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authorMichel Selten <michel@mselten.demon.nl>2004-02-15 22:25:32 +0300
committerMichel Selten <michel@mselten.demon.nl>2004-02-15 22:25:32 +0300
commit9330e553e88fe77b3a08cfac3a13046031b58e56 (patch)
tree69b9155aad185dc347bef0dcffaf8c538980fb72 /intern/string/SConscript
parent2fbf2b3775405566eb5906da2c7223eb9b626427 (diff)
SCons updates
* libraries are now generated in [BUILD_DIR]/lib * passed the user_options to all libraries now. This means I could remove a couple of Export/Import lines. * Changed the order in source/blender/src/SConscript and source/gameengine/SConscript. All libraries are now sorted alphabetically. This has no impact on the build process.
Diffstat (limited to 'intern/string/SConscript')
-rw-r--r--intern/string/SConscript3
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/string/SConscript b/intern/string/SConscript
index abb02653e35..14304ec73cd 100644
--- a/intern/string/SConscript
+++ b/intern/string/SConscript
@@ -4,6 +4,7 @@ string_env = Environment ()
Import ('cflags')
Import ('cxxflags')
Import ('defines')
+Import ('user_options_dict')
string_env.Append (CCFLAGS = cflags)
string_env.Append (CXXFLAGS = cxxflags)
string_env.Append (CPPDEFINES = defines)
@@ -12,4 +13,4 @@ source_files = ['intern/STR_String.cpp']
string_env.Append (CPPPATH = ['.'])
-string_env.Library (target='#/lib/blender_STR', source=source_files)
+string_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_STR', source=source_files)