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authorSergey Sharybin <sergey.vfx@gmail.com>2016-10-26 16:23:58 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-10-26 16:23:58 +0300
commit35f152358b2af9e0b71be4c78d4381c3f474ffcd (patch)
treeb27cdec4a06269c8877313b14743f400b3303d81 /intern
parent7c7d23691fc8583967a17dc501b9fb94f101990b (diff)
Cycles: Completely disable transform SSE for now
Was causing issues on another frame. On a tight schedule, disabling for now so artists are happy. Still looking into root of the issue!
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/util/util_transform.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/cycles/util/util_transform.h b/intern/cycles/util/util_transform.h
index 1bac3c150cb..ea5eb3b25b0 100644
--- a/intern/cycles/util/util_transform.h
+++ b/intern/cycles/util/util_transform.h
@@ -73,7 +73,8 @@ ccl_device_inline float3 transform_perspective(const Transform *t, const float3
ccl_device_inline float3 transform_point(const Transform *t, const float3 a)
{
-#if defined(__KERNEL_SSE__) && defined(__KERNEL_SSE2__)
+ /* TODO(sergey): Disabled for now, causes crashes in certain cases. */
+#if defined(__KERNEL_SSE__) && defined(__KERNEL_SSE2__) && 0
ssef x, y, z, w, aa;
aa = a.m128;