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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-08-21 00:46:05 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-08-21 00:46:05 +0300
commit41e6068c76447e7c3b9c281f508eae03d3dea804 (patch)
tree99e01f6caddfb583d76a7a393a604ed776c86719 /intern
parent1d1ddd48db432eb9ff646297d559756668fe6843 (diff)
Revert "Cycles: remove square samples option."
This reverts commit 757c24b6bceaeeae95f743b72b6a7040880a0ebf. We'll revisit this when doing deeper sampling changes.
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/blender/addon/presets.py1
-rw-r--r--intern/cycles/blender/addon/properties.py6
-rw-r--r--intern/cycles/blender/addon/ui.py16
-rw-r--r--intern/cycles/blender/addon/version_update.py20
-rw-r--r--intern/cycles/blender/blender_object.cpp14
-rw-r--r--intern/cycles/blender/blender_sync.cpp47
6 files changed, 72 insertions, 32 deletions
diff --git a/intern/cycles/blender/addon/presets.py b/intern/cycles/blender/addon/presets.py
index dd4e8e60a42..17efb00abdb 100644
--- a/intern/cycles/blender/addon/presets.py
+++ b/intern/cycles/blender/addon/presets.py
@@ -67,6 +67,7 @@ class AddPresetSampling(AddPresetBase, Operator):
"cycles.mesh_light_samples",
"cycles.subsurface_samples",
"cycles.volume_samples",
+ "cycles.use_square_samples",
"cycles.progressive",
"cycles.seed",
"cycles.sample_clamp_direct",
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index cb95bfb5b2a..7b16ef1d543 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -172,6 +172,12 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
default='PATH',
)
+ cls.use_square_samples = BoolProperty(
+ name="Square Samples",
+ description="Square sampling values for easier artist control",
+ default=False,
+ )
+
cls.samples = IntProperty(
name="Samples",
description="Number of samples to render for each pixel",
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index d8c2bde0b02..23425ab265a 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -100,6 +100,8 @@ def draw_samples_info(layout, context):
# Calculate sample values
if integrator == 'PATH':
aa = cscene.samples
+ if cscene.use_square_samples:
+ aa = aa * aa
else:
aa = cscene.aa_samples
d = cscene.diffuse_samples
@@ -110,9 +112,19 @@ def draw_samples_info(layout, context):
sss = cscene.subsurface_samples
vol = cscene.volume_samples
+ if cscene.use_square_samples:
+ aa = aa * aa
+ d = d * d
+ g = g * g
+ t = t * t
+ ao = ao * ao
+ ml = ml * ml
+ sss = sss * sss
+ vol = vol * vol
+
# Draw interface
# Do not draw for progressive, when Square Samples are disabled
- if use_branched_path(context):
+ if use_branched_path(context) or (cscene.use_square_samples and integrator == 'PATH'):
col = layout.column(align=True)
col.scale_y = 0.6
col.label("Total Samples:")
@@ -145,7 +157,7 @@ class CyclesRender_PT_sampling(CyclesButtonsPanel, Panel):
row = layout.row()
sub = row.row()
sub.prop(cscene, "progressive", text="")
- sub.label()
+ row.prop(cscene, "use_square_samples")
split = layout.split()
diff --git a/intern/cycles/blender/addon/version_update.py b/intern/cycles/blender/addon/version_update.py
index a37ac38c101..efd794461d6 100644
--- a/intern/cycles/blender/addon/version_update.py
+++ b/intern/cycles/blender/addon/version_update.py
@@ -315,23 +315,3 @@ def do_versions(self):
cscene.blur_glossy = 0.0
if not cscene.is_property_set("sample_clamp_indirect"):
cscene.sample_clamp_indirect = 0.0
-
- # Remove and apply square samples
- use_square_samples = cscene.get("use_square_samples", False)
- if use_square_samples:
- del cscene["use_square_samples"]
-
- cscene.samples *= cscene.samples
- cscene.preview_samples *= cscene.preview_samples
- cscene.aa_samples *= cscene.aa_samples
- cscene.preview_aa_samples *= cscene.preview_aa_samples
- cscene.diffuse_samples *= cscene.diffuse_samples
- cscene.glossy_samples *= cscene.glossy_samples
- cscene.transmission_samples *= cscene.transmission_samples
- cscene.ao_samples *= cscene.ao_samples
- cscene.mesh_light_samples *= cscene.mesh_light_samples
- cscene.subsurface_samples *= cscene.subsurface_samples
- cscene.volume_samples *= cscene.volume_samples
-
- for layer in scene.render.layers:
- layer.samples *= layer.samples
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index 82623d538b2..a930c439370 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -162,11 +162,16 @@ void BlenderSync::sync_light(BL::Object& b_parent,
light->shader = used_shaders[0];
/* shadow */
+ PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
PointerRNA clamp = RNA_pointer_get(&b_lamp.ptr, "cycles");
light->cast_shadow = get_boolean(clamp, "cast_shadow");
light->use_mis = get_boolean(clamp, "use_multiple_importance_sampling");
- light->samples = get_int(clamp, "samples");
+ int samples = get_int(clamp, "samples");
+ if(get_boolean(cscene, "use_square_samples"))
+ light->samples = samples * samples;
+ else
+ light->samples = samples;
light->max_bounces = get_int(clamp, "max_bounces");
@@ -194,6 +199,7 @@ void BlenderSync::sync_background_light(bool use_portal)
BL::World b_world = b_scene.world();
if(b_world) {
+ PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
PointerRNA cworld = RNA_pointer_get(&b_world.ptr, "cycles");
bool sample_as_light = get_boolean(cworld, "sample_as_light");
@@ -212,7 +218,11 @@ void BlenderSync::sync_background_light(bool use_portal)
light->use_mis = sample_as_light;
light->max_bounces = get_int(cworld, "max_bounces");
- light->samples = get_int(cworld, "samples");
+ int samples = get_int(cworld, "samples");
+ if(get_boolean(cscene, "use_square_samples"))
+ light->samples = samples * samples;
+ else
+ light->samples = samples;
light->tag_update(scene);
light_map.set_recalc(b_world);
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index a858af253d4..2d5b151f256 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -291,13 +291,32 @@ void BlenderSync::sync_integrator()
integrator->sample_all_lights_indirect = get_boolean(cscene, "sample_all_lights_indirect");
integrator->light_sampling_threshold = get_float(cscene, "light_sampling_threshold");
- integrator->diffuse_samples = get_int(cscene, "diffuse_samples");
- integrator->glossy_samples = get_int(cscene, "glossy_samples");
- integrator->transmission_samples = get_int(cscene, "transmission_samples");
- integrator->ao_samples = get_int(cscene, "ao_samples");
- integrator->mesh_light_samples = get_int(cscene, "mesh_light_samples");
- integrator->subsurface_samples = get_int(cscene, "subsurface_samples");
- integrator->volume_samples = get_int(cscene, "volume_samples");
+ int diffuse_samples = get_int(cscene, "diffuse_samples");
+ int glossy_samples = get_int(cscene, "glossy_samples");
+ int transmission_samples = get_int(cscene, "transmission_samples");
+ int ao_samples = get_int(cscene, "ao_samples");
+ int mesh_light_samples = get_int(cscene, "mesh_light_samples");
+ int subsurface_samples = get_int(cscene, "subsurface_samples");
+ int volume_samples = get_int(cscene, "volume_samples");
+
+ if(get_boolean(cscene, "use_square_samples")) {
+ integrator->diffuse_samples = diffuse_samples * diffuse_samples;
+ integrator->glossy_samples = glossy_samples * glossy_samples;
+ integrator->transmission_samples = transmission_samples * transmission_samples;
+ integrator->ao_samples = ao_samples * ao_samples;
+ integrator->mesh_light_samples = mesh_light_samples * mesh_light_samples;
+ integrator->subsurface_samples = subsurface_samples * subsurface_samples;
+ integrator->volume_samples = volume_samples * volume_samples;
+ }
+ else {
+ integrator->diffuse_samples = diffuse_samples;
+ integrator->glossy_samples = glossy_samples;
+ integrator->transmission_samples = transmission_samples;
+ integrator->ao_samples = ao_samples;
+ integrator->mesh_light_samples = mesh_light_samples;
+ integrator->subsurface_samples = subsurface_samples;
+ integrator->volume_samples = volume_samples;
+ }
if(b_scene.render().use_simplify()) {
if(preview) {
@@ -415,7 +434,11 @@ void BlenderSync::sync_render_layers(BL::SpaceView3D& b_v3d, const char *layer)
render_layer.bound_samples = (use_layer_samples == 1);
if(use_layer_samples != 2) {
- render_layer.samples = b_rlay->samples();
+ int samples = b_rlay->samples();
+ if(get_boolean(cscene, "use_square_samples"))
+ render_layer.samples = samples * samples;
+ else
+ render_layer.samples = samples;
}
}
@@ -730,6 +753,14 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine,
int preview_samples = get_int(cscene, "preview_samples");
int preview_aa_samples = get_int(cscene, "preview_aa_samples");
+ if(get_boolean(cscene, "use_square_samples")) {
+ aa_samples = aa_samples * aa_samples;
+ preview_aa_samples = preview_aa_samples * preview_aa_samples;
+
+ samples = samples * samples;
+ preview_samples = preview_samples * preview_samples;
+ }
+
if(get_enum(cscene, "progressive") == 0) {
if(background) {
params.samples = aa_samples;