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authorKévin Dietrich <kevin.dietrich@mailoo.org>2021-08-12 10:59:05 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2021-08-12 10:59:05 +0300
commit2875995efe0f99b22ccf8e60087251d59d6814f1 (patch)
tree7540644e4d9f114bf2e49f76239329d1f02a4509 /intern
parent2941fd6afde16836171e18ad656f1a2e59ec36ce (diff)
Fallback to object texture coordinates if no original coordinates are found
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/kernel/svm/svm_attribute.h48
-rw-r--r--intern/cycles/render/alembic.cpp33
2 files changed, 48 insertions, 33 deletions
diff --git a/intern/cycles/kernel/svm/svm_attribute.h b/intern/cycles/kernel/svm/svm_attribute.h
index f598bfb8f8f..62740824ad1 100644
--- a/intern/cycles/kernel/svm/svm_attribute.h
+++ b/intern/cycles/kernel/svm/svm_attribute.h
@@ -72,6 +72,22 @@ ccl_device void svm_node_attr(KernelGlobals *kg, ShaderData *sd, float *stack, u
}
#endif
+ if (node.y == ATTR_STD_GENERATED && desc.element == ATTR_ELEMENT_NONE) {
+ /* No generated attribute, fall back to object coordinates. */
+ float3 f = sd->P;
+ object_inverse_position_transform(kg, sd, &f);
+ if (type == NODE_ATTR_OUTPUT_FLOAT) {
+ stack_store_float(stack, out_offset, average(f));
+ }
+ else if (type == NODE_ATTR_OUTPUT_FLOAT3) {
+ stack_store_float3(stack, out_offset, f);
+ }
+ else {
+ stack_store_float(stack, out_offset, 1.0f);
+ }
+ return;
+ }
+
/* Surface. */
if (desc.type == NODE_ATTR_FLOAT) {
float f = primitive_surface_attribute_float(kg, sd, desc, NULL, NULL);
@@ -145,6 +161,22 @@ ccl_device void svm_node_attr_bump_dx(KernelGlobals *kg, ShaderData *sd, float *
}
#endif
+ if (node.y == ATTR_STD_GENERATED && desc.element == ATTR_ELEMENT_NONE) {
+ /* No generated attribute, fall back to object coordinates. */
+ float3 f = sd->P + sd->dP.dx;
+ object_inverse_position_transform(kg, sd, &f);
+ if (type == NODE_ATTR_OUTPUT_FLOAT) {
+ stack_store_float(stack, out_offset, average(f));
+ }
+ else if (type == NODE_ATTR_OUTPUT_FLOAT3) {
+ stack_store_float3(stack, out_offset, f);
+ }
+ else {
+ stack_store_float(stack, out_offset, 1.0f);
+ }
+ return;
+ }
+
/* Surface */
if (desc.type == NODE_ATTR_FLOAT) {
float dx;
@@ -222,6 +254,22 @@ ccl_device void svm_node_attr_bump_dy(KernelGlobals *kg, ShaderData *sd, float *
}
#endif
+ if (node.y == ATTR_STD_GENERATED && desc.element == ATTR_ELEMENT_NONE) {
+ /* No generated attribute, fall back to object coordinates. */
+ float3 f = sd->P + sd->dP.dy;
+ object_inverse_position_transform(kg, sd, &f);
+ if (type == NODE_ATTR_OUTPUT_FLOAT) {
+ stack_store_float(stack, out_offset, average(f));
+ }
+ else if (type == NODE_ATTR_OUTPUT_FLOAT3) {
+ stack_store_float3(stack, out_offset, f);
+ }
+ else {
+ stack_store_float(stack, out_offset, 1.0f);
+ }
+ return;
+ }
+
/* Surface */
if (desc.type == NODE_ATTR_FLOAT) {
float dy;
diff --git a/intern/cycles/render/alembic.cpp b/intern/cycles/render/alembic.cpp
index c1a3cf91a02..a2ace6d9054 100644
--- a/intern/cycles/render/alembic.cpp
+++ b/intern/cycles/render/alembic.cpp
@@ -954,12 +954,6 @@ static void update_attributes(AttributeSet &attributes, CachedData &cached_data,
/* remove any attributes not in cached_attributes */
list<Attribute>::iterator it;
for (it = attributes.attributes.begin(); it != attributes.attributes.end();) {
- /* Do not remove generated attribute, it will be updated in the data reading function */
- if (it->std == ATTR_STD_GENERATED) {
- ++it;
- continue;
- }
-
if (cached_attributes.find(&(*it)) == cached_attributes.end()) {
attributes.remove(it++);
continue;
@@ -1309,14 +1303,6 @@ void AlembicProcedural::read_mesh(AlembicObject *abc_object, Abc::chrono_t frame
cached_data.min_delta.copy_to_socket(frame_time, mesh, mesh->get_min_delta_socket());
cached_data.max_delta.copy_to_socket(frame_time, mesh, mesh->get_max_delta_socket());
- /* we don't yet support arbitrary attributes, for now add vertex
- * coordinates as generated coordinates if requested */
- if (mesh->need_attribute(scene_, ATTR_STD_GENERATED)) {
- Attribute *attr = mesh->attributes.add(ATTR_STD_GENERATED);
- memcpy(
- attr->data_float3(), mesh->get_verts().data(), sizeof(float3) * mesh->get_verts().size());
- }
-
if (mesh->is_modified()) {
bool need_rebuild = mesh->triangles_is_modified();
mesh->tag_update(scene_, need_rebuild);
@@ -1408,14 +1394,6 @@ void AlembicProcedural::read_subd(AlembicObject *abc_object, Abc::chrono_t frame
update_attributes(mesh->subd_attributes, cached_data, frame_time);
- /* we don't yet support arbitrary attributes, for now add vertex
- * coordinates as generated coordinates if requested */
- if (mesh->need_attribute(scene_, ATTR_STD_GENERATED)) {
- Attribute *attr = mesh->attributes.add(ATTR_STD_GENERATED);
- memcpy(
- attr->data_float3(), mesh->get_verts().data(), sizeof(float3) * mesh->get_verts().size());
- }
-
if (mesh->is_modified()) {
bool need_rebuild = (mesh->triangles_is_modified()) ||
(mesh->subd_num_corners_is_modified()) ||
@@ -1465,17 +1443,6 @@ void AlembicProcedural::read_curves(AlembicObject *abc_object, Abc::chrono_t fra
update_attributes(hair->attributes, cached_data, frame_time);
- /* we don't yet support arbitrary attributes, for now add first keys as generated coordinates if
- * requested */
- if (hair->need_attribute(scene_, ATTR_STD_GENERATED)) {
- Attribute *attr_generated = hair->attributes.add(ATTR_STD_GENERATED);
- float3 *generated = attr_generated->data_float3();
-
- for (size_t i = 0; i < hair->num_curves(); i++) {
- generated[i] = hair->get_curve_keys()[hair->get_curve(i).first_key];
- }
- }
-
cached_data.min_delta.copy_to_socket(frame_time, hair, hair->get_min_delta_socket());
cached_data.max_delta.copy_to_socket(frame_time, hair, hair->get_max_delta_socket());