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authorDamien Plisson <damien.plisson@yahoo.fr>2010-03-28 23:42:08 +0400
committerDamien Plisson <damien.plisson@yahoo.fr>2010-03-28 23:42:08 +0400
commitdc4ac8a263dae68f2563c44c4b6a44944f0053fe (patch)
treeb51814143bee38315bdf9977fcd00547e82a1a58 /intern
parent751a9975e4c633e1ea8818c1f2f07fd6020c0ec0 (diff)
Fix [#21689] for coordinate issue (y flipped) when setting mouse cursor position
Mem leak when using BGE fixed too.
Diffstat (limited to 'intern')
-rw-r--r--intern/ghost/intern/GHOST_SystemCocoa.mm2
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm
index 20d5cc7165a..b66b1e4033d 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.mm
+++ b/intern/ghost/intern/GHOST_SystemCocoa.mm
@@ -813,6 +813,7 @@ GHOST_TSuccess GHOST_SystemCocoa::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32
GHOST_WindowCocoa* window = (GHOST_WindowCocoa*)m_windowManager->getActiveWindow();
if (!window) return GHOST_kFailure;
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSScreen *windowScreen = window->getScreen();
NSRect screenRect = [windowScreen frame];
@@ -825,6 +826,7 @@ GHOST_TSuccess GHOST_SystemCocoa::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32
CGDisplayMoveCursorToPoint((CGDirectDisplayID)[[[windowScreen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue], CGPointMake(xf, yf));
+ [pool drain];
return GHOST_kSuccess;
}