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authorPeter Larabell <xgl.asyliax@gmail.com>2012-06-13 23:57:23 +0400
committerPeter Larabell <xgl.asyliax@gmail.com>2012-06-13 23:57:23 +0400
commitceffc2cd50ea1e35757c8834b83b1d55f93d88c6 (patch)
treec4cbbc1d4ad1369d5412c60e8575ee2308cfe296 /intern/raskter
parent96099688c667dd601d6dc7c795dd508f5d28646c (diff)
add Anti-Aliasing (very rough draft algorithm, NOT FINAL version) to raskter lib. Code is still quite messy but will be replaced when final algo comes in anyway.
Diffstat (limited to 'intern/raskter')
-rw-r--r--intern/raskter/raskter.c643
-rw-r--r--intern/raskter/raskter.h4
2 files changed, 609 insertions, 38 deletions
diff --git a/intern/raskter/raskter.c b/intern/raskter/raskter.c
index 081a7c6bdbd..8bdd4dccbc0 100644
--- a/intern/raskter/raskter.c
+++ b/intern/raskter/raskter.c
@@ -34,7 +34,7 @@
/* from BLI_utildefines.h */
#define MIN2(x, y) ( (x) < (y) ? (x) : (y) )
#define MAX2(x, y) ( (x) > (y) ? (x) : (y) )
-
+#define ABS(a) ( (a) < 0 ? (-(a)) : (a) )
struct e_status {
int x;
@@ -67,8 +67,7 @@ struct r_fill_context {
* just the poly. Since the DEM code could end up being coupled with this, we'll keep it separate
* for now.
*/
-static void preprocess_all_edges(struct r_fill_context *ctx, struct poly_vert *verts, int num_verts, struct e_status *open_edge)
-{
+static void preprocess_all_edges(struct r_fill_context *ctx, struct poly_vert *verts, int num_verts, struct e_status *open_edge) {
int i;
int xbeg;
int ybeg;
@@ -94,8 +93,7 @@ static void preprocess_all_edges(struct r_fill_context *ctx, struct poly_vert *v
/* we're not at the last vert, so end of the edge is the previous vertex */
xend = v[i - 1].x;
yend = v[i - 1].y;
- }
- else {
+ } else {
/* we're at the first vertex, so the "end" of this edge is the last vertex */
xend = v[num_verts - 1].x;
yend = v[num_verts - 1].y;
@@ -124,8 +122,7 @@ static void preprocess_all_edges(struct r_fill_context *ctx, struct poly_vert *v
if (dx > 0) {
e_new->xdir = 1;
xdist = dx;
- }
- else {
+ } else {
e_new->xdir = -1;
xdist = -dx;
}
@@ -138,15 +135,13 @@ static void preprocess_all_edges(struct r_fill_context *ctx, struct poly_vert *v
/* calculate deltas for incremental drawing */
if (dx >= 0) {
e_new->drift = 0;
- }
- else {
+ } else {
e_new->drift = -dy + 1;
}
if (dy >= xdist) {
e_new->drift_inc = xdist;
e_new->xshift = 0;
- }
- else {
+ } else {
e_new->drift_inc = xdist % dy;
e_new->xshift = (xdist / dy) * e_new->xdir;
}
@@ -170,8 +165,7 @@ static void preprocess_all_edges(struct r_fill_context *ctx, struct poly_vert *v
* for speed, but waiting on final design choices for curve-data before eliminating data the DEM code will need
* if it ends up being coupled with this function.
*/
-static int rast_scan_fill(struct r_fill_context *ctx, struct poly_vert *verts, int num_verts)
-{
+static int rast_scan_fill(struct r_fill_context *ctx, struct poly_vert *verts, int num_verts, float intensity) {
int x_curr; /* current pixel position in X */
int y_curr; /* current scan line being drawn */
int yp; /* y-pixel's position in frame buffer */
@@ -260,8 +254,7 @@ static int rast_scan_fill(struct r_fill_context *ctx, struct poly_vert *verts, i
edgec = &ctx->all_edges->e_next; /* Set our list to the next edge's location in memory. */
ctx->all_edges = e_temp; /* Skip the NULL or bad X edge, set pointer to next edge. */
break; /* Stop looping edges (since we ran out or hit empty X span. */
- }
- else {
+ } else {
edgec = &e_curr->e_next; /* Set the pointer to the edge list the "next" edge. */
}
}
@@ -307,7 +300,7 @@ static int rast_scan_fill(struct r_fill_context *ctx, struct poly_vert *verts, i
if ((y_curr >= 0) && (y_curr < ctx->rb.sizey)) {
/* draw the pixels. */
- for (; cpxl <= mpxl; *cpxl++ = 1.0f);
+ for(; cpxl <= mpxl; *cpxl++ += intensity);
}
}
@@ -323,8 +316,7 @@ static int rast_scan_fill(struct r_fill_context *ctx, struct poly_vert *verts, i
for (edgec = &ctx->possible_edges; (e_curr = *edgec); ) {
if (!(--(e_curr->num))) {
*edgec = e_curr->e_next;
- }
- else {
+ } else {
e_curr->x += e_curr->xshift;
if ((e_curr->drift += e_curr->drift_inc) > 0) {
e_curr->x += e_curr->xdir;
@@ -383,12 +375,17 @@ static int rast_scan_fill(struct r_fill_context *ctx, struct poly_vert *verts, i
}
int PLX_raskterize(float (*base_verts)[2], int num_base_verts,
- float *buf, int buf_x, int buf_y)
-{
+ float *buf, int buf_x, int buf_y, int do_mask_AA) {
+ int subdiv_AA = (do_mask_AA != 0)? 8:0;
int i; /* i: Loop counter. */
+ int sAx;
+ int sAy;
struct poly_vert *ply; /* ply: Pointer to a list of integer buffer-space vertex coordinates. */
struct r_fill_context ctx = {0};
-
+ const float buf_x_f = (float)(buf_x);
+ const float buf_y_f = (float)(buf_y);
+ float div_offset=(1.0f / (float)(subdiv_AA));
+ float div_offset_static = 0.5f * (float)(subdiv_AA) * div_offset;
/*
* Allocate enough memory for our poly_vert list. It'll be the size of the poly_vert
* data structure multiplied by the number of base_verts.
@@ -400,6 +397,9 @@ int PLX_raskterize(float (*base_verts)[2], int num_base_verts,
return(0);
}
+ ctx.rb.buf = buf; /* Set the output buffer pointer. */
+ ctx.rb.sizex = buf_x; /* Set the output buffer size in X. (width) */
+ ctx.rb.sizey = buf_y; /* Set the output buffer size in Y. (height) */
/*
* Loop over all verts passed in to be rasterized. Each vertex's X and Y coordinates are
* then converted from normalized screen space (0.0 <= POS <= 1.0) to integer coordinates
@@ -408,16 +408,25 @@ int PLX_raskterize(float (*base_verts)[2], int num_base_verts,
* It's worth noting that this function ONLY outputs fully white pixels in a mask. Every pixel
* drawn will be 1.0f in value, there is no anti-aliasing.
*/
+
+ if(!subdiv_AA) {
for (i = 0; i < num_base_verts; i++) { /* Loop over all base_verts. */
- ply[i].x = (base_verts[i][0] * buf_x) + 0.5f; /* Range expand normalized X to integer buffer-space X. */
- ply[i].y = (base_verts[i][1] * buf_y) + 0.5f; /* Range expand normalized Y to integer buffer-space Y. */
+ ply[i].x = (int)((base_verts[i][0] * buf_x_f) + 0.5f); /* Range expand normalized X to integer buffer-space X. */
+ ply[i].y = (int)((base_verts[i][1] * buf_y_f) + 0.5f); /* Range expand normalized Y to integer buffer-space Y. */
}
- ctx.rb.buf = buf; /* Set the output buffer pointer. */
- ctx.rb.sizex = buf_x; /* Set the output buffer size in X. (width) */
- ctx.rb.sizey = buf_y; /* Set the output buffer size in Y. (height) */
-
- i = rast_scan_fill(&ctx, ply, num_base_verts); /* Call our rasterizer, passing in the integer coords for each vert. */
+ i = rast_scan_fill(&ctx, ply, num_base_verts,1.0f); /* Call our rasterizer, passing in the integer coords for each vert. */
+ } else {
+ for(sAx=0; sAx < subdiv_AA; sAx++) {
+ for(sAy=0; sAy < subdiv_AA; sAy++) {
+ for(i=0; i < num_base_verts; i++) {
+ ply[i].x = (int)((base_verts[i][0]*buf_x_f)+0.5f - div_offset_static + (div_offset*(float)(sAx)));
+ ply[i].y = (int)((base_verts[i][1]*buf_y_f)+0.5f - div_offset_static + (div_offset*(float)(sAy)));
+ }
+ i = rast_scan_fill(&ctx, ply, num_base_verts,(1.0f / (float)(subdiv_AA*subdiv_AA)));
+ }
+ }
+ }
free(ply); /* Free the memory allocated for the integer coordinate table. */
return(i); /* Return the value returned by the rasterizer. */
}
@@ -429,8 +438,7 @@ int PLX_raskterize(float (*base_verts)[2], int num_base_verts,
*/
static int rast_scan_feather(struct r_fill_context *ctx,
float (*base_verts_f)[2], int num_base_verts,
- struct poly_vert *feather_verts, float (*feather_verts_f)[2], int num_feather_verts)
-{
+ struct poly_vert *feather_verts, float(*feather_verts_f)[2], int num_feather_verts) {
int x_curr; /* current pixel position in X */
int y_curr; /* current scan line being drawn */
int yp; /* y-pixel's position in frame buffer */
@@ -536,8 +544,7 @@ static int rast_scan_feather(struct r_fill_context *ctx,
edgec = &ctx->all_edges->e_next; /* Set our list to the next edge's location in memory. */
ctx->all_edges = e_temp; /* Skip the NULL or bad X edge, set pointer to next edge. */
break; /* Stop looping edges (since we ran out or hit empty X span. */
- }
- else {
+ } else {
edgec = &e_curr->e_next; /* Set the pointer to the edge list the "next" edge. */
}
}
@@ -647,8 +654,7 @@ static int rast_scan_feather(struct r_fill_context *ctx,
for (edgec = &ctx->possible_edges; (e_curr = *edgec); ) {
if (!(--(e_curr->num))) {
*edgec = e_curr->e_next;
- }
- else {
+ } else {
e_curr->x += e_curr->xshift;
if ((e_curr->drift += e_curr->drift_inc) > 0) {
e_curr->x += e_curr->xdir;
@@ -708,8 +714,7 @@ static int rast_scan_feather(struct r_fill_context *ctx,
}
int PLX_raskterize_feather(float (*base_verts)[2], int num_base_verts, float (*feather_verts)[2], int num_feather_verts,
- float *buf, int buf_x, int buf_y)
-{
+ float *buf, int buf_x, int buf_y) {
int i; /* i: Loop counter. */
struct poly_vert *fe; /* fe: Pointer to a list of integer buffer-space feather vertex coords. */
struct r_fill_context ctx = {0};
@@ -751,3 +756,569 @@ int PLX_raskterize_feather(float (*base_verts)[2], int num_base_verts, float (*f
free(fe);
return i; /* Return the value returned by the rasterizer. */
}
+
+int get_range_expanded_pixel_coord(float normalized_value, int max_value) {
+ return (int)((normalized_value * (float)(max_value)) + 0.5f);
+}
+
+float get_pixel_intensity(float *buf, int buf_x, int buf_y, int pos_x, int pos_y) {
+ if(pos_x < 0 || pos_x >= buf_x || pos_y < 0 || pos_y >= buf_y) {
+ return 0.0f;
+ }
+ return buf[(pos_y * buf_y) + buf_x];
+}
+
+float get_pixel_intensity_bilinear(float *buf, int buf_x, int buf_y, float u, float v) {
+ int a;
+ int b;
+ int a_plus_1;
+ int b_plus_1;
+ float prop_u;
+ float prop_v;
+ float inv_prop_u;
+ float inv_prop_v;
+ if(u<0.0f || u>1.0f || v<0.0f || v>1.0f) {
+ return 0.0f;
+ }
+ u = u * (float)(buf_x) - 0.5f;
+ v = v * (float)(buf_y) - 0.5f;
+ a = (int)(u);
+ b = (int)(v);
+ prop_u = u - (float)(a);
+ prop_v = v - (float)(b);
+ inv_prop_u = 1.0f - prop_u;
+ inv_prop_v = 1.0f - prop_v;
+ a_plus_1 = MIN2((buf_x-1),a+1);
+ b_plus_1 = MIN2((buf_y-1),b+1);
+ return (buf[(b * buf_y) + a] * inv_prop_u + buf[(b*buf_y)+(a_plus_1)] * prop_u)*inv_prop_v+(buf[((b_plus_1) * buf_y)+a] * inv_prop_u + buf[((b_plus_1)*buf_y)+(a_plus_1)] * prop_u) * prop_v;
+
+}
+
+void set_pixel_intensity(float *buf, int buf_x, int buf_y, int pos_x, int pos_y, float intensity) {
+ if(pos_x < 0 || pos_x >= buf_x || pos_y < 0 || pos_y >= buf_y) {
+ return;
+ }
+ buf[(pos_y * buf_y) + buf_x] = intensity;
+}
+#define __PLX__FAKE_AA__
+int PLX_antialias_buffer(float *buf, int buf_x, int buf_y) {
+#ifdef __PLX__FAKE_AA__
+#ifdef __PLX_GREY_AA__
+ int i=0;
+ int sz = buf_x * buf_y;
+ for(i=0; i<sz; i++) {
+ buf[i] *= 0.5f;
+ }
+#endif
+ return 1;
+#else
+ /*XXX - TODO: THIS IS NOT FINAL CODE - IT DOES NOT WORK - DO NOT ENABLE IT */
+ const float p0 = 1.0f;
+ const float p1 = 1.0f;
+ const float p2 = 1.0f;
+ const float p3 = 1.0f;
+ const float p4 = 1.0f;
+ const float p5 = 1.5f;
+ const float p6 = 2.0f;
+ const float p7 = 2.0f;
+ const float p8 = 2.0f;
+ const float p9 = 2.0f;
+ const float p10 = 4.0f;
+ const float p11 = 8.0f;
+
+ const float edge_threshold = 0.063f;
+ const float edge_threshold_min = 0.0312f;
+ const float quality_subpix = 1.0f;
+// int px_x;
+// int px_y;
+
+ float posM_x,posM_y;
+ float posB_x,posB_y;
+ float posN_x,posN_y;
+ float posP_x,posP_y;
+ float offNP_x,offNP_y;
+ float lumaM;
+ float lumaS;
+ float lumaE;
+ float lumaN;
+ float lumaW;
+ float lumaNW;
+ float lumaSE;
+ float lumaNE;
+ float lumaSW;
+ float lumaNS;
+ float lumaWE;
+ float lumaNESE;
+ float lumaNWNE;
+ float lumaNWSW;
+ float lumaSWSE;
+ float lumaNN;
+ float lumaSS;
+ float lumaEndN;
+ float lumaEndP;
+ float lumaMM;
+ float lumaMLTZero;
+ float subpixNWSWNESE;
+ float subpixRcpRange;
+ float subpixNSWE;
+ float maxSM;
+ float minSM;
+ float maxESM;
+ float minESM;
+ float maxWN;
+ float minWN;
+ float rangeMax;
+ float rangeMin;
+ float rangeMaxScaled;
+ float range;
+ float rangeMaxClamped;
+ float edgeHorz;
+ float edgeVert;
+ float edgeHorz1;
+ float edgeVert1;
+ float edgeHorz2;
+ float edgeVert2;
+ float edgeHorz3;
+ float edgeVert3;
+ float edgeHorz4;
+ float edgeVert4;
+ float lengthSign;
+ float subpixA;
+ float subpixB;
+ float subpixC;
+ float subpixD;
+ float subpixE;
+ float subpixF;
+ float subpixG;
+ float subpixH;
+ float gradientN;
+ float gradientS;
+ float gradient;
+ float gradientScaled;
+ float dstN;
+ float dstP;
+ float dst;
+ float spanLength;
+ float spanLengthRcp;
+ float pixelOffset;
+ float pixelOffsetGood;
+ float pixelOffsetSubpix;
+ int directionN;
+ int goodSpan;
+ int goodSpanN;
+ int goodSpanP;
+ int horzSpan;
+ int earlyExit;
+ int pairN;
+ int doneN;
+ int doneP;
+ int doneNP;
+ int curr_x=0;
+ int curr_y=0;
+ for(curr_y=0; curr_y < buf_y; curr_y++) {
+ for(curr_x=0; curr_x < buf_x; curr_x++) {
+ posM_x = ((float)(curr_x) + 0.5f) * (1.0f/(float)(buf_x));
+ posM_y = ((float)(curr_y) + 0.5f) * (1.0f/(float)(buf_y));
+
+ lumaM = get_pixel_intensity(buf, buf_x, buf_y, curr_x, curr_y);
+ lumaS = get_pixel_intensity(buf, buf_x, buf_y, curr_x, curr_y - 1);
+ lumaE = get_pixel_intensity(buf, buf_x, buf_y, curr_x + 1, curr_y);
+ lumaN = get_pixel_intensity(buf, buf_x, buf_y, curr_x, curr_y + 1);
+ lumaW = get_pixel_intensity(buf, buf_x, buf_y, curr_x - 1, curr_y);
+
+ maxSM = MAX2(lumaS, lumaM);
+ minSM = MIN2(lumaS, lumaM);
+ maxESM = MAX2(lumaE, maxSM);
+ minESM = MIN2(lumaE, minSM);
+ maxWN = MAX2(lumaN, lumaW);
+ minWN = MIN2(lumaN, lumaW);
+ rangeMax = MAX2(maxWN, maxESM);
+ rangeMin = MIN2(minWN, minESM);
+ rangeMaxScaled = rangeMax * edge_threshold;
+ range = rangeMax - rangeMin;
+ rangeMaxClamped = MAX2(edge_threshold_min, rangeMaxScaled);
+
+ earlyExit = range < rangeMaxClamped ? 1:0;
+ if(earlyExit) {
+ set_pixel_intensity(buf, buf_x, buf_y, curr_x, curr_y, lumaM);
+ }
+
+ lumaNW = get_pixel_intensity(buf, buf_x, buf_y, curr_x + 1, curr_y - 1);
+ lumaSE = get_pixel_intensity(buf, buf_x, buf_y, curr_x - 1, curr_y + 1);
+ lumaNE = get_pixel_intensity(buf, buf_x, buf_y, curr_x + 1, curr_y + 1);
+ lumaSW = get_pixel_intensity(buf, buf_x, buf_y, curr_x - 1, curr_y - 1);
+
+ lumaNS = lumaN + lumaS;
+ lumaWE = lumaW + lumaE;
+ subpixRcpRange = 1.0f/range;
+ subpixNSWE = lumaNS + lumaWE;
+ edgeHorz1 = (-2.0f * lumaM) + lumaNS;
+ edgeVert1 = (-2.0f * lumaM) + lumaWE;
+
+ lumaNESE = lumaNE + lumaSE;
+ lumaNWNE = lumaNW + lumaNE;
+ edgeHorz2 = (-2.0f * lumaE) + lumaNESE;
+ edgeVert2 = (-2.0f * lumaN) + lumaNWNE;
+
+ lumaNWSW = lumaNW + lumaSW;
+ lumaSWSE = lumaSW + lumaSE;
+ edgeHorz4 = (ABS(edgeHorz1) * 2.0f) + ABS(edgeHorz2);
+ edgeVert4 = (ABS(edgeVert1) * 2.0f) + ABS(edgeVert2);
+ edgeHorz3 = (-2.0f * lumaW) + lumaNWSW;
+ edgeVert3 = (-2.0f * lumaS) + lumaSWSE;
+ edgeHorz = ABS(edgeHorz3) + edgeHorz4;
+ edgeVert = ABS(edgeVert3) + edgeVert4;
+
+ subpixNWSWNESE = lumaNWSW + lumaNESE;
+ lengthSign = 1.0f / (float)(buf_x);
+ horzSpan = edgeHorz >= edgeVert ? 1:0;
+ subpixA = subpixNSWE * 2.0f + subpixNWSWNESE;
+
+ if(!horzSpan) {
+ lumaN = lumaW;
+ lumaS = lumaE;
+ } else {
+ lengthSign = 1.0f / (float)(buf_y);
+ }
+ subpixB = (subpixA * (1.0f/12.0f)) - lumaM;
+
+ gradientN = lumaN - lumaM;
+ gradientS = lumaS - lumaM;
+ lumaNN = lumaN + lumaM;
+ lumaSS = lumaS + lumaM;
+ pairN = (ABS(gradientN)) >= (ABS(gradientS)) ? 1:0;
+ gradient = MAX2(ABS(gradientN), ABS(gradientS));
+ if(pairN) {
+ lengthSign = -lengthSign;
+ }
+ subpixC = MAX2(MIN2(ABS(subpixB) * subpixRcpRange,1.0f),0.0f);
+
+ posB_x = posM_x;
+ posB_y = posM_y;
+ offNP_x = (!horzSpan) ? 0.0f:(1.0f / (float)(buf_x));
+ offNP_y = (horzSpan) ? 0.0f:(1.0f / (float)(buf_y));
+ if(!horzSpan) {
+ posB_x += lengthSign * 0.5f;
+ } else {
+ posB_y += lengthSign * 0.5f;
+ }
+
+ posN_x = posB_x - offNP_x * p0;
+ posN_y = posB_y - offNP_y * p0;
+ posP_x = posB_x + offNP_x * p0;
+ posP_y = posB_y + offNP_y * p0;
+ subpixD = ((-2.0f)*subpixC) + 3.0f;
+ //may need bilinear filtered get_pixel_intensity() here...done
+ lumaEndN = get_pixel_intensity_bilinear(buf, buf_x, buf_y,posN_x,posN_y);
+ subpixE = subpixC * subpixC;
+ //may need bilinear filtered get_pixel_intensity() here...done
+ lumaEndP = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posP_x,posP_y);
+
+ if(!pairN) {
+ lumaNN = lumaSS;
+ }
+ gradientScaled = gradient * 1.0f/4.0f;
+ lumaMM =lumaM - lumaNN * 0.5f;
+ subpixF = subpixD * subpixE;
+ lumaMLTZero = lumaMM < 0.0f ? 1:0;
+
+ lumaEndN -= lumaNN * 0.5f;
+ lumaEndP -= lumaNN * 0.5f;
+ doneN = (ABS(lumaEndN)) >= gradientScaled ? 1:0;
+ doneP = (ABS(lumaEndP)) >= gradientScaled ? 1:0;
+ if(!doneN) {
+ posN_x -= offNP_x * p1;
+ posN_y -= offNP_y * p1;
+ }
+ doneNP = (!doneN) || (!doneP) ? 1:0;
+ if(!doneP) {
+ posP_x += offNP_x * p1;
+ posP_y += offNP_y * p1;
+ }
+
+ if(doneNP) {
+ if(!doneN) {
+ lumaEndN = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posN_x,posN_y);
+ }
+ if(!doneP) {
+ lumaEndP = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posP_x, posP_y);
+ }
+ if(!doneN) {
+ lumaEndN = lumaEndN - lumaNN * 0.5;
+ }
+ if(!doneP) {
+ lumaEndP = lumaEndP - lumaNN * 0.5;
+ }
+ doneN = (ABS(lumaEndN)) >= gradientScaled ? 1:0;
+ doneP = (ABS(lumaEndP)) >= gradientScaled ? 1:0;
+ if(!doneN) {
+ posN_x -= offNP_x * p2;
+ posN_y -= offNP_y * p2;
+ }
+ doneNP = (!doneN) || (!doneP) ? 1:0;
+ if(!doneP) {
+ posP_x += offNP_x * p2;
+ posP_y += offNP_y * p2;
+ }
+ if(doneNP) {
+ if(!doneN) {
+ lumaEndN = get_pixel_intensity_bilinear(buf, buf_x, buf_y,posN_x,posN_y);
+ }
+ if(!doneP) {
+ lumaEndP = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posP_x,posP_y);
+ }
+ if(!doneN) {
+ lumaEndN = lumaEndN - lumaNN * 0.5;
+ }
+ if(!doneP) {
+ lumaEndP = lumaEndP - lumaNN * 0.5;
+ }
+ doneN = (ABS(lumaEndN)) >= gradientScaled ? 1:0;
+ doneP = (ABS(lumaEndP)) >= gradientScaled ? 1:0;
+ if(!doneN) {
+ posN_x -= offNP_x * p3;
+ posN_y -= offNP_y * p3;
+ }
+ doneNP = (!doneN) || (!doneP) ? 1:0;
+ if(!doneP) {
+ posP_x += offNP_x * p3;
+ posP_y += offNP_y * p3;
+ }
+ if(doneNP) {
+ if(!doneN) {
+ lumaEndN = get_pixel_intensity_bilinear(buf, buf_x, buf_y,posN_x,posN_y);
+ }
+ if(!doneP) {
+ lumaEndP = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posP_x,posP_y);
+ }
+ if(!doneN) {
+ lumaEndN = lumaEndN - lumaNN * 0.5;
+ }
+ if(!doneP) {
+ lumaEndP = lumaEndP - lumaNN * 0.5;
+ }
+ doneN = (ABS(lumaEndN)) >= gradientScaled ? 1:0;
+ doneP = (ABS(lumaEndP)) >= gradientScaled ? 1:0;
+ if(!doneN) {
+ posN_x -= offNP_x * p4;
+ posN_y -= offNP_y * p4;
+ }
+ doneNP = (!doneN) || (!doneP) ? 1:0;
+ if(!doneP) {
+ posP_x += offNP_x * p4;
+ posP_y += offNP_y * p4;
+ }
+ if(doneNP) {
+ if(!doneN) {
+ lumaEndN = get_pixel_intensity_bilinear(buf, buf_x, buf_y,posN_x,posN_y);
+ }
+ if(!doneP) {
+ lumaEndP = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posP_x,posP_y);
+ }
+ if(!doneN) {
+ lumaEndN = lumaEndN - lumaNN * 0.5;
+ }
+ if(!doneP) {
+ lumaEndP = lumaEndP - lumaNN * 0.5;
+ }
+ doneN = (ABS(lumaEndN)) >= gradientScaled ? 1:0;
+ doneP = (ABS(lumaEndP)) >= gradientScaled ? 1:0;
+ if(!doneN) {
+ posN_x -= offNP_x * p5;
+ posN_y -= offNP_y * p5;
+ }
+ doneNP = (!doneN) || (!doneP) ? 1:0;
+ if(!doneP) {
+ posP_x += offNP_x * p5;
+ posP_y += offNP_y * p5;
+ }
+ if(doneNP) {
+ if(!doneN) {
+ lumaEndN = get_pixel_intensity_bilinear(buf, buf_x, buf_y,posN_x,posN_y);
+ }
+ if(!doneP) {
+ lumaEndP = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posP_x,posP_y);
+ }
+ if(!doneN) {
+ lumaEndN = lumaEndN - lumaNN * 0.5;
+ }
+ if(!doneP) {
+ lumaEndP = lumaEndP - lumaNN * 0.5;
+ }
+ doneN = (ABS(lumaEndN)) >= gradientScaled ? 1:0;
+ doneP = (ABS(lumaEndP)) >= gradientScaled ? 1:0;
+ if(!doneN) {
+ posN_x -= offNP_x * p6;
+ posN_y -= offNP_y * p6;
+ }
+ doneNP = (!doneN) || (!doneP) ? 1:0;
+ if(!doneP) {
+ posP_x += offNP_x * p6;
+ posP_y += offNP_y * p6;
+ }
+ if(doneNP) {
+ if(!doneN) {
+ lumaEndN = get_pixel_intensity_bilinear(buf, buf_x, buf_y,posN_x,posN_y);
+ }
+ if(!doneP) {
+ lumaEndP = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posP_x,posP_y);
+ }
+ if(!doneN) {
+ lumaEndN = lumaEndN - lumaNN * 0.5;
+ }
+ if(!doneP) {
+ lumaEndP = lumaEndP - lumaNN * 0.5;
+ }
+ doneN = (ABS(lumaEndN)) >= gradientScaled ? 1:0;
+ doneP = (ABS(lumaEndP)) >= gradientScaled ? 1:0;
+ if(!doneN) {
+ posN_x -= offNP_x * p7;
+ posN_y -= offNP_y * p7;
+ }
+ doneNP = (!doneN) || (!doneP) ? 1:0;
+ if(!doneP) {
+ posP_x += offNP_x * p7;
+ posP_y += offNP_y * p7;
+ }
+ if(doneNP) {
+ if(!doneN) {
+ lumaEndN = get_pixel_intensity_bilinear(buf, buf_x, buf_y,posN_x,posN_y);
+ }
+ if(!doneP) {
+ lumaEndP = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posP_x,posP_y);
+ }
+ if(!doneN) {
+ lumaEndN = lumaEndN - lumaNN * 0.5;
+ }
+ if(!doneP) {
+ lumaEndP = lumaEndP - lumaNN * 0.5;
+ }
+ doneN = (ABS(lumaEndN)) >= gradientScaled ? 1:0;
+ doneP = (ABS(lumaEndP)) >= gradientScaled ? 1:0;
+ if(!doneN) {
+ posN_x -= offNP_x * p8;
+ posN_y -= offNP_y * p8;
+ }
+ doneNP = (!doneN) || (!doneP) ? 1:0;
+ if(!doneP) {
+ posP_x += offNP_x * p8;
+ posP_y += offNP_y * p8;
+ }
+ if(doneNP) {
+ if(!doneN) {
+ lumaEndN = get_pixel_intensity_bilinear(buf, buf_x, buf_y,posN_x,posN_y);
+ }
+ if(!doneP) {
+ lumaEndP = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posP_x,posP_y);
+ }
+ if(!doneN) {
+ lumaEndN = lumaEndN - lumaNN * 0.5;
+ }
+ if(!doneP) {
+ lumaEndP = lumaEndP - lumaNN * 0.5;
+ }
+ doneN = (ABS(lumaEndN)) >= gradientScaled ? 1:0;
+ doneP = (ABS(lumaEndP)) >= gradientScaled ? 1:0;
+ if(!doneN) {
+ posN_x -= offNP_x * p9;
+ posN_y -= offNP_y * p9;
+ }
+ doneNP = (!doneN) || (!doneP) ? 1:0;
+ if(!doneP) {
+ posP_x += offNP_x * p9;
+ posP_y += offNP_y * p9;
+ }
+ if(doneNP) {
+ if(!doneN) {
+ lumaEndN = get_pixel_intensity_bilinear(buf, buf_x, buf_y,posN_x,posN_y);
+ }
+ if(!doneP) {
+ lumaEndP = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posP_x,posP_y);
+ }
+ if(!doneN) {
+ lumaEndN = lumaEndN - lumaNN * 0.5;
+ }
+ if(!doneP) {
+ lumaEndP = lumaEndP - lumaNN * 0.5;
+ }
+ doneN = (ABS(lumaEndN)) >= gradientScaled ? 1:0;
+ doneP = (ABS(lumaEndP)) >= gradientScaled ? 1:0;
+ if(!doneN) {
+ posN_x -= offNP_x * p10;
+ posN_y -= offNP_y * p10;
+ }
+ doneNP = (!doneN) || (!doneP) ? 1:0;
+ if(!doneP) {
+ posP_x += offNP_x * p10;
+ posP_y += offNP_y * p10;
+ }
+ if(doneNP) {
+ if(!doneN) {
+ lumaEndN = get_pixel_intensity_bilinear(buf, buf_x, buf_y,posN_x,posN_y);
+ }
+ if(!doneP) {
+ lumaEndP = get_pixel_intensity_bilinear(buf, buf_x, buf_y, posP_x,posP_y);
+ }
+ if(!doneN) {
+ lumaEndN = lumaEndN - lumaNN * 0.5;
+ }
+ if(!doneP) {
+ lumaEndP = lumaEndP - lumaNN * 0.5;
+ }
+ doneN = (ABS(lumaEndN)) >= gradientScaled ? 1:0;
+ doneP = (ABS(lumaEndP)) >= gradientScaled ? 1:0;
+ if(!doneN) {
+ posN_x -= offNP_x * p11;
+ posN_y -= offNP_y * p11;
+ }
+ doneNP = (!doneN) || (!doneP) ? 1:0;
+ if(!doneP) {
+ posP_x += offNP_x * p11;
+ posP_y += offNP_y * p11;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ dstN = posM_x - posN_x;
+ dstP = posP_x - posM_x;
+ if(!horzSpan) {
+ dstN = posM_y - posN_y;
+ dstP = posP_y - posM_y;
+ }
+
+ goodSpanN = ((lumaEndN < 0.0f) ? 1:0) != lumaMLTZero ? 1:0;
+ spanLength = (dstP + dstN);
+ goodSpanP = ((lumaEndP < 0.0f) ? 1:0) != lumaMLTZero ? 1:0;
+ spanLengthRcp = 1.0f/spanLength;
+
+ directionN = dstN < dstP ? 1:0;
+ dst = MIN2(dstN, dstP);
+ goodSpan = (directionN==1) ? goodSpanN:goodSpanP;
+ subpixG = subpixF * subpixF;
+ pixelOffset = (dst * (-spanLengthRcp)) + 0.5f;
+ subpixH = subpixG * quality_subpix;
+
+ pixelOffsetGood = (goodSpan==1) ? pixelOffset : 0.0f;
+ pixelOffsetSubpix = MAX2(pixelOffsetGood, subpixH);
+ if(!horzSpan) {
+ posM_x += pixelOffsetSubpix * lengthSign;
+ } else {
+ posM_y += pixelOffsetSubpix * lengthSign;
+ }
+ //may need bilinear filtered get_pixel_intensity() here...
+ set_pixel_intensity(buf,buf_x,buf_y,curr_x,curr_y,get_pixel_intensity_bilinear(buf, buf_x, buf_y, posM_x,posM_y)* lumaM);
+
+ }
+ }
+ return 1;
+
+#endif
+}
+
diff --git a/intern/raskter/raskter.h b/intern/raskter/raskter.h
index e80ca1d41c4..e078b0d26be 100644
--- a/intern/raskter/raskter.h
+++ b/intern/raskter/raskter.h
@@ -49,11 +49,11 @@ extern "C" {
#endif
int PLX_raskterize(float (*base_verts)[2], int num_base_verts,
- float *buf, int buf_x, int buf_y);
+ float *buf, int buf_x, int buf_y, int do_mask_AA);
int PLX_raskterize_feather(float (*base_verts)[2], int num_base_verts,
float (*feather_verts)[2], int num_feather_verts,
float *buf, int buf_x, int buf_y);
-
+int PLX_antialias_buffer(float *buf, int buf_x, int buf_y);
#ifdef __cplusplus
}
#endif