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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-10-18 19:03:18 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-10-18 19:03:18 +0400
commit5a355c2b01a7b9688adcdd92637c9c06c2671b91 (patch)
tree8d4ebb1fbea3b8d9a0098a7dea894583ebe5c4bf /intern
parenta15818f1f7d3089d85d72a4196d0240d9f2f81d9 (diff)
Fix cycles hair segments not giving correct vector speed pass, the motion vector
export was not implemented yet for this primitive.
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/blender/blender_curves.cpp69
-rw-r--r--intern/cycles/blender/blender_mesh.cpp6
-rw-r--r--intern/cycles/blender/blender_sync.h2
-rw-r--r--intern/cycles/render/object.cpp4
4 files changed, 65 insertions, 16 deletions
diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp
index 1cddc25a22b..06089d9eebe 100644
--- a/intern/cycles/blender/blender_curves.cpp
+++ b/intern/cycles/blender/blender_curves.cpp
@@ -628,6 +628,47 @@ void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CData)
}
}
+void ExportCurveSegmentsMotion(Scene *scene, Mesh *mesh, ParticleCurveData *CData, int motion)
+{
+ /* export motion vectors for curve keys */
+ AttributeStandard std = (motion == -1)? ATTR_STD_MOTION_PRE: ATTR_STD_MOTION_POST;
+ Attribute *attr_motion = mesh->curve_attributes.add(std);
+ float3 *data_motion = attr_motion->data_float3();
+ float3 *current_motion = data_motion;
+ size_t size = mesh->curve_keys.size();
+ size_t i = 0;
+ bool have_motion = false;
+
+ for(int sys = 0; sys < CData->psys_firstcurve.size(); sys++) {
+ if(CData->psys_curvenum[sys] == 0)
+ continue;
+
+ for(int curve = CData->psys_firstcurve[sys]; curve < CData->psys_firstcurve[sys] + CData->psys_curvenum[sys]; curve++) {
+ if(CData->curve_keynum[curve] <= 1)
+ continue;
+
+ for(int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve]; curvekey++) {
+ if(i < mesh->curve_keys.size()) {
+ *current_motion = CData->curvekey_co[curvekey];
+
+ /* unlike mesh coordinates, these tend to be slightly different
+ * between frames due to particle transforms into/out of object
+ * space, so we use an epsilon to detect actual changes */
+ if(len_squared(*current_motion - mesh->curve_keys[i].co) > 1e-5f*1e-5f)
+ have_motion = true;
+
+ current_motion++;
+ }
+
+ i++;
+ }
+ }
+ }
+
+ if(i != size || !have_motion)
+ mesh->curve_attributes.remove(std);
+}
+
void ExportCurveTriangleUV(Mesh *mesh, ParticleCurveData *CData, int vert_offset, int resol, float3 *uvdata)
{
if(uvdata == NULL)
@@ -778,18 +819,21 @@ void BlenderSync::sync_curve_settings()
}
-void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool object_updated)
+void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, int motion)
{
- /* Clear stored curve data */
- mesh->curve_keys.clear();
- mesh->curves.clear();
- mesh->curve_attributes.clear();
+ if(!motion) {
+ /* Clear stored curve data */
+ mesh->curve_keys.clear();
+ mesh->curves.clear();
+ mesh->curve_attributes.clear();
+ }
/* obtain general settings */
bool use_curves = scene->curve_system_manager->use_curves;
if(!(use_curves && b_ob.mode() == b_ob.mode_OBJECT)) {
- mesh->compute_bounds();
+ if(!motion)
+ mesh->compute_bounds();
return;
}
@@ -829,13 +873,15 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool
}
}
else {
- ExportCurveSegments(scene, mesh, &CData);
+ if(motion)
+ ExportCurveSegmentsMotion(scene, mesh, &CData, motion);
+ else
+ ExportCurveSegments(scene, mesh, &CData);
}
-
/* generated coordinates from first key. we should ideally get this from
* blender to handle deforming objects */
- {
+ if(!motion) {
if(mesh->need_attribute(scene, ATTR_STD_GENERATED)) {
float3 loc, size;
mesh_texture_space(b_mesh, loc, size);
@@ -861,7 +907,7 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool
}
/* create vertex color attributes */
- {
+ if(!motion) {
BL::Mesh::tessface_vertex_colors_iterator l;
int vcol_num = 0;
@@ -895,7 +941,7 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool
}
/* create UV attributes */
- {
+ if(!motion) {
BL::Mesh::tessface_uv_textures_iterator l;
int uv_num = 0;
@@ -943,6 +989,5 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool
mesh->compute_bounds();
}
-
CCL_NAMESPACE_END
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index f6c7319e210..e42af60c27b 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -488,7 +488,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object b_ob, bool object_updated, bool hide_tri
}
if(render_layer.use_hair)
- sync_curves(mesh, b_mesh, b_ob, object_updated);
+ sync_curves(mesh, b_mesh, b_ob, 0);
/* free derived mesh */
b_data.meshes.remove(b_mesh);
@@ -562,6 +562,10 @@ void BlenderSync::sync_mesh_motion(BL::Object b_ob, Mesh *mesh, int motion)
if(i != size || memcmp(M, &mesh->verts[0], sizeof(float3)*size) == 0)
mesh->attributes.remove(std);
+ /* hair motion */
+ if(render_layer.use_hair)
+ sync_curves(mesh, b_mesh, b_ob, motion);
+
/* free derived mesh */
b_data.meshes.remove(b_mesh);
}
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index 295b1fcee5c..3d2a3ae5aac 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -81,7 +81,7 @@ private:
void sync_nodes(Shader *shader, BL::ShaderNodeTree b_ntree);
Mesh *sync_mesh(BL::Object b_ob, bool object_updated, bool hide_tris);
- void sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool object_updated);
+ void sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, int motion);
Object *sync_object(BL::Object b_parent, int persistent_id[OBJECT_PERSISTENT_ID_SIZE], BL::DupliObject b_dupli_object, Transform& tfm, uint layer_flag, int motion, bool hide_tris);
void sync_light(BL::Object b_parent, int persistent_id[OBJECT_PERSISTENT_ID_SIZE], BL::Object b_ob, Transform& tfm);
void sync_background_light();
diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp
index 0479dd9af74..6fb96a3290c 100644
--- a/intern/cycles/render/object.cpp
+++ b/intern/cycles/render/object.cpp
@@ -253,9 +253,9 @@ void ObjectManager::device_update_transforms(Device *device, DeviceScene *dscene
Transform mtfm_pre = ob->motion.pre;
Transform mtfm_post = ob->motion.post;
- if(!mesh->attributes.find(ATTR_STD_MOTION_PRE))
+ if(!(mesh->attributes.find(ATTR_STD_MOTION_PRE) || mesh->curve_attributes.find(ATTR_STD_MOTION_PRE)))
mtfm_pre = mtfm_pre * itfm;
- if(!mesh->attributes.find(ATTR_STD_MOTION_POST))
+ if(!(mesh->attributes.find(ATTR_STD_MOTION_POST) || mesh->curve_attributes.find(ATTR_STD_MOTION_POST)))
mtfm_post = mtfm_post * itfm;
memcpy(&objects_vector[i*OBJECT_VECTOR_SIZE+0], &mtfm_pre, sizeof(float4)*3);