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authorWillian Padovani Germano <wpgermano@gmail.com>2004-07-16 10:00:40 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2004-07-16 10:00:40 +0400
commit376468d383791413ebdfaa311a8283d241eb6a1c (patch)
tree6184b63590e28115d92a1c1625b24f66e1543ce7 /intern
parent97bba404fbf97d247d0b6623c7a38f46247afddb (diff)
Fixing a blenderplayer compile error reported by Meino Christian Cramer:
- added mainqenter to stubs.c so it can be used in blender/blenkernel/intern/blender.c's setup_app_data. We can't run the onload scriptlink in setup_app_data because the visible areas won't have been updated and redrawn for the loaded .blend file until control returns to screenmain() in blender/src/editscreen.c. So an ONLOAD_SCRIPT event is entered in setup_app_data and caught in screenmain, where the onload script is then executed. All for a good looking demo mode ... BPython: - Added image.getBindCode() method, contributed by Andrew Corrigan (thanks!).
Diffstat (limited to 'intern')
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