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authorSergey Sharybin <sergey.vfx@gmail.com>2019-01-18 21:45:39 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-01-18 22:59:45 +0300
commit08871b56bc4db884ce127deb0ea247e740efe813 (patch)
treedd25f15912f9bc1efce62175f7dc60868996e5ee /intern
parentc5eb10b1104bb0f15695be5d4394bbb8303ad092 (diff)
Fix T60627: Cycles render hanging on Windows with threadripper CPU.
Diffstat (limited to 'intern')
-rw-r--r--intern/numaapi/source/numaapi_win32.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/numaapi/source/numaapi_win32.c b/intern/numaapi/source/numaapi_win32.c
index e278ef612fd..8f1137a7bea 100644
--- a/intern/numaapi/source/numaapi_win32.c
+++ b/intern/numaapi/source/numaapi_win32.c
@@ -163,7 +163,7 @@ NUMAAPI_Result numaAPI_Initialize(void) {
////////////////////////////////////////////////////////////////////////////////
// Internal helpers.
-static int countNumSetBits(int64_t mask) {
+static int countNumSetBits(ULONGLONG mask) {
// TODO(sergey): There might be faster way calculating number of set bits.
int num_bits = 0;
while (mask != 0) {