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authorCampbell Barton <ideasman42@gmail.com>2017-08-22 11:18:38 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-08-22 11:21:05 +0300
commitbd935b5aed202e37084cb4952b4efd2dace2bfe7 (patch)
tree57722f5b2350905a80ce77ed41c023a233776571 /intern
parentccff7c3c828ec81c740fe0e0cde0011d27e30021 (diff)
parent691ed21842397e52445fa8368fa81d757ba66123 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/blender/addon/ui.py31
-rw-r--r--intern/cycles/blender/blender_python.cpp2
-rw-r--r--intern/cycles/blender/blender_sync.cpp8
-rw-r--r--intern/cycles/kernel/split/kernel_buffer_update.h36
-rw-r--r--intern/cycles/kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h20
-rw-r--r--intern/cycles/kernel/split/kernel_path_init.h20
-rw-r--r--intern/cycles/util/util_debug.cpp3
-rw-r--r--intern/cycles/util/util_debug.h3
8 files changed, 57 insertions, 66 deletions
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index 459d0d7d05e..fdacd52df0e 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -397,6 +397,8 @@ class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
sub.enabled = rd.threads_mode == 'FIXED'
sub.prop(rd, "threads")
+ col.separator()
+
sub = col.column(align=True)
sub.label(text="Tiles:")
sub.prop(cscene, "tile_order", text="")
@@ -406,20 +408,10 @@ class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
sub.prop(cscene, "use_progressive_refine")
- subsub = sub.column(align=True)
- subsub.prop(rd, "use_save_buffers")
-
- col = split.column(align=True)
-
- col.label(text="Viewport:")
- col.prop(cscene, "debug_bvh_type", text="")
- col.separator()
- col.prop(cscene, "preview_start_resolution")
- col.prop(rd, "preview_pixel_size", text="")
-
- col.separator()
+ col = split.column()
col.label(text="Final Render:")
+ col.prop(rd, "use_save_buffers")
col.prop(rd, "use_persistent_data", text="Persistent Images")
col.separator()
@@ -432,6 +424,12 @@ class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
row.active = not cscene.debug_use_spatial_splits
row.prop(cscene, "debug_bvh_time_steps")
+ col = layout.column()
+ col.label(text="Viewport Resolution:")
+ split = col.split()
+ split.prop(rd, "preview_pixel_size", text="")
+ split.prop(cscene, "preview_start_resolution")
+
class CyclesRender_PT_layer_options(CyclesButtonsPanel, Panel):
bl_label = "Layer"
@@ -1575,11 +1573,15 @@ class CyclesRender_PT_debug(CyclesButtonsPanel, Panel):
col.prop(cscene, "debug_use_qbvh")
col.prop(cscene, "debug_use_cpu_split_kernel")
+ col.separator()
+
col = layout.column()
col.label('CUDA Flags:')
col.prop(cscene, "debug_use_cuda_adaptive_compile")
col.prop(cscene, "debug_use_cuda_split_kernel")
+ col.separator()
+
col = layout.column()
col.label('OpenCL Flags:')
col.prop(cscene, "debug_opencl_kernel_type", text="Kernel")
@@ -1588,6 +1590,11 @@ class CyclesRender_PT_debug(CyclesButtonsPanel, Panel):
col.prop(cscene, "debug_use_opencl_debug", text="Debug")
col.prop(cscene, "debug_opencl_mem_limit")
+ col.separator()
+
+ col = layout.column()
+ col.prop(cscene, "debug_bvh_type")
+
class CyclesParticle_PT_CurveSettings(CyclesButtonsPanel, Panel):
bl_label = "Cycles Hair Settings"
diff --git a/intern/cycles/blender/blender_python.cpp b/intern/cycles/blender/blender_python.cpp
index 772ce1d555e..300ccc06ea9 100644
--- a/intern/cycles/blender/blender_python.cpp
+++ b/intern/cycles/blender/blender_python.cpp
@@ -60,6 +60,8 @@ bool debug_flags_sync_from_scene(BL::Scene b_scene)
/* Backup some settings for comparison. */
DebugFlags::OpenCL::DeviceType opencl_device_type = flags.opencl.device_type;
DebugFlags::OpenCL::KernelType opencl_kernel_type = flags.opencl.kernel_type;
+ /* Synchronize shared flags. */
+ flags.viewport_static_bvh = get_enum(cscene, "debug_bvh_type");
/* Synchronize CPU flags. */
flags.cpu.avx2 = get_boolean(cscene, "debug_use_cpu_avx2");
flags.cpu.avx = get_boolean(cscene, "debug_use_cpu_avx");
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index 19d8044cd4a..432f67f3b5e 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -611,14 +611,10 @@ SceneParams BlenderSync::get_scene_params(BL::Scene& b_scene,
else if(shadingsystem == 1)
params.shadingsystem = SHADINGSYSTEM_OSL;
- if(background)
+ if(background || DebugFlags().viewport_static_bvh)
params.bvh_type = SceneParams::BVH_STATIC;
else
- params.bvh_type = (SceneParams::BVHType)get_enum(
- cscene,
- "debug_bvh_type",
- SceneParams::BVH_NUM_TYPES,
- SceneParams::BVH_STATIC);
+ params.bvh_type = SceneParams::BVH_DYNAMIC;
params.use_bvh_spatial_split = RNA_boolean_get(&cscene, "debug_use_spatial_splits");
params.use_bvh_unaligned_nodes = RNA_boolean_get(&cscene, "debug_use_hair_bvh");
diff --git a/intern/cycles/kernel/split/kernel_buffer_update.h b/intern/cycles/kernel/split/kernel_buffer_update.h
index de0c4160ca0..3b61319e349 100644
--- a/intern/cycles/kernel/split/kernel_buffer_update.h
+++ b/intern/cycles/kernel/split/kernel_buffer_update.h
@@ -75,7 +75,6 @@ ccl_device void kernel_buffer_update(KernelGlobals *kg,
if(ray_index != QUEUE_EMPTY_SLOT) {
#endif
- ccl_global uint *rng_state = kernel_split_params.rng_state;
int stride = kernel_split_params.stride;
ccl_global char *ray_state = kernel_split_state.ray_state;
@@ -83,29 +82,17 @@ ccl_device void kernel_buffer_update(KernelGlobals *kg,
PathRadiance *L = &kernel_split_state.path_radiance[ray_index];
ccl_global Ray *ray = &kernel_split_state.ray[ray_index];
ccl_global float3 *throughput = &kernel_split_state.throughput[ray_index];
- ccl_global float *buffer = kernel_split_params.buffer;
- unsigned int work_index;
- ccl_global uint *initial_rng;
-
- unsigned int sample;
- unsigned int tile_x;
- unsigned int tile_y;
- unsigned int pixel_x;
- unsigned int pixel_y;
+ if(IS_STATE(ray_state, ray_index, RAY_UPDATE_BUFFER)) {
+ uint work_index = kernel_split_state.work_array[ray_index];
+ uint sample = get_work_sample(kg, work_index, ray_index) + kernel_split_params.start_sample;
- work_index = kernel_split_state.work_array[ray_index];
- sample = get_work_sample(kg, work_index, ray_index) + kernel_split_params.start_sample;
- get_work_pixel_tile_position(kg, &pixel_x, &pixel_y,
- &tile_x, &tile_y,
- work_index,
- ray_index);
- initial_rng = rng_state;
+ uint tile_x, tile_y, pixel_x, pixel_y;
+ get_work_pixel_tile_position(kg, &pixel_x, &pixel_y, &tile_x, &tile_y, work_index, ray_index);
- rng_state += kernel_split_params.offset + pixel_x + pixel_y*stride;
- buffer += (kernel_split_params.offset + pixel_x + pixel_y*stride) * kernel_data.film.pass_stride;
+ ccl_global float *buffer = kernel_split_params.buffer;
+ buffer += (kernel_split_params.offset + pixel_x + pixel_y*stride) * kernel_data.film.pass_stride;
- if(IS_STATE(ray_state, ray_index, RAY_UPDATE_BUFFER)) {
/* accumulate result in output buffer */
bool is_shadow_catcher = (state->flag & PATH_RAY_SHADOW_CATCHER);
kernel_write_result(kg, buffer, sample, L, is_shadow_catcher);
@@ -115,6 +102,7 @@ ccl_device void kernel_buffer_update(KernelGlobals *kg,
if(IS_STATE(ray_state, ray_index, RAY_TO_REGENERATE)) {
/* We have completed current work; So get next work */
+ uint work_index;
int valid_work = get_next_work(kg, &work_index, ray_index);
if(!valid_work) {
/* If work is invalid, this means no more work is available and the thread may exit */
@@ -124,13 +112,17 @@ ccl_device void kernel_buffer_update(KernelGlobals *kg,
if(IS_STATE(ray_state, ray_index, RAY_TO_REGENERATE)) {
kernel_split_state.work_array[ray_index] = work_index;
/* Get the sample associated with the current work */
- sample = get_work_sample(kg, work_index, ray_index) + kernel_split_params.start_sample;
+ uint sample = get_work_sample(kg, work_index, ray_index) + kernel_split_params.start_sample;
/* Get pixel and tile position associated with current work */
+ uint tile_x, tile_y, pixel_x, pixel_y;
get_work_pixel_tile_position(kg, &pixel_x, &pixel_y, &tile_x, &tile_y, work_index, ray_index);
/* Remap rng_state according to the current work */
- rng_state = initial_rng + kernel_split_params.offset + pixel_x + pixel_y*stride;
+ ccl_global uint *rng_state = kernel_split_params.rng_state;
+ rng_state += kernel_split_params.offset + pixel_x + pixel_y*stride;
+
/* Remap buffer according to the current work */
+ ccl_global float *buffer = kernel_split_params.buffer;
buffer += (kernel_split_params.offset + pixel_x + pixel_y*stride) * kernel_data.film.pass_stride;
/* Initialize random numbers and ray. */
diff --git a/intern/cycles/kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h b/intern/cycles/kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h
index 3fc45afbd92..253b78526e7 100644
--- a/intern/cycles/kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h
+++ b/intern/cycles/kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h
@@ -92,28 +92,19 @@ ccl_device void kernel_holdout_emission_blurring_pathtermination_ao(
int stride = kernel_split_params.stride;
- unsigned int work_index;
- unsigned int pixel_x;
- unsigned int pixel_y;
-
- unsigned int tile_x;
- unsigned int tile_y;
- unsigned int sample;
-
ccl_global PathState *state = 0x0;
float3 throughput;
+ uint sample;
ccl_global char *ray_state = kernel_split_state.ray_state;
ShaderData *sd = &kernel_split_state.sd[ray_index];
ccl_global float *buffer = kernel_split_params.buffer;
if(IS_STATE(ray_state, ray_index, RAY_ACTIVE)) {
-
- throughput = kernel_split_state.throughput[ray_index];
- state = &kernel_split_state.path_state[ray_index];
-
- work_index = kernel_split_state.work_array[ray_index];
+ uint work_index = kernel_split_state.work_array[ray_index];
sample = get_work_sample(kg, work_index, ray_index) + kernel_split_params.start_sample;
+
+ uint pixel_x, pixel_y, tile_x, tile_y;
get_work_pixel_tile_position(kg, &pixel_x, &pixel_y,
&tile_x, &tile_y,
work_index,
@@ -121,6 +112,9 @@ ccl_device void kernel_holdout_emission_blurring_pathtermination_ao(
buffer += (kernel_split_params.offset + pixel_x + pixel_y * stride) * kernel_data.film.pass_stride;
+ throughput = kernel_split_state.throughput[ray_index];
+ state = &kernel_split_state.path_state[ray_index];
+
#ifdef __SHADOW_TRICKS__
if((sd->object_flag & SD_OBJECT_SHADOW_CATCHER)) {
if(state->flag & PATH_RAY_CAMERA) {
diff --git a/intern/cycles/kernel/split/kernel_path_init.h b/intern/cycles/kernel/split/kernel_path_init.h
index 8b70df16d2a..c75931855b2 100644
--- a/intern/cycles/kernel/split/kernel_path_init.h
+++ b/intern/cycles/kernel/split/kernel_path_init.h
@@ -29,13 +29,7 @@ ccl_device void kernel_path_init(KernelGlobals *kg) {
*/
kernel_split_state.ray_state[ray_index] = RAY_ACTIVE;
- unsigned int my_sample;
- unsigned int pixel_x;
- unsigned int pixel_y;
- unsigned int tile_x;
- unsigned int tile_y;
-
- unsigned int work_index = 0;
+ uint work_index = 0;
/* Get work. */
if(!get_next_work(kg, &work_index, ray_index)) {
/* No more work, mark ray as inactive */
@@ -45,9 +39,10 @@ ccl_device void kernel_path_init(KernelGlobals *kg) {
}
/* Get the sample associated with the work. */
- my_sample = get_work_sample(kg, work_index, ray_index) + kernel_split_params.start_sample;
+ uint sample = get_work_sample(kg, work_index, ray_index) + kernel_split_params.start_sample;
/* Get pixel and tile position associated with the work. */
+ uint pixel_x, pixel_y, tile_x, tile_y;
get_work_pixel_tile_position(kg, &pixel_x, &pixel_y,
&tile_x, &tile_y,
work_index,
@@ -60,12 +55,11 @@ ccl_device void kernel_path_init(KernelGlobals *kg) {
ccl_global float *buffer = kernel_split_params.buffer;
buffer += (kernel_split_params.offset + pixel_x + pixel_y * kernel_split_params.stride) * kernel_data.film.pass_stride;
- uint rng_hash;
-
/* Initialize random numbers and ray. */
+ uint rng_hash;
kernel_path_trace_setup(kg,
rng_state,
- my_sample,
+ sample,
pixel_x, pixel_y,
&rng_hash,
&kernel_split_state.ray[ray_index]);
@@ -80,7 +74,7 @@ ccl_device void kernel_path_init(KernelGlobals *kg) {
&kernel_split_state.sd_DL_shadow[ray_index],
&kernel_split_state.path_state[ray_index],
rng_hash,
- my_sample,
+ sample,
&kernel_split_state.ray[ray_index]);
#ifdef __SUBSURFACE__
kernel_path_subsurface_init_indirect(&kernel_split_state.ss_rays[ray_index]);
@@ -90,7 +84,7 @@ ccl_device void kernel_path_init(KernelGlobals *kg) {
/* These rays do not participate in path-iteration. */
float4 L_rad = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
/* Accumulate result in output buffer. */
- kernel_write_pass_float4(buffer, my_sample, L_rad);
+ kernel_write_pass_float4(buffer, sample, L_rad);
ASSIGN_RAY_STATE(kernel_split_state.ray_state, ray_index, RAY_TO_REGENERATE);
}
}
diff --git a/intern/cycles/util/util_debug.cpp b/intern/cycles/util/util_debug.cpp
index 10895f2e918..eb078d69252 100644
--- a/intern/cycles/util/util_debug.cpp
+++ b/intern/cycles/util/util_debug.cpp
@@ -122,13 +122,16 @@ void DebugFlags::OpenCL::reset()
}
DebugFlags::DebugFlags()
+: viewport_static_bvh(false)
{
/* Nothing for now. */
}
void DebugFlags::reset()
{
+ viewport_static_bvh = false;
cpu.reset();
+ cuda.reset();
opencl.reset();
}
diff --git a/intern/cycles/util/util_debug.h b/intern/cycles/util/util_debug.h
index 450cd900a9f..9255279c5ab 100644
--- a/intern/cycles/util/util_debug.h
+++ b/intern/cycles/util/util_debug.h
@@ -30,6 +30,9 @@ CCL_NAMESPACE_BEGIN
*/
class DebugFlags {
public:
+ /* Use static BVH in viewport, to match final render exactly. */
+ bool viewport_static_bvh;
+
/* Descriptor of CPU feature-set to be used. */
struct CPU {
CPU();