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authorSergey Sharybin <sergey.vfx@gmail.com>2015-01-16 22:13:30 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-01-16 22:15:47 +0300
commit89e562e19bba4098d01bed7402fec23d9660a89b (patch)
tree4dfcb7f4a6cd60aad16fc68dcaa856b2d9238423 /intern
parent09ac6cae0941a6800d0fee1690b01d13e6283d9d (diff)
Cycles: Fix compilation error with latest OSL
They went back from string_view to string for compiler options. Still having linking errors here, but maybe others will be more lucky to fully compiler blender with new OSL.
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/render/osl.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp
index 08d69386724..7ddfdaf6cc2 100644
--- a/intern/cycles/render/osl.cpp
+++ b/intern/cycles/render/osl.cpp
@@ -251,7 +251,11 @@ void OSLShaderManager::shading_system_free()
bool OSLShaderManager::osl_compile(const string& inputfile, const string& outputfile)
{
+#if OSL_LIBRARY_VERSION_CODE < 10602
vector<string_view> options;
+#else
+ vector<string> options;
+#endif
string stdosl_path;
string shader_path = path_get("shader");