vertex encountered.
@@ -55,7 +100,7 @@
* just the poly. Since the DEM code could end up being coupled with this, we'll keep it separate
* for now.
*/
-void preprocess_all_edges(struct r_fill_context *ctx, struct poly_vert *verts, int num_verts, struct e_status *open_edge) {
+static void preprocess_all_edges(struct r_fill_context *ctx, struct poly_vert *verts, int num_verts, struct e_status *open_edge) {
int i;
int xbeg;
int ybeg;
@@ -384,17 +429,12 @@ static int rast_scan_fill(struct r_fill_context *ctx, struct poly_vert *verts, i
}
int PLX_raskterize(float(*base_verts)[2], int num_base_verts,
- float *buf, int buf_x, int buf_y, int do_mask_AA) {
- int subdiv_AA = (do_mask_AA != 0)? 0:0;
+ float *buf, int buf_x, int buf_y) {
int i; /* i: Loop counter. */
- int sAx;
- int sAy;
struct poly_vert *ply; /* ply: Pointer to a list of integer buffer-space vertex coordinates. */
struct r_fill_context ctx = {0};
const float buf_x_f = (float)(buf_x);
const float buf_y_f = (float)(buf_y);
- float div_offset=(1.0f / (float)(subdiv_AA));
- float div_offset_static = 0.5f * (float)(subdiv_AA) * div_offset;
/*
* Allocate enough memory for our poly_vert list. It'll be the size of the poly_vert
* data structure multiplied by the number of base_verts.
@@ -418,1115 +458,13 @@ int PLX_raskterize(float(*base_verts)[2], int num_base_verts,
* drawn will be 1.0f in value, there is no anti-aliasing.
*/
- if(!subdiv_AA) {
- for(i = 0; i < num_base_verts; i++) { /* Loop over all base_verts. */
- ply[i].x = (int)((base_verts[i][0] * buf_x_f) + 0.5f); /* Range expand normalized X to integer buffer-space X. */
- ply[i].y = (int)((base_verts[i][1] * buf_y_f) + 0.5f); /* Range expand normalized Y to integer buffer-space Y. */
- }
+ for(i = 0; i < num_base_verts; i++) { /* Loop over all base_verts. */
+ ply[i].x = (int)((base_verts[i][0] * buf_x_f) + 0.5f); /* Range expand normalized X to integer buffer-space X. */
+ ply[i].y = (int)((base_verts[i][1] * buf_y_f) + 0.5f); /* Range expand normalized Y to integer buffer-space Y. */
+ }
+
+ i = rast_scan_fill(&ctx, ply, num_base_verts,1.0f); /* Call our rasterizer, passing in the integer coords for each vert. */
- i = rast_scan_fill(&ctx, ply, num_base_verts,1.0f); /* Call our rasterizer, passing in the integer coords for each vert. */
- } else {
- for(sAx=0; sAx < subdiv_AA; sAx++) {
- for(sAy=0; sAy < subdiv_AA; sAy++) {
- for(i=0; i < num_base_verts; i++) {
- ply[i].x = (int)((base_verts[i][0]*buf_x_f)+0.5f - div_offset_static + (div_offset*(float)(sAx)));
- ply[i].y = (int)((base_verts[i][1]*buf_y_f)+0.5f - div_offset_static + (div_offset*(float)(sAy)));
- }
- i = rast_scan_fill(&ctx, ply, num_base_verts,(1.0f / (float)(subdiv_AA*subdiv_AA)));
- }
- }
- }
free(ply); /* Free the memory allocated for the integer coordinate table. */
return(i); /* Return the value returned by the rasterizer. */
}
-
-/*
- * This function clips drawing to the frame buffer. That clipping will likely be moved into the preprocessor
- * for speed, but waiting on final design choices for curve-data before eliminating data the DEM code will need
- * if it ends up being coupled with this function.
- */
-static int rast_scan_feather(struct r_fill_context *ctx,
- float(*base_verts_f)[2], int num_base_verts,
- struct poly_vert *feather_verts, float(*feather_verts_f)[2], int num_feather_verts) {
- int x_curr; /* current pixel position in X */
- int y_curr; /* current scan line being drawn */
- int yp; /* y-pixel's position in frame buffer */
- int swixd = 0; /* whether or not edges switched position in X */
- float *cpxl; /* pixel pointers... */
- float *mpxl;
- float *spxl;
- struct e_status *e_curr; /* edge pointers... */
- struct e_status *e_temp;
- struct e_status *edgbuf;
- struct e_status **edgec;
-
- /* from dem */
- int a; // a = temporary pixel index buffer loop counter
- float fsz; // size of the frame
- unsigned int rsl; // long used for finding fast 1.0/sqrt
- float rsf; // float used for finding fast 1.0/sqrt
- const float rsopf = 1.5f; // constant float used for finding fast 1.0/sqrt
-
- //unsigned int gradientFillOffset;
- float t;
- float ud; // ud = unscaled edge distance
- float dmin; // dmin = minimum edge distance
- float odist; // odist = current outer edge distance
- float idist; // idist = current inner edge distance
- float dx; // dx = X-delta (used for distance proportion calculation)
- float dy; // dy = Y-delta (used for distance proportion calculation)
- float xpxw = (1.0f / (float)(ctx->rb.sizex)); // xpxw = normalized pixel width
- float ypxh = (1.0f / (float)(ctx->rb.sizey)); // ypxh = normalized pixel height
-#ifdef __PLX_KD_TREE__
- void *res_kdi;
- void *res_kdo;
- float clup[2];
-#endif
-
- /*
- * If the number of verts specified to render as a polygon is less than 3,
- * return immediately. Obviously we cant render a poly with sides < 3. The
- * return for this we set to 1, simply so it can be distinguished from the
- * next place we could return,
- * which is a failure to allocate memory.
- */
- if(num_feather_verts < 3) {
- return(1);
- }
-
- /*
- * Try to allocate an edge buffer in memory. needs to be the size of the edge tracking data
- * multiplied by the number of edges, which is always equal to the number of verts in
- * a 2D polygon. Here we return 0 to indicate a memory allocation failure, as opposed to a 1 for
- * the preceeding error, which was a rasterization request on a 2D poly with less than
- * 3 sides.
- */
- if((edgbuf = (struct e_status *)(malloc(sizeof(struct e_status) * num_feather_verts))) == NULL) {
- return(0);
- }
-
- /*
- * Do some preprocessing on all edges. This constructs a table structure in memory of all
- * the edge properties and can "flip" some edges so sorting works correctly.
- */
- preprocess_all_edges(ctx, feather_verts, num_feather_verts, edgbuf);
-
- /* can happen with a zero area mask */
- if (ctx->all_edges == NULL) {
- free(edgbuf);
- return(1);
- }
-
- /*
- * Set the pointer for tracking the edges currently in processing to NULL to make sure
- * we don't get some crazy value after initialization.
- */
- ctx->possible_edges = NULL;
-
- /*
- * Loop through all scan lines to be drawn. Since we sorted by Y values during
- * preprocess_all_edges(), we can already exact values for the lowest and
- * highest Y values we could possibly need by induction. The preprocessing sorted
- * out edges by Y position, we can cycle the current edge being processed once
- * it runs out of Y pixels. When we have no more edges, meaning the current edge
- * is NULL after setting the "current" edge to be the previous current edge's
- * "next" edge in the Y sorted edge connection chain, we can stop looping Y values,
- * since we can't possibly have more scan lines if we ran out of edges. :)
- *
- * TODO: This clips Y to the frame buffer, which should be done in the preprocessor, but for now is done here.
- * Will get changed once DEM code gets in.
- */
- for(y_curr = ctx->all_edges->ybeg; (ctx->all_edges || ctx->possible_edges); y_curr++) {
-
- /*
- * Link any edges that start on the current scan line into the list of
- * edges currently needed to draw at least this, if not several, scan lines.
- */
-
- /*
- * Set the current edge to the beginning of the list of edges to be rasterized
- * into this scan line.
- *
- * We could have lots of edge here, so iterate over all the edges needed. The
- * preprocess_all_edges() function sorted edges by X within each chunk of Y sorting
- * so we safely cycle edges to thier own "next" edges in order.
- *
- * At each iteration, make sure we still have a non-NULL edge.
- */
- for(edgec = &ctx->possible_edges; ctx->all_edges && (ctx->all_edges->ybeg == y_curr);) {
- x_curr = ctx->all_edges->x; /* Set current X position. */
- for(;;) { /* Start looping edges. Will break when edges run out. */
- e_curr = *edgec; /* Set up a current edge pointer. */
- if(!e_curr || (e_curr->x >= x_curr)) { /* If we have an no edge, or we need to skip some X-span, */
- e_temp = ctx->all_edges->e_next; /* set a temp "next" edge to test. */
- *edgec = ctx->all_edges; /* Add this edge to the list to be scanned. */
- ctx->all_edges->e_next = e_curr; /* Set up the next edge. */
- edgec = &ctx->all_edges->e_next; /* Set our list to the next edge's location in memory. */
- ctx->all_edges = e_temp; /* Skip the NULL or bad X edge, set pointer to next edge. */
- break; /* Stop looping edges (since we ran out or hit empty X span. */
- } else {
- edgec = &e_curr->e_next; /* Set the pointer to the edge list the "next" edge. */
- }
- }
- }
-
- /*
- * Determine the current scan line's offset in the pixel buffer based on its Y position.
- * Basically we just multiply the current scan line's Y value by the number of pixels in each line.
- */
- yp = y_curr * ctx->rb.sizex;
- /*
- * Set a "scan line pointer" in memory. The location of the buffer plus the row offset.
- */
- spxl = ctx->rb.buf + (yp);
- /*
- * Set up the current edge to the first (in X) edge. The edges which could possibly be in this
- * list were determined in the preceeding edge loop above. They were already sorted in X by the
- * initial processing function.
- *
- * At each iteration, test for a NULL edge. Since we'll keep cycling edge's to their own "next" edge
- * we will eventually hit a NULL when the list runs out.
- */
- for(e_curr = ctx->possible_edges; e_curr; e_curr = e_curr->e_next) {
- /*
- * Calculate a span of pixels to fill on the current scan line.
- *
- * Set the current pixel pointer by adding the X offset to the scan line's start offset.
- * Cycle the current edge the next edge.
- * Set the max X value to draw to be one less than the next edge's first pixel. This way we are
- * sure not to ever get into a situation where we have overdraw. (drawing the same pixel more than
- * one time because it's on a vertex connecting two edges)
- *
- * Then blast through all the pixels in the span, advancing the pointer and setting the color to white.
- *
- * TODO: Here we clip to the scan line, this is not efficient, and should be done in the preprocessor,
- * but for now it is done here until the DEM code comes in.
- */
-
- /* set up xmin and xmax bounds on this scan line */
- cpxl = spxl + MAX2(e_curr->x, 0);
- e_curr = e_curr->e_next;
- mpxl = spxl + MIN2(e_curr->x, ctx->rb.sizex) - 1;
-
- if((y_curr >= 0) && (y_curr < ctx->rb.sizey)) {
- t = ((float)((cpxl - spxl) % ctx->rb.sizex) + 0.5f) * xpxw;
- fsz = ((float)(y_curr) + 0.5f) * ypxh;
- /* draw the pixels. */
- for(; cpxl <= mpxl; cpxl++, t += xpxw) {
- //do feather check
- // first check that pixel isn't already full, and only operate if it is not
- if(*cpxl < 0.9999f) {
-#ifndef __PLX_KD_TREE__
- dmin = 2.0f; // reset min distance to edge pixel
- for(a = 0; a < num_feather_verts; a++) { // loop through all outer edge buffer pixels
- dx = t - feather_verts_f[a][0]; // set dx to gradient pixel column - outer edge pixel row
- dy = fsz - feather_verts_f[a][1]; // set dy to gradient pixel row - outer edge pixel column
- ud = dx * dx + dy * dy; // compute sum of squares
- if(ud < dmin) { // if our new sum of squares is less than the current minimum
- dmin = ud; // set a new minimum equal to the new lower value
- }
- }
- odist = dmin; // cast outer min to a float
- rsf = odist * 0.5f; //
- rsl = *(unsigned int *)&odist; // use some peculiar properties of the way bits are stored
- rsl = 0x5f3759df - (rsl >> 1); // in floats vs. unsigned ints to compute an approximate
- odist = *(float *)&rsl; // reciprocal square root
- odist = odist * (rsopf - (rsf * odist * odist)); // -- ** this line can be iterated for more accuracy ** --
- odist = odist * (rsopf - (rsf * odist * odist));
- dmin = 2.0f; // reset min distance to edge pixel
- for(a = 0; a < num_base_verts; a++) { // loop through all inside edge pixels
- dx = t - base_verts_f[a][0]; // compute delta in Y from gradient pixel to inside edge pixel
- dy = fsz - base_verts_f[a][1]; // compute delta in X from gradient pixel to inside edge pixel
- ud = dx * dx + dy * dy; // compute sum of squares
- if(ud < dmin) { // if our new sum of squares is less than the current minimum we've found
- dmin = ud; // set a new minimum equal to the new lower value
- }
- }
- idist = dmin; // cast inner min to a float
- rsf = idist * 0.5f; //
- rsl = *(unsigned int *)&idist; //
- rsl = 0x5f3759df - (rsl >> 1); // see notes above
- idist = *(float *)&rsl; //
- idist = idist * (rsopf - (rsf * idist * idist)); //
- idist = idist * (rsopf - (rsf * idist * idist));
- /*
- * Note once again that since we are using reciprocals of distance values our
- * proportion is already the correct intensity, and does not need to be
- * subtracted from 1.0 like it would have if we used real distances.
- */
-#else
- clup[0]=t;
- clup[1]=fsz;
- res_kdi=kd_nearestf(ctx->kdi,clup);
- res_kdo=kd_nearestf(ctx->kdo,clup);
- kd_res_itemf(res_kdi,clup);
- dx=t-clup[0];
- dy=fsz-clup[1];
- idist=dx*dx+dy*dy;
- rsf = idist * 0.5f; //
- rsl = *(unsigned int *)&idist; //
- rsl = 0x5f3759df - (rsl >> 1); // see notes above
- idist = *(float *)&rsl; //
- idist = idist * (rsopf - (rsf * idist * idist)); //
- idist = idist * (rsopf - (rsf * idist * idist));
- kd_res_itemf(res_kdo,clup);
- dx=t-clup[0];
- dy=fsz-clup[1];
- odist=dx*dx+dy*dy;
- rsf = odist * 0.5f; //
- rsl = *(unsigned int *)&odist; // use some peculiar properties of the way bits are stored
- rsl = 0x5f3759df - (rsl >> 1); // in floats vs. unsigned ints to compute an approximate
- odist = *(float *)&rsl; // reciprocal square root
- odist = odist * (rsopf - (rsf * odist * odist)); // -- ** this line can be iterated for more accuracy ** --
- odist = odist * (rsopf - (rsf * odist * odist));
-
-#endif
- /* set intensity, do the += so overlapping gradients are additive */
- *cpxl = (idist / (idist+odist));
- }
- }
- }
- }
-
- /*
- * Loop through all edges of polygon that could be hit by this scan line,
- * and figure out their x-intersections with the next scan line.
- *
- * Either A.) we wont have any more edges to test, or B.) we just add on the
- * slope delta computed in preprocessing step. Since this draws non-antialiased
- * polygons, we dont have fractional positions, so we only move in x-direction
- * when needed to get all the way to the next pixel over...
- */
- for(edgec = &ctx->possible_edges; (e_curr = *edgec);) {
- if(!(--(e_curr->num))) {
- *edgec = e_curr->e_next;
- } else {
- e_curr->x += e_curr->xshift;
- if((e_curr->drift += e_curr->drift_inc) > 0) {
- e_curr->x += e_curr->xdir;
- e_curr->drift -= e_curr->drift_dec;
- }
- edgec = &e_curr->e_next;
- }
- }
- /*
- * It's possible that some edges may have crossed during the last step, so we'll be sure
- * that we ALWAYS intersect scan lines in order by shuffling if needed to make all edges
- * sorted by x-intersection coordinate. We'll always scan through at least once to see if
- * edges crossed, and if so, we set the 'swixd' flag. If 'swixd' gets set on the initial
- * pass, then we know we need to sort by x, so then cycle through edges again and perform
- * the sort.-
- */
- if(ctx->possible_edges) {
- for(edgec = &ctx->possible_edges; (e_curr = *edgec)->e_next; edgec = &(*edgec)->e_next) {
- /* if the current edge hits scan line at greater X than the next edge, we need to exchange the edges */
- if(e_curr->x > e_curr->e_next->x) {
- *edgec = e_curr->e_next;
- /* exchange the pointers */
- e_temp = e_curr->e_next->e_next;
- e_curr->e_next->e_next = e_curr;
- e_curr->e_next = e_temp;
- /* set flag that we had at least one switch */
- swixd = 1;
- }
- }
- /* if we did have a switch, look for more (there will more if there was one) */
- for(;;) {
- /* reset exchange flag so it's only set if we encounter another one */
- swixd = 0;
- for(edgec = &ctx->possible_edges; (e_curr = *edgec)->e_next; edgec = &(*edgec)->e_next) {
- /* again, if current edge hits scan line at higher X than next edge,
- * exchange the edges and set flag */
- if(e_curr->x > e_curr->e_next->x) {
- *edgec = e_curr->e_next;
- /* exchange the pointers */
- e_temp = e_curr->e_next->e_next;
- e_curr->e_next->e_next = e_curr;
- e_curr->e_next = e_temp;
- /* flip the exchanged flag */
- swixd = 1;
- }
- }
- /* if we had no exchanges, we're done reshuffling the pointers */
- if(!swixd) {
- break;
- }
- }
- }
- }
-
- free(edgbuf);
- return 1;
-}
-
-int PLX_raskterize_feather(float(*base_verts)[2], int num_base_verts, float(*feather_verts)[2], int num_feather_verts,
- float *buf, int buf_x, int buf_y) {
- //void plx_floatsort(float(*f)[2], unsigned int n, int sortby);
- int i; /* i: Loop counter. */
- struct poly_vert *fe; /* fe: Pointer to a list of integer buffer-space feather vertex coords. */
- struct r_fill_context ctx = {0};
-
- /* for faster multiply */
- const float buf_x_f = (float)buf_x;
- const float buf_y_f = (float)buf_y;
-#ifdef __PLX_KD_TREE__
- ctx.kdi = kd_create(2);
- ctx.kdo = kd_create(2);
-#endif
- /*
- * Allocate enough memory for our poly_vert list. It'll be the size of the poly_vert
- * data structure multiplied by the number of verts.
- *
- * In the event of a failure to allocate the memory, return 0, so this error can
- * be distinguished as a memory allocation error.
- */
- if((fe = (struct poly_vert *)(malloc(sizeof(struct poly_vert) * num_feather_verts))) == NULL) {
- return(0);
- }
-
- /*
- * Loop over all verts passed in to be rasterized. Each vertex's X and Y coordinates are
- * then converted from normalized screen space (0.0 <= POS <= 1.0) to integer coordinates
- * in the buffer-space coordinates passed in inside buf_x and buf_y.
- *
- * It's worth noting that this function ONLY outputs fully white pixels in a mask. Every pixel
- * drawn will be 1.0f in value, there is no anti-aliasing.
- */
- for(i = 0; i < num_feather_verts; i++) { /* Loop over all verts. */
- fe[i].x = (int)((feather_verts[i][0] * buf_x_f) + 0.5f); /* Range expand normalized X to integer buffer-space X. */
- fe[i].y = (int)((feather_verts[i][1] * buf_y_f) + 0.5f); /* Range expand normalized Y to integer buffer-space Y. */
-#ifdef __PLX_KD_TREE__
- kd_insertf(ctx.kdo,feather_verts[i],NULL);
- }
- for(i=0;i<num_base_verts;i++){
- kd_insertf(ctx.kdi,base_verts[i],NULL);
-#endif
- }
-
- ctx.rb.buf = buf; /* Set the output buffer pointer. */
- ctx.rb.sizex = buf_x; /* Set the output buffer size in X. (width) */
- ctx.rb.sizey = buf_y; /* Set the output buffer size in Y. (height) */
- /* pre-sort the sets of edge verts on y */
- //plx_floatsort(base_verts,num_base_verts,0);
- //plx_floatsort(base_verts,num_base_verts,1);
- //plx_floatsort(feather_verts,num_feather_verts,0);
- //plx_floatsort(feather_verts,num_feather_verts,1);
- /* Call our rasterizer, passing in the integer coords for each vert. */
- i = rast_scan_feather(&ctx, base_verts, num_base_verts, fe, feather_verts, num_feather_verts);
- free(fe);
- return i; /* Return the value returned by the rasterizer. */
-}
-
-#ifndef __PLX__FAKE_AA__
-
-static int get_range_expanded_pixel_coord(float normalized_value, int max_value) {
- return (int)((normalized_value * (float)(max_value)) + 0.5f);
-}
-
-DO_INLINE float get_pixel_intensity(float *buf, int buf_x, int buf_y, int pos_x, int pos_y) {
- if(pos_x < 0 || pos_x >= buf_x || pos_y < 0 || pos_y >= buf_y) {
- return 0.0f;
- }
- return buf[(pos_y * buf_x) + pos_x];
-}
-
-DO_INLINE float get_pixel_intensity_bilinear(float *buf, int buf_x, int buf_y, float u, float v) {
- int a;
- int b;
- int a_plus_1;
- int b_plus_1;
- float prop_u;
- float prop_v;
- float inv_prop_u;
- float inv_prop_v;
- if(u<0.0f || u>1.0f || v<0.0f || v>1.0f) {
- return 0.0f;
- }
- u = u * (float)(buf_x) - 0.5f;
- v = v * (float)(buf_y) - 0.5f;
- a = (int)(u);
- b = (int)(v);
- prop_u = u - (float)(a);
- prop_v = v - (float)(b);
- inv_prop_u = 1.0f - prop_u;
- inv_prop_v = 1.0f - prop_v;
- a_plus_1 = MIN2((buf_x-1),a+1);
- b_plus_1 = MIN2((buf_y-1),b+1);
- return (buf[(b * buf_x) + a] * inv_prop_u + buf[(b*buf_x)+(a_plus_1)] * prop_u)*inv_prop_v+(buf[((b_plus_1) * buf_x)+a] * inv_prop_u + buf[((b_plus_1)*buf_x)+(a_plus_1)] * prop_u) * prop_v;
-
-}
-
-DO_INLINE void set_pixel_intensity(float *buf, int buf_x, int buf_y, int pos_x, int pos_y, float intensity) {
- if(pos_x < 0 || pos_x >= buf_x || pos_y < 0 || pos_y >= buf_y) {
- return;
- }
- buf[(pos_y * buf_x) + pos_x] = intensity;
-}
-#endif
-
-int PLX_antialias_buffer(float *buf, int buf_x, int buf_y) {
-#ifdef __PLX__FAKE_AA__
-#ifdef __PLX_GREY_AA__
- int i=0;
- int sz = buf_x * buf_y;
- for(i=0; i<sz; i++) {
- buf[i] *= 0.5f;
- }
-#endif
- (void)buf_x;
- (void)buf_y;
- (void)buf;
- return 1;
-#else
- const float jump01 = 1.0f;
- const float jump02 = 1.0f;
- const float jump03 = 1.0f;
- const float jump04 = 1.0f;
- const float jump05 = 1.0f;
- const float jump06 = 1.5f;
- const float jump07 = 2.0f;
- const float jump08 = 2.0f;
- const float jump09 = 2.0f;
- const float jump10 = 2.0f;
- const float jump11 = 4.0f;
- const float jump12 = 8.0f;
-
- const float edge_threshold = 0.063f;
- const float edge_threshold_min = 0.0312f;
- const float quality_subpix = 1.0f;
-
- float fpcx,fpcy;
- float fpsqx,fpsqy;
- float fprevx,fprevy;
- float fpfowx,fpfowy;
- float offset_dgx,offset_dgy;
- float pci;
- float pdi;
- float pri;
- float pui;
- float pli;
- float uli;
- float dri;
- float uri;
- float dli;
- float udi;
- float lri;
- float fsi;
- float ti;
- float cdi;
- float bi;
- float uui;
- float ddi;
- float eri;
- float efi;
- float cci;
- float ltz;
- float spX;
- float inv_r;
- float spP;
- float gdc;
- float sdc;
- float gedc;
- float sedc;
- float glu;
- float slu;
- float gr;
- float sr;
- float grexp;
- float r;
- float grc;
- float lre;
- float ude;
- float lre0;
- float ude0;
- float lre1;
- float ude1;
- float lre2;
- float ude2;
- float lre3;
- float ude3;
- float sdst;
- float tg0;
- float tg1;
- float tg2;
- float tg3;
- float tg4;
- float tg5;
- float tg6;
- float tg7;
- float ugrad;
- float dgrad;
- float grad;
- float gradexp;
- float revdst;
- float fowdst;
- float dst;
- float dsts;
- float inv_dsts;
- float pxOff;
- float gpxOff;
- float tgpxOff;
- float opx;
- float opy;
- int uls;
- int sph;
- int revsph;
- int fowsph;
- int lrsp;
- int done;
- int revpp;
- int revdone;
- int fowdone;
- int tug_of_war;
- int curr_x=0;
- int curr_y=0;
- opx = (1.0f / (float)(buf_x));
- opy = (1.0f / (float)(buf_y));
- for(curr_y=0; curr_y < buf_y; curr_y++) {
- for(curr_x=0; curr_x < buf_x; curr_x++) {
- fpcx = ((float)(curr_x) + 0.5f) * opx;
- fpcy = ((float)(curr_y) + 0.5f) * opy;
-//#define __PLX_BILINEAR_INITIAL_SAMPLES__ 1
-#ifdef __PLX_BILINEAR_INITIAL_SAMPLES__
- lumaM = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posM_x, posM_y);
- lumaS = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posM_x, posM_y + opy);
- lumaE = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posM_x + opx, posM_y);
- lumaN = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posM_x, posM_y - opy);
- lumaW = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posM_x - opx, posM_y);
-#else
- pci = get_pixel_intensity(buf, buf_x, buf_y, curr_x, curr_y);
- pdi = get_pixel_intensity(buf, buf_x, buf_y, curr_x, curr_y + 1);
- pri = get_pixel_intensity(buf, buf_x, buf_y, curr_x + 1, curr_y);
- pui = get_pixel_intensity(buf, buf_x, buf_y, curr_x, curr_y - 1);
- pli = get_pixel_intensity(buf, buf_x, buf_y, curr_x - 1, curr_y);
-#endif
- gdc = MAX2(pdi, pci);
- sdc = MIN2(pdi, pci);
- gedc = MAX2(pri, gdc);
- sedc = MIN2(pri, sdc);
- glu = MAX2(pui, pli);
- slu = MIN2(pui, pli);
- gr = MAX2(glu, gedc);
- sr = MIN2(slu, sedc);
- grexp = gr * edge_threshold;
- r = gr - sr;
- grc = MAX2(edge_threshold_min, grexp);
-
- done = r < grc ? 1:0;
- if(done) {
- set_pixel_intensity(buf, buf_x, buf_y, curr_x, curr_y, pci);
- } else {
-
- uli = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpcx - opx, fpcy - opy);
- dri = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpcx + opx, fpcy + opy);
- uri = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpcx + opx, fpcy - opy);
- dli = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpcx - opx, fpcy + opy);
-
- udi = pui + pdi;
- lri = pli + pri;
- inv_r = 1.0f/r;
- spP = udi + lri;
- lre0 = (-2.0f * pci) + udi;
- ude0 = (-2.0f * pci) + lri;
-
- fsi = uri + dri;
- ti = uli + uri;
- lre1 = (-2.0f * pri) + fsi;
- ude1 = (-2.0f * pui) + ti;
-
- cdi = uli + dli;
- bi = dli + dri;
- lre3 = (ABS(lre0) * 2.0f) + ABS(lre1);
- ude3 = (ABS(ude0) * 2.0f) + ABS(ude1);
- lre2 = (-2.0f * pli) + cdi;
- ude2 = (-2.0f * pdi) + bi;
- lre = ABS(lre2) + lre3;
- ude = ABS(ude2) + ude3;
-
- spX = cdi + fsi;
- sdst = 1.0f / (float)(buf_x);
- lrsp = lre >= ude ? 1:0;
- tg0 = spP * 2.0f + spX;
-
- if(!lrsp) {
- pui = pli;
- pdi = pri;
- } else {
- sdst = 1.0f / (float)(buf_y);
- }
- tg1 = (tg0 * (1.0f/12.0f)) - pci;
-
- ugrad = pui - pci;
- dgrad = pdi - pci;
- uui = pui + pci;
- ddi = pdi + pci;
- revpp = (ABS(ugrad)) >= (ABS(dgrad)) ? 1:0;
- grad = MAX2(ABS(ugrad), ABS(dgrad));
- if(revpp) {
- sdst = -sdst;
- }
- tg2 = MAX2(MIN2(ABS(tg1) * inv_r,1.0f),0.0f);
-
- fpsqx = fpcx;
- fpsqy = fpcy;
- offset_dgx = (!lrsp) ? 0.0f:(1.0f / (float)(buf_x));
- offset_dgy = (lrsp) ? 0.0f:(1.0f / (float)(buf_y));
- if(!lrsp) {
- fpsqx += sdst * 0.5f;
- } else {
- fpsqy += sdst * 0.5f;
- }
-
- fprevx = fpsqx - offset_dgx * jump01;
- fprevy = fpsqy - offset_dgy * jump01;
- fpfowx = fpsqx + offset_dgx * jump01;
- fpfowy = fpsqy + offset_dgy * jump01;
- tg3 = ((-2.0f)*tg2) + 3.0f;
- eri = get_pixel_intensity_bilinear(buf, buf_x, buf_y,fprevx,fprevy);
- tg4 = tg2 * tg2;
- efi = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpfowx,fpfowy);
-
- if(!revpp) {
- uui = ddi;
- }
- gradexp = grad * 1.0f/4.0f;
- cci =pci - uui * 0.5f;
- tg5 = tg3 * tg4;
- ltz = cci < 0.0f ? 1:0;
-
- eri -= uui * 0.5f;
- efi -= uui * 0.5f;
- revdone = (ABS(eri)) >= gradexp ? 1:0;
- fowdone = (ABS(efi)) >= gradexp ? 1:0;
- if(!revdone) {
- fprevx -= offset_dgx * jump02;
- fprevy -= offset_dgy * jump02;
- }
- tug_of_war = (!revdone) || (!fowdone) ? 1:0;
- if(!fowdone) {
- fpfowx += offset_dgx * jump02;
- fpfowy += offset_dgy * jump02;
- }
-
- if(tug_of_war) {
- if(!revdone) {
- eri = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fprevx,fprevy);
- }
- if(!fowdone) {
- efi = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpfowx, fpfowy);
- }
- if(!revdone) {
- eri = eri - uui * 0.5;
- }
- if(!fowdone) {
- efi = efi - uui * 0.5;
- }
- revdone = (ABS(eri)) >= gradexp ? 1:0;
- fowdone = (ABS(efi)) >= gradexp ? 1:0;
- if(!revdone) {
- fprevx -= offset_dgx * jump03;
- fprevy -= offset_dgy * jump03;
- }
- tug_of_war = (!revdone) || (!fowdone) ? 1:0;
- if(!fowdone) {
- fpfowx += offset_dgx * jump03;
- fpfowy += offset_dgy * jump03;
- }
- if(tug_of_war) {
- if(!revdone) {
- eri = get_pixel_intensity_bilinear(buf, buf_x, buf_y,fprevx,fprevy);
- }
- if(!fowdone) {
- efi = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpfowx,fpfowy);
- }
- if(!revdone) {
- eri = eri - uui * 0.5;
- }
- if(!fowdone) {
- efi = efi - uui * 0.5;
- }
- revdone = (ABS(eri)) >= gradexp ? 1:0;
- fowdone = (ABS(efi)) >= gradexp ? 1:0;
- if(!revdone) {
- fprevx -= offset_dgx * jump04;
- fprevy -= offset_dgy * jump04;
- }
- tug_of_war = (!revdone) || (!fowdone) ? 1:0;
- if(!fowdone) {
- fpfowx += offset_dgx * jump04;
- fpfowy += offset_dgy * jump04;
- }
- if(tug_of_war) {
- if(!revdone) {
- eri = get_pixel_intensity_bilinear(buf, buf_x, buf_y,fprevx,fprevy);
- }
- if(!fowdone) {
- efi = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpfowx,fpfowy);
- }
- if(!revdone) {
- eri = eri - uui * 0.5;
- }
- if(!fowdone) {
- efi = efi - uui * 0.5;
- }
- revdone = (ABS(eri)) >= gradexp ? 1:0;
- fowdone = (ABS(efi)) >= gradexp ? 1:0;
- if(!revdone) {
- fprevx -= offset_dgx * jump05;
- fprevy -= offset_dgy * jump05;
- }
- tug_of_war = (!revdone) || (!fowdone) ? 1:0;
- if(!fowdone) {
- fpfowx += offset_dgx * jump05;
- fpfowy += offset_dgy * jump05;
- }
- if(tug_of_war) {
- if(!revdone) {
- eri = get_pixel_intensity_bilinear(buf, buf_x, buf_y,fprevx,fprevy);
- }
- if(!fowdone) {
- efi = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpfowx,fpfowy);
- }
- if(!revdone) {
- eri = eri - uui * 0.5;
- }
- if(!fowdone) {
- efi = efi - uui * 0.5;
- }
- revdone = (ABS(eri)) >= gradexp ? 1:0;
- fowdone = (ABS(efi)) >= gradexp ? 1:0;
- if(!revdone) {
- fprevx -= offset_dgx * jump06;
- fprevy -= offset_dgy * jump06;
- }
- tug_of_war = (!revdone) || (!fowdone) ? 1:0;
- if(!fowdone) {
- fpfowx += offset_dgx * jump06;
- fpfowy += offset_dgy * jump06;
- }
- if(tug_of_war) {
- if(!revdone) {
- eri = get_pixel_intensity_bilinear(buf, buf_x, buf_y,fprevx,fprevy);
- }
- if(!fowdone) {
- efi = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpfowx,fpfowy);
- }
- if(!revdone) {
- eri = eri - uui * 0.5;
- }
- if(!fowdone) {
- efi = efi - uui * 0.5;
- }
- revdone = (ABS(eri)) >= gradexp ? 1:0;
- fowdone = (ABS(efi)) >= gradexp ? 1:0;
- if(!revdone) {
- fprevx -= offset_dgx * jump07;
- fprevy -= offset_dgy * jump07;
- }
- tug_of_war = (!revdone) || (!fowdone) ? 1:0;
- if(!fowdone) {
- fpfowx += offset_dgx * jump07;
- fpfowy += offset_dgy * jump07;
- }
- if(tug_of_war) {
- if(!revdone) {
- eri = get_pixel_intensity_bilinear(buf, buf_x, buf_y,fprevx,fprevy);
- }
- if(!fowdone) {
- efi = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpfowx,fpfowy);
- }
- if(!revdone) {
- eri = eri - uui * 0.5;
- }
- if(!fowdone) {
- efi = efi - uui * 0.5;
- }
- revdone = (ABS(eri)) >= gradexp ? 1:0;
- fowdone = (ABS(efi)) >= gradexp ? 1:0;
- if(!revdone) {
- fprevx -= offset_dgx * jump08;
- fprevy -= offset_dgy * jump08;
- }
- tug_of_war = (!revdone) || (!fowdone) ? 1:0;
- if(!fowdone) {
- fpfowx += offset_dgx * jump08;
- fpfowy += offset_dgy * jump08;
- }
- if(tug_of_war) {
- if(!revdone) {
- eri = get_pixel_intensity_bilinear(buf, buf_x, buf_y,fprevx,fprevy);
- }
- if(!fowdone) {
- efi = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpfowx,fpfowy);
- }
- if(!revdone) {
- eri = eri - uui * 0.5;
- }
- if(!fowdone) {
- efi = efi - uui * 0.5;
- }
- revdone = (ABS(eri)) >= gradexp ? 1:0;
- fowdone = (ABS(efi)) >= gradexp ? 1:0;
- if(!revdone) {
- fprevx -= offset_dgx * jump09;
- fprevy -= offset_dgy * jump09;
- }
- tug_of_war = (!revdone) || (!fowdone) ? 1:0;
- if(!fowdone) {
- fpfowx += offset_dgx * jump09;
- fpfowy += offset_dgy * jump09;
- }
- if(tug_of_war) {
- if(!revdone) {
- eri = get_pixel_intensity_bilinear(buf, buf_x, buf_y,fprevx,fprevy);
- }
- if(!fowdone) {
- efi = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpfowx,fpfowy);
- }
- if(!revdone) {
- eri = eri - uui * 0.5;
- }
- if(!fowdone) {
- efi = efi - uui * 0.5;
- }
- revdone = (ABS(eri)) >= gradexp ? 1:0;
- fowdone = (ABS(efi)) >= gradexp ? 1:0;
- if(!revdone) {
- fprevx -= offset_dgx * jump10;
- fprevy -= offset_dgy * jump10;
- }
- tug_of_war = (!revdone) || (!fowdone) ? 1:0;
- if(!fowdone) {
- fpfowx += offset_dgx * jump10;
- fpfowy += offset_dgy * jump10;
- }
- if(tug_of_war) {
- if(!revdone) {
- eri = get_pixel_intensity_bilinear(buf, buf_x, buf_y,fprevx,fprevy);
- }
- if(!fowdone) {
- efi = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpfowx,fpfowy);
- }
- if(!revdone) {
- eri = eri - uui * 0.5;
- }
- if(!fowdone) {
- efi = efi - uui * 0.5;
- }
- revdone = (ABS(eri)) >= gradexp ? 1:0;
- fowdone = (ABS(efi)) >= gradexp ? 1:0;
- if(!revdone) {
- fprevx -= offset_dgx * jump11;
- fprevy -= offset_dgy * jump11;
- }
- tug_of_war = (!revdone) || (!fowdone) ? 1:0;
- if(!fowdone) {
- fpfowx += offset_dgx * jump11;
- fpfowy += offset_dgy * jump11;
- }
- if(tug_of_war) {
- if(!revdone) {
- eri = get_pixel_intensity_bilinear(buf, buf_x, buf_y,fprevx,fprevy);
- }
- if(!fowdone) {
- efi = get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpfowx,fpfowy);
- }
- if(!revdone) {
- eri = eri - uui * 0.5;
- }
- if(!fowdone) {
- efi = efi - uui * 0.5;
- }
- revdone = (ABS(eri)) >= gradexp ? 1:0;
- fowdone = (ABS(efi)) >= gradexp ? 1:0;
- if(!revdone) {
- fprevx -= offset_dgx * jump12;
- fprevy -= offset_dgy * jump12;
- }
- tug_of_war = (!revdone) || (!fowdone) ? 1:0;
- if(!fowdone) {
- fpfowx += offset_dgx * jump12;
- fpfowy += offset_dgy * jump12;
- }
- }
- }
- }
- }
- }
- }
- }
- }
- }
- }
- revdst = fpcx - fprevx;
- fowdst = fpfowx - fpcx;
- if(!lrsp) {
- revdst = fpcy - fprevy;
- fowdst = fpfowy - fpcy;
- }
-
- revsph = ((eri < 0.0f) ? 1:0) != ltz ? 1:0;
- dsts = (fowdst + revdst);
- fowsph = ((efi < 0.0f) ? 1:0) != ltz ? 1:0;
- inv_dsts = 1.0f/dsts;
-
- uls = revdst < fowdst ? 1:0;
- dst = MIN2(revdst, fowdst);
- sph = (uls==1) ? revsph:fowsph;
- tg6 = tg5 * tg5;
- pxOff = (dst * (-inv_dsts)) + 0.5f;
- tg7 = tg6 * quality_subpix;
-
- gpxOff = (sph==1) ? pxOff : 0.0f;
- tgpxOff = MAX2(gpxOff, tg7);
- if(!lrsp) {
- fpcx += tgpxOff * sdst;
- } else {
- fpcy += tgpxOff * sdst;
- }
- set_pixel_intensity(buf,buf_x,buf_y,curr_x,curr_y,get_pixel_intensity_bilinear(buf, buf_x, buf_y, fpcx,fpcy));
- }
- }
- }
- return 1;
-
-#endif
-}
-
-#define SWAP_POLYVERT(a,b) point_temp[0]=(a)[0]; point_temp[1]=(a)[1]; (a)[0]=(b)[0]; (a)[1]=(b)[1]; (b)[0]=point_temp[0]; (b)[1]=point_temp[1];
-#define __PLX_SMALL_COUNT__ 13
-static void plx_floatsort(float(*f)[2], unsigned int n, int sortby) {
- unsigned int a;
- unsigned int b;
- unsigned int c;
- unsigned int d=1;
- unsigned int hold;
- unsigned int index_list[50];
- int index_offset=0;
- float t[2];
- float point_temp[2];
-
- hold=n;
- for(;;) {
- if(hold-d < __PLX_SMALL_COUNT__) {
- for(b=d+1; b<=hold; b++) {
- t[1]=f[b][1];
- t[0]=f[b][0];
- for(a=b-1; a>=d; a--) {
- if(f[a][sortby] <= t[sortby]) {
- break;
- }
- f[a+1][1]=f[a][1];
- f[a+1][0]=f[a][0];
- }
- f[a+1][1]=t[1];
- f[a+1][0]=t[0];
- }
- if(index_offset < 0) {
- break;
- }
- hold=index_list[index_offset--];
- d=index_list[index_offset--];
- } else {
- c=(d+hold) >> 1;
- SWAP_POLYVERT(f[c],f[d+1])
- if(f[d][sortby] > f[hold][sortby]) {
- SWAP_POLYVERT(f[d],f[hold])
- }
- if(f[d+1][sortby] > f[hold][sortby]) {
- SWAP_POLYVERT(f[d+1],f[hold])
- }
- if(f[d][sortby] > f[d+1][sortby]) {
- SWAP_POLYVERT(f[d],f[d+1])
- }
- a=d+1;
- b=hold;
- t[0]=f[d+1][0];
- t[1]=f[d+1][1];
- for(;;) {
- do a++;
- while(f[a][sortby] < t[sortby]);
- do b--;
- while(f[b][sortby] > t[sortby]);
- if(b < a) {
- break;
- }
- SWAP_POLYVERT(f[a],f[b])
- }
- f[d+1][0]=f[b][0];
- f[d+1][1]=f[b][1];
- f[b][0]=t[0];
- f[b][1]=t[1];
- index_offset+=2;
- if(index_offset > __PLX_SMALL_COUNT__) {
- return;
- }
- if(hold-a+1 >= b-d) {
- index_list[index_offset]=hold;
- index_list[index_offset-1]=a;
- hold=b-1;
- } else {
- index_list[index_offset]=b-1;
- index_list[index_offset-1]=d;
- d=a;
- }
- }
- }
-}
-
-static int plx_find_lower_bound(float v, float(*a)[2], int num_feather_verts) {
- int x;
- int l;
- int r;
- l=1;
- r=num_feather_verts;
- for(;;) {
- // interpolation style search
- //x=l+(v-a[l][1])*(r-l) / (a[r][1]-a[l][1]);
-
- // binary search
- x=(l+r) / 2;
- if(v<a[x][1]) {
- r=x-1;
- } else {
- l=x+1;
- }
- if((v>a[x-1][1] && v <= a[x][1]) || l>r) {
- break;
- }
- }
- if(v>a[x-1][1] && v <= a[x][1]) {
- return x;
- } else {
- return num_feather_verts;
- }
-}
-
-static int plx_find_upper_bound(float v, float(*a)[2], int num_feather_verts) {
- int x;
- int l;
- int r;
- l=1;
- r=num_feather_verts;
- for(;;) {
- // interpolation style search
- //x=l+(v-a[l][1])*(r-l) / (a[r][1]-a[l][1]);
-
- // binary search
- x=(l+r) / 2;
- if(v<a[x][1]) {
- r=x-1;
- } else {
- l=x+1;
- }
- if((v>=a[x-1][1] && v < a[x][1]) || l>r) {
- break;
- }
- }
- if(v>=a[x-1][1] && v < a[x][1]) {
- return x-1;
- } else {
- return num_feather_verts;
- }
-}
-