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authorLeon Zandman <lzandman>2021-05-21 15:19:46 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-05-21 15:23:07 +0300
commit865d1889da54c4eb8dcdf6b4dca7df906b936add (patch)
tree62d523184717b54a34265cbe640e269defb61919 /intern
parentcf42586737554a5902796324a3b8c2f38c9a29f5 (diff)
Cleanup: spelling
Includes fixes to misspelled function names. Ref D11280
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/kernel/shaders/node_noise_texture.osl2
-rw-r--r--intern/cycles/kernel/svm/svm_noisetex.h2
-rw-r--r--intern/itasc/kdl/frames.hpp2
-rw-r--r--intern/itasc/kdl/utilities/error.h2
4 files changed, 4 insertions, 4 deletions
diff --git a/intern/cycles/kernel/shaders/node_noise_texture.osl b/intern/cycles/kernel/shaders/node_noise_texture.osl
index 61c0216910b..01196ab633a 100644
--- a/intern/cycles/kernel/shaders/node_noise_texture.osl
+++ b/intern/cycles/kernel/shaders/node_noise_texture.osl
@@ -25,7 +25,7 @@
* coordinates to act as a seed since the noise functions don't have seed values.
* A seed value is needed for generating distortion textures and color outputs.
* The offset's components are in the range [100, 200], not too high to cause
- * bad precision and not to small to be noticeable. We use float seed because
+ * bad precision and not too small to be noticeable. We use float seed because
* OSL only support float hashes.
*/
diff --git a/intern/cycles/kernel/svm/svm_noisetex.h b/intern/cycles/kernel/svm/svm_noisetex.h
index 920dd7d9d02..61fd9553802 100644
--- a/intern/cycles/kernel/svm/svm_noisetex.h
+++ b/intern/cycles/kernel/svm/svm_noisetex.h
@@ -20,7 +20,7 @@ CCL_NAMESPACE_BEGIN
* coordinates to act as a seed since the noise functions don't have seed values.
* A seed value is needed for generating distortion textures and color outputs.
* The offset's components are in the range [100, 200], not too high to cause
- * bad precision and not to small to be noticeable. We use float seed because
+ * bad precision and not too small to be noticeable. We use float seed because
* OSL only support float hashes.
*/
diff --git a/intern/itasc/kdl/frames.hpp b/intern/itasc/kdl/frames.hpp
index 6cb336801a9..662eb3e857a 100644
--- a/intern/itasc/kdl/frames.hpp
+++ b/intern/itasc/kdl/frames.hpp
@@ -364,7 +364,7 @@ public:
//! Along an arbitrary axes. It is not necessary to normalize rotaxis.
//! returns identity rotation matrix in the case that the norm of rotaxis
- //! is to small to be used.
+ //! is too small to be used.
// @see Rot2 if you want to handle this error in another way.
static Rotation Rot(const Vector& rotaxis,double angle);
diff --git a/intern/itasc/kdl/utilities/error.h b/intern/itasc/kdl/utilities/error.h
index f2377702b9b..c6ab3ebdc69 100644
--- a/intern/itasc/kdl/utilities/error.h
+++ b/intern/itasc/kdl/utilities/error.h
@@ -161,7 +161,7 @@ class Error_MotionPlanning : public Error {};
class Error_MotionPlanning_Circle_ToSmall : public Error_MotionPlanning {
public:
- virtual const char* Description() const { return "Circle : radius is to small";}
+ virtual const char* Description() const { return "Circle : radius is too small";}
virtual int GetType() const {return 3001;}
};