diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-08-20 04:25:13 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-08-20 17:51:53 +0300 |
commit | b5f8063fb9932c36133d2c3ac185b455964f2e98 (patch) | |
tree | c84b99f04185e430bfaf45b82d636bf89128e8d3 /intern | |
parent | 0b07c2c8a254295dfdd3d051c6e84d36a0a3cc30 (diff) |
Cycles: support baking normals plugged into BSDFs, averaged with closure weight.
Diffstat (limited to 'intern')
-rw-r--r-- | intern/cycles/kernel/kernel_bake.h | 4 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_passes.h | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_shader.h | 20 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_types.h | 2 | ||||
-rw-r--r-- | intern/cycles/render/graph.h | 1 | ||||
-rw-r--r-- | intern/cycles/render/nodes.cpp | 12 | ||||
-rw-r--r-- | intern/cycles/render/nodes.h | 1 | ||||
-rw-r--r-- | intern/cycles/render/osl.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/render/svm.cpp | 3 |
9 files changed, 36 insertions, 13 deletions
diff --git a/intern/cycles/kernel/kernel_bake.h b/intern/cycles/kernel/kernel_bake.h index ea30ee9c139..d9b803cf692 100644 --- a/intern/cycles/kernel/kernel_bake.h +++ b/intern/cycles/kernel/kernel_bake.h @@ -342,8 +342,8 @@ ccl_device void kernel_bake_evaluate(KernelGlobals *kg, ccl_global uint4 *input, shader_eval_surface(kg, &sd, &state, 0.f, 0, SHADER_CONTEXT_MAIN); } - /* compression: normal = (2 * color) - 1 */ - out = sd.N * 0.5f + make_float3(0.5f, 0.5f, 0.5f); + /* encoding: normal = (2 * color) - 1 */ + out = shader_bsdf_average_normal(kg, &sd) * 0.5f + make_float3(0.5f, 0.5f, 0.5f); break; } case SHADER_EVAL_UV: diff --git a/intern/cycles/kernel/kernel_passes.h b/intern/cycles/kernel/kernel_passes.h index de65e8ef27b..d454cce6e30 100644 --- a/intern/cycles/kernel/kernel_passes.h +++ b/intern/cycles/kernel/kernel_passes.h @@ -260,7 +260,7 @@ ccl_device_inline void kernel_write_data_passes(KernelGlobals *kg, ccl_global fl } if(flag & PASS_NORMAL) { - float3 normal = sd->N; + float3 normal = shader_bsdf_average_normal(kg, sd); kernel_write_pass_float3(buffer + kernel_data.film.pass_normal, sample, normal); } if(flag & PASS_UV) { diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h index 01ba6d86f0b..6b706cfdc86 100644 --- a/intern/cycles/kernel/kernel_shader.h +++ b/intern/cycles/kernel/kernel_shader.h @@ -764,6 +764,19 @@ ccl_device float3 shader_bsdf_subsurface(KernelGlobals *kg, ShaderData *sd) return eval; } +ccl_device float3 shader_bsdf_average_normal(KernelGlobals *kg, ShaderData *sd) +{ + float3 N = make_float3(0.0f, 0.0f, 0.0f); + + for(int i = 0; i < sd->num_closure; i++) { + ShaderClosure *sc = &sd->closure[i]; + if(CLOSURE_IS_BSDF_OR_BSSRDF(sc->type)) + N += sc->N*average(sc->weight); + } + + return (is_zero(N))? sd->N : normalize(N); +} + ccl_device float3 shader_bsdf_ao(KernelGlobals *kg, ShaderData *sd, float ao_factor, float3 *N_) { float3 eval = make_float3(0.0f, 0.0f, 0.0f); @@ -783,12 +796,7 @@ ccl_device float3 shader_bsdf_ao(KernelGlobals *kg, ShaderData *sd, float ao_fac } } - if(is_zero(N)) - N = sd->N; - else - N = normalize(N); - - *N_ = N; + *N_ = (is_zero(N))? sd->N : normalize(N); return eval; } diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index 58371c56267..ce52ed4191c 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -878,7 +878,7 @@ enum ShaderDataFlag { SD_VOLUME_MIS = (1 << 23), /* Use cubic interpolation for voxels. */ SD_VOLUME_CUBIC = (1 << 24), - /* Has data connected to the displacement input. */ + /* Has data connected to the displacement input or uses bump map. */ SD_HAS_BUMP = (1 << 25), /* Has true displacement. */ SD_HAS_DISPLACEMENT = (1 << 26), diff --git a/intern/cycles/render/graph.h b/intern/cycles/render/graph.h index 20ce8195093..f0fd789c6bd 100644 --- a/intern/cycles/render/graph.h +++ b/intern/cycles/render/graph.h @@ -151,6 +151,7 @@ public: virtual bool has_surface_emission() { return false; } virtual bool has_surface_transparent() { return false; } virtual bool has_surface_bssrdf() { return false; } + virtual bool has_bump() { return false; } virtual bool has_bssrdf_bump() { return false; } virtual bool has_spatial_varying() { return false; } virtual bool has_object_dependency() { return false; } diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp index 90a68a06cb5..689326f9795 100644 --- a/intern/cycles/render/nodes.cpp +++ b/intern/cycles/render/nodes.cpp @@ -1845,6 +1845,14 @@ void BsdfNode::compile(OSLCompiler& /*compiler*/) assert(0); } +bool BsdfNode::has_bump() +{ + /* detect if anything is plugged into the normal input besides the default */ + ShaderInput *normal_in = input("Normal"); + return (normal_in && normal_in->link && + normal_in->link->parent->special_type != SHADER_SPECIAL_TYPE_GEOMETRY); +} + /* Anisotropic BSDF Closure */ NODE_DEFINE(AnisotropicBsdfNode) @@ -2439,9 +2447,7 @@ void PrincipledBsdfNode::compile(OSLCompiler& compiler) bool PrincipledBsdfNode::has_bssrdf_bump() { - /* detect if anything is plugged into the normal input besides the default */ - ShaderInput *normal_in = input("Normal"); - return (normal_in->link && normal_in->link->parent->special_type != SHADER_SPECIAL_TYPE_GEOMETRY); + return has_surface_bssrdf() && has_bump(); } /* Translucent BSDF Closure */ diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h index c0271a3c8eb..db47e2d92d5 100644 --- a/intern/cycles/render/nodes.h +++ b/intern/cycles/render/nodes.h @@ -337,6 +337,7 @@ public: bool has_spatial_varying() { return true; } void compile(SVMCompiler& compiler, ShaderInput *param1, ShaderInput *param2, ShaderInput *param3 = NULL, ShaderInput *param4 = NULL); virtual ClosureType get_closure_type() { return closure; } + virtual bool has_bump(); float3 color; float3 normal; diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp index 8fca3ebac70..5c5ac6e2be9 100644 --- a/intern/cycles/render/osl.cpp +++ b/intern/cycles/render/osl.cpp @@ -721,6 +721,7 @@ void OSLCompiler::add(ShaderNode *node, const char *name, bool isfilepath) current_shader->has_surface_bssrdf = true; current_shader->has_bssrdf_bump = true; /* can't detect yet */ } + current_shader->has_bump = true; /* can't detect yet */ } if(node->has_spatial_varying()) { @@ -1029,6 +1030,9 @@ void OSLCompiler::generate_nodes(const ShaderNodeSet& nodes) if(node->has_bssrdf_bump()) current_shader->has_bssrdf_bump = true; } + if(node->has_bump()) { + current_shader->has_bump = true; + } } else if(current_type == SHADER_TYPE_VOLUME) { if(node->has_spatial_varying()) diff --git a/intern/cycles/render/svm.cpp b/intern/cycles/render/svm.cpp index 66eb6a31847..32f89897970 100644 --- a/intern/cycles/render/svm.cpp +++ b/intern/cycles/render/svm.cpp @@ -521,6 +521,9 @@ void SVMCompiler::generate_closure_node(ShaderNode *node, if(node->has_bssrdf_bump()) current_shader->has_bssrdf_bump = true; } + if(node->has_bump()) { + current_shader->has_bump = true; + } } } |