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authorCampbell Barton <ideasman42@gmail.com>2017-08-26 17:51:54 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-08-26 17:51:54 +0300
commit79111f92463c05f05d3765bff2b3c15b56df0731 (patch)
tree9e6b42e316e802acbbbe486b8eb2d946f373c850 /intern
parentae04e27bfa579d04c0c78705e1aa57f57f309fd1 (diff)
parent7e43210edbd9ff3148f9564a9c90d0687dde9363 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/blender/blender_mesh.cpp28
-rw-r--r--intern/cycles/bvh/bvh4.cpp24
-rw-r--r--intern/cycles/device/device_cpu.cpp2
-rw-r--r--intern/cycles/kernel/filter/filter_prefilter.h87
-rw-r--r--intern/cycles/util/util_time.h7
-rw-r--r--intern/mikktspace/mikktspace.c62
6 files changed, 123 insertions, 87 deletions
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index 2e3271c735f..9375662bbd5 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -64,6 +64,8 @@ inline void face_split_tri_indices(const int face_flag,
tri_b[2] = 1;
}
else /*if(face_flag & FACE_FLAG_DIVIDE_13)*/ {
+ assert(face_flag & FACE_FLAG_DIVIDE_13);
+
tri_a[0] = 0;
tri_a[1] = 1;
tri_a[2] = 2;
@@ -77,15 +79,17 @@ inline void face_split_tri_indices(const int face_flag,
/* Tangent Space */
struct MikkUserData {
- MikkUserData(const BL::Mesh& mesh_,
- BL::MeshTextureFaceLayer *layer_,
- int num_faces_)
- : mesh(mesh_), layer(layer_), num_faces(num_faces_)
+ MikkUserData(const BL::Mesh& b_mesh,
+ BL::MeshTextureFaceLayer *layer,
+ int num_faces)
+ : b_mesh(b_mesh),
+ layer(layer),
+ num_faces(num_faces)
{
tangent.resize(num_faces*4);
}
- BL::Mesh mesh;
+ BL::Mesh b_mesh;
BL::MeshTextureFaceLayer *layer;
int num_faces;
vector<float4> tangent;
@@ -100,7 +104,7 @@ static int mikk_get_num_faces(const SMikkTSpaceContext *context)
static int mikk_get_num_verts_of_face(const SMikkTSpaceContext *context, const int face_num)
{
MikkUserData *userdata = (MikkUserData*)context->m_pUserData;
- BL::MeshTessFace f = userdata->mesh.tessfaces[face_num];
+ BL::MeshTessFace f = userdata->b_mesh.tessfaces[face_num];
int4 vi = get_int4(f.vertices_raw());
return (vi[3] == 0)? 3: 4;
@@ -109,9 +113,9 @@ static int mikk_get_num_verts_of_face(const SMikkTSpaceContext *context, const i
static void mikk_get_position(const SMikkTSpaceContext *context, float P[3], const int face_num, const int vert_num)
{
MikkUserData *userdata = (MikkUserData*)context->m_pUserData;
- BL::MeshTessFace f = userdata->mesh.tessfaces[face_num];
+ BL::MeshTessFace f = userdata->b_mesh.tessfaces[face_num];
int4 vi = get_int4(f.vertices_raw());
- BL::MeshVertex v = userdata->mesh.vertices[vi[vert_num]];
+ BL::MeshVertex v = userdata->b_mesh.vertices[vi[vert_num]];
float3 vP = get_float3(v.co());
P[0] = vP.x;
@@ -145,9 +149,9 @@ static void mikk_get_texture_coordinate(const SMikkTSpaceContext *context, float
uv[1] = tfuv.y;
}
else {
- int vert_idx = userdata->mesh.tessfaces[face_num].vertices()[vert_num];
+ int vert_idx = userdata->b_mesh.tessfaces[face_num].vertices()[vert_num];
float3 orco =
- get_float3(userdata->mesh.vertices[vert_idx].undeformed_co());
+ get_float3(userdata->b_mesh.vertices[vert_idx].undeformed_co());
float2 tmp = map_to_sphere(make_float3(orco[0], orco[1], orco[2]));
uv[0] = tmp.x;
uv[1] = tmp.y;
@@ -157,12 +161,12 @@ static void mikk_get_texture_coordinate(const SMikkTSpaceContext *context, float
static void mikk_get_normal(const SMikkTSpaceContext *context, float N[3], const int face_num, const int vert_num)
{
MikkUserData *userdata = (MikkUserData*)context->m_pUserData;
- BL::MeshTessFace f = userdata->mesh.tessfaces[face_num];
+ BL::MeshTessFace f = userdata->b_mesh.tessfaces[face_num];
float3 vN;
if(f.use_smooth()) {
int4 vi = get_int4(f.vertices_raw());
- BL::MeshVertex v = userdata->mesh.vertices[vi[vert_num]];
+ BL::MeshVertex v = userdata->b_mesh.vertices[vi[vert_num]];
vN = get_float3(v.normal());
}
else {
diff --git a/intern/cycles/bvh/bvh4.cpp b/intern/cycles/bvh/bvh4.cpp
index aeedd802f49..777de20423b 100644
--- a/intern/cycles/bvh/bvh4.cpp
+++ b/intern/cycles/bvh/bvh4.cpp
@@ -242,21 +242,21 @@ void BVH4::pack_unaligned_node(int idx,
* so kernel might safely assume there are always 4 child nodes.
*/
- data[1][i] = 1.0f;
- data[2][i] = 0.0f;
- data[3][i] = 0.0f;
+ data[1][i] = NAN;
+ data[2][i] = NAN;
+ data[3][i] = NAN;
- data[4][i] = 0.0f;
- data[5][i] = 0.0f;
- data[6][i] = 0.0f;
+ data[4][i] = NAN;
+ data[5][i] = NAN;
+ data[6][i] = NAN;
- data[7][i] = 0.0f;
- data[8][i] = 0.0f;
- data[9][i] = 0.0f;
+ data[7][i] = NAN;
+ data[8][i] = NAN;
+ data[9][i] = NAN;
- data[10][i] = -FLT_MAX;
- data[11][i] = -FLT_MAX;
- data[12][i] = -FLT_MAX;
+ data[10][i] = NAN;
+ data[11][i] = NAN;
+ data[12][i] = NAN;
data[13][i] = __int_as_float(0);
}
diff --git a/intern/cycles/device/device_cpu.cpp b/intern/cycles/device/device_cpu.cpp
index 6e09c5f88c2..6a1106328fb 100644
--- a/intern/cycles/device/device_cpu.cpp
+++ b/intern/cycles/device/device_cpu.cpp
@@ -120,7 +120,7 @@ public:
}
#endif
- if(strstr(architecture_name, logged_architecture) != 0) {
+ if(strcmp(architecture_name, logged_architecture) != 0) {
VLOG(1) << "Will be using " << architecture_name << " kernels.";
logged_architecture = architecture_name;
}
diff --git a/intern/cycles/kernel/filter/filter_prefilter.h b/intern/cycles/kernel/filter/filter_prefilter.h
index c6a70cbeab5..2aeb54a62be 100644
--- a/intern/cycles/kernel/filter/filter_prefilter.h
+++ b/intern/cycles/kernel/filter/filter_prefilter.h
@@ -120,49 +120,56 @@ ccl_device void kernel_filter_detect_outliers(int x, int y,
{
int buffer_w = align_up(rect.z - rect.x, 4);
- int n = 0;
- float values[25];
- for(int y1 = max(y-2, rect.y); y1 < min(y+3, rect.w); y1++) {
- for(int x1 = max(x-2, rect.x); x1 < min(x+3, rect.z); x1++) {
- int idx = (y1-rect.y)*buffer_w + (x1-rect.x);
- float L = average(make_float3(image[idx], image[idx+pass_stride], image[idx+2*pass_stride]));
-
- /* Find the position of L. */
- int i;
- for(i = 0; i < n; i++) {
- if(values[i] > L) break;
- }
- /* Make space for L by shifting all following values to the right. */
- for(int j = n; j > i; j--) {
- values[j] = values[j-1];
- }
- /* Insert L. */
- values[i] = L;
- n++;
- }
- }
-
int idx = (y-rect.y)*buffer_w + (x-rect.x);
- float L = average(make_float3(image[idx], image[idx+pass_stride], image[idx+2*pass_stride]));
+ float3 color = make_float3(image[idx], image[idx+pass_stride], image[idx+2*pass_stride]);
- float ref = 2.0f*values[(int)(n*0.75f)];
float fac = 1.0f;
- if(L > ref) {
- /* The pixel appears to be an outlier.
- * However, it may just be a legitimate highlight. Therefore, it is checked how likely it is that the pixel
- * should actually be at the reference value:
- * If the reference is within the 3-sigma interval, the pixel is assumed to be a statistical outlier.
- * Otherwise, it is very unlikely that the pixel should be darker, which indicates a legitimate highlight.
- */
- float stddev = sqrtf(average(make_float3(variance[idx], variance[idx+pass_stride], variance[idx+2*pass_stride])));
- if(L - 3*stddev < ref) {
- /* The pixel is an outlier, so negate the depth value to mark it as one.
- * Also, scale its brightness down to the outlier threshold to avoid trouble with the NLM weights. */
- depth[idx] = -depth[idx];
- fac = ref/L;
- variance[idx ] *= fac*fac;
- variance[idx + pass_stride] *= fac*fac;
- variance[idx+2*pass_stride] *= fac*fac;
+ if(color.x < 0.0f || color.y < 0.0f || color.z < 0.0f) {
+ depth[idx] = -depth[idx];
+ fac = 0.0f;
+ }
+ else {
+ float L = average(color);
+ int n = 0;
+ float values[25];
+ for(int y1 = max(y-2, rect.y); y1 < min(y+3, rect.w); y1++) {
+ for(int x1 = max(x-2, rect.x); x1 < min(x+3, rect.z); x1++) {
+ int idx = (y1-rect.y)*buffer_w + (x1-rect.x);
+ float L = average(make_float3(image[idx], image[idx+pass_stride], image[idx+2*pass_stride]));
+
+ /* Find the position of L. */
+ int i;
+ for(i = 0; i < n; i++) {
+ if(values[i] > L) break;
+ }
+ /* Make space for L by shifting all following values to the right. */
+ for(int j = n; j > i; j--) {
+ values[j] = values[j-1];
+ }
+ /* Insert L. */
+ values[i] = L;
+ n++;
+ }
+ }
+
+ float ref = 2.0f*values[(int)(n*0.75f)];
+ if(L > ref) {
+ /* The pixel appears to be an outlier.
+ * However, it may just be a legitimate highlight. Therefore, it is checked how likely it is that the pixel
+ * should actually be at the reference value:
+ * If the reference is within the 3-sigma interval, the pixel is assumed to be a statistical outlier.
+ * Otherwise, it is very unlikely that the pixel should be darker, which indicates a legitimate highlight.
+ */
+ float stddev = sqrtf(average(make_float3(variance[idx], variance[idx+pass_stride], variance[idx+2*pass_stride])));
+ if(L - 3*stddev < ref) {
+ /* The pixel is an outlier, so negate the depth value to mark it as one.
+ * Also, scale its brightness down to the outlier threshold to avoid trouble with the NLM weights. */
+ depth[idx] = -depth[idx];
+ fac = ref/L;
+ variance[idx ] *= fac*fac;
+ variance[idx + pass_stride] *= fac*fac;
+ variance[idx+2*pass_stride] *= fac*fac;
+ }
}
}
out[idx ] = fac*image[idx];
diff --git a/intern/cycles/util/util_time.h b/intern/cycles/util/util_time.h
index 65798244111..f03aa590e9b 100644
--- a/intern/cycles/util/util_time.h
+++ b/intern/cycles/util/util_time.h
@@ -37,7 +37,7 @@ public:
~scoped_timer()
{
if(value_ != NULL) {
- *value_ = time_dt() - time_start_;
+ *value_ = get_time();
}
}
@@ -46,6 +46,11 @@ public:
return time_start_;
}
+ double get_time() const
+ {
+ return time_dt() - time_start_;
+ }
+
protected:
double *value_;
double time_start_;
diff --git a/intern/mikktspace/mikktspace.c b/intern/mikktspace/mikktspace.c
index 7fbfe57be5c..c52494a49f8 100644
--- a/intern/mikktspace/mikktspace.c
+++ b/intern/mikktspace/mikktspace.c
@@ -39,17 +39,23 @@
#define INTERNAL_RND_SORT_SEED 39871946
+#ifdef _MSC_VER
+# define MIKK_INLINE static __forceinline
+#else
+# define MIKK_INLINE static inline __attribute__((always_inline)) __attribute__((unused))
+#endif
+
// internal structure
typedef struct {
float x, y, z;
} SVec3;
-static tbool veq( const SVec3 v1, const SVec3 v2 )
+MIKK_INLINE tbool veq( const SVec3 v1, const SVec3 v2 )
{
return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z);
}
-static SVec3 vadd( const SVec3 v1, const SVec3 v2 )
+MIKK_INLINE SVec3 vadd( const SVec3 v1, const SVec3 v2 )
{
SVec3 vRes;
@@ -61,7 +67,7 @@ static SVec3 vadd( const SVec3 v1, const SVec3 v2 )
}
-static SVec3 vsub( const SVec3 v1, const SVec3 v2 )
+MIKK_INLINE SVec3 vsub( const SVec3 v1, const SVec3 v2 )
{
SVec3 vRes;
@@ -72,7 +78,7 @@ static SVec3 vsub( const SVec3 v1, const SVec3 v2 )
return vRes;
}
-static SVec3 vscale(const float fS, const SVec3 v)
+MIKK_INLINE SVec3 vscale(const float fS, const SVec3 v)
{
SVec3 vRes;
@@ -83,24 +89,24 @@ static SVec3 vscale(const float fS, const SVec3 v)
return vRes;
}
-static float LengthSquared( const SVec3 v )
+MIKK_INLINE float LengthSquared( const SVec3 v )
{
return v.x*v.x + v.y*v.y + v.z*v.z;
}
-static float Length( const SVec3 v )
+MIKK_INLINE float Length( const SVec3 v )
{
return sqrtf(LengthSquared(v));
}
#if 0 // UNUSED
-static SVec3 Normalize( const SVec3 v )
+MIKK_INLINE SVec3 Normalize( const SVec3 v )
{
return vscale(1.0f / Length(v), v);
}
#endif
-static SVec3 NormalizeSafe( const SVec3 v )
+MIKK_INLINE SVec3 NormalizeSafe( const SVec3 v )
{
const float len = Length(v);
if (len != 0.0f) {
@@ -112,20 +118,20 @@ static SVec3 NormalizeSafe( const SVec3 v )
}
}
-static float vdot( const SVec3 v1, const SVec3 v2)
+MIKK_INLINE float vdot( const SVec3 v1, const SVec3 v2)
{
return v1.x*v2.x + v1.y*v2.y + v1.z*v2.z;
}
-static tbool NotZero(const float fX)
+MIKK_INLINE tbool NotZero(const float fX)
{
// could possibly use FLT_EPSILON instead
return fabsf(fX) > FLT_MIN;
}
#if 0 // UNUSED
-static tbool VNotZero(const SVec3 v)
+MIKK_INLINE tbool VNotZero(const SVec3 v)
{
// might change this to an epsilon based test
return NotZero(v.x) || NotZero(v.y) || NotZero(v.z);
@@ -184,13 +190,13 @@ static tbool GenerateTSpaces(STSpace psTspace[], const STriInfo pTriInfos[], con
const int iNrActiveGroups, const int piTriListIn[], const float fThresCos,
const SMikkTSpaceContext * pContext);
-static int MakeIndex(const int iFace, const int iVert)
+MIKK_INLINE int MakeIndex(const int iFace, const int iVert)
{
assert(iVert>=0 && iVert<4 && iFace>=0);
return (iFace<<2) | (iVert&0x3);
}
-static void IndexToData(int * piFace, int * piVert, const int iIndexIn)
+MIKK_INLINE void IndexToData(int * piFace, int * piVert, const int iIndexIn)
{
piVert[0] = iIndexIn&0x3;
piFace[0] = iIndexIn>>2;
@@ -226,9 +232,9 @@ static STSpace AvgTSpace(const STSpace * pTS0, const STSpace * pTS1)
-static SVec3 GetPosition(const SMikkTSpaceContext * pContext, const int index);
-static SVec3 GetNormal(const SMikkTSpaceContext * pContext, const int index);
-static SVec3 GetTexCoord(const SMikkTSpaceContext * pContext, const int index);
+MIKK_INLINE SVec3 GetPosition(const SMikkTSpaceContext * pContext, const int index);
+MIKK_INLINE SVec3 GetNormal(const SMikkTSpaceContext * pContext, const int index);
+MIKK_INLINE SVec3 GetTexCoord(const SMikkTSpaceContext * pContext, const int index);
// degen triangles
@@ -896,7 +902,7 @@ static int GenerateInitialVerticesIndexList(STriInfo pTriInfos[], int piTriList_
return iTSpacesOffs;
}
-static SVec3 GetPosition(const SMikkTSpaceContext * pContext, const int index)
+MIKK_INLINE SVec3 GetPosition(const SMikkTSpaceContext * pContext, const int index)
{
int iF, iI;
SVec3 res; float pos[3];
@@ -906,7 +912,7 @@ static SVec3 GetPosition(const SMikkTSpaceContext * pContext, const int index)
return res;
}
-static SVec3 GetNormal(const SMikkTSpaceContext * pContext, const int index)
+MIKK_INLINE SVec3 GetNormal(const SMikkTSpaceContext * pContext, const int index)
{
int iF, iI;
SVec3 res; float norm[3];
@@ -916,7 +922,7 @@ static SVec3 GetNormal(const SMikkTSpaceContext * pContext, const int index)
return res;
}
-static SVec3 GetTexCoord(const SMikkTSpaceContext * pContext, const int index)
+MIKK_INLINE SVec3 GetTexCoord(const SMikkTSpaceContext * pContext, const int index)
{
int iF, iI;
SVec3 res; float texc[2];
@@ -1080,7 +1086,7 @@ static void InitTriInfo(STriInfo pTriInfos[], const int piTriListIn[], const SMi
/////////////////////////////////////////////////////////////////////////////////////////////////////
static tbool AssignRecur(const int piTriListIn[], STriInfo psTriInfos[], const int iMyTriIndex, SGroup * pGroup);
-static void AddTriToGroup(SGroup * pGroup, const int iTriIndex);
+MIKK_INLINE void AddTriToGroup(SGroup * pGroup, const int iTriIndex);
static int Build4RuleGroups(STriInfo pTriInfos[], SGroup pGroups[], int piGroupTrianglesBuffer[], const int piTriListIn[], const int iNrTrianglesIn)
{
@@ -1146,7 +1152,7 @@ static int Build4RuleGroups(STriInfo pTriInfos[], SGroup pGroups[], int piGroupT
return iNrActiveGroups;
}
-static void AddTriToGroup(SGroup * pGroup, const int iTriIndex)
+MIKK_INLINE void AddTriToGroup(SGroup * pGroup, const int iTriIndex)
{
pGroup->pFaceIndices[pGroup->iNrFaces] = iTriIndex;
++pGroup->iNrFaces;
@@ -1671,6 +1677,20 @@ static void QuickSortEdges(SEdge * pSortBuffer, int iLeft, int iRight, const int
}
return;
}
+ else if(iElems < 16) {
+ int i, j;
+ for (i = 0; i < iElems - 1; i++) {
+ for (j = 0; j < iElems - i - 1; j++) {
+ int index = iLeft + j;
+ if (pSortBuffer[index].array[channel] > pSortBuffer[index + 1].array[channel]) {
+ sTmp = pSortBuffer[index];
+ pSortBuffer[index] = pSortBuffer[index + 1];
+ pSortBuffer[index + 1] = sTmp;
+ }
+ }
+ }
+ return;
+ }
// Random
t=uSeed&31;