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authorDaniel Genrich <daniel.genrich@gmx.net>2009-07-30 19:00:26 +0400
committerDaniel Genrich <daniel.genrich@gmx.net>2009-07-30 19:00:26 +0400
commit58c88bcf7636abce291168af189284181f2f7033 (patch)
treef99c18e5601242113b0d3888331578d5b0966c59 /intern/smoke/SConscript
parent1b26fe50c35afe5c83a0bf3a69fce55db00374d3 (diff)
BF2.5: First commit of smoke code.
Not working: a) rendering (since volumterics branch is not merged yet) b) moving collision objects of any kind c) saving of collision objects (because that's what I am working on) d) pointcache e) A bunch of other things I already know of So please do not report any bugs on this one yet :-)
Diffstat (limited to 'intern/smoke/SConscript')
-rw-r--r--intern/smoke/SConscript15
1 files changed, 15 insertions, 0 deletions
diff --git a/intern/smoke/SConscript b/intern/smoke/SConscript
new file mode 100644
index 00000000000..fe592b8afb2
--- /dev/null
+++ b/intern/smoke/SConscript
@@ -0,0 +1,15 @@
+#!/usr/bin/python
+Import ('env')
+
+sources = env.Glob('intern/*.cpp')
+
+defs = ''
+
+if env['WITH_BF_OPENMP']:
+ defs += ' PARALLEL=1'
+
+incs = env['BF_PNG_INC'] + ' ' + env['BF_ZLIB_INC']
+incs += ' intern ../../extern/bullet2/src ../memutil ../guardealloc '
+incs += env['BF_FFTW3_INC']
+
+env.BlenderLib ('bf_smoke', sources, Split(incs), Split(defs), libtype=['intern'], priority=[40] )