diff options
author | Thomas Dinges <blender@dingto.org> | 2012-09-04 20:54:32 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2012-09-04 20:54:32 +0400 |
commit | 0e3f3a0aeff597593037ce7a032fe62fdf192f90 (patch) | |
tree | cfb6dfb7256b1086b33a8e2fe0b1fff489e6999a /intern | |
parent | 64a4a05d3196447aaa195fc4927438857c6738a2 (diff) |
OSL:
* Holdout shader is now working in OSL.
Diffstat (limited to 'intern')
-rw-r--r-- | intern/cycles/kernel/osl/nodes/node_holdout.osl | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/intern/cycles/kernel/osl/nodes/node_holdout.osl b/intern/cycles/kernel/osl/nodes/node_holdout.osl index 69f8d85a82e..aede50c7ca0 100644 --- a/intern/cycles/kernel/osl/nodes/node_holdout.osl +++ b/intern/cycles/kernel/osl/nodes/node_holdout.osl @@ -18,11 +18,9 @@ #include "stdosl.h" -shader node_background( - color Color = color(0.8, 0.8, 0.8), - float Strength = 1.0, - output closure color Background = background()) +shader node_holdout( + output closure color Holdout = holdout()) { - Background = Color*Strength*background(); + } |