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authorSergej Reich <sergej.reich@googlemail.com>2013-02-24 03:04:07 +0400
committerSergej Reich <sergej.reich@googlemail.com>2013-02-24 03:04:07 +0400
commitc82213359aa8bc2a762dc0a76c813d46c159a291 (patch)
tree312fc8aa5a246025d8d6d519b83c266d3a2b861a /intern/rigidbody
parent47bd908e014412b4339ca4bca0a3556d9bd7fcd2 (diff)
rigidbody: Add motor constraint
It's implemented as a separate constraint instead of adding properties to the existing constraints. Motors only apply linear and angular impulses and don't limit the movement of rigid bodies, so it's best to use them in conjunction with other constraints to limit the degrees of freedom. Thanks to Markus Kasten (markus111) for the initial patch.
Diffstat (limited to 'intern/rigidbody')
-rw-r--r--intern/rigidbody/RBI_api.h6
-rw-r--r--intern/rigidbody/rb_bullet_api.cpp45
2 files changed, 51 insertions, 0 deletions
diff --git a/intern/rigidbody/RBI_api.h b/intern/rigidbody/RBI_api.h
index 9dde2cc3049..e7c88d96873 100644
--- a/intern/rigidbody/RBI_api.h
+++ b/intern/rigidbody/RBI_api.h
@@ -257,6 +257,7 @@ extern rbConstraint *RB_constraint_new_slider(float pivot[3], float orn[4], rbRi
extern rbConstraint *RB_constraint_new_piston(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2);
extern rbConstraint *RB_constraint_new_6dof(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2);
extern rbConstraint *RB_constraint_new_6dof_spring(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2);
+extern rbConstraint *RB_constraint_new_motor(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2);
/* ............ */
@@ -292,6 +293,11 @@ extern void RB_constraint_set_damping_6dof_spring(rbConstraint *con, int axis, f
extern void RB_constraint_set_spring_6dof_spring(rbConstraint *con, int axis, int enable);
extern void RB_constraint_set_equilibrium_6dof_spring(rbConstraint *con);
+/* motors */
+extern void RB_constraint_set_enable_motor(rbConstraint *con, int enable_lin, int enable_ang);
+extern void RB_constraint_set_max_impulse_motor(rbConstraint *con, float max_impulse_lin, float max_impulse_ang);
+extern void RB_constraint_set_target_velocity_motor(rbConstraint *con, float velocity_lin, float velocity_ang);
+
/* Set number of constraint solver iterations made per step, this overrided world setting
* To use default set it to -1 */
extern void RB_constraint_set_solver_iterations(rbConstraint *con, int num_solver_iterations);
diff --git a/intern/rigidbody/rb_bullet_api.cpp b/intern/rigidbody/rb_bullet_api.cpp
index 58345d4e08c..a628c35218c 100644
--- a/intern/rigidbody/rb_bullet_api.cpp
+++ b/intern/rigidbody/rb_bullet_api.cpp
@@ -850,6 +850,27 @@ rbConstraint *RB_constraint_new_6dof_spring(float pivot[3], float orn[4], rbRigi
return (rbConstraint *)con;
}
+rbConstraint *RB_constraint_new_motor(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2)
+{
+ btRigidBody *body1 = rb1->body;
+ btRigidBody *body2 = rb2->body;
+ btTransform transform1;
+ btTransform transform2;
+
+ make_constraint_transforms(transform1, transform2, body1, body2, pivot, orn);
+
+ btGeneric6DofConstraint *con = new btGeneric6DofConstraint(*body1, *body2, transform1, transform2, true);
+
+ /* unlock constraint axes */
+ for (int i = 0; i < 6; i++) {
+ con->setLimit(i, 0.0f, -1.0f);
+ }
+ /* unlock motor axes */
+ con->getTranslationalLimitMotor()->m_upperLimit.setValue(-1.0f, -1.0f, -1.0f);
+
+ return (rbConstraint*)con;
+}
+
/* Cleanup ----------------------------- */
void RB_constraint_delete(rbConstraint *con)
@@ -947,4 +968,28 @@ void RB_constraint_set_breaking_threshold(rbConstraint *con, float threshold)
constraint->setBreakingImpulseThreshold(threshold);
}
+void RB_constraint_set_enable_motor(rbConstraint *con, int enable_lin, int enable_ang)
+{
+ btGeneric6DofConstraint *constraint = reinterpret_cast<btGeneric6DofConstraint*>(con);
+
+ constraint->getTranslationalLimitMotor()->m_enableMotor[0] = enable_lin;
+ constraint->getRotationalLimitMotor(0)->m_enableMotor = enable_ang;
+}
+
+void RB_constraint_set_max_impulse_motor(rbConstraint *con, float max_impulse_lin, float max_impulse_ang)
+{
+ btGeneric6DofConstraint *constraint = reinterpret_cast<btGeneric6DofConstraint*>(con);
+
+ constraint->getTranslationalLimitMotor()->m_maxMotorForce.setX(max_impulse_lin);
+ constraint->getRotationalLimitMotor(0)->m_maxMotorForce = max_impulse_ang;
+}
+
+void RB_constraint_set_target_velocity_motor(rbConstraint *con, float velocity_lin, float velocity_ang)
+{
+ btGeneric6DofConstraint *constraint = reinterpret_cast<btGeneric6DofConstraint*>(con);
+
+ constraint->getTranslationalLimitMotor()->m_targetVelocity.setX(velocity_lin);
+ constraint->getRotationalLimitMotor(0)->m_targetVelocity = velocity_ang;
+}
+
/* ********************************** */