diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-02-13 06:01:52 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2020-02-13 06:14:33 +0300 |
commit | d1bd33407da3183335805beec561c18e6f5aa6e0 (patch) | |
tree | 564bd2c8b1d2c99ff3ad9d76628efa3ec04c292b /intern | |
parent | f874f6817d1c793da4fd423a3c8bf0e504ebfa4a (diff) |
Cleanup: pass const variables
Diffstat (limited to 'intern')
-rw-r--r-- | intern/cycles/device/device_multi.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/device/device_multi.cpp b/intern/cycles/device/device_multi.cpp index 9cbf69a191a..8226221ea08 100644 --- a/intern/cycles/device/device_multi.cpp +++ b/intern/cycles/device/device_multi.cpp @@ -394,7 +394,7 @@ class MultiDevice : public Device { if (mem.device == this && denoising_devices.empty()) { /* Skip unnecessary copies in viewport mode (buffer covers the - * whole image), but still need to fix up the tile evice pointer. */ + * whole image), but still need to fix up the tile device pointer. */ map_tile(sub_device, tiles[i]); continue; } @@ -407,7 +407,7 @@ class MultiDevice : public Device { /* Only copy from device to host once. This is faster, but * also required for the case where a CPU thread is denoising * a tile rendered on the GPU. In that case we have to avoid - * overwriting the buffer being denoised by the CPU thread. */ + * overwriting the buffer being de-noised by the CPU thread. */ if (!tiles[i].buffers->map_neighbor_copied) { tiles[i].buffers->map_neighbor_copied = true; mem.copy_from_device(); |