Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/intern
diff options
context:
space:
mode:
authorBrecht Van Lommel <brecht@blender.org>2021-10-25 20:30:19 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-10-26 15:48:44 +0300
commiteb1fed9d60a03cc5f9e648a1efaf89019bc2d8bd (patch)
tree7f9ea6537ff9403954ff1dc2174a735d2c53c73d /intern
parent16a8d0fab07513bcafb3f3bd09ac9c880638816b (diff)
Cycles: restore Denoising Depth pass, when enabling Denoising Data passes
This is still useful in some cases even if not used by OpenImageDenoise. In the future this may be replaced with a more generic system to control render passes and filtering, but for now this just does what it did before.
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/blender/blender_sync.cpp4
-rw-r--r--intern/cycles/kernel/kernel_passes.h8
-rw-r--r--intern/cycles/kernel/kernel_types.h4
-rw-r--r--intern/cycles/render/film.cpp5
-rw-r--r--intern/cycles/render/pass.cpp4
5 files changed, 23 insertions, 2 deletions
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index 9f5bbddbe77..e0a809b9307 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -541,6 +541,7 @@ static PassType get_blender_pass_type(BL::RenderPass &b_pass)
MAP_PASS("Denoising Normal", PASS_DENOISING_NORMAL);
MAP_PASS("Denoising Albedo", PASS_DENOISING_ALBEDO);
+ MAP_PASS("Denoising Depth", PASS_DENOISING_DEPTH);
MAP_PASS("Shadow Catcher", PASS_SHADOW_CATCHER);
MAP_PASS("Noisy Shadow Catcher", PASS_SHADOW_CATCHER);
@@ -670,6 +671,9 @@ void BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay, BL::ViewLayer &b_v
b_engine.add_pass("Denoising Albedo", 3, "RGB", b_view_layer.name().c_str());
pass_add(scene, PASS_DENOISING_ALBEDO, "Denoising Albedo", PassMode::NOISY);
+
+ b_engine.add_pass("Denoising Depth", 1, "Z", b_view_layer.name().c_str());
+ pass_add(scene, PASS_DENOISING_DEPTH, "Denoising Depth", PassMode::NOISY);
}
/* Custom AOV passes. */
diff --git a/intern/cycles/kernel/kernel_passes.h b/intern/cycles/kernel/kernel_passes.h
index ab8d7a26f44..8ff7750c7d5 100644
--- a/intern/cycles/kernel/kernel_passes.h
+++ b/intern/cycles/kernel/kernel_passes.h
@@ -52,6 +52,14 @@ ccl_device_forceinline void kernel_write_denoising_features_surface(
ccl_global float *buffer = kernel_pass_pixel_render_buffer(kg, state, render_buffer);
+ if (kernel_data.film.pass_denoising_depth != PASS_UNUSED) {
+ const float3 denoising_feature_throughput = INTEGRATOR_STATE(
+ state, path, denoising_feature_throughput);
+ const float denoising_depth = ensure_finite(average(denoising_feature_throughput) *
+ sd->ray_length);
+ kernel_write_pass_float(buffer + kernel_data.film.pass_denoising_depth, denoising_depth);
+ }
+
float3 normal = zero_float3();
float3 diffuse_albedo = zero_float3();
float3 specular_albedo = zero_float3();
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index 5cbe2939dfc..df6b6b5be20 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -384,6 +384,7 @@ typedef enum PassType {
PASS_MIST,
PASS_DENOISING_NORMAL,
PASS_DENOISING_ALBEDO,
+ PASS_DENOISING_DEPTH,
/* PASS_SHADOW_CATCHER accumulates contribution of shadow catcher object which is not affected by
* any other object. The pass accessor will divide the combined pass by the shadow catcher. The
@@ -1031,6 +1032,7 @@ typedef struct KernelFilm {
int pass_denoising_normal;
int pass_denoising_albedo;
+ int pass_denoising_depth;
int pass_aov_color;
int pass_aov_value;
@@ -1047,7 +1049,7 @@ typedef struct KernelFilm {
int use_approximate_shadow_catcher;
- int pad1, pad2, pad3;
+ int pad1, pad2;
} KernelFilm;
static_assert_align(KernelFilm, 16);
diff --git a/intern/cycles/render/film.cpp b/intern/cycles/render/film.cpp
index 381f794545a..1f7882ea91e 100644
--- a/intern/cycles/render/film.cpp
+++ b/intern/cycles/render/film.cpp
@@ -339,6 +339,9 @@ void Film::device_update(Device *device, DeviceScene *dscene, Scene *scene)
case PASS_DENOISING_ALBEDO:
kfilm->pass_denoising_albedo = kfilm->pass_stride;
break;
+ case PASS_DENOISING_DEPTH:
+ kfilm->pass_denoising_depth = kfilm->pass_stride;
+ break;
case PASS_SHADOW_CATCHER:
kfilm->pass_shadow_catcher = kfilm->pass_stride;
@@ -665,7 +668,7 @@ uint Film::get_kernel_features(const Scene *scene) const
const PassMode pass_mode = pass->get_mode();
if (pass_mode == PassMode::DENOISED || pass_type == PASS_DENOISING_NORMAL ||
- pass_type == PASS_DENOISING_ALBEDO) {
+ pass_type == PASS_DENOISING_ALBEDO || pass_type == PASS_DENOISING_DEPTH) {
kernel_features |= KERNEL_FEATURE_DENOISING;
}
diff --git a/intern/cycles/render/pass.cpp b/intern/cycles/render/pass.cpp
index 472c9fc0a82..cd044a16353 100644
--- a/intern/cycles/render/pass.cpp
+++ b/intern/cycles/render/pass.cpp
@@ -100,6 +100,7 @@ const NodeEnum *Pass::get_type_enum()
pass_type_enum.insert("mist", PASS_MIST);
pass_type_enum.insert("denoising_normal", PASS_DENOISING_NORMAL);
pass_type_enum.insert("denoising_albedo", PASS_DENOISING_ALBEDO);
+ pass_type_enum.insert("denoising_depth", PASS_DENOISING_DEPTH);
pass_type_enum.insert("shadow_catcher", PASS_SHADOW_CATCHER);
pass_type_enum.insert("shadow_catcher_sample_count", PASS_SHADOW_CATCHER_SAMPLE_COUNT);
@@ -294,6 +295,9 @@ PassInfo Pass::get_info(const PassType type, const bool include_albedo)
case PASS_DENOISING_ALBEDO:
pass_info.num_components = 3;
break;
+ case PASS_DENOISING_DEPTH:
+ pass_info.num_components = 1;
+ break;
case PASS_SHADOW_CATCHER:
pass_info.num_components = 3;