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authorCampbell Barton <ideasman42@gmail.com>2019-05-01 13:30:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-05-01 13:32:38 +0300
commit59fb13c2b13de55d87b6a506bd51f2caac514f31 (patch)
tree965459a8d10c7c32f8c4171fceb7734a4de6c2eb /intern/utfconv/utfconv.c
parent5b1fcf88334620af97f70ceb591eaf0fb153ed03 (diff)
Cleanup: comments (long lines) in utfconv
Diffstat (limited to 'intern/utfconv/utfconv.c')
-rw-r--r--intern/utfconv/utfconv.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/intern/utfconv/utfconv.c b/intern/utfconv/utfconv.c
index 4a098f2595c..10a64448f80 100644
--- a/intern/utfconv/utfconv.c
+++ b/intern/utfconv/utfconv.c
@@ -2,7 +2,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -15,7 +15,7 @@
*
* The Original Code is Copyright (C) 2012 Blender Foundation.
* All rights reserved.
- *
+ *
*/
#include "utfconv.h"
@@ -83,22 +83,22 @@ size_t count_utf_16_from_8(const char *string8)
count++;
u32 = 0;
continue;
- } //1 utf-8 char
+ } // 1 utf-8 char
if ((u & 0x07 << 5) == 0xC0) {
type = 1;
u32 = u & 0x1F;
continue;
- } //2 utf-8 char
+ } // 2 utf-8 char
if ((u & 0x0F << 4) == 0xE0) {
type = 2;
u32 = u & 0x0F;
continue;
- } //3 utf-8 char
+ } // 3 utf-8 char
if ((u & 0x1F << 3) == 0xF0) {
type = 3;
u32 = u & 0x07;
continue;
- } //4 utf-8 char
+ } // 4 utf-8 char
continue;
}
else {
@@ -204,22 +204,22 @@ int conv_utf_8_to_16(const char *in8, wchar_t *out16, size_t size16)
out16++;
u32 = 0;
continue;
- } //1 utf-8 char
+ } // 1 utf-8 char
if ((u & 0x07 << 5) == 0xC0) {
type = 1;
u32 = u & 0x1F;
continue;
- } //2 utf-8 char
+ } // 2 utf-8 char
if ((u & 0x0F << 4) == 0xE0) {
type = 2;
u32 = u & 0x0F;
continue;
- } //3 utf-8 char
+ } // 3 utf-8 char
if ((u & 0x1F << 3) == 0xF0) {
type = 3;
u32 = u & 0x07;
continue;
- } //4 utf-8 char
+ } // 4 utf-8 char
err |= UTF_ERROR_ILLCHAR;
continue;
}