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authorNicholas Rishel <rishel.nick@gmail.com>2020-10-23 03:30:55 +0300
committerNicholas Rishel <rishel.nick@gmail.com>2020-10-31 02:29:04 +0300
commit2b01c5a14869d598609fa6318d5db52f6f416f10 (patch)
tree2953b28a24be5dcf24d6cde145c1a04e958d9aff /intern
parent632b345d35e87872ed7c0ff4d54d54cf5fa4f266 (diff)
Cleanup: Use C style comments, punctuation, and capitalization.
Added missing function documentation.
Diffstat (limited to 'intern')
-rw-r--r--intern/ghost/intern/GHOST_SystemWin32.cpp66
-rw-r--r--intern/ghost/intern/GHOST_SystemWin32.h15
-rw-r--r--intern/ghost/intern/GHOST_WindowWin32.cpp65
-rw-r--r--intern/ghost/intern/GHOST_WindowWin32.h48
4 files changed, 95 insertions, 99 deletions
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp
index aa282c73c92..697290a2d69 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemWin32.cpp
@@ -948,12 +948,11 @@ GHOST_EventButton *GHOST_SystemWin32::processButtonEvent(GHOST_TEventType type,
/* Check for active Wintab mouse emulation in addition to a tablet in range because a proximity
* leave event might have fired before the Windows mouse up event, thus there are still tablet
- * events to grab. The described behavior was observed in a Wacom Bamboo CTE-450.
- */
+ * events to grab. The described behavior was observed in a Wacom Bamboo CTE-450. */
if (window->useTabletAPI(GHOST_kTabletWintab) &&
(window->m_tabletInRange || window->wintabSysButPressed()) &&
processWintabEvents(type, window, mask, window->getMousePressed())) {
- // Wintab processing only handles in-contact events.
+ /* Wintab processing only handles in-contact events. */
return NULL;
}
@@ -972,8 +971,7 @@ GHOST_TSuccess GHOST_SystemWin32::processWintabEvents(GHOST_TEventType type,
* button event associated to a mouse button by Wintab occurs outside of WM_*BUTTON events,
* there's no way to tell if other simultaneously pressed non-mouse mapped buttons are associated
* to a modifier key (shift, alt, ctrl) or a system event (scroll, etc.) and thus it is not
- * possible to determine if a mouse click event should occur.
- */
+ * possible to determine if a mouse click event should occur. */
if (!mousePressed && !window->wintabSysButPressed()) {
return GHOST_kFailure;
}
@@ -987,10 +985,9 @@ GHOST_TSuccess GHOST_SystemWin32::processWintabEvents(GHOST_TEventType type,
/* We only process events that correlate to a mouse button events, so there may exist Wintab
* button down events that were instead mapped to e.g. scroll still in the queue. We need to
- * skip those and find the last button down mapped to mouse buttons.
- */
+ * skip those and find the last button down mapped to mouse buttons. */
if (!window->wintabSysButPressed()) {
- // Assume there may be no button down event currently in the queue.
+ /* Assume there may be no button down event currently in the queue. */
wtiIter = wintabInfo.end();
for (auto it = wintabInfo.begin(); it != wintabInfo.end(); it++) {
@@ -1013,8 +1010,7 @@ GHOST_TSuccess GHOST_SystemWin32::processWintabEvents(GHOST_TEventType type,
*
* If we were called during a button down event create a ghost button down event, otherwise
* don't duplicate the prior button down as it interrupts drawing immediately after
- * changing a window.
- */
+ * changing a window. */
system->pushEvent(new GHOST_EventCursor(
info.time, GHOST_kEventCursorMove, window, info.x, info.y, info.tabletData));
if (type == GHOST_kEventButtonDown && mask == info.button) {
@@ -1042,19 +1038,19 @@ GHOST_TSuccess GHOST_SystemWin32::processWintabEvents(GHOST_TEventType type,
}
}
- // No Wintab button found correlating to the system button event, handle it too.
- //
- // Wintab button up events may be handled during WM_MOUSEMOVE, before their corresponding
- // WM_*BUTTONUP event has fired, which results in two GHOST Button up events for a single Wintab
- // associated button event. Alternatively this Windows button up event may have been generated
- // from a non-stylus device such as a button on the tablet pad and needs to be handled for some
- // workflows.
- //
- // The ambiguity introduced by Windows and Wintab buttons being asynchronous and having no
- // definitive way to associate each, and that the Wintab API does not provide enough information
- // to differentiate whether the stylus down is or is not modified by another button to a
- // non-mouse mapping, means that we must pessimistically generate mouse up events when we are
- // unsure of an association to prevent the mouse locking into a down state.
+ /* No Wintab button found correlating to the system button event, handle it too.
+ *
+ * Wintab button up events may be handled during WM_MOUSEMOVE, before their corresponding
+ * WM_*BUTTONUP event has fired, which results in two GHOST Button up events for a single Wintab
+ * associated button event. Alternatively this Windows button up event may have been generated
+ * from a non-stylus device such as a button on the tablet pad and needs to be handled for some
+ * workflows.
+ *
+ * The ambiguity introduced by Windows and Wintab buttons being asynchronous and having no
+ * definitive way to associate each, and that the Wintab API does not provide enough information
+ * to differentiate whether the stylus down is or is not modified by another button to a
+ * non-mouse mapping, means that we must pessimistically generate mouse up events when we are
+ * unsure of an association to prevent the mouse locking into a down state. */
if (unhandledButton) {
if (!window->wintabSysButPressed()) {
GHOST_TInt32 x, y;
@@ -1079,8 +1075,8 @@ void GHOST_SystemWin32::processPointerEvents(
std::vector<GHOST_PointerInfoWin32> pointerInfo;
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
- // Pointer events might fire when changing windows for a device which is set to use Wintab, even
- // when when Wintab is left enabled but set to the bottom of Wintab overlap order.
+ /* Pointer events might fire when changing windows for a device which is set to use Wintab, even
+ * when when Wintab is left enabled but set to the bottom of Wintab overlap order. */
if (!window->useTabletAPI(GHOST_kTabletNative)) {
return;
}
@@ -1105,7 +1101,7 @@ void GHOST_SystemWin32::processPointerEvents(
pointerInfo[0].tabletData));
break;
case WM_POINTERDOWN:
- // Move cursor to point of contact because GHOST_EventButton does not include position.
+ /* Move cursor to point of contact because GHOST_EventButton does not include position. */
system->pushEvent(new GHOST_EventCursor(pointerInfo[0].time,
GHOST_kEventCursorMove,
window,
@@ -1120,8 +1116,8 @@ void GHOST_SystemWin32::processPointerEvents(
window->updateMouseCapture(MousePressed);
break;
case WM_POINTERUPDATE:
- // Coalesced pointer events are reverse chronological order, reorder chronologically.
- // Only contiguous move events are coalesced.
+ /* Coalesced pointer events are reverse chronological order, reorder chronologically.
+ * Only contiguous move events are coalesced. */
for (GHOST_TUns32 i = pointerInfo.size(); i-- > 0;) {
system->pushEvent(new GHOST_EventCursor(pointerInfo[i].time,
GHOST_kEventCursorMove,
@@ -1167,13 +1163,13 @@ GHOST_EventCursor *GHOST_SystemWin32::processCursorEvent(GHOST_WindowWin32 *wind
return NULL;
}
else if (window->useTabletAPI(GHOST_kTabletNative)) {
- // Tablet input handled in WM_POINTER* events. WM_MOUSEMOVE events in response to tablet
- // input aren't normally generated when using WM_POINTER events, but manually moving the
- // system cursor as we do in WM_POINTER handling does.
+ /* Tablet input handled in WM_POINTER* events. WM_MOUSEMOVE events in response to tablet
+ * input aren't normally generated when using WM_POINTER events, but manually moving the
+ * system cursor as we do in WM_POINTER handling does. */
return NULL;
}
- // If using Wintab but no button event is currently active, fall through to default handling
+ /* If using Wintab but no button event is currently active, fall through to default handling. */
}
system->getCursorPosition(x_screen, y_screen);
@@ -1823,9 +1819,9 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
event = processWindowEvent(GHOST_kEventWindowSize, window);
}
- // Window might be minimized while inactive. When a window is inactive but not minimized,
- // Wintab is left enabled (to catch the case where a pen is used to activate a window).
- // When an inactive window is minimized, we need to disable Wintab.
+ /* Window might be minimized while inactive. When a window is inactive but not minimized,
+ * Wintab is left enabled (to catch the case where a pen is used to activate a window).
+ * When an inactive window is minimized, we need to disable Wintab. */
if (msg == WM_SIZE && wParam == SIZE_MINIMIZED) {
window->updateWintab(false, false);
}
diff --git a/intern/ghost/intern/GHOST_SystemWin32.h b/intern/ghost/intern/GHOST_SystemWin32.h
index 1f9b28bb7ce..06054f27c4e 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.h
+++ b/intern/ghost/intern/GHOST_SystemWin32.h
@@ -322,10 +322,11 @@ class GHOST_SystemWin32 : public GHOST_System {
/**
* Creates tablet events from Wintab events.
- * \param type The type of pointer event
+ * \param type The type of pointer event.
* \param window The window receiving the event (the active window).
* \param mask The button mask of the calling event.
- * \param mousePressed Whether the mouse is currently pressed
+ * \param mousePressed Whether the mouse is currently pressed.
+ * \return True if the method handled the event.
*/
static GHOST_TSuccess processWintabEvents(GHOST_TEventType type,
GHOST_WindowWin32 *window,
@@ -334,11 +335,11 @@ class GHOST_SystemWin32 : public GHOST_System {
/**
* Creates tablet events from pointer events.
- * \param type The type of pointer event
- * \param window The window receiving the event (the active window).
- * \param wParam The wParam from the wndproc
- * \param lParam The lParam from the wndproc
- * \param eventhandled true if the method handled the event
+ * \param type The type of pointer event.
+ * \param window The window receiving the event (the active window).
+ * \param wParam The wParam from the wndproc.
+ * \param lParam The lParam from the wndproc.
+ * \param eventhandled True if the method handled the event.
*/
static void processPointerEvents(
UINT type, GHOST_WindowWin32 *window, WPARAM wParam, LPARAM lParam, bool &eventhandled);
diff --git a/intern/ghost/intern/GHOST_WindowWin32.cpp b/intern/ghost/intern/GHOST_WindowWin32.cpp
index bc6f8cf2585..d9b5a9f8b65 100644
--- a/intern/ghost/intern/GHOST_WindowWin32.cpp
+++ b/intern/ghost/intern/GHOST_WindowWin32.cpp
@@ -1007,15 +1007,15 @@ void GHOST_WindowWin32::updateWintab(bool active, bool visible)
bool enable = useTabletAPI(GHOST_kTabletWintab) && visible;
bool overlap = enable && active;
- // Disabling context while the Window is not minimized can cause issues on receiving Wintab
- // input while changing a window for some drivers, so only disable if either Wintab had been
- // disabled or the window is minimized.
+ /* Disabling context while the Window is not minimized can cause issues on receiving Wintab
+ * input while changing a window for some drivers, so only disable if either Wintab had been
+ * disabled or the window is minimized. */
m_wintab.enable(m_wintab.context, enable);
m_wintab.overlap(m_wintab.context, overlap);
if (!overlap) {
- // WT_PROXIMITY event doesn't occur unless tablet's cursor leaves the proximity while the
- // window is active.
+ /* WT_PROXIMITY event doesn't occur unless tablet's cursor leaves the proximity while the
+ * window is active. */
m_tabletInRange = false;
m_wintab.numSysButtons = 0;
m_wintab.sysButtonsPressed = 0;
@@ -1025,55 +1025,47 @@ void GHOST_WindowWin32::updateWintab(bool active, bool visible)
void GHOST_WindowWin32::initializeWintab()
{
- // return if wintab library handle doesn't exist or wintab is already initialized
+ /* Return if wintab library handle doesn't exist or wintab is already initialized. */
if (!m_wintab.handle || m_wintab.context) {
return;
}
- // Let's see if we can initialize tablet here.
- // Check if WinTab available by getting system context info.
+ /* Check if WinTab available by getting system context info. */
LOGCONTEXT lc = {0};
if (m_wintab.open && m_wintab.info && m_wintab.queueSizeGet && m_wintab.queueSizeSet &&
m_wintab.info(WTI_DEFSYSCTX, 0, &lc)) {
- // Now init the tablet
+
/* The pressure and orientation (tilt) */
AXIS Pressure, Orientation[3];
-
- // Open a Wintab context
-
- // Open the context
lc.lcPktData = PACKETDATA;
lc.lcPktMode = PACKETMODE;
lc.lcMoveMask = PACKETDATA;
lc.lcOptions |= CXO_CSRMESSAGES | CXO_MESSAGES;
- // Wacom maps y origin to the tablet's bottom
- // Invert to match Windows y origin mapping to the screen top
+ /* Wacom maps y origin to the tablet's bottom. Invert to match Windows y origin mapping to the
+ * screen top. */
lc.lcOutExtY = -lc.lcOutExtY;
m_wintab.info(WTI_INTERFACE, IFC_NDEVICES, &m_wintab.numDevices);
- /* get the max pressure, to divide into a float */
BOOL pressureSupport = m_wintab.info(WTI_DEVICES, DVC_NPRESSURE, &Pressure);
m_wintab.maxPressure = pressureSupport ? Pressure.axMax : 0;
- /* get the max tilt axes, to divide into floats */
BOOL tiltSupport = m_wintab.info(WTI_DEVICES, DVC_ORIENTATION, &Orientation);
- /* does the tablet support azimuth ([0]) and altitude ([1]) */
+ /* Does the tablet support azimuth ([0]) and altitude ([1])? */
if (tiltSupport && Orientation[0].axResolution && Orientation[1].axResolution) {
- /* all this assumes the minimum is 0 */
+ /* All this assumes the minimum is 0. */
m_wintab.maxAzimuth = Orientation[0].axMax;
m_wintab.maxAltitude = Orientation[1].axMax;
-
}
- else { /* no so dont do tilt stuff */
+ else { /* No so dont do tilt stuff. */
m_wintab.maxAzimuth = m_wintab.maxAltitude = 0;
}
- // The Wintab spec says we must open the context disabled if we are using cursor masks.
+ /* The Wintab spec says we must open the context disabled if we are using cursor masks. */
m_wintab.context = m_wintab.open(m_hWnd, &lc, FALSE);
- // Wintab provides no way to determine the maximum queue size aside from checking if attempts
- // to change the queue size are successful.
+ /* Wintab provides no way to determine the maximum queue size aside from checking if attempts
+ * to change the queue size are successful. */
const int maxQueue = 500;
int queueSize = m_wintab.queueSizeGet(m_wintab.context);
@@ -1090,14 +1082,14 @@ void GHOST_WindowWin32::initializeWintab()
* value."
*
* In our case we start with a known valid queue size and in the event of failure roll
- * back to the last valid queue size.
- */
+ * back to the last valid queue size. The Wintab spec dates back to 16 bit Windows, thus
+ * assumes memory recently deallocated may not be available, which is no longer a practical
+ * concern. */
m_wintab.queueSizeSet(m_wintab.context, queueSize);
break;
}
}
m_wintab.pkts.resize(queueSize);
-
}
}
@@ -1252,7 +1244,6 @@ void GHOST_WindowWin32::processWintabInfoChangeEvent(LPARAM lParam)
m_wintab.info(WTI_INTERFACE, IFC_NDEVICES, &m_wintab.numDevices);
updateWintab((GHOST_WindowWin32 *)system->getWindowManager()->getActiveWindow() == this,
!::IsIconic(m_hWnd));
-
}
}
@@ -1365,12 +1356,12 @@ GHOST_TSuccess GHOST_WindowWin32::getWintabInfo(std::vector<GHOST_WintabInfoWin3
outWintabInfo[i].x = pkt.pkX;
outWintabInfo[i].y = pkt.pkY;
- // Some Wintab libraries don't handle relative button input correctly, so we track button
- // presses manually. Examples include Wacom's Bamboo modifying button events in the queue when
- // peeked, or missing events when entering the window when the context is not on top.
+ /* Some Wintab libraries don't handle relative button input correctly, so we track button
+ * presses manually. Examples include Wacom's Bamboo modifying button events in the queue when
+ * peeked, or missing events when entering the window when the context is not on top. */
DWORD buttonsChanged = m_wintab.sysButtonsPressed ^ pkt.pkButtons;
- // Find the index for the changed button from the button map.
+ /* Find the index for the changed button from the button map. */
WORD physicalButton = 0;
for (DWORD diff = (unsigned)buttonsChanged >> 1; diff > 0; diff = (unsigned)diff >> 1) {
physicalButton++;
@@ -1391,7 +1382,7 @@ GHOST_TSuccess GHOST_WindowWin32::getWintabInfo(std::vector<GHOST_WintabInfoWin3
m_wintab.sysButtonsPressed = pkt.pkButtons;
- // Wintab does not support performance counters, so use low frequency counter instead
+ /* Wintab does not support performance counters, so use low frequency counter instead. */
outWintabInfo[i].time = system->tickCountToMillis(pkt.pkTime);
outWintabInfo[i].tabletData = tabletData;
}
@@ -1408,7 +1399,7 @@ void GHOST_WindowWin32::updatePendingWintabEvents()
auto &pendingEvents = m_wintab.pendingEvents;
- // Clear outdated events from queue.
+ /* Clear outdated events from queue. */
GHOST_TUns64 currTime = system->getMilliSeconds();
GHOST_TUns64 timeout = 300;
while (!pendingEvents.empty()) {
@@ -1421,13 +1412,13 @@ void GHOST_WindowWin32::updatePendingWintabEvents()
}
}
- // Get new packets.
+ /* Get new packets. */
const int numPackets = m_wintab.packetsGet(
m_wintab.context, m_wintab.pkts.size(), m_wintab.pkts.data());
int i = 0;
- // Don't queue outdated packets, such events can include packets that occurred before the current
- // window lost and regained focus.
+ /* Don't queue outdated packets, such events can include packets that occurred before the current
+ * window lost and regained focus. */
for (; i < numPackets; i++) {
GHOST_TUns64 pktTime = system->millisSinceStart(m_wintab.pkts[i].pkTime);
if (currTime - pktTime < timeout) {
diff --git a/intern/ghost/intern/GHOST_WindowWin32.h b/intern/ghost/intern/GHOST_WindowWin32.h
index 88b6e19c69d..aacc0070e5a 100644
--- a/intern/ghost/intern/GHOST_WindowWin32.h
+++ b/intern/ghost/intern/GHOST_WindowWin32.h
@@ -438,9 +438,9 @@ class GHOST_WindowWin32 : public GHOST_Window {
void loadCursor(bool visible, GHOST_TStandardCursor cursorShape) const;
/**
- * Handle setup and switch between Wintab and Pointer APIs
- * \param active Whether the window is or will be in an active state
- * \param visible Whether the window is currently (or will be) visible)
+ * Handle setup and switch between Wintab and Pointer APIs.
+ * \param active Whether the window is or will be in an active state.
+ * \param visible Whether the window is currently (or will be) visible).
*/
void updateWintab(bool active, bool visible);
@@ -452,9 +452,10 @@ class GHOST_WindowWin32 : public GHOST_Window {
/**
* Translate WM_POINTER events into GHOST_PointerInfoWin32 structs.
- * \param outPointerInfo Storage to return resulting GHOST_PointerInfoWin32 structs
- * \param wParam WPARAM of the event
- * \param lParam LPARAM of the event
+ * \param outPointerInfo Storage to return resulting GHOST_PointerInfoWin32 structs.
+ * \param wParam WPARAM of the event.
+ * \param lParam LPARAM of the event.
+ * \return True if outPointerInfo was updated.
*/
GHOST_TSuccess getPointerInfo(std::vector<GHOST_PointerInfoWin32> &outPointerInfo,
WPARAM wParam,
@@ -466,24 +467,26 @@ class GHOST_WindowWin32 : public GHOST_Window {
void processWintabDisplayChangeEvent();
/**
- * Set tablet details when a cursor enters range
+ * Set tablet details when a cursor enters range.
+ * \param inRange Whether the Wintab device is in tracking range.
*/
void processWintabProximityEvent(bool inRange);
/**
* Handle Wintab info changes such as change in number of connected tablets.
- * \param lParam LPARAM of the event
+ * \param lParam LPARAM of the event.
*/
void processWintabInfoChangeEvent(LPARAM lParam);
/**
* Translate Wintab packets into GHOST_WintabInfoWin32 structs.
- * \param outWintabInfo Storage to return resulting GHOST_WintabInfoWin32 structs
- * \return Success if able to read packets, even if there are none
+ * \param outWintabInfo Storage to return resulting GHOST_WintabInfoWin32 structs.
+ * \return Success if able to read packets, even if there are none.
*/
GHOST_TSuccess getWintabInfo(std::vector<GHOST_WintabInfoWin32> &outWintabInfo);
/**
+ * Updates stored pending Wintab events.
*/
void updatePendingWintabEvents();
@@ -500,25 +503,25 @@ class GHOST_WindowWin32 : public GHOST_Window {
GHOST_TUns16 getDPIHint() override;
/**
- * Get whether there are currently any mouse buttons pressed
- * \return True if there are any currently pressed mouse buttons
+ * Get whether there are currently any mouse buttons pressed.
+ * \return True if there are any currently pressed mouse buttons.
*/
bool getMousePressed() const;
/**
- * Get if there are currently pressed Wintab buttons associated to a Windows mouse button press
+ * Get if there are currently pressed Wintab buttons associated to a Windows mouse button press.
* \return True if there are currently any pressed Wintab buttons associated to a Windows
- * mouse button press
+ * mouse button press.
*/
bool wintabSysButPressed() const;
/**
- * Register a Wintab button has been associated to a Windows mouse button press
- * \param event Whether the button was pressed or released
+ * Register a Wintab button has been associated to a Windows mouse button press.
+ * \param event Whether the button was pressed or released.
*/
void updateWintabSysBut(GHOST_MouseCaptureEventWin32 event);
- /** Whether a tablet stylus is being tracked */
+ /** Whether a tablet stylus is being tracked. */
bool m_tabletInRange;
/** if the window currently resizing */
@@ -628,18 +631,23 @@ class GHOST_WindowWin32 : public GHOST_Window {
DWORD sysButtonsPressed = 0;
LONG maxPressure = 0;
LONG maxAzimuth = 0, maxAltitude = 0;
- /* Queue size doesn't change once set, so reuse the same buffer */
+ /** Reusable buffer to read in Wintab Packets. */
std::vector<PACKET> pkts;
+ /** Queue of packets to process. */
std::queue<PACKET> pendingEvents;
} m_wintab;
/**
- * Wintab setup
+ * Wintab setup.
*/
void initializeWintab();
/**
- * Convert Wintab system mapped (mouse) buttons into Ghost button mask
+ * Convert Wintab system mapped (mouse) buttons into Ghost button mask.
+ * \param cursor The Wintab cursor associated to the button.
+ * \param physicalButton The physical button ID to inspect.
+ * \param buttonMask Return pointer for button found.
+ * \return Whether an associated button was found.
*/
GHOST_TSuccess wintabMouseToGhost(UINT cursor,
WORD physicalButton,