Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/intern
diff options
context:
space:
mode:
authorDalai Felinto <dfelinto@gmail.com>2017-11-23 18:51:49 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-11-23 19:58:01 +0300
commitb79b8478ee3bb1b115c5d6b8bdb0cc74d5169955 (patch)
treed67b529dc95488186255631660d3251cfb5da5da /intern
parent2f9df08aa8eaad1127f1b44aed518e1beaf91df7 (diff)
Cleanup: Rename ViewLayer *sl > ViewLayer *view_layer
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/blender/blender_curves.cpp4
-rw-r--r--intern/cycles/blender/blender_sync.cpp60
-rw-r--r--intern/cycles/blender/blender_sync.h4
3 files changed, 34 insertions, 34 deletions
diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp
index b2c0a09e14b..1499390f1d5 100644
--- a/intern/cycles/blender/blender_curves.cpp
+++ b/intern/cycles/blender/blender_curves.cpp
@@ -325,14 +325,14 @@ static bool ObtainCacheParticleVcol(Mesh *mesh,
return true;
}
-static void set_resolution(BL::Object *b_ob, BL::Scene *scene, BL::ViewLayer *sl, bool render)
+static void set_resolution(BL::Object *b_ob, BL::Scene *scene, BL::ViewLayer *view_layer, bool render)
{
BL::Object::modifiers_iterator b_mod;
for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) {
if((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && ((b_mod->show_viewport()) || (b_mod->show_render()))) {
BL::ParticleSystemModifier psmd((const PointerRNA)b_mod->ptr);
BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr);
- b_psys.set_resolution(*scene, *sl, *b_ob, (render)? 2: 1);
+ b_psys.set_resolution(*scene, *view_layer, *b_ob, (render)? 2: 1);
}
}
}
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index 66509ebeef2..f3312e2909f 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -387,14 +387,14 @@ void BlenderSync::sync_view_layers(BL::SpaceView3D& b_v3d, const char *layer)
}
/* render layer */
- BL::Scene::view_layers_iterator b_rlay;
+ BL::Scene::view_layers_iterator b_view_layer;
bool first_layer = true;
uint layer_override = get_layer(b_engine.layer_override());
uint view_layers = layer_override ? layer_override : get_layer(b_scene.layers());
- for(b_scene.view_layers.begin(b_rlay); b_rlay != b_scene.view_layers.end(); ++b_rlay) {
- if((!layer && first_layer) || (layer && b_rlay->name() == layer)) {
- view_layer.name = b_rlay->name();
+ for(b_scene.view_layers.begin(b_view_layer); b_view_layer != b_scene.view_layers.end(); ++b_view_layer) {
+ if((!layer && first_layer) || (layer && b_view_layer->name() == layer)) {
+ view_layer.name = b_view_layer->name();
view_layer.holdout_layer = 0;
view_layer.exclude_layer = 0;
@@ -406,10 +406,10 @@ void BlenderSync::sync_view_layers(BL::SpaceView3D& b_v3d, const char *layer)
view_layer.layer |= view_layer.holdout_layer;
view_layer.material_override = PointerRNA_NULL;
- view_layer.use_background_shader = b_rlay->use_sky();
- view_layer.use_background_ao = b_rlay->use_ao();
- view_layer.use_surfaces = b_rlay->use_solid();
- view_layer.use_hair = b_rlay->use_strand();
+ view_layer.use_background_shader = b_view_layer->use_sky();
+ view_layer.use_background_ao = b_view_layer->use_ao();
+ view_layer.use_surfaces = b_view_layer->use_solid();
+ view_layer.use_hair = b_view_layer->use_strand();
view_layer.bound_samples = false;
view_layer.samples = 0;
@@ -526,7 +526,7 @@ int BlenderSync::get_denoising_pass(BL::RenderPass& b_pass)
}
array<Pass> BlenderSync::sync_render_passes(BL::RenderLayer& b_rlay,
- BL::ViewLayer& b_slay,
+ BL::ViewLayer& b_view_layer,
const SessionParams &session_params)
{
array<Pass> passes;
@@ -549,49 +549,49 @@ array<Pass> BlenderSync::sync_render_passes(BL::RenderLayer& b_rlay,
Pass::add(pass_type, passes);
}
- PointerRNA crp = RNA_pointer_get(&b_slay.ptr, "cycles");
+ PointerRNA crp = RNA_pointer_get(&b_view_layer.ptr, "cycles");
if(get_boolean(crp, "denoising_store_passes") &&
get_boolean(crp, "use_denoising"))
{
- b_engine.add_pass("Denoising Normal", 3, "XYZ", b_slay.name().c_str());
- b_engine.add_pass("Denoising Normal Variance", 3, "XYZ", b_slay.name().c_str());
- b_engine.add_pass("Denoising Albedo", 3, "RGB", b_slay.name().c_str());
- b_engine.add_pass("Denoising Albedo Variance", 3, "RGB", b_slay.name().c_str());
- b_engine.add_pass("Denoising Depth", 1, "Z", b_slay.name().c_str());
- b_engine.add_pass("Denoising Depth Variance", 1, "Z", b_slay.name().c_str());
- b_engine.add_pass("Denoising Shadow A", 3, "XYV", b_slay.name().c_str());
- b_engine.add_pass("Denoising Shadow B", 3, "XYV", b_slay.name().c_str());
- b_engine.add_pass("Denoising Image", 3, "RGB", b_slay.name().c_str());
- b_engine.add_pass("Denoising Image Variance", 3, "RGB", b_slay.name().c_str());
+ b_engine.add_pass("Denoising Normal", 3, "XYZ", b_view_layer.name().c_str());
+ b_engine.add_pass("Denoising Normal Variance", 3, "XYZ", b_view_layer.name().c_str());
+ b_engine.add_pass("Denoising Albedo", 3, "RGB", b_view_layer.name().c_str());
+ b_engine.add_pass("Denoising Albedo Variance", 3, "RGB", b_view_layer.name().c_str());
+ b_engine.add_pass("Denoising Depth", 1, "Z", b_view_layer.name().c_str());
+ b_engine.add_pass("Denoising Depth Variance", 1, "Z", b_view_layer.name().c_str());
+ b_engine.add_pass("Denoising Shadow A", 3, "XYV", b_view_layer.name().c_str());
+ b_engine.add_pass("Denoising Shadow B", 3, "XYV", b_view_layer.name().c_str());
+ b_engine.add_pass("Denoising Image", 3, "RGB", b_view_layer.name().c_str());
+ b_engine.add_pass("Denoising Image Variance", 3, "RGB", b_view_layer.name().c_str());
}
#ifdef __KERNEL_DEBUG__
if(get_boolean(crp, "pass_debug_bvh_traversed_nodes")) {
- b_engine.add_pass("Debug BVH Traversed Nodes", 1, "X", b_slay.name().c_str());
+ b_engine.add_pass("Debug BVH Traversed Nodes", 1, "X", b_view_layer.name().c_str());
Pass::add(PASS_BVH_TRAVERSED_NODES, passes);
}
if(get_boolean(crp, "pass_debug_bvh_traversed_instances")) {
- b_engine.add_pass("Debug BVH Traversed Instances", 1, "X", b_slay.name().c_str());
+ b_engine.add_pass("Debug BVH Traversed Instances", 1, "X", b_view_layer.name().c_str());
Pass::add(PASS_BVH_TRAVERSED_INSTANCES, passes);
}
if(get_boolean(crp, "pass_debug_bvh_intersections")) {
- b_engine.add_pass("Debug BVH Intersections", 1, "X", b_slay.name().c_str());
+ b_engine.add_pass("Debug BVH Intersections", 1, "X", b_view_layer.name().c_str());
Pass::add(PASS_BVH_INTERSECTIONS, passes);
}
if(get_boolean(crp, "pass_debug_ray_bounces")) {
- b_engine.add_pass("Debug Ray Bounces", 1, "X", b_slay.name().c_str());
+ b_engine.add_pass("Debug Ray Bounces", 1, "X", b_view_layer.name().c_str());
Pass::add(PASS_RAY_BOUNCES, passes);
}
#endif
if(get_boolean(crp, "pass_debug_render_time")) {
- b_engine.add_pass("Debug Render Time", 1, "X", b_slay.name().c_str());
+ b_engine.add_pass("Debug Render Time", 1, "X", b_view_layer.name().c_str());
Pass::add(PASS_RENDER_TIME, passes);
}
if(get_boolean(crp, "use_pass_volume_direct")) {
- b_engine.add_pass("VolumeDir", 3, "RGB", b_slay.name().c_str());
+ b_engine.add_pass("VolumeDir", 3, "RGB", b_view_layer.name().c_str());
Pass::add(PASS_VOLUME_DIRECT, passes);
}
if(get_boolean(crp, "use_pass_volume_indirect")) {
- b_engine.add_pass("VolumeInd", 3, "RGB", b_slay.name().c_str());
+ b_engine.add_pass("VolumeInd", 3, "RGB", b_view_layer.name().c_str());
Pass::add(PASS_VOLUME_INDIRECT, passes);
}
@@ -820,9 +820,9 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine,
!b_r.use_save_buffers();
if(params.progressive_refine) {
- BL::Scene::view_layers_iterator b_rlay;
- for(b_scene.view_layers.begin(b_rlay); b_rlay != b_scene.view_layers.end(); ++b_rlay) {
- PointerRNA crl = RNA_pointer_get(&b_rlay->ptr, "cycles");
+ BL::Scene::view_layers_iterator b_view_layer;
+ for(b_scene.view_layers.begin(b_view_layer); b_view_layer != b_scene.view_layers.end(); ++b_view_layer) {
+ PointerRNA crl = RNA_pointer_get(&b_view_layer->ptr, "cycles");
if(get_boolean(crl, "use_denoising")) {
params.progressive_refine = false;
}
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index dd415b1ea9d..c4dd17714be 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -68,8 +68,8 @@ public:
void **python_thread_state,
const char *layer = 0);
void sync_view_layers(BL::SpaceView3D& b_v3d, const char *layer);
- array<Pass> sync_render_passes(BL::RenderLayer& b_rlay,
- BL::ViewLayer& b_slay,
+ array<Pass> sync_render_passes(BL::RenderLayer& b_render_layer,
+ BL::ViewLayer& b_view_layer,
const SessionParams &session_params);
void sync_integrator();
void sync_camera(BL::RenderSettings& b_render,