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authorKévin Dietrich <kevin.dietrich@mailoo.org>2016-01-09 06:48:31 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2016-01-09 06:48:31 +0300
commit14de8361f97c64b3d99b6e009fc8e9d19f90a328 (patch)
treedba055bfafa306a055958f4a8d2a2fb3bd54fbdc /intern/smoke
parentd7da51b7277252d887cd93b1ac26bfe4ee25ad44 (diff)
Smoke (fire): Move spectrum code from C++ (intern/) to C code (BLI)
This change is for a few reasons: - it works with color, and (therefore) will need to be color managed, at some point. This will be much easier to do if the code is closer to the actual color management code (in Blender's core, so to speak). - it has nothing to do with the actual fire simulation, as it is just used to create a lookup table - it can be reused for other purposes (i.e. in Blender internal renderer, if people are interrested in a blackbody node à la Cycles) - cleanup: some functions (`contrain_rgb`, `xyz_to_rgb`) already exist in BLI Reviewers: brecht Reviewed By: brecht Subscribers: brecht Differential Revision: https://developer.blender.org/D1719
Diffstat (limited to 'intern/smoke')
-rw-r--r--intern/smoke/CMakeLists.txt2
-rw-r--r--intern/smoke/extern/smoke_API.h3
-rw-r--r--intern/smoke/intern/smoke_API.cpp6
-rw-r--r--intern/smoke/intern/spectrum.cpp428
-rw-r--r--intern/smoke/intern/spectrum.h6
5 files changed, 0 insertions, 445 deletions
diff --git a/intern/smoke/CMakeLists.txt b/intern/smoke/CMakeLists.txt
index 8cda0fd140f..57678ecf2f8 100644
--- a/intern/smoke/CMakeLists.txt
+++ b/intern/smoke/CMakeLists.txt
@@ -40,7 +40,6 @@ set(SRC
intern/FLUID_3D_SOLVERS.cpp
intern/FLUID_3D_STATIC.cpp
intern/LU_HELPER.cpp
- intern/spectrum.cpp
intern/SPHERE.cpp
intern/WTURBULENCE.cpp
intern/smoke_API.cpp
@@ -54,7 +53,6 @@ set(SRC
intern/LU_HELPER.h
intern/MERSENNETWISTER.h
intern/OBSTACLE.h
- intern/spectrum.h
intern/SPHERE.h
intern/VEC3.h
intern/WAVELET_NOISE.h
diff --git a/intern/smoke/extern/smoke_API.h b/intern/smoke/extern/smoke_API.h
index 08dbded176e..a68a587590f 100644
--- a/intern/smoke/extern/smoke_API.h
+++ b/intern/smoke/extern/smoke_API.h
@@ -99,9 +99,6 @@ void smoke_export(struct FLUID_3D *fluid, float *dt, float *dx, float **dens, fl
void smoke_turbulence_export(struct WTURBULENCE *wt, float **dens, float **react, float **flame, float **fuel,
float **r, float **g, float **b, float **tcu, float **tcv, float **tcw);
-/* flame spectrum */
-void flame_get_spectrum(unsigned char *spec, int width, float t1, float t2);
-
/* data fields */
int smoke_has_heat(struct FLUID_3D *fluid);
int smoke_has_fuel(struct FLUID_3D *fluid);
diff --git a/intern/smoke/intern/smoke_API.cpp b/intern/smoke/intern/smoke_API.cpp
index d79aaf76d56..5cab0b30637 100644
--- a/intern/smoke/intern/smoke_API.cpp
+++ b/intern/smoke/intern/smoke_API.cpp
@@ -30,7 +30,6 @@
#include "FLUID_3D.h"
#include "WTURBULENCE.h"
-#include "spectrum.h"
#include <stdio.h>
#include <stdlib.h>
@@ -449,11 +448,6 @@ extern "C" void smoke_turbulence_set_noise(WTURBULENCE *wt, int type, const char
wt->setNoise(type, noisefile_path);
}
-extern "C" void flame_get_spectrum(unsigned char *spec, int width, float t1, float t2)
-{
- spectrum(t1, t2, width, spec);
-}
-
extern "C" int smoke_has_heat(FLUID_3D *fluid)
{
return (fluid->_heat) ? 1 : 0;
diff --git a/intern/smoke/intern/spectrum.cpp b/intern/smoke/intern/spectrum.cpp
deleted file mode 100644
index 15e4d0cf2e5..00000000000
--- a/intern/smoke/intern/spectrum.cpp
+++ /dev/null
@@ -1,428 +0,0 @@
-/*
- Colour Rendering of Spectra
-
- by John Walker
- http://www.fourmilab.ch/
-
- Last updated: March 9, 2003
-
- This program is in the public domain.
-
- For complete information about the techniques employed in
- this program, see the World-Wide Web document:
-
- http://www.fourmilab.ch/documents/specrend/
-
- The xyz_to_rgb() function, which was wrong in the original
- version of this program, was corrected by:
-
- Andrew J. S. Hamilton 21 May 1999
- Andrew.Hamilton@Colorado.EDU
- http://casa.colorado.edu/~ajsh/
-
- who also added the gamma correction facilities and
- modified constrain_rgb() to work by desaturating the
- colour by adding white.
-
- A program which uses these functions to plot CIE
- "tongue" diagrams called "ppmcie" is included in
- the Netpbm graphics toolkit:
- http://netpbm.sourceforge.net/
- (The program was called cietoppm in earlier
- versions of Netpbm.)
-
-*/
-
-#include <stdio.h>
-#include <math.h>
-#include "spectrum.h"
-
-/* A colour system is defined by the CIE x and y coordinates of
- its three primary illuminants and the x and y coordinates of
- the white point. */
-
-struct colourSystem {
- const char *name; /* Colour system name */
- double xRed, yRed, /* Red x, y */
- xGreen, yGreen, /* Green x, y */
- xBlue, yBlue, /* Blue x, y */
- xWhite, yWhite, /* White point x, y */
- gamma; /* Gamma correction for system */
-};
-
-/* White point chromaticities. */
-
-#if 0
-#define IlluminantC 0.3101, 0.3162 /* For NTSC television */
-#define IlluminantD65 0.3127, 0.3291 /* For EBU and SMPTE */
-#endif
-#define IlluminantE 0.33333333, 0.33333333 /* CIE equal-energy illuminant */
-
-/* Gamma of nonlinear correction.
-
- See Charles Poynton's ColorFAQ Item 45 and GammaFAQ Item 6 at:
-
- http://www.poynton.com/ColorFAQ.html
- http://www.poynton.com/GammaFAQ.html
-
-*/
-
-#define GAMMA_REC709 0 /* Rec. 709 */
-
-static struct colourSystem
- /* Name xRed yRed xGreen yGreen xBlue yBlue White point Gamma */
-#if 0 /* UNUSED */
- NTSCsystem = { "NTSC", 0.67, 0.33, 0.21, 0.71, 0.14, 0.08, IlluminantC, GAMMA_REC709 },
- EBUsystem = { "EBU (PAL/SECAM)", 0.64, 0.33, 0.29, 0.60, 0.15, 0.06, IlluminantD65, GAMMA_REC709 },
- SMPTEsystem = { "SMPTE", 0.630, 0.340, 0.310, 0.595, 0.155, 0.070, IlluminantD65, GAMMA_REC709 },
- HDTVsystem = { "HDTV", 0.670, 0.330, 0.210, 0.710, 0.150, 0.060, IlluminantD65, GAMMA_REC709 },
-#endif
-
- CIEsystem = { "CIE", 0.7355, 0.2645, 0.2658, 0.7243, 0.1669, 0.0085, IlluminantE, GAMMA_REC709 };
-
-#if 0 /* UNUSED */
- Rec709system = { "CIE REC 709", 0.64, 0.33, 0.30, 0.60, 0.15, 0.06, IlluminantD65, GAMMA_REC709 };
-#endif
-
-/* UPVP_TO_XY
-
- Given 1976 coordinates u', v', determine 1931 chromaticities x, y
-
-*/
-
-#if 0 /* UNUSED */
-static void upvp_to_xy(double up, double vp, double *xc, double *yc)
-{
- *xc = (9 * up) / ((6 * up) - (16 * vp) + 12);
- *yc = (4 * vp) / ((6 * up) - (16 * vp) + 12);
-}
-#endif
-
-/* XY_TO_UPVP
-
- Given 1931 chromaticities x, y, determine 1976 coordinates u', v'
-
-*/
-
-#if 0 /* UNUSED */
-static void xy_to_upvp(double xc, double yc, double *up, double *vp)
-{
- *up = (4 * xc) / ((-2 * xc) + (12 * yc) + 3);
- *vp = (9 * yc) / ((-2 * xc) + (12 * yc) + 3);
-}
-#endif
-
-/* XYZ_TO_RGB
-
- Given an additive tricolour system CS, defined by the CIE x
- and y chromaticities of its three primaries (z is derived
- trivially as 1-(x+y)), and a desired chromaticity (XC, YC,
- ZC) in CIE space, determine the contribution of each
- primary in a linear combination which sums to the desired
- chromaticity. If the requested chromaticity falls outside
- the Maxwell triangle (colour gamut) formed by the three
- primaries, one of the r, g, or b weights will be negative.
-
- Caller can use constrain_rgb() to desaturate an
- outside-gamut colour to the closest representation within
- the available gamut and/or norm_rgb to normalise the RGB
- components so the largest nonzero component has value 1.
-
-*/
-
-static void xyz_to_rgb(struct colourSystem *cs,
- double xc, double yc, double zc,
- double *r, double *g, double *b)
-{
- double xr, yr, zr, xg, yg, zg, xb, yb, zb;
- double xw, yw, zw;
- double rx, ry, rz, gx, gy, gz, bx, by, bz;
- double rw, gw, bw;
-
- xr = cs->xRed; yr = cs->yRed; zr = 1 - (xr + yr);
- xg = cs->xGreen; yg = cs->yGreen; zg = 1 - (xg + yg);
- xb = cs->xBlue; yb = cs->yBlue; zb = 1 - (xb + yb);
-
- xw = cs->xWhite; yw = cs->yWhite; zw = 1 - (xw + yw);
-
- /* xyz -> rgb matrix, before scaling to white. */
-
- rx = (yg * zb) - (yb * zg); ry = (xb * zg) - (xg * zb); rz = (xg * yb) - (xb * yg);
- gx = (yb * zr) - (yr * zb); gy = (xr * zb) - (xb * zr); gz = (xb * yr) - (xr * yb);
- bx = (yr * zg) - (yg * zr); by = (xg * zr) - (xr * zg); bz = (xr * yg) - (xg * yr);
-
- /* White scaling factors.
- Dividing by yw scales the white luminance to unity, as conventional. */
-
- rw = ((rx * xw) + (ry * yw) + (rz * zw)) / yw;
- gw = ((gx * xw) + (gy * yw) + (gz * zw)) / yw;
- bw = ((bx * xw) + (by * yw) + (bz * zw)) / yw;
-
- /* xyz -> rgb matrix, correctly scaled to white. */
-
- rx = rx / rw; ry = ry / rw; rz = rz / rw;
- gx = gx / gw; gy = gy / gw; gz = gz / gw;
- bx = bx / bw; by = by / bw; bz = bz / bw;
-
- /* rgb of the desired point */
-
- *r = (rx * xc) + (ry * yc) + (rz * zc);
- *g = (gx * xc) + (gy * yc) + (gz * zc);
- *b = (bx * xc) + (by * yc) + (bz * zc);
-}
-
-/* INSIDE_GAMUT
-
- Test whether a requested colour is within the gamut
- achievable with the primaries of the current colour
- system. This amounts simply to testing whether all the
- primary weights are non-negative. */
-
-#if 0 /* UNUSED */
-static int inside_gamut(double r, double g, double b)
-{
- return (r >= 0) && (g >= 0) && (b >= 0);
-}
-#endif
-
-/* CONSTRAIN_RGB
-
- If the requested RGB shade contains a negative weight for
- one of the primaries, it lies outside the colour gamut
- accessible from the given triple of primaries. Desaturate
- it by adding white, equal quantities of R, G, and B, enough
- to make RGB all positive. The function returns 1 if the
- components were modified, zero otherwise.
-
-*/
-
-static int constrain_rgb(double *r, double *g, double *b)
-{
- double w;
-
- /* Amount of white needed is w = - min(0, *r, *g, *b) */
-
- w = (0 < *r) ? 0 : *r;
- w = (w < *g) ? w : *g;
- w = (w < *b) ? w : *b;
- w = -w;
-
- /* Add just enough white to make r, g, b all positive. */
-
- if (w > 0) {
- *r += w; *g += w; *b += w;
- return 1; /* Colour modified to fit RGB gamut */
- }
-
- return 0; /* Colour within RGB gamut */
-}
-
-/* GAMMA_CORRECT_RGB
-
- Transform linear RGB values to nonlinear RGB values. Rec.
- 709 is ITU-R Recommendation BT. 709 (1990) ``Basic
- Parameter Values for the HDTV Standard for the Studio and
- for International Programme Exchange'', formerly CCIR Rec.
- 709. For details see
-
- http://www.poynton.com/ColorFAQ.html
- http://www.poynton.com/GammaFAQ.html
-*/
-
-#if 0 /* UNUSED */
-static void gamma_correct(const struct colourSystem *cs, double *c)
-{
- double gamma;
-
- gamma = cs->gamma;
-
- if (gamma == GAMMA_REC709) {
- /* Rec. 709 gamma correction. */
- double cc = 0.018;
-
- if (*c < cc) {
- *c *= ((1.099 * pow(cc, 0.45)) - 0.099) / cc;
- } else {
- *c = (1.099 * pow(*c, 0.45)) - 0.099;
- }
- } else {
- /* Nonlinear colour = (Linear colour)^(1/gamma) */
- *c = pow(*c, 1.0 / gamma);
- }
-}
-
-static void gamma_correct_rgb(const struct colourSystem *cs, double *r, double *g, double *b)
-{
- gamma_correct(cs, r);
- gamma_correct(cs, g);
- gamma_correct(cs, b);
-}
-#endif
-
-/* NORM_RGB
-
- Normalise RGB components so the most intense (unless all
- are zero) has a value of 1.
-
-*/
-
-static void norm_rgb(double *r, double *g, double *b)
-{
-#define Max(a, b) (((a) > (b)) ? (a) : (b))
- double greatest = Max(*r, Max(*g, *b));
-
- if (greatest > 0) {
- *r /= greatest;
- *g /= greatest;
- *b /= greatest;
- }
-#undef Max
-}
-
-/* SPECTRUM_TO_XYZ
-
- Calculate the CIE X, Y, and Z coordinates corresponding to
- a light source with spectral distribution given by the
- function SPEC_INTENS, which is called with a series of
- wavelengths between 380 and 780 nm (the argument is
- expressed in meters), which returns emittance at that
- wavelength in arbitrary units. The chromaticity
- coordinates of the spectrum are returned in the x, y, and z
- arguments which respect the identity:
-
- x + y + z = 1.
-*/
-
-static void spectrum_to_xyz(double (*spec_intens)(double wavelength),
- double *x, double *y, double *z)
-{
- int i;
- double lambda, X = 0, Y = 0, Z = 0, XYZ;
-
- /* CIE colour matching functions xBar, yBar, and zBar for
- wavelengths from 380 through 780 nanometers, every 5
- nanometers. For a wavelength lambda in this range:
-
- cie_colour_match[(lambda - 380) / 5][0] = xBar
- cie_colour_match[(lambda - 380) / 5][1] = yBar
- cie_colour_match[(lambda - 380) / 5][2] = zBar
-
- To save memory, this table can be declared as floats
- rather than doubles; (IEEE) float has enough
- significant bits to represent the values. It's declared
- as a double here to avoid warnings about "conversion
- between floating-point types" from certain persnickety
- compilers. */
-
- static double cie_colour_match[81][3] = {
- {0.0014,0.0000,0.0065}, {0.0022,0.0001,0.0105}, {0.0042,0.0001,0.0201},
- {0.0076,0.0002,0.0362}, {0.0143,0.0004,0.0679}, {0.0232,0.0006,0.1102},
- {0.0435,0.0012,0.2074}, {0.0776,0.0022,0.3713}, {0.1344,0.0040,0.6456},
- {0.2148,0.0073,1.0391}, {0.2839,0.0116,1.3856}, {0.3285,0.0168,1.6230},
- {0.3483,0.0230,1.7471}, {0.3481,0.0298,1.7826}, {0.3362,0.0380,1.7721},
- {0.3187,0.0480,1.7441}, {0.2908,0.0600,1.6692}, {0.2511,0.0739,1.5281},
- {0.1954,0.0910,1.2876}, {0.1421,0.1126,1.0419}, {0.0956,0.1390,0.8130},
- {0.0580,0.1693,0.6162}, {0.0320,0.2080,0.4652}, {0.0147,0.2586,0.3533},
- {0.0049,0.3230,0.2720}, {0.0024,0.4073,0.2123}, {0.0093,0.5030,0.1582},
- {0.0291,0.6082,0.1117}, {0.0633,0.7100,0.0782}, {0.1096,0.7932,0.0573},
- {0.1655,0.8620,0.0422}, {0.2257,0.9149,0.0298}, {0.2904,0.9540,0.0203},
- {0.3597,0.9803,0.0134}, {0.4334,0.9950,0.0087}, {0.5121,1.0000,0.0057},
- {0.5945,0.9950,0.0039}, {0.6784,0.9786,0.0027}, {0.7621,0.9520,0.0021},
- {0.8425,0.9154,0.0018}, {0.9163,0.8700,0.0017}, {0.9786,0.8163,0.0014},
- {1.0263,0.7570,0.0011}, {1.0567,0.6949,0.0010}, {1.0622,0.6310,0.0008},
- {1.0456,0.5668,0.0006}, {1.0026,0.5030,0.0003}, {0.9384,0.4412,0.0002},
- {0.8544,0.3810,0.0002}, {0.7514,0.3210,0.0001}, {0.6424,0.2650,0.0000},
- {0.5419,0.2170,0.0000}, {0.4479,0.1750,0.0000}, {0.3608,0.1382,0.0000},
- {0.2835,0.1070,0.0000}, {0.2187,0.0816,0.0000}, {0.1649,0.0610,0.0000},
- {0.1212,0.0446,0.0000}, {0.0874,0.0320,0.0000}, {0.0636,0.0232,0.0000},
- {0.0468,0.0170,0.0000}, {0.0329,0.0119,0.0000}, {0.0227,0.0082,0.0000},
- {0.0158,0.0057,0.0000}, {0.0114,0.0041,0.0000}, {0.0081,0.0029,0.0000},
- {0.0058,0.0021,0.0000}, {0.0041,0.0015,0.0000}, {0.0029,0.0010,0.0000},
- {0.0020,0.0007,0.0000}, {0.0014,0.0005,0.0000}, {0.0010,0.0004,0.0000},
- {0.0007,0.0002,0.0000}, {0.0005,0.0002,0.0000}, {0.0003,0.0001,0.0000},
- {0.0002,0.0001,0.0000}, {0.0002,0.0001,0.0000}, {0.0001,0.0000,0.0000},
- {0.0001,0.0000,0.0000}, {0.0001,0.0000,0.0000}, {0.0000,0.0000,0.0000}
- };
-
- for (i = 0, lambda = 380; lambda < 780.1; i++, lambda += 5) {
- double Me;
-
- Me = (*spec_intens)(lambda);
- X += Me * cie_colour_match[i][0];
- Y += Me * cie_colour_match[i][1];
- Z += Me * cie_colour_match[i][2];
- }
- XYZ = (X + Y + Z);
- *x = X / XYZ;
- *y = Y / XYZ;
- *z = Z / XYZ;
-}
-
-/* BB_SPECTRUM
-
- Calculate, by Planck's radiation law, the emittance of a black body
- of temperature bbTemp at the given wavelength (in metres). */
-
-static double bbTemp = 5000; /* Hidden temperature argument
- to BB_SPECTRUM. */
-static double bb_spectrum(double wavelength)
-{
- double wlm = wavelength * 1e-9; /* Wavelength in meters */
-
- return (3.74183e-16 * pow(wlm, -5.0)) /
- (exp(1.4388e-2 / (wlm * bbTemp)) - 1.0);
-}
-
-static void xyz_to_lms(double x, double y, double z, double* l, double* m, double* s)
-{
- *l = 0.3897*x + 0.6890*y - 0.0787*z;
- *m = -0.2298*x + 1.1834*y + 0.0464*z;
- *s = z;
-}
-
-static void lms_to_xyz(double l, double m, double s, double* x, double *y, double* z)
-{
- *x = 1.9102*l - 1.1121*m + 0.2019*s;
- *y = 0.3709*l + 0.6290*m + 0.0000*s;
- *z = s;
-}
-
-void spectrum(double t1, double t2, int N, unsigned char *d)
-{
- int i,j,dj;
- double X,Y,Z,R,G,B,L,M,S, Lw, Mw, Sw;
- struct colourSystem *cs = &CIEsystem;
-
- j = 0; dj = 1;
- if (t1<t2) {
- double t = t1;
- t1 = t2;
- t2 = t;
- j = N-1; dj=-1;
- }
-
- for (i=0; i<N; i++) {
- bbTemp = t1 + (t2-t1)/N*i;
-
- // integrate blackbody radiation spectrum to XYZ
- spectrum_to_xyz(bb_spectrum, &X, &Y, &Z);
-
- // normalize highest temperature to white (in LMS system)
- xyz_to_lms(X,Y,Z,&L,&M,&S);
- if (i==0) {
- Lw=1/L; Mw=1/M; Sw=1/S;
- }
- L *= Lw; M *= Mw; S *= Sw;
- lms_to_xyz(L,M,S,&X,&Y,&Z);
-
- // convert to RGB
- xyz_to_rgb(cs, X, Y, Z, &R, &G, &B);
- constrain_rgb(&R, &G, &B);
- norm_rgb(&R, &G, &B);
- d[(j<<2)] = (unsigned char) ((double)R*255);
- d[(j<<2)+1] = (unsigned char) ((double)G*255);
- d[(j<<2)+2] = (unsigned char) ((double)B*255);
- d[(j<<2)+3] = (B>0.1)? B*255 : 0;
- j += dj;
- }
-}
diff --git a/intern/smoke/intern/spectrum.h b/intern/smoke/intern/spectrum.h
deleted file mode 100644
index 3ffd41f9517..00000000000
--- a/intern/smoke/intern/spectrum.h
+++ /dev/null
@@ -1,6 +0,0 @@
-#ifndef __SPECTRUM_H
-#define __SPECTRUM_H
-
-void spectrum(double t1, double t2, int n, unsigned char *d);
-
-#endif