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authorThomas Dinges <blender@dingto.org>2012-09-06 03:22:36 +0400
committerThomas Dinges <blender@dingto.org>2012-09-06 03:22:36 +0400
commit3f7b4916e9bcd89bb289f3b1d5749c5bcb956f6a (patch)
treea24901e5f3543a5cc07fd3ac1b5e9c97bcd3d1ef /intern
parent36797a64a5ef548e25d2383025d9e4ae0a82f424 (diff)
OSL Backend:
* Added the Phong BRDF from the inbuilt OSL shader library. This can be used in OSL shaders only for now: * phong(normal N, float exponent) * phong_ramp(normal N, float exponent, color colors[8]
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/kernel/osl/CMakeLists.txt1
-rw-r--r--intern/cycles/kernel/osl/bsdf_phong.cpp277
-rw-r--r--intern/cycles/kernel/osl/osl_closures.cpp2
-rw-r--r--intern/cycles/kernel/osl/osl_closures.h6
4 files changed, 286 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/CMakeLists.txt b/intern/cycles/kernel/osl/CMakeLists.txt
index ce82d901c44..ea675456e6d 100644
--- a/intern/cycles/kernel/osl/CMakeLists.txt
+++ b/intern/cycles/kernel/osl/CMakeLists.txt
@@ -13,6 +13,7 @@ set(SRC
bsdf_ashikhmin_velvet.cpp
bsdf_diffuse.cpp
bsdf_oren_nayar.cpp
+ bsdf_phong.cpp
bsdf_microfacet.cpp
bsdf_reflection.cpp
bsdf_refraction.cpp
diff --git a/intern/cycles/kernel/osl/bsdf_phong.cpp b/intern/cycles/kernel/osl/bsdf_phong.cpp
new file mode 100644
index 00000000000..57745079d33
--- /dev/null
+++ b/intern/cycles/kernel/osl/bsdf_phong.cpp
@@ -0,0 +1,277 @@
+/*
+ * Adapted from Open Shading Language with this license:
+ *
+ * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al.
+ * All Rights Reserved.
+ *
+ * Modifications Copyright 2012, Blender Foundation.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Sony Pictures Imageworks nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <OpenImageIO/fmath.h>
+
+#include <OSL/genclosure.h>
+#include "osl_closures.h"
+#include "util_math.h"
+
+CCL_NAMESPACE_BEGIN
+
+using namespace OSL;
+
+// vanilla phong - leaks energy at grazing angles
+// see Global Illumination Compendium entry (66)
+class PhongClosure : public BSDFClosure {
+public:
+ Vec3 m_N;
+ float m_exponent;
+ PhongClosure() : BSDFClosure(Labels::GLOSSY) { }
+
+ void setup() {};
+
+ bool mergeable (const ClosurePrimitive *other) const {
+ const PhongClosure *comp = (const PhongClosure *)other;
+ return m_N == comp->m_N && m_exponent == comp->m_exponent &&
+ BSDFClosure::mergeable(other);
+ }
+
+ size_t memsize () const { return sizeof(*this); }
+
+ const char *name () const { return "phong"; }
+
+ void print_on (std::ostream &out) const {
+ out << name() << " ((";
+ out << m_N[0] << ", " << m_N[1] << ", " << m_N[2] << "), ";
+ out << m_exponent << ")";
+ }
+
+ float albedo (const Vec3 &omega_out) const
+ {
+ return 1.0f;
+ }
+
+ Color3 eval_reflect (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const
+ {
+ float cosNI = m_N.dot(omega_in);
+ float cosNO = m_N.dot(omega_out);
+ if (cosNI > 0 && cosNO > 0) {
+ // reflect the view vector
+ Vec3 R = (2 * cosNO) * m_N - omega_out;
+ float cosRI = R.dot(omega_in);
+ if (cosRI > 0) {
+ float common = 0.5f * (float) M_1_PI * powf(cosRI, m_exponent);
+ float out = cosNI * (m_exponent + 2) * common;
+ pdf = (m_exponent + 1) * common;
+ return Color3 (out, out, out);
+ }
+ }
+ return Color3 (0, 0, 0);
+ }
+
+ Color3 eval_transmit (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const
+ {
+ return Color3 (0, 0, 0);
+ }
+
+ ustring sample (const Vec3 &Ng,
+ const Vec3 &omega_out, const Vec3 &domega_out_dx, const Vec3 &domega_out_dy,
+ float randu, float randv,
+ Vec3 &omega_in, Vec3 &domega_in_dx, Vec3 &domega_in_dy,
+ float &pdf, Color3 &eval) const
+ {
+ float cosNO = m_N.dot(omega_out);
+ if (cosNO > 0) {
+ // reflect the view vector
+ Vec3 R = (2 * cosNO) * m_N - omega_out;
+ domega_in_dx = (2 * m_N.dot(domega_out_dx)) * m_N - domega_out_dx;
+ domega_in_dy = (2 * m_N.dot(domega_out_dy)) * m_N - domega_out_dy;
+ Vec3 T, B;
+ make_orthonormals (R, T, B);
+ float phi = 2 * (float) M_PI * randu;
+ float cosTheta = powf(randv, 1 / (m_exponent + 1));
+ float sinTheta2 = 1 - cosTheta * cosTheta;
+ float sinTheta = sinTheta2 > 0 ? sqrtf(sinTheta2) : 0;
+ omega_in = (cosf(phi) * sinTheta) * T +
+ (sinf(phi) * sinTheta) * B +
+ ( cosTheta) * R;
+ if (Ng.dot(omega_in) > 0)
+ {
+ // common terms for pdf and eval
+ float cosNI = m_N.dot(omega_in);
+ // make sure the direction we chose is still in the right hemisphere
+ if (cosNI > 0)
+ {
+ float common = 0.5f * (float) M_1_PI * powf(cosTheta, m_exponent);
+ pdf = (m_exponent + 1) * common;
+ float out = cosNI * (m_exponent + 2) * common;
+ eval.setValue(out, out, out);
+ // Since there is some blur to this reflection, make the
+ // derivatives a bit bigger. In theory this varies with the
+ // exponent but the exact relationship is complex and
+ // requires more ops than are practical.
+ domega_in_dx *= 10;
+ domega_in_dy *= 10;
+ }
+ }
+ }
+ return Labels::REFLECT;
+ }
+};
+
+
+class PhongRampClosure : public BSDFClosure {
+public:
+ static const int MAXCOLORS = 8;
+ Vec3 m_N;
+ float m_exponent;
+ Color3 m_colors[MAXCOLORS];
+ PhongRampClosure() : BSDFClosure(Labels::GLOSSY) { }
+
+ void setup() {};
+
+ bool mergeable (const ClosurePrimitive *other) const {
+ const PhongRampClosure *comp = (const PhongRampClosure *)other;
+ if (! (m_N == comp->m_N && m_exponent == comp->m_exponent &&
+ BSDFClosure::mergeable(other)))
+ return false;
+ for (int i = 0; i < MAXCOLORS; ++i)
+ if (m_colors[i] != comp->m_colors[i])
+ return false;
+ return true;
+ }
+
+ size_t memsize () const { return sizeof(*this); }
+
+ const char *name () const { return "phong_ramp"; }
+
+ void print_on (std::ostream &out) const {
+ out << name() << " ((";
+ out << m_N[0] << ", " << m_N[1] << ", " << m_N[2] << "), ";
+ out << m_exponent << ")";
+ }
+
+ Color3 get_color (float pos) const
+ {
+ float npos = pos * (float)(MAXCOLORS - 1);
+ int ipos = (int)npos;
+ if (ipos >= (MAXCOLORS - 1))
+ return m_colors[MAXCOLORS - 1];
+ float offset = npos - (float)ipos;
+ return m_colors[ipos] * (1.0f - offset) + m_colors[ipos+1] * offset;
+ }
+
+ float albedo (const Vec3 &omega_out) const
+ {
+ return 1.0f;
+ }
+
+ Color3 eval_reflect (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const
+ {
+ float cosNI = m_N.dot(omega_in);
+ float cosNO = m_N.dot(omega_out);
+ if (cosNI > 0 && cosNO > 0) {
+ // reflect the view vector
+ Vec3 R = (2 * cosNO) * m_N - omega_out;
+ float cosRI = R.dot(omega_in);
+ if (cosRI > 0) {
+ float cosp = powf(cosRI, m_exponent);
+ float common = 0.5f * (float) M_1_PI * cosp;
+ float out = cosNI * (m_exponent + 2) * common;
+ pdf = (m_exponent + 1) * common;
+ return get_color(cosp) * out;
+ }
+ }
+ return Color3 (0, 0, 0);
+ }
+
+ Color3 eval_transmit (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const
+ {
+ return Color3 (0, 0, 0);
+ }
+
+ ustring sample (const Vec3 &Ng,
+ const Vec3 &omega_out, const Vec3 &domega_out_dx, const Vec3 &domega_out_dy,
+ float randu, float randv,
+ Vec3 &omega_in, Vec3 &domega_in_dx, Vec3 &domega_in_dy,
+ float &pdf, Color3 &eval) const
+ {
+ float cosNO = m_N.dot(omega_out);
+ if (cosNO > 0) {
+ // reflect the view vector
+ Vec3 R = (2 * cosNO) * m_N - omega_out;
+ domega_in_dx = (2 * m_N.dot(domega_out_dx)) * m_N - domega_out_dx;
+ domega_in_dy = (2 * m_N.dot(domega_out_dy)) * m_N - domega_out_dy;
+ Vec3 T, B;
+ make_orthonormals (R, T, B);
+ float phi = 2 * (float) M_PI * randu;
+ float cosTheta = powf(randv, 1 / (m_exponent + 1));
+ float sinTheta2 = 1 - cosTheta * cosTheta;
+ float sinTheta = sinTheta2 > 0 ? sqrtf(sinTheta2) : 0;
+ omega_in = (cosf(phi) * sinTheta) * T +
+ (sinf(phi) * sinTheta) * B +
+ ( cosTheta) * R;
+ if (Ng.dot(omega_in) > 0)
+ {
+ // common terms for pdf and eval
+ float cosNI = m_N.dot(omega_in);
+ // make sure the direction we chose is still in the right hemisphere
+ if (cosNI > 0)
+ {
+ float cosp = powf(cosTheta, m_exponent);
+ float common = 0.5f * (float) M_1_PI * cosp;
+ pdf = (m_exponent + 1) * common;
+ float out = cosNI * (m_exponent + 2) * common;
+ eval = get_color(cosp) * out;
+ // Since there is some blur to this reflection, make the
+ // derivatives a bit bigger. In theory this varies with the
+ // exponent but the exact relationship is complex and
+ // requires more ops than are practical.
+ domega_in_dx *= 10;
+ domega_in_dy *= 10;
+ }
+ }
+ }
+ return Labels::REFLECT;
+ }
+};
+
+
+
+ClosureParam bsdf_phong_params[] = {
+ CLOSURE_VECTOR_PARAM(PhongClosure, m_N),
+ CLOSURE_FLOAT_PARAM (PhongClosure, m_exponent),
+ CLOSURE_STRING_KEYPARAM("label"),
+ CLOSURE_FINISH_PARAM(PhongClosure) };
+
+ClosureParam bsdf_phong_ramp_params[] = {
+ CLOSURE_VECTOR_PARAM (PhongRampClosure, m_N),
+ CLOSURE_FLOAT_PARAM (PhongRampClosure, m_exponent),
+ CLOSURE_COLOR_ARRAY_PARAM(PhongRampClosure, m_colors, PhongRampClosure::MAXCOLORS),
+ CLOSURE_STRING_KEYPARAM("label"),
+ CLOSURE_FINISH_PARAM (PhongRampClosure) };
+
+CLOSURE_PREPARE(bsdf_phong_prepare, PhongClosure)
+CLOSURE_PREPARE(bsdf_phong_ramp_prepare, PhongRampClosure)
+
+CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/osl/osl_closures.cpp b/intern/cycles/kernel/osl/osl_closures.cpp
index 0793b29d1ac..a1a108a1b1d 100644
--- a/intern/cycles/kernel/osl/osl_closures.cpp
+++ b/intern/cycles/kernel/osl/osl_closures.cpp
@@ -75,6 +75,8 @@ void OSLShader::register_closures(OSL::ShadingSystem *ss)
register_closure(ss, "microfacet_beckmann", OSL_CLOSURE_BSDF_MICROFACET_BECKMANN_ID, bsdf_microfacet_beckmann_params, bsdf_microfacet_beckmann_prepare);
register_closure(ss, "microfacet_beckmann_refraction", OSL_CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID, bsdf_microfacet_beckmann_refraction_params, bsdf_microfacet_beckmann_refraction_prepare);
register_closure(ss, "ward", OSL_CLOSURE_BSDF_WARD_ID, bsdf_ward_params, bsdf_ward_prepare);
+ register_closure(ss, "phong", OSL_CLOSURE_BSDF_PHONG_ID, bsdf_phong_params, bsdf_phong_prepare);
+ register_closure(ss, "phong_ramp", OSL_CLOSURE_BSDF_PHONG_RAMP_ID, bsdf_phong_ramp_params, bsdf_phong_ramp_prepare);
register_closure(ss, "ashikhmin_velvet", OSL_CLOSURE_BSDF_ASHIKHMIN_VELVET_ID, bsdf_ashikhmin_velvet_params, bsdf_ashikhmin_velvet_prepare);
register_closure(ss, "westin_backscatter", OSL_CLOSURE_BSDF_WESTIN_BACKSCATTER_ID, bsdf_westin_backscatter_params, bsdf_westin_backscatter_prepare);
register_closure(ss, "westin_sheen", OSL_CLOSURE_BSDF_WESTIN_SHEEN_ID, bsdf_westin_sheen_params, bsdf_westin_sheen_prepare);
diff --git a/intern/cycles/kernel/osl/osl_closures.h b/intern/cycles/kernel/osl/osl_closures.h
index 1b4288b8601..00794183ca5 100644
--- a/intern/cycles/kernel/osl/osl_closures.h
+++ b/intern/cycles/kernel/osl/osl_closures.h
@@ -51,6 +51,8 @@ enum {
OSL_CLOSURE_BSDF_MICROFACET_BECKMANN_ID,
OSL_CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID,
OSL_CLOSURE_BSDF_WARD_ID,
+ OSL_CLOSURE_BSDF_PHONG_ID,
+ OSL_CLOSURE_BSDF_PHONG_RAMP_ID,
OSL_CLOSURE_BSDF_ASHIKHMIN_VELVET_ID,
OSL_CLOSURE_BSDF_WESTIN_BACKSCATTER_ID,
OSL_CLOSURE_BSDF_WESTIN_SHEEN_ID,
@@ -73,6 +75,8 @@ extern OSL::ClosureParam bsdf_microfacet_ggx_refraction_params[];
extern OSL::ClosureParam bsdf_microfacet_beckmann_params[];
extern OSL::ClosureParam bsdf_microfacet_beckmann_refraction_params[];
extern OSL::ClosureParam bsdf_ward_params[];
+extern OSL::ClosureParam bsdf_phong_params[];
+extern OSL::ClosureParam bsdf_phong_ramp_params[];
extern OSL::ClosureParam bsdf_ashikhmin_velvet_params[];
extern OSL::ClosureParam bsdf_westin_backscatter_params[];
extern OSL::ClosureParam bsdf_westin_sheen_params[];
@@ -94,6 +98,8 @@ void bsdf_microfacet_ggx_refraction_prepare(OSL::RendererServices *, int id, voi
void bsdf_microfacet_beckmann_prepare(OSL::RendererServices *, int id, void *data);
void bsdf_microfacet_beckmann_refraction_prepare(OSL::RendererServices *, int id, void *data);
void bsdf_ward_prepare(OSL::RendererServices *, int id, void *data);
+void bsdf_phong_prepare(OSL::RendererServices *, int id, void *data);
+void bsdf_phong_ramp_prepare(OSL::RendererServices *, int id, void *data);
void bsdf_ashikhmin_velvet_prepare(OSL::RendererServices *, int id, void *data);
void bsdf_westin_backscatter_prepare(OSL::RendererServices *, int id, void *data);
void bsdf_westin_sheen_prepare(OSL::RendererServices *, int id, void *data);