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authorSergej Reich <sergej.reich@googlemail.com>2013-04-21 23:53:40 +0400
committerSergej Reich <sergej.reich@googlemail.com>2013-04-21 23:53:40 +0400
commited191088913b6e36ad0749b7f487906ad7b80198 (patch)
tree94e1872b2da3b236795afe0b9c4b4856d3b96fcc /intern/rigidbody/RBI_api.h
parentedab8151374cbdbd877c2727170163a1ab33e8d8 (diff)
rigidbody: Add function to perform convex sweep test
This is a experimental collision detection function, so the API might change in the future. Note: The simulation needs to be stepped before this function can be used, otherwise the rigid body world might not be valid. Patch [#34989] Bullet Convex sweep test API by Vilem Novak (pildanovak), thanks!
Diffstat (limited to 'intern/rigidbody/RBI_api.h')
-rw-r--r--intern/rigidbody/RBI_api.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/intern/rigidbody/RBI_api.h b/intern/rigidbody/RBI_api.h
index e7c88d96873..7a04961f99d 100644
--- a/intern/rigidbody/RBI_api.h
+++ b/intern/rigidbody/RBI_api.h
@@ -110,6 +110,12 @@ extern void RB_dworld_add_body(rbDynamicsWorld *world, rbRigidBody *body, int co
/* Remove RigidBody from dynamics world */
extern void RB_dworld_remove_body(rbDynamicsWorld *world, rbRigidBody *body);
+/* Collision detection */
+
+void RB_world_convex_sweep_test(rbDynamicsWorld *world, rbRigidBody *object,
+ const float loc_start[3], const float loc_end[3],
+ float v_location[3], float v_hitpoint[3], float v_normal[3], int *r_hit);
+
/* ............ */
/* Create new RigidBody instance */