diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2015-07-31 22:27:00 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2015-07-31 22:45:05 +0300 |
commit | 527ee3f1f1ff81d0240c263579ef42be714cac71 (patch) | |
tree | 4535daf698d19c926930de3c655ba0b6ef579892 /intern | |
parent | 03f00eb91d873cc118a100d6e5b5d7bf801dd451 (diff) |
Fix T45632: motion blur (2d filter) not working - in OSX at least
This regression was introduced in Blende 2.73a when we went through a
ghost context refactoring :(
Diffstat (limited to 'intern')
-rw-r--r-- | intern/ghost/intern/GHOST_ContextCGL.mm | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/intern/ghost/intern/GHOST_ContextCGL.mm b/intern/ghost/intern/GHOST_ContextCGL.mm index ae7e7a69854..51895e5fa1a 100644 --- a/intern/ghost/intern/GHOST_ContextCGL.mm +++ b/intern/ghost/intern/GHOST_ContextCGL.mm @@ -205,6 +205,9 @@ static void makeAttribList( attribs.push_back(NSOpenGLPFADepthSize); attribs.push_back((NSOpenGLPixelFormatAttribute) 32); + attribs.push_back(NSOpenGLPFAAccumSize); + attribs.push_back((NSOpenGLPixelFormatAttribute) 32); + if (stereoVisual) attribs.push_back(NSOpenGLPFAStereo); |