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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-02-13 20:46:18 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-02-13 20:46:18 +0400
commit909d64079a228dfa9cccf8ed718efc322a038e7e (patch)
treed903b43413599f43395e1d7383340557427fc6ec /intern
parent8a20930c71dee32337cd15f3d36fa3574c6c9eea (diff)
Fix #34226: cycles shadow pass got incorrectly influenced by world multiple
importance sampleing.
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/device/device_cuda.cpp4
-rw-r--r--intern/cycles/kernel/kernel_emission.h2
-rw-r--r--intern/cycles/kernel/kernel_passes.h9
-rw-r--r--intern/cycles/kernel/kernel_types.h2
-rw-r--r--intern/cycles/render/light.cpp15
5 files changed, 20 insertions, 12 deletions
diff --git a/intern/cycles/device/device_cuda.cpp b/intern/cycles/device/device_cuda.cpp
index 0c590645808..399414d5966 100644
--- a/intern/cycles/device/device_cuda.cpp
+++ b/intern/cycles/device/device_cuda.cpp
@@ -109,11 +109,11 @@ public:
}
}
-#ifdef NDEBUG
+/*#ifdef NDEBUG
#define cuda_abort()
#else
#define cuda_abort() abort()
-#endif
+#endif*/
#define cuda_assert(stmt) \
{ \
diff --git a/intern/cycles/kernel/kernel_emission.h b/intern/cycles/kernel/kernel_emission.h
index 3b27a1f49c9..9787af535bb 100644
--- a/intern/cycles/kernel/kernel_emission.h
+++ b/intern/cycles/kernel/kernel_emission.h
@@ -141,7 +141,7 @@ __device_noinline bool direct_emission(KernelGlobals *kg, ShaderData *sd, int li
}
/* return if it's a lamp for shadow pass */
- *is_lamp = (ls.prim == ~0);
+ *is_lamp = (ls.prim == ~0 && ls.type != LIGHT_BACKGROUND);
return true;
}
diff --git a/intern/cycles/kernel/kernel_passes.h b/intern/cycles/kernel/kernel_passes.h
index 727639386ed..57dbdc2ffc1 100644
--- a/intern/cycles/kernel/kernel_passes.h
+++ b/intern/cycles/kernel/kernel_passes.h
@@ -125,14 +125,7 @@ __device_inline void kernel_write_light_passes(KernelGlobals *kg, __global float
kernel_write_pass_float3(buffer + kernel_data.film.pass_transmission_color, sample, L->color_transmission);
if(flag & PASS_SHADOW) {
float4 shadow = L->shadow;
-
- /* bit of an ugly hack to compensate for emitting triangles influencing
- * amount of samples we get for this pass */
- if(kernel_data.integrator.progressive && kernel_data.integrator.pdf_triangles != 0.0f)
- shadow.w = 0.5f;
- else
- shadow.w = 1.0f;
-
+ shadow.w = kernel_data.film.pass_shadow_scale;
kernel_write_pass_float4(buffer + kernel_data.film.pass_shadow, sample, shadow);
}
#endif
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index 773ea0c43fb..ddbda9240fb 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -610,9 +610,9 @@ typedef struct KernelFilm {
int pass_ao;
int pass_shadow;
+ float pass_shadow_scale;
int pass_pad1;
int pass_pad2;
- int pass_pad3;
} KernelFilm;
typedef struct KernelBackground {
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp
index e7fb9514371..ccc6c5142bd 100644
--- a/intern/cycles/render/light.cpp
+++ b/intern/cycles/render/light.cpp
@@ -143,6 +143,7 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
/* count */
size_t num_lights = scene->lights.size();
+ size_t num_background_lights = 0;
size_t num_triangles = 0;
size_t num_curve_segments = 0;
@@ -306,6 +307,8 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
if(light->size > 0.0f && light->use_mis)
use_lamp_mis = true;
+ if(light->type == LIGHT_BACKGROUND)
+ num_background_lights++;
}
/* normalize cumulative distribution functions */
@@ -324,6 +327,7 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
/* update device */
KernelIntegrator *kintegrator = &dscene->data.integrator;
+ KernelFilm *kfilm = &dscene->data.film;
kintegrator->use_direct_light = (totarea > 0.0f);
if(kintegrator->use_direct_light) {
@@ -354,6 +358,16 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
kintegrator->use_lamp_mis = use_lamp_mis;
+ /* bit of an ugly hack to compensate for emitting triangles influencing
+ * amount of samples we get for this pass */
+ if(scene->integrator->progressive && kintegrator->pdf_triangles != 0.0f)
+ kfilm->pass_shadow_scale = 0.5f;
+ else
+ kfilm->pass_shadow_scale = 1.0f;
+
+ if(num_background_lights < num_lights)
+ kfilm->pass_shadow_scale *= (float)(num_lights - num_background_lights)/(float)num_lights;
+
/* CDF */
device->tex_alloc("__light_distribution", dscene->light_distribution);
}
@@ -366,6 +380,7 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
kintegrator->pdf_lights = 0.0f;
kintegrator->inv_pdf_lights = 0.0f;
kintegrator->use_lamp_mis = false;
+ kfilm->pass_shadow_scale = 1.0f;
}
}