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authorSimon Clitherow <aphex@nildram.co.uk>2004-04-09 21:30:00 +0400
committerSimon Clitherow <aphex@nildram.co.uk>2004-04-09 21:30:00 +0400
commitefe556f132507ad0372f33d65b9d93cae67ef666 (patch)
treea2f7be3e24746c813f17e51d2ab0076d72f35fd8 /intern
parent76a177a9b9d1a25cdd248c724df4d904bb765dcc (diff)
cleaning up MSVC 6 project files -- fixed a couple of stray *.obj
file paths.
Diffstat (limited to 'intern')
-rw-r--r--intern/SoundSystem/make/msvc_6_0/dummy/DummySoundSystem.dsp4
-rw-r--r--intern/SoundSystem/make/msvc_6_0/openal/OpenALSoundSystem.dsp7
2 files changed, 5 insertions, 6 deletions
diff --git a/intern/SoundSystem/make/msvc_6_0/dummy/DummySoundSystem.dsp b/intern/SoundSystem/make/msvc_6_0/dummy/DummySoundSystem.dsp
index 91012a0cdd9..4a27fdfa6e3 100644
--- a/intern/SoundSystem/make/msvc_6_0/dummy/DummySoundSystem.dsp
+++ b/intern/SoundSystem/make/msvc_6_0/dummy/DummySoundSystem.dsp
@@ -61,8 +61,8 @@ LIB32=link.exe -lib
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "..\..\..\..\obj\windows\intern\soundsystem\dummy\debug"
-# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\soundsystem\dummy\debug"
+# PROP Output_Dir "..\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug"
+# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug"
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
diff --git a/intern/SoundSystem/make/msvc_6_0/openal/OpenALSoundSystem.dsp b/intern/SoundSystem/make/msvc_6_0/openal/OpenALSoundSystem.dsp
index 4448b2c44ec..67a6bd0bb5a 100644
--- a/intern/SoundSystem/make/msvc_6_0/openal/OpenALSoundSystem.dsp
+++ b/intern/SoundSystem/make/msvc_6_0/openal/OpenALSoundSystem.dsp
@@ -61,13 +61,12 @@ LIB32=link.exe -lib
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "..\..\..\..\obj\windows\intern\soundsystem\openal\debug"
-# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\soundsystem\openal\debug"
+# PROP Output_Dir "..\..\..\..\..\obj\windows\intern\soundsystem\openal\debug"
+# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\intern\soundsystem\openal\debug"
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\intern" /I "..\..\..\..\SoundSystem" /I "..\..\..\..\moto\include" /I "..\..\..\..\string" /I "..\..\..\..\..\..\lib\windows\openal\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
-# SUBTRACT CPP /Fr
+# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\intern" /I "..\..\..\..\SoundSystem" /I "..\..\..\..\SoundSystem\sdl" /I "..\..\..\..\moto\include" /I "..\..\..\..\string" /I "..\..\..\..\..\..\lib\windows\sdl\include" /I "..\..\..\..\..\..\lib\windows\openal\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe