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author | Stefan Werner <stefan.werner@tangent-animation.com> | 2021-04-27 15:30:13 +0300 |
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committer | Stefan Werner <stefan.werner@tangent-animation.com> | 2021-04-27 15:30:13 +0300 |
commit | e714b3a1c3163fa7f63e6e4ae77e6633a9b1d866 (patch) | |
tree | 175a031e5db39e5ffca08017b614902f883d5ef6 /intern | |
parent | 3c269f01c33d8e6d6470215a4b2db9c397fd8cb9 (diff) |
Cycles: Removed unused macros.
These were leftovers from an earlier way of indexing textures.
Diffstat (limited to 'intern')
-rw-r--r-- | intern/cycles/util/util_texture.h | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/intern/cycles/util/util_texture.h b/intern/cycles/util/util_texture.h index b445ab1488f..71bf9c65911 100644 --- a/intern/cycles/util/util_texture.h +++ b/intern/cycles/util/util_texture.h @@ -21,18 +21,12 @@ CCL_NAMESPACE_BEGIN -/* Texture limits on devices. */ -#define TEX_NUM_MAX (INT_MAX >> 4) - /* Color to use when textures are not found. */ #define TEX_IMAGE_MISSING_R 1 #define TEX_IMAGE_MISSING_G 0 #define TEX_IMAGE_MISSING_B 1 #define TEX_IMAGE_MISSING_A 1 -/* Texture type. */ -#define kernel_tex_type(tex) (tex & IMAGE_DATA_TYPE_MASK) - /* Interpolation types for textures * cuda also use texture space to store other objects */ typedef enum InterpolationType { @@ -45,9 +39,6 @@ typedef enum InterpolationType { INTERPOLATION_NUM_TYPES, } InterpolationType; -/* Texture types - * Since we store the type in the lower bits of a flat index, - * the shift and bit mask constant below need to be kept in sync. */ typedef enum ImageDataType { IMAGE_DATA_TYPE_FLOAT4 = 0, IMAGE_DATA_TYPE_BYTE4 = 1, @@ -75,9 +66,6 @@ typedef enum ImageAlphaType { IMAGE_ALPHA_NUM_TYPES, } ImageAlphaType; -#define IMAGE_DATA_TYPE_SHIFT 4 -#define IMAGE_DATA_TYPE_MASK 0xF - /* Extension types for textures. * * Defines how the image is extrapolated past its original bounds. */ |