diff options
author | Thomas Dinges <blender@dingto.org> | 2012-09-06 03:22:36 +0400 |
---|---|---|
committer | Thomas Dinges <blender@dingto.org> | 2012-09-06 03:22:36 +0400 |
commit | 3f7b4916e9bcd89bb289f3b1d5749c5bcb956f6a (patch) | |
tree | a24901e5f3543a5cc07fd3ac1b5e9c97bcd3d1ef /intern | |
parent | 36797a64a5ef548e25d2383025d9e4ae0a82f424 (diff) |
OSL Backend:
* Added the Phong BRDF from the inbuilt OSL shader library.
This can be used in OSL shaders only for now:
* phong(normal N, float exponent)
* phong_ramp(normal N, float exponent, color colors[8]
Diffstat (limited to 'intern')
-rw-r--r-- | intern/cycles/kernel/osl/CMakeLists.txt | 1 | ||||
-rw-r--r-- | intern/cycles/kernel/osl/bsdf_phong.cpp | 277 | ||||
-rw-r--r-- | intern/cycles/kernel/osl/osl_closures.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/osl/osl_closures.h | 6 |
4 files changed, 286 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/CMakeLists.txt b/intern/cycles/kernel/osl/CMakeLists.txt index ce82d901c44..ea675456e6d 100644 --- a/intern/cycles/kernel/osl/CMakeLists.txt +++ b/intern/cycles/kernel/osl/CMakeLists.txt @@ -13,6 +13,7 @@ set(SRC bsdf_ashikhmin_velvet.cpp bsdf_diffuse.cpp bsdf_oren_nayar.cpp + bsdf_phong.cpp bsdf_microfacet.cpp bsdf_reflection.cpp bsdf_refraction.cpp diff --git a/intern/cycles/kernel/osl/bsdf_phong.cpp b/intern/cycles/kernel/osl/bsdf_phong.cpp new file mode 100644 index 00000000000..57745079d33 --- /dev/null +++ b/intern/cycles/kernel/osl/bsdf_phong.cpp @@ -0,0 +1,277 @@ +/* + * Adapted from Open Shading Language with this license: + * + * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al. + * All Rights Reserved. + * + * Modifications Copyright 2012, Blender Foundation. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of Sony Pictures Imageworks nor the names of its + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include <OpenImageIO/fmath.h> + +#include <OSL/genclosure.h> +#include "osl_closures.h" +#include "util_math.h" + +CCL_NAMESPACE_BEGIN + +using namespace OSL; + +// vanilla phong - leaks energy at grazing angles +// see Global Illumination Compendium entry (66) +class PhongClosure : public BSDFClosure { +public: + Vec3 m_N; + float m_exponent; + PhongClosure() : BSDFClosure(Labels::GLOSSY) { } + + void setup() {}; + + bool mergeable (const ClosurePrimitive *other) const { + const PhongClosure *comp = (const PhongClosure *)other; + return m_N == comp->m_N && m_exponent == comp->m_exponent && + BSDFClosure::mergeable(other); + } + + size_t memsize () const { return sizeof(*this); } + + const char *name () const { return "phong"; } + + void print_on (std::ostream &out) const { + out << name() << " (("; + out << m_N[0] << ", " << m_N[1] << ", " << m_N[2] << "), "; + out << m_exponent << ")"; + } + + float albedo (const Vec3 &omega_out) const + { + return 1.0f; + } + + Color3 eval_reflect (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const + { + float cosNI = m_N.dot(omega_in); + float cosNO = m_N.dot(omega_out); + if (cosNI > 0 && cosNO > 0) { + // reflect the view vector + Vec3 R = (2 * cosNO) * m_N - omega_out; + float cosRI = R.dot(omega_in); + if (cosRI > 0) { + float common = 0.5f * (float) M_1_PI * powf(cosRI, m_exponent); + float out = cosNI * (m_exponent + 2) * common; + pdf = (m_exponent + 1) * common; + return Color3 (out, out, out); + } + } + return Color3 (0, 0, 0); + } + + Color3 eval_transmit (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const + { + return Color3 (0, 0, 0); + } + + ustring sample (const Vec3 &Ng, + const Vec3 &omega_out, const Vec3 &domega_out_dx, const Vec3 &domega_out_dy, + float randu, float randv, + Vec3 &omega_in, Vec3 &domega_in_dx, Vec3 &domega_in_dy, + float &pdf, Color3 &eval) const + { + float cosNO = m_N.dot(omega_out); + if (cosNO > 0) { + // reflect the view vector + Vec3 R = (2 * cosNO) * m_N - omega_out; + domega_in_dx = (2 * m_N.dot(domega_out_dx)) * m_N - domega_out_dx; + domega_in_dy = (2 * m_N.dot(domega_out_dy)) * m_N - domega_out_dy; + Vec3 T, B; + make_orthonormals (R, T, B); + float phi = 2 * (float) M_PI * randu; + float cosTheta = powf(randv, 1 / (m_exponent + 1)); + float sinTheta2 = 1 - cosTheta * cosTheta; + float sinTheta = sinTheta2 > 0 ? sqrtf(sinTheta2) : 0; + omega_in = (cosf(phi) * sinTheta) * T + + (sinf(phi) * sinTheta) * B + + ( cosTheta) * R; + if (Ng.dot(omega_in) > 0) + { + // common terms for pdf and eval + float cosNI = m_N.dot(omega_in); + // make sure the direction we chose is still in the right hemisphere + if (cosNI > 0) + { + float common = 0.5f * (float) M_1_PI * powf(cosTheta, m_exponent); + pdf = (m_exponent + 1) * common; + float out = cosNI * (m_exponent + 2) * common; + eval.setValue(out, out, out); + // Since there is some blur to this reflection, make the + // derivatives a bit bigger. In theory this varies with the + // exponent but the exact relationship is complex and + // requires more ops than are practical. + domega_in_dx *= 10; + domega_in_dy *= 10; + } + } + } + return Labels::REFLECT; + } +}; + + +class PhongRampClosure : public BSDFClosure { +public: + static const int MAXCOLORS = 8; + Vec3 m_N; + float m_exponent; + Color3 m_colors[MAXCOLORS]; + PhongRampClosure() : BSDFClosure(Labels::GLOSSY) { } + + void setup() {}; + + bool mergeable (const ClosurePrimitive *other) const { + const PhongRampClosure *comp = (const PhongRampClosure *)other; + if (! (m_N == comp->m_N && m_exponent == comp->m_exponent && + BSDFClosure::mergeable(other))) + return false; + for (int i = 0; i < MAXCOLORS; ++i) + if (m_colors[i] != comp->m_colors[i]) + return false; + return true; + } + + size_t memsize () const { return sizeof(*this); } + + const char *name () const { return "phong_ramp"; } + + void print_on (std::ostream &out) const { + out << name() << " (("; + out << m_N[0] << ", " << m_N[1] << ", " << m_N[2] << "), "; + out << m_exponent << ")"; + } + + Color3 get_color (float pos) const + { + float npos = pos * (float)(MAXCOLORS - 1); + int ipos = (int)npos; + if (ipos >= (MAXCOLORS - 1)) + return m_colors[MAXCOLORS - 1]; + float offset = npos - (float)ipos; + return m_colors[ipos] * (1.0f - offset) + m_colors[ipos+1] * offset; + } + + float albedo (const Vec3 &omega_out) const + { + return 1.0f; + } + + Color3 eval_reflect (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const + { + float cosNI = m_N.dot(omega_in); + float cosNO = m_N.dot(omega_out); + if (cosNI > 0 && cosNO > 0) { + // reflect the view vector + Vec3 R = (2 * cosNO) * m_N - omega_out; + float cosRI = R.dot(omega_in); + if (cosRI > 0) { + float cosp = powf(cosRI, m_exponent); + float common = 0.5f * (float) M_1_PI * cosp; + float out = cosNI * (m_exponent + 2) * common; + pdf = (m_exponent + 1) * common; + return get_color(cosp) * out; + } + } + return Color3 (0, 0, 0); + } + + Color3 eval_transmit (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const + { + return Color3 (0, 0, 0); + } + + ustring sample (const Vec3 &Ng, + const Vec3 &omega_out, const Vec3 &domega_out_dx, const Vec3 &domega_out_dy, + float randu, float randv, + Vec3 &omega_in, Vec3 &domega_in_dx, Vec3 &domega_in_dy, + float &pdf, Color3 &eval) const + { + float cosNO = m_N.dot(omega_out); + if (cosNO > 0) { + // reflect the view vector + Vec3 R = (2 * cosNO) * m_N - omega_out; + domega_in_dx = (2 * m_N.dot(domega_out_dx)) * m_N - domega_out_dx; + domega_in_dy = (2 * m_N.dot(domega_out_dy)) * m_N - domega_out_dy; + Vec3 T, B; + make_orthonormals (R, T, B); + float phi = 2 * (float) M_PI * randu; + float cosTheta = powf(randv, 1 / (m_exponent + 1)); + float sinTheta2 = 1 - cosTheta * cosTheta; + float sinTheta = sinTheta2 > 0 ? sqrtf(sinTheta2) : 0; + omega_in = (cosf(phi) * sinTheta) * T + + (sinf(phi) * sinTheta) * B + + ( cosTheta) * R; + if (Ng.dot(omega_in) > 0) + { + // common terms for pdf and eval + float cosNI = m_N.dot(omega_in); + // make sure the direction we chose is still in the right hemisphere + if (cosNI > 0) + { + float cosp = powf(cosTheta, m_exponent); + float common = 0.5f * (float) M_1_PI * cosp; + pdf = (m_exponent + 1) * common; + float out = cosNI * (m_exponent + 2) * common; + eval = get_color(cosp) * out; + // Since there is some blur to this reflection, make the + // derivatives a bit bigger. In theory this varies with the + // exponent but the exact relationship is complex and + // requires more ops than are practical. + domega_in_dx *= 10; + domega_in_dy *= 10; + } + } + } + return Labels::REFLECT; + } +}; + + + +ClosureParam bsdf_phong_params[] = { + CLOSURE_VECTOR_PARAM(PhongClosure, m_N), + CLOSURE_FLOAT_PARAM (PhongClosure, m_exponent), + CLOSURE_STRING_KEYPARAM("label"), + CLOSURE_FINISH_PARAM(PhongClosure) }; + +ClosureParam bsdf_phong_ramp_params[] = { + CLOSURE_VECTOR_PARAM (PhongRampClosure, m_N), + CLOSURE_FLOAT_PARAM (PhongRampClosure, m_exponent), + CLOSURE_COLOR_ARRAY_PARAM(PhongRampClosure, m_colors, PhongRampClosure::MAXCOLORS), + CLOSURE_STRING_KEYPARAM("label"), + CLOSURE_FINISH_PARAM (PhongRampClosure) }; + +CLOSURE_PREPARE(bsdf_phong_prepare, PhongClosure) +CLOSURE_PREPARE(bsdf_phong_ramp_prepare, PhongRampClosure) + +CCL_NAMESPACE_END diff --git a/intern/cycles/kernel/osl/osl_closures.cpp b/intern/cycles/kernel/osl/osl_closures.cpp index 0793b29d1ac..a1a108a1b1d 100644 --- a/intern/cycles/kernel/osl/osl_closures.cpp +++ b/intern/cycles/kernel/osl/osl_closures.cpp @@ -75,6 +75,8 @@ void OSLShader::register_closures(OSL::ShadingSystem *ss) register_closure(ss, "microfacet_beckmann", OSL_CLOSURE_BSDF_MICROFACET_BECKMANN_ID, bsdf_microfacet_beckmann_params, bsdf_microfacet_beckmann_prepare); register_closure(ss, "microfacet_beckmann_refraction", OSL_CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID, bsdf_microfacet_beckmann_refraction_params, bsdf_microfacet_beckmann_refraction_prepare); register_closure(ss, "ward", OSL_CLOSURE_BSDF_WARD_ID, bsdf_ward_params, bsdf_ward_prepare); + register_closure(ss, "phong", OSL_CLOSURE_BSDF_PHONG_ID, bsdf_phong_params, bsdf_phong_prepare); + register_closure(ss, "phong_ramp", OSL_CLOSURE_BSDF_PHONG_RAMP_ID, bsdf_phong_ramp_params, bsdf_phong_ramp_prepare); register_closure(ss, "ashikhmin_velvet", OSL_CLOSURE_BSDF_ASHIKHMIN_VELVET_ID, bsdf_ashikhmin_velvet_params, bsdf_ashikhmin_velvet_prepare); register_closure(ss, "westin_backscatter", OSL_CLOSURE_BSDF_WESTIN_BACKSCATTER_ID, bsdf_westin_backscatter_params, bsdf_westin_backscatter_prepare); register_closure(ss, "westin_sheen", OSL_CLOSURE_BSDF_WESTIN_SHEEN_ID, bsdf_westin_sheen_params, bsdf_westin_sheen_prepare); diff --git a/intern/cycles/kernel/osl/osl_closures.h b/intern/cycles/kernel/osl/osl_closures.h index 1b4288b8601..00794183ca5 100644 --- a/intern/cycles/kernel/osl/osl_closures.h +++ b/intern/cycles/kernel/osl/osl_closures.h @@ -51,6 +51,8 @@ enum { OSL_CLOSURE_BSDF_MICROFACET_BECKMANN_ID, OSL_CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID, OSL_CLOSURE_BSDF_WARD_ID, + OSL_CLOSURE_BSDF_PHONG_ID, + OSL_CLOSURE_BSDF_PHONG_RAMP_ID, OSL_CLOSURE_BSDF_ASHIKHMIN_VELVET_ID, OSL_CLOSURE_BSDF_WESTIN_BACKSCATTER_ID, OSL_CLOSURE_BSDF_WESTIN_SHEEN_ID, @@ -73,6 +75,8 @@ extern OSL::ClosureParam bsdf_microfacet_ggx_refraction_params[]; extern OSL::ClosureParam bsdf_microfacet_beckmann_params[]; extern OSL::ClosureParam bsdf_microfacet_beckmann_refraction_params[]; extern OSL::ClosureParam bsdf_ward_params[]; +extern OSL::ClosureParam bsdf_phong_params[]; +extern OSL::ClosureParam bsdf_phong_ramp_params[]; extern OSL::ClosureParam bsdf_ashikhmin_velvet_params[]; extern OSL::ClosureParam bsdf_westin_backscatter_params[]; extern OSL::ClosureParam bsdf_westin_sheen_params[]; @@ -94,6 +98,8 @@ void bsdf_microfacet_ggx_refraction_prepare(OSL::RendererServices *, int id, voi void bsdf_microfacet_beckmann_prepare(OSL::RendererServices *, int id, void *data); void bsdf_microfacet_beckmann_refraction_prepare(OSL::RendererServices *, int id, void *data); void bsdf_ward_prepare(OSL::RendererServices *, int id, void *data); +void bsdf_phong_prepare(OSL::RendererServices *, int id, void *data); +void bsdf_phong_ramp_prepare(OSL::RendererServices *, int id, void *data); void bsdf_ashikhmin_velvet_prepare(OSL::RendererServices *, int id, void *data); void bsdf_westin_backscatter_prepare(OSL::RendererServices *, int id, void *data); void bsdf_westin_sheen_prepare(OSL::RendererServices *, int id, void *data); |